FramebufferSurface.cpp revision 9e56aa0fdb5f7121b9b975c6c16db103ea4d2fe9
1/*
2 **
3 ** Copyright 2012 The Android Open Source Project
4 **
5 ** Licensed under the Apache License Version 2.0(the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing software
12 ** distributed under the License is distributed on an "AS IS" BASIS
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18// #define LOG_NDEBUG 0
19#undef LOG_TAG
20#define LOG_TAG "FramebufferSurface"
21
22#include <stdlib.h>
23#include <stdio.h>
24#include <string.h>
25#include <errno.h>
26
27#include <cutils/log.h>
28
29#include <utils/String8.h>
30
31#include <ui/Rect.h>
32
33#include <EGL/egl.h>
34
35#include <hardware/hardware.h>
36#include <gui/BufferItem.h>
37#include <gui/GraphicBufferAlloc.h>
38#include <gui/Surface.h>
39#include <ui/GraphicBuffer.h>
40
41#include "FramebufferSurface.h"
42#include "HWComposer.h"
43
44#ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS
45#define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2)
46#endif
47
48// ----------------------------------------------------------------------------
49namespace android {
50// ----------------------------------------------------------------------------
51
52/*
53 * This implements the (main) framebuffer management. This class is used
54 * mostly by SurfaceFlinger, but also by command line GL application.
55 *
56 */
57
58FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp,
59        const sp<IGraphicBufferConsumer>& consumer) :
60    ConsumerBase(consumer),
61    mDisplayType(disp),
62    mCurrentBufferSlot(-1),
63#ifdef USE_HWC2
64    mCurrentBuffer(),
65    mCurrentFence(Fence::NO_FENCE),
66    mHwc(hwc),
67    mHasPendingRelease(false),
68    mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT),
69    mPreviousBuffer()
70#else
71    mCurrentBuffer(0),
72    mHwc(hwc)
73#endif
74{
75#ifdef USE_HWC2
76    ALOGV("Creating for display %d", disp);
77#endif
78
79    mName = "FramebufferSurface";
80    mConsumer->setConsumerName(mName);
81    mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
82                                       GRALLOC_USAGE_HW_RENDER |
83                                       GRALLOC_USAGE_HW_COMPOSER);
84#ifdef USE_HWC2
85    const auto& activeConfig = mHwc.getActiveConfig(disp);
86    mConsumer->setDefaultBufferSize(activeConfig->getWidth(),
87            activeConfig->getHeight());
88#else
89    mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp));
90    mConsumer->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp));
91#endif
92    mConsumer->setMaxAcquiredBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS - 1);
93}
94
95status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {
96    return NO_ERROR;
97}
98
99status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) {
100    return NO_ERROR;
101}
102
103status_t FramebufferSurface::advanceFrame() {
104#ifdef USE_HWC2
105    sp<GraphicBuffer> buf;
106    sp<Fence> acquireFence(Fence::NO_FENCE);
107    android_dataspace_t dataspace = HAL_DATASPACE_UNKNOWN;
108    status_t result = nextBuffer(buf, acquireFence, dataspace);
109    if (result != NO_ERROR) {
110        ALOGE("error latching next FramebufferSurface buffer: %s (%d)",
111                strerror(-result), result);
112        return result;
113    }
114    result = mHwc.setClientTarget(mDisplayType, acquireFence, buf, dataspace);
115    if (result != NO_ERROR) {
116        ALOGE("error posting framebuffer: %d", result);
117    }
118    return result;
119#else
120    // Once we remove FB HAL support, we can call nextBuffer() from here
121    // instead of using onFrameAvailable(). No real benefit, except it'll be
122    // more like VirtualDisplaySurface.
123    return NO_ERROR;
124#endif
125}
126
127#ifdef USE_HWC2
128status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer,
129        sp<Fence>& outFence, android_dataspace_t& outDataspace) {
130#else
131status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
132#endif
133    Mutex::Autolock lock(mMutex);
134
135    BufferItem item;
136    status_t err = acquireBufferLocked(&item, 0);
137    if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
138        outBuffer = mCurrentBuffer;
139        return NO_ERROR;
140    } else if (err != NO_ERROR) {
141        ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err);
142        return err;
143    }
144
145    // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot
146    // then we may have acquired the slot we already own.  If we had released
147    // our current buffer before we call acquireBuffer then that release call
148    // would have returned STALE_BUFFER_SLOT, and we would have called
149    // freeBufferLocked on that slot.  Because the buffer slot has already
150    // been overwritten with the new buffer all we have to do is skip the
151    // releaseBuffer call and we should be in the same state we'd be in if we
152    // had released the old buffer first.
153    if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
154        item.mSlot != mCurrentBufferSlot) {
155#ifdef USE_HWC2
156        mHasPendingRelease = true;
157        mPreviousBufferSlot = mCurrentBufferSlot;
158        mPreviousBuffer = mCurrentBuffer;
159#else
160        // Release the previous buffer.
161        err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer,
162                EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
163        if (err < NO_ERROR) {
164            ALOGE("error releasing buffer: %s (%d)", strerror(-err), err);
165            return err;
166        }
167#endif
168    }
169    mCurrentBufferSlot = item.mSlot;
170    mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
171#ifdef USE_HWC2
172    mCurrentFence = item.mFence;
173#endif
174
175    outFence = item.mFence;
176    outBuffer = mCurrentBuffer;
177#ifdef USE_HWC2
178    outDataspace = item.mDataSpace;
179#endif
180    return NO_ERROR;
181}
182
183#ifndef USE_HWC2
184// Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
185void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) {
186    sp<GraphicBuffer> buf;
187    sp<Fence> acquireFence;
188    status_t err = nextBuffer(buf, acquireFence);
189    if (err != NO_ERROR) {
190        ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)",
191                strerror(-err), err);
192        return;
193    }
194    err = mHwc.fbPost(mDisplayType, acquireFence, buf);
195    if (err != NO_ERROR) {
196        ALOGE("error posting framebuffer: %d", err);
197    }
198}
199#endif
200
201void FramebufferSurface::freeBufferLocked(int slotIndex) {
202    ConsumerBase::freeBufferLocked(slotIndex);
203    if (slotIndex == mCurrentBufferSlot) {
204        mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
205    }
206}
207
208void FramebufferSurface::onFrameCommitted() {
209#ifdef USE_HWC2
210    if (mHasPendingRelease) {
211        sp<Fence> fence = mHwc.getRetireFence(mDisplayType);
212        if (fence->isValid()) {
213            status_t result = addReleaseFence(mPreviousBufferSlot,
214                    mPreviousBuffer, fence);
215            ALOGE_IF(result != NO_ERROR, "onFrameCommitted: failed to add the"
216                    " fence: %s (%d)", strerror(-result), result);
217        }
218        status_t result = releaseBufferLocked(mPreviousBufferSlot,
219                mPreviousBuffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
220        ALOGE_IF(result != NO_ERROR, "onFrameCommitted: error releasing buffer:"
221                " %s (%d)", strerror(-result), result);
222
223        mPreviousBuffer.clear();
224        mHasPendingRelease = false;
225    }
226#else
227    sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType);
228    if (fence->isValid() &&
229            mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
230        status_t err = addReleaseFence(mCurrentBufferSlot,
231                mCurrentBuffer, fence);
232        ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
233                strerror(-err), err);
234    }
235#endif
236}
237
238#ifndef USE_HWC2
239status_t FramebufferSurface::compositionComplete()
240{
241    return mHwc.fbCompositionComplete();
242}
243#endif
244
245void FramebufferSurface::dumpAsString(String8& result) const {
246    ConsumerBase::dump(result);
247}
248
249void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const
250{
251#ifndef USE_HWC2
252    mHwc.fbDump(result);
253#endif
254    ConsumerBase::dumpLocked(result, prefix);
255}
256
257#ifdef USE_HWC2
258const sp<Fence>& FramebufferSurface::getClientTargetAcquireFence() const {
259    return mCurrentFence;
260}
261#endif
262
263// ----------------------------------------------------------------------------
264}; // namespace android
265// ----------------------------------------------------------------------------
266