1cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza/*
2cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * Copyright 2013 The Android Open Source Project
3cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *
4cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * Licensed under the Apache License, Version 2.0 (the "License");
5cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * you may not use this file except in compliance with the License.
6cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * You may obtain a copy of the License at
7cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *
8cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *      http://www.apache.org/licenses/LICENSE-2.0
9cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza *
10cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * Unless required by applicable law or agreed to in writing, software
11cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * distributed under the License is distributed on an "AS IS" BASIS,
12cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * See the License for the specific language governing permissions and
14cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza * limitations under the License.
15cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza */
16cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
17cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#include "FillBuffer.h"
18cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
19cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#include <ui/GraphicBuffer.h>
20cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
21cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza#include <gtest/gtest.h>
22cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
23cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozanamespace android {
24cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
25cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozavoid fillYV12Buffer(uint8_t* buf, int w, int h, int stride) {
26cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    const int blockWidth = w > 16 ? w / 16 : 1;
27cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    const int blockHeight = h > 16 ? h / 16 : 1;
28cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    const int yuvTexOffsetY = 0;
29cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexStrideY = stride;
30cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexOffsetV = yuvTexStrideY * h;
31cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
32cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
33cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexStrideU = yuvTexStrideV;
34cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    for (int x = 0; x < w; x++) {
35cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        for (int y = 0; y < h; y++) {
36cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            int parityX = (x / blockWidth) & 1;
37cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            int parityY = (y / blockHeight) & 1;
38cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
39cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
40cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            if (x < w / 2 && y < h / 2) {
41cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
42cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                if (x * 2 < w / 2 && y * 2 < h / 2) {
43cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                    buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
44cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                    buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
45cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                    buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
46cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                    buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
47cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                        intensity;
48cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                }
49cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            }
50cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        }
51cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    }
52cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza}
53cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
54cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozavoid fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
55cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        const android_native_rect_t& rect) {
56cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    const int yuvTexOffsetY = 0;
57cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexStrideY = stride;
58cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexOffsetV = yuvTexStrideY * h;
59cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
60cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
61cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    int yuvTexStrideU = yuvTexStrideV;
62cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    for (int x = 0; x < w; x++) {
63cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        for (int y = 0; y < h; y++) {
64cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            bool inside = rect.left <= x && x < rect.right &&
65cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                    rect.top <= y && y < rect.bottom;
66cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
67cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            if (x < w / 2 && y < h / 2) {
68cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                bool inside = rect.left <= 2*x && 2*x < rect.right &&
69cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                        rect.top <= 2*y && 2*y < rect.bottom;
70cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16;
71cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
72cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                        inside ? 16 : 255;
73cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            }
74cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        }
75cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    }
76cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza}
77cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
78cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozavoid fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) {
79cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    const size_t PIXEL_SIZE = 4;
80cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    for (int x = 0; x < w; x++) {
81cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        for (int y = 0; y < h; y++) {
82cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            off_t offset = (y * stride + x) * PIXEL_SIZE;
83cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            for (int c = 0; c < 4; c++) {
84cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                int parityX = (x / (1 << (c+2))) & 1;
85cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                int parityY = (y / (1 << (c+2))) & 1;
86cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza                buf[offset + c] = (parityX ^ parityY) ? 231 : 35;
87cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            }
88cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza        }
89cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    }
90cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza}
91cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
92cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stozavoid produceOneRGBA8Frame(const sp<ANativeWindow>& anw) {
93cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    android_native_buffer_t* anb;
94cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
95cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            &anb));
96cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    ASSERT_TRUE(anb != NULL);
97cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
98cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
99cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza
100cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    uint8_t* img = NULL;
101cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
102cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            (void**)(&img)));
103cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride());
104cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    ASSERT_EQ(NO_ERROR, buf->unlock());
105cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza    ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(),
106cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza            -1));
107cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza}
108cb1fcdedaaf95acabeac6a2d5bff423d6ca62296Dan Stoza} // namespace android
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