Android.mk revision 35b48d10bc9e064201d3d54d2d476314684a7a05
1LOCAL_PATH:= $(call my-dir)
2include $(CLEAR_VARS)
3
4LOCAL_SRC_FILES:= \
5	EGLUtils.cpp \
6	EventHub.cpp \
7	EventRecurrence.cpp \
8	FramebufferNativeWindow.cpp \
9	GraphicBuffer.cpp \
10	GraphicBufferAllocator.cpp \
11	GraphicBufferMapper.cpp \
12	GraphicLog.cpp \
13	KeyLayoutMap.cpp \
14	KeyCharacterMap.cpp \
15	Input.cpp \
16	InputDispatcher.cpp \
17	InputManager.cpp \
18	InputReader.cpp \
19	InputTransport.cpp \
20	IOverlay.cpp \
21	Overlay.cpp \
22	PixelFormat.cpp \
23	Rect.cpp \
24	Region.cpp
25
26LOCAL_SHARED_LIBRARIES := \
27	libcutils \
28	libutils \
29	libEGL \
30	libbinder \
31	libpixelflinger \
32	libhardware \
33	libhardware_legacy
34
35LOCAL_MODULE:= libui
36
37ifeq ($(TARGET_SIMULATOR),true)
38    LOCAL_LDLIBS += -lpthread
39endif
40
41include $(BUILD_SHARED_LIBRARY)
42
43
44# Include subdirectory makefiles
45# ============================================================
46
47# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
48# team really wants is to build the stuff defined by this makefile.
49ifeq (,$(ONE_SHOT_MAKEFILE))
50include $(call first-makefiles-under,$(LOCAL_PATH))
51endif
52