Android.mk revision a3477c862a5debcac7dfb076749059406ec59512
1LOCAL_PATH:= $(call my-dir) 2include $(CLEAR_VARS) 3 4LOCAL_SRC_FILES:= \ 5 EGLUtils.cpp \ 6 EventHub.cpp \ 7 EventRecurrence.cpp \ 8 FramebufferNativeWindow.cpp \ 9 GraphicBuffer.cpp \ 10 GraphicBufferAllocator.cpp \ 11 GraphicBufferMapper.cpp \ 12 GraphicLog.cpp \ 13 Keyboard.cpp \ 14 KeyLayoutMap.cpp \ 15 KeyCharacterMap.cpp \ 16 Input.cpp \ 17 InputDispatcher.cpp \ 18 InputManager.cpp \ 19 InputReader.cpp \ 20 InputTransport.cpp \ 21 IOverlay.cpp \ 22 Overlay.cpp \ 23 PixelFormat.cpp \ 24 Rect.cpp \ 25 Region.cpp 26 27LOCAL_SHARED_LIBRARIES := \ 28 libcutils \ 29 libutils \ 30 libEGL \ 31 libbinder \ 32 libpixelflinger \ 33 libhardware \ 34 libhardware_legacy 35 36LOCAL_MODULE:= libui 37 38ifeq ($(TARGET_SIMULATOR),true) 39 LOCAL_LDLIBS += -lpthread 40endif 41 42include $(BUILD_SHARED_LIBRARY) 43 44 45# Include subdirectory makefiles 46# ============================================================ 47 48# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework 49# team really wants is to build the stuff defined by this makefile. 50ifeq (,$(ONE_SHOT_MAKEFILE)) 51include $(call first-makefiles-under,$(LOCAL_PATH)) 52endif 53