VirtualDisplaySurface.cpp revision 028dc8f2d72bc7cd4fbe7808781443125a742f78
1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17// #define LOG_NDEBUG 0 18#include "VirtualDisplaySurface.h" 19#include "HWComposer.h" 20 21// --------------------------------------------------------------------------- 22namespace android { 23// --------------------------------------------------------------------------- 24 25#define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \ 26 mDisplayName.string(), ##__VA_ARGS__) 27#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \ 28 mDisplayName.string(), ##__VA_ARGS__) 29#define VDS_LOGV(msg, ...) ALOGV("[%s] "msg, \ 30 mDisplayName.string(), ##__VA_ARGS__) 31 32static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) { 33 switch (type) { 34 case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN"; 35 case DisplaySurface::COMPOSITION_GLES: return "GLES"; 36 case DisplaySurface::COMPOSITION_HWC: return "HWC"; 37 case DisplaySurface::COMPOSITION_MIXED: return "MIXED"; 38 default: return "<INVALID>"; 39 } 40} 41 42VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, 43 const sp<IGraphicBufferProducer>& sink, 44 const sp<BufferQueue>& bq, 45 const String8& name) 46: ConsumerBase(bq), 47 mHwc(hwc), 48 mDisplayId(dispId), 49 mDisplayName(name), 50 mProducerUsage(GRALLOC_USAGE_HW_COMPOSER), 51 mProducerSlotSource(0), 52 mDbgState(DBG_STATE_IDLE), 53 mDbgLastCompositionType(COMPOSITION_UNKNOWN) 54{ 55 mSource[SOURCE_SINK] = sink; 56 mSource[SOURCE_SCRATCH] = bq; 57 58 resetPerFrameState(); 59 60 int sinkWidth, sinkHeight; 61 mSource[SOURCE_SINK]->query(NATIVE_WINDOW_WIDTH, &sinkWidth); 62 mSource[SOURCE_SINK]->query(NATIVE_WINDOW_HEIGHT, &sinkHeight); 63 64 ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string()); 65 mConsumer->setConsumerName(ConsumerBase::mName); 66 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); 67 mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight); 68 mConsumer->setDefaultMaxBufferCount(2); 69} 70 71VirtualDisplaySurface::~VirtualDisplaySurface() { 72} 73 74status_t VirtualDisplaySurface::beginFrame() { 75 if (mDisplayId < 0) 76 return NO_ERROR; 77 78 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, 79 "Unexpected beginFrame() in %s state", dbgStateStr()); 80 mDbgState = DBG_STATE_BEGUN; 81 82 uint32_t transformHint, numPendingBuffers; 83 mQueueBufferOutput.deflate(&mSinkBufferWidth, &mSinkBufferHeight, 84 &transformHint, &numPendingBuffers); 85 86 return refreshOutputBuffer(); 87} 88 89status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { 90 if (mDisplayId < 0) 91 return NO_ERROR; 92 93 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, 94 "Unexpected prepareFrame() in %s state", dbgStateStr()); 95 mDbgState = DBG_STATE_PREPARED; 96 97 mCompositionType = compositionType; 98 99 if (mCompositionType != mDbgLastCompositionType) { 100 VDS_LOGV("prepareFrame: composition type changed to %s", 101 dbgCompositionTypeStr(mCompositionType)); 102 mDbgLastCompositionType = mCompositionType; 103 } 104 105 return NO_ERROR; 106} 107 108status_t VirtualDisplaySurface::compositionComplete() { 109 return NO_ERROR; 110} 111 112status_t VirtualDisplaySurface::advanceFrame() { 113 if (mDisplayId < 0) 114 return NO_ERROR; 115 116 if (mCompositionType == COMPOSITION_HWC) { 117 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 118 "Unexpected advanceFrame() in %s state on HWC frame", 119 dbgStateStr()); 120 } else { 121 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, 122 "Unexpected advanceFrame() in %s state on GLES/MIXED frame", 123 dbgStateStr()); 124 } 125 mDbgState = DBG_STATE_HWC; 126 127 if (mCompositionType == COMPOSITION_HWC) { 128 // Use the output buffer for the FB as well, though conceptually the 129 // FB is unused on this frame. 130 mFbProducerSlot = mOutputProducerSlot; 131 mFbFence = mOutputFence; 132 } 133 134 if (mFbProducerSlot < 0 || mOutputProducerSlot < 0) { 135 // Last chance bailout if something bad happened earlier. For example, 136 // in a GLES configuration, if the sink disappears then dequeueBuffer 137 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger 138 // will soldier on. So we end up here without a buffer. There should 139 // be lots of scary messages in the log just before this. 140 VDS_LOGE("advanceFrame: no buffer, bailing out"); 141 return NO_MEMORY; 142 } 143 144 sp<GraphicBuffer> fbBuffer = mProducerBuffers[mFbProducerSlot]; 145 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; 146 VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)", 147 mFbProducerSlot, fbBuffer.get(), 148 mOutputProducerSlot, outBuffer.get()); 149 150 return mHwc.fbPost(mDisplayId, mFbFence, fbBuffer); 151} 152 153void VirtualDisplaySurface::onFrameCommitted() { 154 if (mDisplayId < 0) 155 return; 156 157 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, 158 "Unexpected onFrameCommitted() in %s state", dbgStateStr()); 159 mDbgState = DBG_STATE_IDLE; 160 161 sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId); 162 if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) { 163 // release the scratch buffer back to the pool 164 Mutex::Autolock lock(mMutex); 165 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot); 166 VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot); 167 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); 168 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot], 169 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); 170 } 171 172 if (mOutputProducerSlot >= 0) { 173 int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot); 174 QueueBufferOutput qbo; 175 sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId); 176 VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot); 177 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot, 178 QueueBufferInput(systemTime(), false, 179 Rect(mSinkBufferWidth, mSinkBufferHeight), 180 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, outFence), 181 &qbo); 182 if (result == NO_ERROR) { 183 updateQueueBufferOutput(qbo); 184 } 185 } 186 187 resetPerFrameState(); 188} 189 190void VirtualDisplaySurface::dump(String8& result) const { 191} 192 193status_t VirtualDisplaySurface::requestBuffer(int pslot, 194 sp<GraphicBuffer>* outBuf) { 195 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 196 "Unexpected requestBuffer pslot=%d in %s state", 197 pslot, dbgStateStr()); 198 199 *outBuf = mProducerBuffers[pslot]; 200 return NO_ERROR; 201} 202 203status_t VirtualDisplaySurface::setBufferCount(int bufferCount) { 204 return mSource[SOURCE_SINK]->setBufferCount(bufferCount); 205} 206 207status_t VirtualDisplaySurface::dequeueBuffer(Source source, 208 uint32_t format, int* sslot, sp<Fence>* fence, bool async) { 209 status_t result = mSource[source]->dequeueBuffer(sslot, fence, async, 210 mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage); 211 if (result < 0) 212 return result; 213 int pslot = mapSource2ProducerSlot(source, *sslot); 214 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 215 dbgSourceStr(source), *sslot, pslot, result); 216 uint32_t sourceBit = static_cast<uint32_t>(source) << pslot; 217 218 if ((mProducerSlotSource & (1u << pslot)) != sourceBit) { 219 // This slot was previously dequeued from the other source; must 220 // re-request the buffer. 221 result |= BUFFER_NEEDS_REALLOCATION; 222 mProducerSlotSource &= ~(1u << pslot); 223 mProducerSlotSource |= sourceBit; 224 } 225 226 if (result & RELEASE_ALL_BUFFERS) { 227 for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { 228 if ((mProducerSlotSource & (1u << i)) == sourceBit) 229 mProducerBuffers[i].clear(); 230 } 231 } 232 if (result & BUFFER_NEEDS_REALLOCATION) { 233 mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]); 234 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p", 235 dbgSourceStr(source), pslot, mProducerBuffers[pslot].get()); 236 } 237 238 return result; 239} 240 241status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, 242 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { 243 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 244 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 245 mDbgState = DBG_STATE_GLES; 246 247 VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage); 248 249 status_t result = NO_ERROR; 250 mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER; 251 Source source = fbSourceForCompositionType(mCompositionType); 252 253 if (source == SOURCE_SINK) { 254 // We already dequeued the output buffer. If the GLES driver wants 255 // something incompatible, we have to cancel and get a new one. This 256 // will mean that HWC will see a different output buffer between 257 // prepare and set, but since we're in GLES-only mode already it 258 // shouldn't matter. 259 260 const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot]; 261 if ((mProducerUsage & ~buf->getUsage()) != 0 || 262 (format != 0 && format != (uint32_t)buf->getPixelFormat()) || 263 (w != 0 && w != mSinkBufferWidth) || 264 (h != 0 && h != mSinkBufferHeight)) { 265 VDS_LOGV("dequeueBuffer: output buffer doesn't satisfy GLES " 266 "request, getting a new buffer"); 267 result = refreshOutputBuffer(); 268 if (result < 0) 269 return result; 270 } 271 } 272 273 if (source == SOURCE_SINK) { 274 *pslot = mOutputProducerSlot; 275 *fence = mOutputFence; 276 } else { 277 int sslot; 278 result = dequeueBuffer(source, format, &sslot, fence, async); 279 if (result >= 0) { 280 *pslot = mapSource2ProducerSlot(source, sslot); 281 } 282 } 283 return result; 284} 285 286status_t VirtualDisplaySurface::queueBuffer(int pslot, 287 const QueueBufferInput& input, QueueBufferOutput* output) { 288 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 289 "Unexpected queueBuffer(pslot=%d) in %s state", pslot, 290 dbgStateStr()); 291 mDbgState = DBG_STATE_GLES_DONE; 292 293 VDS_LOGV("queueBuffer pslot=%d", pslot); 294 295 status_t result; 296 if (mCompositionType == COMPOSITION_MIXED) { 297 // Queue the buffer back into the scratch pool 298 QueueBufferOutput scratchQBO; 299 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot); 300 result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO); 301 if (result != NO_ERROR) 302 return result; 303 304 // Now acquire the buffer from the scratch pool -- should be the same 305 // slot and fence as we just queued. 306 Mutex::Autolock lock(mMutex); 307 BufferQueue::BufferItem item; 308 result = acquireBufferLocked(&item, 0); 309 if (result != NO_ERROR) 310 return result; 311 VDS_LOGW_IF(item.mBuf != sslot, 312 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d", 313 item.mBuf, sslot); 314 mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf); 315 mFbFence = mSlots[item.mBuf].mFence; 316 317 } else { 318 LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES, 319 "Unexpected queueBuffer in state %s for compositionType %s", 320 dbgStateStr(), dbgCompositionTypeStr(mCompositionType)); 321 322 // Extract the GLES release fence for HWC to acquire 323 int64_t timestamp; 324 bool isAutoTimestamp; 325 Rect crop; 326 int scalingMode; 327 uint32_t transform; 328 bool async; 329 input.deflate(×tamp, &isAutoTimestamp, &crop, &scalingMode, 330 &transform, &async, &mFbFence); 331 332 mFbProducerSlot = pslot; 333 mOutputFence = mFbFence; 334 } 335 336 *output = mQueueBufferOutput; 337 return NO_ERROR; 338} 339 340void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) { 341 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 342 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot, 343 dbgStateStr()); 344 VDS_LOGV("cancelBuffer pslot=%d", pslot); 345 Source source = fbSourceForCompositionType(mCompositionType); 346 return mSource[source]->cancelBuffer( 347 mapProducer2SourceSlot(source, pslot), fence); 348} 349 350int VirtualDisplaySurface::query(int what, int* value) { 351 return mSource[SOURCE_SINK]->query(what, value); 352} 353 354status_t VirtualDisplaySurface::connect(int api, bool producerControlledByApp, 355 QueueBufferOutput* output) { 356 QueueBufferOutput qbo; 357 status_t result = mSource[SOURCE_SINK]->connect(api, producerControlledByApp, &qbo); 358 if (result == NO_ERROR) { 359 updateQueueBufferOutput(qbo); 360 *output = mQueueBufferOutput; 361 } 362 return result; 363} 364 365status_t VirtualDisplaySurface::disconnect(int api) { 366 return mSource[SOURCE_SINK]->disconnect(api); 367} 368 369void VirtualDisplaySurface::updateQueueBufferOutput( 370 const QueueBufferOutput& qbo) { 371 uint32_t w, h, transformHint, numPendingBuffers; 372 qbo.deflate(&w, &h, &transformHint, &numPendingBuffers); 373 mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers); 374} 375 376void VirtualDisplaySurface::resetPerFrameState() { 377 mCompositionType = COMPOSITION_UNKNOWN; 378 mSinkBufferWidth = 0; 379 mSinkBufferHeight = 0; 380 mFbFence = Fence::NO_FENCE; 381 mOutputFence = Fence::NO_FENCE; 382 mFbProducerSlot = -1; 383 mOutputProducerSlot = -1; 384} 385 386status_t VirtualDisplaySurface::refreshOutputBuffer() { 387 if (mOutputProducerSlot >= 0) { 388 mSource[SOURCE_SINK]->cancelBuffer( 389 mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot), 390 mOutputFence); 391 } 392 393 int sslot; 394 status_t result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &mOutputFence, false); 395 if (result < 0) 396 return result; 397 mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot); 398 399 result = mHwc.setOutputBuffer(mDisplayId, mOutputFence, 400 mProducerBuffers[mOutputProducerSlot]); 401 402 return result; 403} 404 405// This slot mapping function is its own inverse, so two copies are unnecessary. 406// Both are kept to make the intent clear where the function is called, and for 407// the (unlikely) chance that we switch to a different mapping function. 408int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) { 409 if (source == SOURCE_SCRATCH) { 410 return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1; 411 } else { 412 return sslot; 413 } 414} 415int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) { 416 return mapSource2ProducerSlot(source, pslot); 417} 418 419VirtualDisplaySurface::Source 420VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) { 421 return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK; 422} 423 424const char* VirtualDisplaySurface::dbgStateStr() const { 425 switch (mDbgState) { 426 case DBG_STATE_IDLE: return "IDLE"; 427 case DBG_STATE_PREPARED: return "PREPARED"; 428 case DBG_STATE_GLES: return "GLES"; 429 case DBG_STATE_GLES_DONE: return "GLES_DONE"; 430 case DBG_STATE_HWC: return "HWC"; 431 default: return "INVALID"; 432 } 433} 434 435const char* VirtualDisplaySurface::dbgSourceStr(Source s) { 436 switch (s) { 437 case SOURCE_SINK: return "SINK"; 438 case SOURCE_SCRATCH: return "SCRATCH"; 439 default: return "INVALID"; 440 } 441} 442 443// --------------------------------------------------------------------------- 444} // namespace android 445// --------------------------------------------------------------------------- 446