Android.mk revision 35b48d10bc9e064201d3d54d2d476314684a7a05
1LOCAL_PATH:= $(call my-dir) 2include $(CLEAR_VARS) 3 4LOCAL_SRC_FILES:= \ 5 EGLUtils.cpp \ 6 EventHub.cpp \ 7 EventRecurrence.cpp \ 8 FramebufferNativeWindow.cpp \ 9 GraphicBuffer.cpp \ 10 GraphicBufferAllocator.cpp \ 11 GraphicBufferMapper.cpp \ 12 GraphicLog.cpp \ 13 KeyLayoutMap.cpp \ 14 KeyCharacterMap.cpp \ 15 Input.cpp \ 16 InputDispatcher.cpp \ 17 InputManager.cpp \ 18 InputReader.cpp \ 19 InputTransport.cpp \ 20 IOverlay.cpp \ 21 Overlay.cpp \ 22 PixelFormat.cpp \ 23 Rect.cpp \ 24 Region.cpp 25 26LOCAL_SHARED_LIBRARIES := \ 27 libcutils \ 28 libutils \ 29 libEGL \ 30 libbinder \ 31 libpixelflinger \ 32 libhardware \ 33 libhardware_legacy 34 35LOCAL_MODULE:= libui 36 37ifeq ($(TARGET_SIMULATOR),true) 38 LOCAL_LDLIBS += -lpthread 39endif 40 41include $(BUILD_SHARED_LIBRARY) 42 43 44# Include subdirectory makefiles 45# ============================================================ 46 47# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework 48# team really wants is to build the stuff defined by this makefile. 49ifeq (,$(ONE_SHOT_MAKEFILE)) 50include $(call first-makefiles-under,$(LOCAL_PATH)) 51endif 52