DisplayDevice.h revision d8552d796cbcb9a89711fc8f97b34838da5cbdb7
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_DISPLAY_DEVICE_H 18#define ANDROID_DISPLAY_DEVICE_H 19 20#include <stdlib.h> 21 22#include <ui/PixelFormat.h> 23#include <ui/Region.h> 24 25#include <EGL/egl.h> 26#include <EGL/eglext.h> 27 28#include <utils/Mutex.h> 29#include <utils/Timers.h> 30 31#include "Transform.h" 32 33struct ANativeWindow; 34 35namespace android { 36 37class DisplayInfo; 38class FramebufferSurface; 39class LayerBase; 40class SurfaceFlinger; 41 42class DisplayDevice 43{ 44public: 45 // region in layer-stack space 46 mutable Region dirtyRegion; 47 // region in screen space 48 mutable Region swapRegion; 49 // region in screen space 50 Region undefinedRegion; 51 52 enum { 53 DISPLAY_ID_MAIN = 0, 54 DISPLAY_ID_HDMI = 1 55 }; 56 57 enum { 58 PARTIAL_UPDATES = 0x00020000, // video driver feature 59 SWAP_RECTANGLE = 0x00080000, 60 }; 61 62 DisplayDevice(); 63 64 DisplayDevice( 65 const sp<SurfaceFlinger>& flinger, 66 int dpy, 67 const sp<ANativeWindow>& surface, 68 EGLConfig config); 69 70 ~DisplayDevice(); 71 72 // must be called when this object is no longer needed. this will 73 // render the associated EGLSurface invalid. 74 void terminate(); 75 76 // whether this is a valid object. An invalid DisplayDevice is returned 77 // when an non existing id is requested 78 bool isValid() const; 79 80 // Flip the front and back buffers if the back buffer is "dirty". Might 81 // be instantaneous, might involve copying the frame buffer around. 82 void flip(const Region& dirty) const; 83 84 float getDpiX() const; 85 float getDpiY() const; 86 float getDensity() const; 87 int getWidth() const; 88 int getHeight() const; 89 PixelFormat getFormat() const; 90 uint32_t getFlags() const; 91 92 EGLSurface getEGLSurface() const; 93 94 void setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers); 95 Vector< sp<LayerBase> > getVisibleLayersSortedByZ() const; 96 bool getSecureLayerVisible() const; 97 98 status_t setOrientation(int orientation); 99 int getOrientation() const { return mOrientation; } 100 const Transform& getTransform() const { return mGlobalTransform; } 101 uint32_t getLayerStack() const { return mLayerStack; } 102 103 status_t compositionComplete() const; 104 105 Rect getBounds() const { 106 return Rect(mDisplayWidth, mDisplayHeight); 107 } 108 inline Rect bounds() const { return getBounds(); } 109 110 static void makeCurrent(const DisplayDevice& hw, EGLContext ctx); 111 112 /* ------------------------------------------------------------------------ 113 * blank / unplank management 114 */ 115 void releaseScreen() const; 116 void acquireScreen() const; 117 bool isScreenAcquired() const; 118 bool canDraw() const; 119 120 /* ------------------------------------------------------------------------ 121 * Debugging 122 */ 123 uint32_t getPageFlipCount() const; 124 void dump(String8& res) const; 125 126 inline bool operator < (const DisplayDevice& rhs) const { 127 return mId < rhs.mId; 128 } 129 130private: 131 void init(EGLConfig config); 132 133 /* 134 * Constants, set during initialization 135 */ 136 sp<SurfaceFlinger> mFlinger; 137 int32_t mId; 138 139 // ANativeWindow this display is rendering into 140 sp<ANativeWindow> mNativeWindow; 141 142 // set if mNativeWindow is a FramebufferSurface 143 sp<FramebufferSurface> mFramebufferSurface; 144 145 EGLDisplay mDisplay; 146 EGLSurface mSurface; 147 EGLContext mContext; 148 float mDpiX; 149 float mDpiY; 150 float mDensity; 151 int mDisplayWidth; 152 int mDisplayHeight; 153 PixelFormat mFormat; 154 uint32_t mFlags; 155 mutable uint32_t mPageFlipCount; 156 157 /* 158 * Can only accessed from the main thread, these members 159 * don't need synchronization. 160 */ 161 162 // list of visible layers on that display 163 Vector< sp<LayerBase> > mVisibleLayersSortedByZ; 164 165 // Whether we have a visible secure layer on this display 166 bool mSecureLayerVisible; 167 168 // Whether the screen is blanked; 169 mutable int mScreenAcquired; 170 171 172 /* 173 * Transaction state 174 */ 175 static status_t orientationToTransfrom(int orientation, int w, int h, 176 Transform* tr); 177 Transform mGlobalTransform; 178 int mOrientation; 179 uint32_t mLayerStack; 180}; 181 182}; // namespace android 183 184#endif // ANDROID_DISPLAY_DEVICE_H 185