GraphicBuffer.h revision e041716ba17674b9af957f68750ad6b2df376c22
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GRAPHIC_BUFFER_H
18#define ANDROID_GRAPHIC_BUFFER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <ui/ANativeObjectBase.h>
24#include <ui/PixelFormat.h>
25#include <ui/Rect.h>
26#include <utils/Flattenable.h>
27#include <utils/RefBase.h>
28
29
30struct ANativeWindowBuffer;
31
32namespace android {
33
34class GraphicBufferMapper;
35
36// ===========================================================================
37// GraphicBuffer
38// ===========================================================================
39
40class GraphicBuffer
41    : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
42      public Flattenable
43{
44public:
45
46    enum {
47        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
48        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
49        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
50        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
51
52        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
53        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
54        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
55        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
56
57        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
58
59        USAGE_PROTECTED         = GRALLOC_USAGE_PROTECTED,
60
61        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
62        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
63        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
64        USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
65        USAGE_HW_VIDEO_ENCODER  = GRALLOC_USAGE_HW_VIDEO_ENCODER,
66        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
67    };
68
69    GraphicBuffer();
70
71    // creates w * h buffer
72    GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
73
74    // create a buffer from an existing handle
75    GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
76            uint32_t stride, native_handle_t* handle, bool keepOwnership);
77
78    // create a buffer from an existing ANativeWindowBuffer
79    GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
80
81    // return status
82    status_t initCheck() const;
83
84    uint32_t getWidth() const           { return width; }
85    uint32_t getHeight() const          { return height; }
86    uint32_t getStride() const          { return stride; }
87    uint32_t getUsage() const           { return usage; }
88    PixelFormat getPixelFormat() const  { return format; }
89    Rect getBounds() const              { return Rect(width, height); }
90
91    status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
92
93    status_t lock(uint32_t usage, void** vaddr);
94    status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
95    status_t unlock();
96
97    ANativeWindowBuffer* getNativeBuffer() const;
98
99    void setIndex(int index);
100    int getIndex() const;
101
102    // for debugging
103    static void dumpAllocationsToSystemLog();
104
105private:
106    virtual ~GraphicBuffer();
107
108    enum {
109        ownNone   = 0,
110        ownHandle = 1,
111        ownData   = 2,
112    };
113
114    inline const GraphicBufferMapper& getBufferMapper() const {
115        return mBufferMapper;
116    }
117    inline GraphicBufferMapper& getBufferMapper() {
118        return mBufferMapper;
119    }
120    uint8_t mOwner;
121
122private:
123    friend class Surface;
124    friend class BpSurface;
125    friend class BnSurface;
126    friend class LightRefBase<GraphicBuffer>;
127    GraphicBuffer(const GraphicBuffer& rhs);
128    GraphicBuffer& operator = (const GraphicBuffer& rhs);
129    const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
130
131    status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
132            uint32_t usage);
133
134    void free_handle();
135
136    // Flattenable interface
137    size_t getFlattenedSize() const;
138    size_t getFdCount() const;
139    status_t flatten(void* buffer, size_t size,
140            int fds[], size_t count) const;
141    status_t unflatten(void const* buffer, size_t size,
142            int fds[], size_t count);
143
144
145    GraphicBufferMapper& mBufferMapper;
146    ssize_t mInitCheck;
147    int mIndex;
148
149    // If we're wrapping another buffer then this reference will make sure it
150    // doesn't get freed.
151    sp<ANativeWindowBuffer> mWrappedBuffer;
152};
153
154}; // namespace android
155
156#endif // ANDROID_GRAPHIC_BUFFER_H
157