VirtualDisplaySurface.cpp revision 028dc8f2d72bc7cd4fbe7808781443125a742f78
1/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17// #define LOG_NDEBUG 0
18#include "VirtualDisplaySurface.h"
19#include "HWComposer.h"
20
21// ---------------------------------------------------------------------------
22namespace android {
23// ---------------------------------------------------------------------------
24
25#define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \
26        mDisplayName.string(), ##__VA_ARGS__)
27#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \
28        mDisplayName.string(), ##__VA_ARGS__)
29#define VDS_LOGV(msg, ...) ALOGV("[%s] "msg, \
30        mDisplayName.string(), ##__VA_ARGS__)
31
32static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) {
33    switch (type) {
34        case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN";
35        case DisplaySurface::COMPOSITION_GLES:    return "GLES";
36        case DisplaySurface::COMPOSITION_HWC:     return "HWC";
37        case DisplaySurface::COMPOSITION_MIXED:   return "MIXED";
38        default:                                  return "<INVALID>";
39    }
40}
41
42VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
43        const sp<IGraphicBufferProducer>& sink,
44        const sp<BufferQueue>& bq,
45        const String8& name)
46:   ConsumerBase(bq),
47    mHwc(hwc),
48    mDisplayId(dispId),
49    mDisplayName(name),
50    mProducerUsage(GRALLOC_USAGE_HW_COMPOSER),
51    mProducerSlotSource(0),
52    mDbgState(DBG_STATE_IDLE),
53    mDbgLastCompositionType(COMPOSITION_UNKNOWN)
54{
55    mSource[SOURCE_SINK] = sink;
56    mSource[SOURCE_SCRATCH] = bq;
57
58    resetPerFrameState();
59
60    int sinkWidth, sinkHeight;
61    mSource[SOURCE_SINK]->query(NATIVE_WINDOW_WIDTH, &sinkWidth);
62    mSource[SOURCE_SINK]->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
63
64    ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string());
65    mConsumer->setConsumerName(ConsumerBase::mName);
66    mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
67    mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
68    mConsumer->setDefaultMaxBufferCount(2);
69}
70
71VirtualDisplaySurface::~VirtualDisplaySurface() {
72}
73
74status_t VirtualDisplaySurface::beginFrame() {
75    if (mDisplayId < 0)
76        return NO_ERROR;
77
78    VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE,
79            "Unexpected beginFrame() in %s state", dbgStateStr());
80    mDbgState = DBG_STATE_BEGUN;
81
82    uint32_t transformHint, numPendingBuffers;
83    mQueueBufferOutput.deflate(&mSinkBufferWidth, &mSinkBufferHeight,
84            &transformHint, &numPendingBuffers);
85
86    return refreshOutputBuffer();
87}
88
89status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
90    if (mDisplayId < 0)
91        return NO_ERROR;
92
93    VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN,
94            "Unexpected prepareFrame() in %s state", dbgStateStr());
95    mDbgState = DBG_STATE_PREPARED;
96
97    mCompositionType = compositionType;
98
99    if (mCompositionType != mDbgLastCompositionType) {
100        VDS_LOGV("prepareFrame: composition type changed to %s",
101                dbgCompositionTypeStr(mCompositionType));
102        mDbgLastCompositionType = mCompositionType;
103    }
104
105    return NO_ERROR;
106}
107
108status_t VirtualDisplaySurface::compositionComplete() {
109    return NO_ERROR;
110}
111
112status_t VirtualDisplaySurface::advanceFrame() {
113    if (mDisplayId < 0)
114        return NO_ERROR;
115
116    if (mCompositionType == COMPOSITION_HWC) {
117        VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
118                "Unexpected advanceFrame() in %s state on HWC frame",
119                dbgStateStr());
120    } else {
121        VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE,
122                "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
123                dbgStateStr());
124    }
125    mDbgState = DBG_STATE_HWC;
126
127    if (mCompositionType == COMPOSITION_HWC) {
128        // Use the output buffer for the FB as well, though conceptually the
129        // FB is unused on this frame.
130        mFbProducerSlot = mOutputProducerSlot;
131        mFbFence = mOutputFence;
132    }
133
134    if (mFbProducerSlot < 0 || mOutputProducerSlot < 0) {
135        // Last chance bailout if something bad happened earlier. For example,
136        // in a GLES configuration, if the sink disappears then dequeueBuffer
137        // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
138        // will soldier on. So we end up here without a buffer. There should
139        // be lots of scary messages in the log just before this.
140        VDS_LOGE("advanceFrame: no buffer, bailing out");
141        return NO_MEMORY;
142    }
143
144    sp<GraphicBuffer> fbBuffer = mProducerBuffers[mFbProducerSlot];
145    sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot];
146    VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)",
147            mFbProducerSlot, fbBuffer.get(),
148            mOutputProducerSlot, outBuffer.get());
149
150    return mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);
151}
152
153void VirtualDisplaySurface::onFrameCommitted() {
154    if (mDisplayId < 0)
155        return;
156
157    VDS_LOGW_IF(mDbgState != DBG_STATE_HWC,
158            "Unexpected onFrameCommitted() in %s state", dbgStateStr());
159    mDbgState = DBG_STATE_IDLE;
160
161    sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId);
162    if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) {
163        // release the scratch buffer back to the pool
164        Mutex::Autolock lock(mMutex);
165        int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot);
166        VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot);
167        addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence);
168        releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot],
169                EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
170    }
171
172    if (mOutputProducerSlot >= 0) {
173        int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot);
174        QueueBufferOutput qbo;
175        sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId);
176        VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot);
177        status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot,
178                QueueBufferInput(systemTime(), false,
179                    Rect(mSinkBufferWidth, mSinkBufferHeight),
180                    NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, outFence),
181                &qbo);
182        if (result == NO_ERROR) {
183            updateQueueBufferOutput(qbo);
184        }
185    }
186
187    resetPerFrameState();
188}
189
190void VirtualDisplaySurface::dump(String8& result) const {
191}
192
193status_t VirtualDisplaySurface::requestBuffer(int pslot,
194        sp<GraphicBuffer>* outBuf) {
195    VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
196            "Unexpected requestBuffer pslot=%d in %s state",
197            pslot, dbgStateStr());
198
199    *outBuf = mProducerBuffers[pslot];
200    return NO_ERROR;
201}
202
203status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
204    return mSource[SOURCE_SINK]->setBufferCount(bufferCount);
205}
206
207status_t VirtualDisplaySurface::dequeueBuffer(Source source,
208        uint32_t format, int* sslot, sp<Fence>* fence, bool async) {
209    status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
210            mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage);
211    if (result < 0)
212        return result;
213    int pslot = mapSource2ProducerSlot(source, *sslot);
214    VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d",
215            dbgSourceStr(source), *sslot, pslot, result);
216    uint32_t sourceBit = static_cast<uint32_t>(source) << pslot;
217
218    if ((mProducerSlotSource & (1u << pslot)) != sourceBit) {
219        // This slot was previously dequeued from the other source; must
220        // re-request the buffer.
221        result |= BUFFER_NEEDS_REALLOCATION;
222        mProducerSlotSource &= ~(1u << pslot);
223        mProducerSlotSource |= sourceBit;
224    }
225
226    if (result & RELEASE_ALL_BUFFERS) {
227        for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
228            if ((mProducerSlotSource & (1u << i)) == sourceBit)
229                mProducerBuffers[i].clear();
230        }
231    }
232    if (result & BUFFER_NEEDS_REALLOCATION) {
233        mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
234        VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p",
235                dbgSourceStr(source), pslot, mProducerBuffers[pslot].get());
236    }
237
238    return result;
239}
240
241status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
242        uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
243    VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
244            "Unexpected dequeueBuffer() in %s state", dbgStateStr());
245    mDbgState = DBG_STATE_GLES;
246
247    VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
248
249    status_t result = NO_ERROR;
250    mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER;
251    Source source = fbSourceForCompositionType(mCompositionType);
252
253    if (source == SOURCE_SINK) {
254        // We already dequeued the output buffer. If the GLES driver wants
255        // something incompatible, we have to cancel and get a new one. This
256        // will mean that HWC will see a different output buffer between
257        // prepare and set, but since we're in GLES-only mode already it
258        // shouldn't matter.
259
260        const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
261        if ((mProducerUsage & ~buf->getUsage()) != 0 ||
262                (format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
263                (w != 0 && w != mSinkBufferWidth) ||
264                (h != 0 && h != mSinkBufferHeight)) {
265            VDS_LOGV("dequeueBuffer: output buffer doesn't satisfy GLES "
266                    "request, getting a new buffer");
267            result = refreshOutputBuffer();
268            if (result < 0)
269                return result;
270        }
271    }
272
273    if (source == SOURCE_SINK) {
274        *pslot = mOutputProducerSlot;
275        *fence = mOutputFence;
276    } else {
277        int sslot;
278        result = dequeueBuffer(source, format, &sslot, fence, async);
279        if (result >= 0) {
280            *pslot = mapSource2ProducerSlot(source, sslot);
281        }
282    }
283    return result;
284}
285
286status_t VirtualDisplaySurface::queueBuffer(int pslot,
287        const QueueBufferInput& input, QueueBufferOutput* output) {
288    VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
289            "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
290            dbgStateStr());
291    mDbgState = DBG_STATE_GLES_DONE;
292
293    VDS_LOGV("queueBuffer pslot=%d", pslot);
294
295    status_t result;
296    if (mCompositionType == COMPOSITION_MIXED) {
297        // Queue the buffer back into the scratch pool
298        QueueBufferOutput scratchQBO;
299        int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot);
300        result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO);
301        if (result != NO_ERROR)
302            return result;
303
304        // Now acquire the buffer from the scratch pool -- should be the same
305        // slot and fence as we just queued.
306        Mutex::Autolock lock(mMutex);
307        BufferQueue::BufferItem item;
308        result = acquireBufferLocked(&item, 0);
309        if (result != NO_ERROR)
310            return result;
311        VDS_LOGW_IF(item.mBuf != sslot,
312                "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
313                item.mBuf, sslot);
314        mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf);
315        mFbFence = mSlots[item.mBuf].mFence;
316
317    } else {
318        LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
319                "Unexpected queueBuffer in state %s for compositionType %s",
320                dbgStateStr(), dbgCompositionTypeStr(mCompositionType));
321
322        // Extract the GLES release fence for HWC to acquire
323        int64_t timestamp;
324        bool isAutoTimestamp;
325        Rect crop;
326        int scalingMode;
327        uint32_t transform;
328        bool async;
329        input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode,
330                &transform, &async, &mFbFence);
331
332        mFbProducerSlot = pslot;
333        mOutputFence = mFbFence;
334    }
335
336    *output = mQueueBufferOutput;
337    return NO_ERROR;
338}
339
340void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) {
341    VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
342            "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
343            dbgStateStr());
344    VDS_LOGV("cancelBuffer pslot=%d", pslot);
345    Source source = fbSourceForCompositionType(mCompositionType);
346    return mSource[source]->cancelBuffer(
347            mapProducer2SourceSlot(source, pslot), fence);
348}
349
350int VirtualDisplaySurface::query(int what, int* value) {
351    return mSource[SOURCE_SINK]->query(what, value);
352}
353
354status_t VirtualDisplaySurface::connect(int api, bool producerControlledByApp,
355        QueueBufferOutput* output) {
356    QueueBufferOutput qbo;
357    status_t result = mSource[SOURCE_SINK]->connect(api, producerControlledByApp, &qbo);
358    if (result == NO_ERROR) {
359        updateQueueBufferOutput(qbo);
360        *output = mQueueBufferOutput;
361    }
362    return result;
363}
364
365status_t VirtualDisplaySurface::disconnect(int api) {
366    return mSource[SOURCE_SINK]->disconnect(api);
367}
368
369void VirtualDisplaySurface::updateQueueBufferOutput(
370        const QueueBufferOutput& qbo) {
371    uint32_t w, h, transformHint, numPendingBuffers;
372    qbo.deflate(&w, &h, &transformHint, &numPendingBuffers);
373    mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers);
374}
375
376void VirtualDisplaySurface::resetPerFrameState() {
377    mCompositionType = COMPOSITION_UNKNOWN;
378    mSinkBufferWidth = 0;
379    mSinkBufferHeight = 0;
380    mFbFence = Fence::NO_FENCE;
381    mOutputFence = Fence::NO_FENCE;
382    mFbProducerSlot = -1;
383    mOutputProducerSlot = -1;
384}
385
386status_t VirtualDisplaySurface::refreshOutputBuffer() {
387    if (mOutputProducerSlot >= 0) {
388        mSource[SOURCE_SINK]->cancelBuffer(
389                mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot),
390                mOutputFence);
391    }
392
393    int sslot;
394    status_t result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &mOutputFence, false);
395    if (result < 0)
396        return result;
397    mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
398
399    result = mHwc.setOutputBuffer(mDisplayId, mOutputFence,
400            mProducerBuffers[mOutputProducerSlot]);
401
402    return result;
403}
404
405// This slot mapping function is its own inverse, so two copies are unnecessary.
406// Both are kept to make the intent clear where the function is called, and for
407// the (unlikely) chance that we switch to a different mapping function.
408int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) {
409    if (source == SOURCE_SCRATCH) {
410        return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1;
411    } else {
412        return sslot;
413    }
414}
415int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) {
416    return mapSource2ProducerSlot(source, pslot);
417}
418
419VirtualDisplaySurface::Source
420VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) {
421    return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK;
422}
423
424const char* VirtualDisplaySurface::dbgStateStr() const {
425    switch (mDbgState) {
426        case DBG_STATE_IDLE:      return "IDLE";
427        case DBG_STATE_PREPARED:  return "PREPARED";
428        case DBG_STATE_GLES:      return "GLES";
429        case DBG_STATE_GLES_DONE: return "GLES_DONE";
430        case DBG_STATE_HWC:       return "HWC";
431        default:                  return "INVALID";
432    }
433}
434
435const char* VirtualDisplaySurface::dbgSourceStr(Source s) {
436    switch (s) {
437        case SOURCE_SINK:    return "SINK";
438        case SOURCE_SCRATCH: return "SCRATCH";
439        default:             return "INVALID";
440    }
441}
442
443// ---------------------------------------------------------------------------
444} // namespace android
445// ---------------------------------------------------------------------------
446