VirtualDisplaySurface.cpp revision 38efe86d9459cf5c96a24a34cc5cbf31fdba7e19
1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17// #define LOG_NDEBUG 0 18#include "VirtualDisplaySurface.h" 19#include "HWComposer.h" 20 21// --------------------------------------------------------------------------- 22namespace android { 23// --------------------------------------------------------------------------- 24 25#define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \ 26 mDisplayName.string(), ##__VA_ARGS__) 27#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \ 28 mDisplayName.string(), ##__VA_ARGS__) 29#define VDS_LOGV(msg, ...) ALOGV("[%s] "msg, \ 30 mDisplayName.string(), ##__VA_ARGS__) 31 32static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) { 33 switch (type) { 34 case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN"; 35 case DisplaySurface::COMPOSITION_GLES: return "GLES"; 36 case DisplaySurface::COMPOSITION_HWC: return "HWC"; 37 case DisplaySurface::COMPOSITION_MIXED: return "MIXED"; 38 default: return "<INVALID>"; 39 } 40} 41 42VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, 43 const sp<IGraphicBufferProducer>& sink, const String8& name) 44: ConsumerBase(new BufferQueue(true)), 45 mHwc(hwc), 46 mDisplayId(dispId), 47 mDisplayName(name), 48 mProducerUsage(GRALLOC_USAGE_HW_COMPOSER), 49 mProducerSlotSource(0), 50 mDbgState(DBG_STATE_IDLE), 51 mDbgLastCompositionType(COMPOSITION_UNKNOWN) 52{ 53 mSource[SOURCE_SINK] = sink; 54 mSource[SOURCE_SCRATCH] = mBufferQueue; 55 56 resetPerFrameState(); 57 58 int sinkWidth, sinkHeight; 59 mSource[SOURCE_SINK]->query(NATIVE_WINDOW_WIDTH, &sinkWidth); 60 mSource[SOURCE_SINK]->query(NATIVE_WINDOW_HEIGHT, &sinkHeight); 61 62 ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string()); 63 mBufferQueue->setConsumerName(ConsumerBase::mName); 64 mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); 65 mBufferQueue->setDefaultBufferSize(sinkWidth, sinkHeight); 66 mBufferQueue->setDefaultMaxBufferCount(2); 67} 68 69VirtualDisplaySurface::~VirtualDisplaySurface() { 70} 71 72sp<IGraphicBufferProducer> VirtualDisplaySurface::getIGraphicBufferProducer() const { 73 if (mDisplayId >= 0) { 74 return static_cast<IGraphicBufferProducer*>( 75 const_cast<VirtualDisplaySurface*>(this)); 76 } else { 77 // There won't be any interaction with HWC for this virtual display, 78 // so the GLES driver can pass buffers directly to the sink. 79 return mSource[SOURCE_SINK]; 80 } 81} 82 83status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { 84 if (mDisplayId < 0) 85 return NO_ERROR; 86 87 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, 88 "Unexpected prepareFrame() in %s state", dbgStateStr()); 89 mDbgState = DBG_STATE_PREPARED; 90 91 mCompositionType = compositionType; 92 93 if (mCompositionType != mDbgLastCompositionType) { 94 VDS_LOGV("prepareFrame: composition type changed to %s", 95 dbgCompositionTypeStr(mCompositionType)); 96 mDbgLastCompositionType = mCompositionType; 97 } 98 99 return NO_ERROR; 100} 101 102status_t VirtualDisplaySurface::compositionComplete() { 103 return NO_ERROR; 104} 105 106status_t VirtualDisplaySurface::advanceFrame() { 107 if (mDisplayId < 0) 108 return NO_ERROR; 109 110 if (mCompositionType == COMPOSITION_HWC) { 111 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 112 "Unexpected advanceFrame() in %s state on HWC frame", 113 dbgStateStr()); 114 } else { 115 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, 116 "Unexpected advanceFrame() in %s state on GLES/MIXED frame", 117 dbgStateStr()); 118 } 119 mDbgState = DBG_STATE_HWC; 120 121 status_t result; 122 sp<Fence> outFence; 123 if (mCompositionType != COMPOSITION_GLES) { 124 // Dequeue an output buffer from the sink 125 uint32_t transformHint, numPendingBuffers; 126 mQueueBufferOutput.deflate(&mSinkBufferWidth, &mSinkBufferHeight, 127 &transformHint, &numPendingBuffers); 128 int sslot; 129 result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &outFence); 130 if (result < 0) 131 return result; 132 mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot); 133 } 134 135 if (mCompositionType == COMPOSITION_HWC) { 136 // We just dequeued the output buffer, use it for FB as well 137 mFbProducerSlot = mOutputProducerSlot; 138 mFbFence = outFence; 139 } else if (mCompositionType == COMPOSITION_GLES) { 140 mOutputProducerSlot = mFbProducerSlot; 141 outFence = mFbFence; 142 } else { 143 // mFbFence and mFbProducerSlot were set in queueBuffer, 144 // and mOutputProducerSlot and outFence were set above when dequeueing 145 // the sink buffer. 146 } 147 148 if (mFbProducerSlot < 0 || mOutputProducerSlot < 0) { 149 // Last chance bailout if something bad happened earlier. For example, 150 // in a GLES configuration, if the sink disappears then dequeueBuffer 151 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger 152 // will soldier on. So we end up here without a buffer. There should 153 // be lots of scary messages in the log just before this. 154 VDS_LOGE("advanceFrame: no buffer, bailing out"); 155 return NO_MEMORY; 156 } 157 158 sp<GraphicBuffer> fbBuffer = mProducerBuffers[mFbProducerSlot]; 159 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; 160 VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)", 161 mFbProducerSlot, fbBuffer.get(), 162 mOutputProducerSlot, outBuffer.get()); 163 164 result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer); 165 if (result == NO_ERROR) { 166 result = mHwc.setOutputBuffer(mDisplayId, outFence, outBuffer); 167 } 168 169 return result; 170} 171 172void VirtualDisplaySurface::onFrameCommitted() { 173 if (mDisplayId < 0) 174 return; 175 176 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, 177 "Unexpected onFrameCommitted() in %s state", dbgStateStr()); 178 mDbgState = DBG_STATE_IDLE; 179 180 sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId); 181 if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) { 182 // release the scratch buffer back to the pool 183 Mutex::Autolock lock(mMutex); 184 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot); 185 VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot); 186 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); 187 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot], 188 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); 189 } 190 191 if (mOutputProducerSlot >= 0) { 192 int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot); 193 QueueBufferOutput qbo; 194 sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId); 195 VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot); 196 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot, 197 QueueBufferInput(systemTime(), 198 Rect(mSinkBufferWidth, mSinkBufferHeight), 199 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, outFence), 200 &qbo); 201 if (result == NO_ERROR) { 202 updateQueueBufferOutput(qbo); 203 } 204 } 205 206 resetPerFrameState(); 207} 208 209void VirtualDisplaySurface::dump(String8& result) const { 210} 211 212status_t VirtualDisplaySurface::requestBuffer(int pslot, 213 sp<GraphicBuffer>* outBuf) { 214 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 215 "Unexpected requestBuffer pslot=%d in %s state", 216 pslot, dbgStateStr()); 217 218 *outBuf = mProducerBuffers[pslot]; 219 return NO_ERROR; 220} 221 222status_t VirtualDisplaySurface::setBufferCount(int bufferCount) { 223 return mSource[SOURCE_SINK]->setBufferCount(bufferCount); 224} 225 226status_t VirtualDisplaySurface::dequeueBuffer(Source source, 227 uint32_t format, int* sslot, sp<Fence>* fence) { 228 status_t result = mSource[source]->dequeueBuffer(sslot, fence, 229 mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage); 230 if (result < 0) 231 return result; 232 int pslot = mapSource2ProducerSlot(source, *sslot); 233 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 234 dbgSourceStr(source), *sslot, pslot, result); 235 uint32_t sourceBit = static_cast<uint32_t>(source) << pslot; 236 237 if ((mProducerSlotSource & (1u << pslot)) != sourceBit) { 238 // This slot was previously dequeued from the other source; must 239 // re-request the buffer. 240 result |= BUFFER_NEEDS_REALLOCATION; 241 mProducerSlotSource &= ~(1u << pslot); 242 mProducerSlotSource |= sourceBit; 243 } 244 245 if (result & RELEASE_ALL_BUFFERS) { 246 for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { 247 if ((mProducerSlotSource & (1u << i)) == sourceBit) 248 mProducerBuffers[i].clear(); 249 } 250 } 251 if (result & BUFFER_NEEDS_REALLOCATION) { 252 mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]); 253 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p", 254 dbgSourceStr(source), pslot, mProducerBuffers[pslot].get()); 255 } 256 257 return result; 258} 259 260status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, 261 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { 262 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 263 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 264 mDbgState = DBG_STATE_GLES; 265 266 VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage); 267 268 mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER; 269 Source source = fbSourceForCompositionType(mCompositionType); 270 if (source == SOURCE_SINK) { 271 mSinkBufferWidth = w; 272 mSinkBufferHeight = h; 273 } 274 275 int sslot; 276 status_t result = dequeueBuffer(source, format, &sslot, fence); 277 if (result >= 0) { 278 *pslot = mapSource2ProducerSlot(source, sslot); 279 } 280 return result; 281} 282 283status_t VirtualDisplaySurface::queueBuffer(int pslot, 284 const QueueBufferInput& input, QueueBufferOutput* output) { 285 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 286 "Unexpected queueBuffer(pslot=%d) in %s state", pslot, 287 dbgStateStr()); 288 mDbgState = DBG_STATE_GLES_DONE; 289 290 VDS_LOGV("queueBuffer pslot=%d", pslot); 291 292 status_t result; 293 if (mCompositionType == COMPOSITION_MIXED) { 294 // Queue the buffer back into the scratch pool 295 QueueBufferOutput scratchQBO; 296 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot); 297 result = mBufferQueue->queueBuffer(sslot, input, &scratchQBO); 298 if (result != NO_ERROR) 299 return result; 300 301 // Now acquire the buffer from the scratch pool -- should be the same 302 // slot and fence as we just queued. 303 Mutex::Autolock lock(mMutex); 304 BufferQueue::BufferItem item; 305 result = acquireBufferLocked(&item); 306 if (result != NO_ERROR) 307 return result; 308 VDS_LOGW_IF(item.mBuf != sslot, 309 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d", 310 item.mBuf, sslot); 311 mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf); 312 mFbFence = mSlots[item.mBuf].mFence; 313 314 } else { 315 LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES, 316 "Unexpected queueBuffer in state %s for compositionType %s", 317 dbgStateStr(), dbgCompositionTypeStr(mCompositionType)); 318 319 // Extract the GLES release fence for HWC to acquire 320 int64_t timestamp; 321 Rect crop; 322 int scalingMode; 323 uint32_t transform; 324 input.deflate(×tamp, &crop, &scalingMode, &transform, 325 &mFbFence); 326 327 mFbProducerSlot = pslot; 328 } 329 330 *output = mQueueBufferOutput; 331 return NO_ERROR; 332} 333 334void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) { 335 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 336 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot, 337 dbgStateStr()); 338 VDS_LOGV("cancelBuffer pslot=%d", pslot); 339 Source source = fbSourceForCompositionType(mCompositionType); 340 return mSource[source]->cancelBuffer( 341 mapProducer2SourceSlot(source, pslot), fence); 342} 343 344int VirtualDisplaySurface::query(int what, int* value) { 345 return mSource[SOURCE_SINK]->query(what, value); 346} 347 348status_t VirtualDisplaySurface::setSynchronousMode(bool enabled) { 349 return mSource[SOURCE_SINK]->setSynchronousMode(enabled); 350} 351 352status_t VirtualDisplaySurface::connect(int api, QueueBufferOutput* output) { 353 QueueBufferOutput qbo; 354 status_t result = mSource[SOURCE_SINK]->connect(api, &qbo); 355 if (result == NO_ERROR) { 356 updateQueueBufferOutput(qbo); 357 *output = mQueueBufferOutput; 358 } 359 return result; 360} 361 362status_t VirtualDisplaySurface::disconnect(int api) { 363 return mSource[SOURCE_SINK]->disconnect(api); 364} 365 366void VirtualDisplaySurface::updateQueueBufferOutput( 367 const QueueBufferOutput& qbo) { 368 uint32_t w, h, transformHint, numPendingBuffers; 369 qbo.deflate(&w, &h, &transformHint, &numPendingBuffers); 370 mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers); 371} 372 373void VirtualDisplaySurface::resetPerFrameState() { 374 mCompositionType = COMPOSITION_UNKNOWN; 375 mSinkBufferWidth = 0; 376 mSinkBufferHeight = 0; 377 mFbFence = Fence::NO_FENCE; 378 mFbProducerSlot = -1; 379 mOutputProducerSlot = -1; 380} 381 382// This slot mapping function is its own inverse, so two copies are unnecessary. 383// Both are kept to make the intent clear where the function is called, and for 384// the (unlikely) chance that we switch to a different mapping function. 385int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) { 386 if (source == SOURCE_SCRATCH) { 387 return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1; 388 } else { 389 return sslot; 390 } 391} 392int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) { 393 return mapSource2ProducerSlot(source, pslot); 394} 395 396VirtualDisplaySurface::Source 397VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) { 398 return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK; 399} 400 401const char* VirtualDisplaySurface::dbgStateStr() const { 402 switch (mDbgState) { 403 case DBG_STATE_IDLE: return "IDLE"; 404 case DBG_STATE_PREPARED: return "PREPARED"; 405 case DBG_STATE_GLES: return "GLES"; 406 case DBG_STATE_GLES_DONE: return "GLES_DONE"; 407 case DBG_STATE_HWC: return "HWC"; 408 default: return "INVALID"; 409 } 410} 411 412const char* VirtualDisplaySurface::dbgSourceStr(Source s) { 413 switch (s) { 414 case SOURCE_SINK: return "SINK"; 415 case SOURCE_SCRATCH: return "SCRATCH"; 416 default: return "INVALID"; 417 } 418} 419 420// --------------------------------------------------------------------------- 421} // namespace android 422// --------------------------------------------------------------------------- 423