VirtualDisplaySurface.cpp revision b716e57048e945d5bceda33c2434c65d06464dba
1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17// #define LOG_NDEBUG 0 18#include "VirtualDisplaySurface.h" 19#include "HWComposer.h" 20 21// --------------------------------------------------------------------------- 22namespace android { 23// --------------------------------------------------------------------------- 24 25#define VDS_LOGE(msg, ...) ALOGE("[%s] "msg, \ 26 mDisplayName.string(), ##__VA_ARGS__) 27#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \ 28 mDisplayName.string(), ##__VA_ARGS__) 29#define VDS_LOGV(msg, ...) ALOGV("[%s] "msg, \ 30 mDisplayName.string(), ##__VA_ARGS__) 31 32static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) { 33 switch (type) { 34 case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN"; 35 case DisplaySurface::COMPOSITION_GLES: return "GLES"; 36 case DisplaySurface::COMPOSITION_HWC: return "HWC"; 37 case DisplaySurface::COMPOSITION_MIXED: return "MIXED"; 38 default: return "<INVALID>"; 39 } 40} 41 42VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, 43 const sp<IGraphicBufferProducer>& sink, 44 const sp<BufferQueue>& bq, 45 const String8& name) 46: ConsumerBase(bq), 47 mHwc(hwc), 48 mDisplayId(dispId), 49 mDisplayName(name), 50 mProducerUsage(GRALLOC_USAGE_HW_COMPOSER), 51 mProducerSlotSource(0), 52 mDbgState(DBG_STATE_IDLE), 53 mDbgLastCompositionType(COMPOSITION_UNKNOWN) 54{ 55 mSource[SOURCE_SINK] = sink; 56 mSource[SOURCE_SCRATCH] = bq; 57 58 resetPerFrameState(); 59 60 int sinkWidth, sinkHeight; 61 mSource[SOURCE_SINK]->query(NATIVE_WINDOW_WIDTH, &sinkWidth); 62 mSource[SOURCE_SINK]->query(NATIVE_WINDOW_HEIGHT, &sinkHeight); 63 64 ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string()); 65 mConsumer->setConsumerName(ConsumerBase::mName); 66 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); 67 mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight); 68 mConsumer->setDefaultMaxBufferCount(2); 69} 70 71VirtualDisplaySurface::~VirtualDisplaySurface() { 72} 73 74status_t VirtualDisplaySurface::beginFrame() { 75 if (mDisplayId < 0) 76 return NO_ERROR; 77 78 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, 79 "Unexpected beginFrame() in %s state", dbgStateStr()); 80 mDbgState = DBG_STATE_BEGUN; 81 82 uint32_t transformHint, numPendingBuffers; 83 mQueueBufferOutput.deflate(&mSinkBufferWidth, &mSinkBufferHeight, 84 &transformHint, &numPendingBuffers); 85 86 return refreshOutputBuffer(); 87} 88 89status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { 90 if (mDisplayId < 0) 91 return NO_ERROR; 92 93 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, 94 "Unexpected prepareFrame() in %s state", dbgStateStr()); 95 mDbgState = DBG_STATE_PREPARED; 96 97 mCompositionType = compositionType; 98 99 if (mCompositionType != mDbgLastCompositionType) { 100 VDS_LOGV("prepareFrame: composition type changed to %s", 101 dbgCompositionTypeStr(mCompositionType)); 102 mDbgLastCompositionType = mCompositionType; 103 } 104 105 return NO_ERROR; 106} 107 108status_t VirtualDisplaySurface::compositionComplete() { 109 return NO_ERROR; 110} 111 112status_t VirtualDisplaySurface::advanceFrame() { 113 if (mDisplayId < 0) 114 return NO_ERROR; 115 116 if (mCompositionType == COMPOSITION_HWC) { 117 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 118 "Unexpected advanceFrame() in %s state on HWC frame", 119 dbgStateStr()); 120 } else { 121 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, 122 "Unexpected advanceFrame() in %s state on GLES/MIXED frame", 123 dbgStateStr()); 124 } 125 mDbgState = DBG_STATE_HWC; 126 127 if (mCompositionType == COMPOSITION_HWC) { 128 // Use the output buffer for the FB as well, though conceptually the 129 // FB is unused on this frame. 130 mFbProducerSlot = mOutputProducerSlot; 131 mFbFence = mOutputFence; 132 } 133 134 if (mFbProducerSlot < 0 || mOutputProducerSlot < 0) { 135 // Last chance bailout if something bad happened earlier. For example, 136 // in a GLES configuration, if the sink disappears then dequeueBuffer 137 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger 138 // will soldier on. So we end up here without a buffer. There should 139 // be lots of scary messages in the log just before this. 140 VDS_LOGE("advanceFrame: no buffer, bailing out"); 141 return NO_MEMORY; 142 } 143 144 sp<GraphicBuffer> fbBuffer = mProducerBuffers[mFbProducerSlot]; 145 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; 146 VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)", 147 mFbProducerSlot, fbBuffer.get(), 148 mOutputProducerSlot, outBuffer.get()); 149 150 // At this point we know the output buffer acquire fence, 151 // so update HWC state with it. 152 mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer); 153 154 return mHwc.fbPost(mDisplayId, mFbFence, fbBuffer); 155} 156 157void VirtualDisplaySurface::onFrameCommitted() { 158 if (mDisplayId < 0) 159 return; 160 161 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, 162 "Unexpected onFrameCommitted() in %s state", dbgStateStr()); 163 mDbgState = DBG_STATE_IDLE; 164 165 sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId); 166 if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) { 167 // release the scratch buffer back to the pool 168 Mutex::Autolock lock(mMutex); 169 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot); 170 VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot); 171 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); 172 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot], 173 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); 174 } 175 176 if (mOutputProducerSlot >= 0) { 177 int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot); 178 QueueBufferOutput qbo; 179 sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId); 180 VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot); 181 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot, 182 QueueBufferInput( 183 systemTime(), false /* isAutoTimestamp */, 184 Rect(mSinkBufferWidth, mSinkBufferHeight), 185 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */, 186 true /* async*/, 187 outFence), 188 &qbo); 189 if (result == NO_ERROR) { 190 updateQueueBufferOutput(qbo); 191 } 192 } 193 194 resetPerFrameState(); 195} 196 197void VirtualDisplaySurface::dump(String8& result) const { 198} 199 200status_t VirtualDisplaySurface::requestBuffer(int pslot, 201 sp<GraphicBuffer>* outBuf) { 202 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 203 "Unexpected requestBuffer pslot=%d in %s state", 204 pslot, dbgStateStr()); 205 206 *outBuf = mProducerBuffers[pslot]; 207 return NO_ERROR; 208} 209 210status_t VirtualDisplaySurface::setBufferCount(int bufferCount) { 211 return mSource[SOURCE_SINK]->setBufferCount(bufferCount); 212} 213 214status_t VirtualDisplaySurface::dequeueBuffer(Source source, 215 uint32_t format, int* sslot, sp<Fence>* fence) { 216 // Don't let a slow consumer block us 217 bool async = (source == SOURCE_SINK); 218 219 status_t result = mSource[source]->dequeueBuffer(sslot, fence, async, 220 mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage); 221 if (result < 0) 222 return result; 223 int pslot = mapSource2ProducerSlot(source, *sslot); 224 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 225 dbgSourceStr(source), *sslot, pslot, result); 226 uint32_t sourceBit = static_cast<uint32_t>(source) << pslot; 227 228 if ((mProducerSlotSource & (1u << pslot)) != sourceBit) { 229 // This slot was previously dequeued from the other source; must 230 // re-request the buffer. 231 result |= BUFFER_NEEDS_REALLOCATION; 232 mProducerSlotSource &= ~(1u << pslot); 233 mProducerSlotSource |= sourceBit; 234 } 235 236 if (result & RELEASE_ALL_BUFFERS) { 237 for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { 238 if ((mProducerSlotSource & (1u << i)) == sourceBit) 239 mProducerBuffers[i].clear(); 240 } 241 } 242 if (result & BUFFER_NEEDS_REALLOCATION) { 243 mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]); 244 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p", 245 dbgSourceStr(source), pslot, mProducerBuffers[pslot].get()); 246 } 247 248 return result; 249} 250 251status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, 252 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { 253 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 254 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 255 mDbgState = DBG_STATE_GLES; 256 257 VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)"); 258 VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage); 259 260 status_t result = NO_ERROR; 261 mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER; 262 Source source = fbSourceForCompositionType(mCompositionType); 263 264 if (source == SOURCE_SINK) { 265 266 if (mOutputProducerSlot < 0) { 267 // Last chance bailout if something bad happened earlier. For example, 268 // in a GLES configuration, if the sink disappears then dequeueBuffer 269 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger 270 // will soldier on. So we end up here without a buffer. There should 271 // be lots of scary messages in the log just before this. 272 VDS_LOGE("dequeueBuffer: no buffer, bailing out"); 273 return NO_MEMORY; 274 } 275 276 // We already dequeued the output buffer. If the GLES driver wants 277 // something incompatible, we have to cancel and get a new one. This 278 // will mean that HWC will see a different output buffer between 279 // prepare and set, but since we're in GLES-only mode already it 280 // shouldn't matter. 281 282 const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot]; 283 if ((mProducerUsage & ~buf->getUsage()) != 0 || 284 (format != 0 && format != (uint32_t)buf->getPixelFormat()) || 285 (w != 0 && w != mSinkBufferWidth) || 286 (h != 0 && h != mSinkBufferHeight)) { 287 VDS_LOGV("dequeueBuffer: output buffer doesn't satisfy GLES " 288 "request, getting a new buffer"); 289 result = refreshOutputBuffer(); 290 if (result < 0) 291 return result; 292 } 293 } 294 295 if (source == SOURCE_SINK) { 296 *pslot = mOutputProducerSlot; 297 *fence = mOutputFence; 298 } else { 299 int sslot; 300 result = dequeueBuffer(source, format, &sslot, fence); 301 if (result >= 0) { 302 *pslot = mapSource2ProducerSlot(source, sslot); 303 } 304 } 305 return result; 306} 307 308status_t VirtualDisplaySurface::queueBuffer(int pslot, 309 const QueueBufferInput& input, QueueBufferOutput* output) { 310 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 311 "Unexpected queueBuffer(pslot=%d) in %s state", pslot, 312 dbgStateStr()); 313 mDbgState = DBG_STATE_GLES_DONE; 314 315 VDS_LOGV("queueBuffer pslot=%d", pslot); 316 317 status_t result; 318 if (mCompositionType == COMPOSITION_MIXED) { 319 // Queue the buffer back into the scratch pool 320 QueueBufferOutput scratchQBO; 321 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot); 322 result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO); 323 if (result != NO_ERROR) 324 return result; 325 326 // Now acquire the buffer from the scratch pool -- should be the same 327 // slot and fence as we just queued. 328 Mutex::Autolock lock(mMutex); 329 BufferQueue::BufferItem item; 330 result = acquireBufferLocked(&item, 0); 331 if (result != NO_ERROR) 332 return result; 333 VDS_LOGW_IF(item.mBuf != sslot, 334 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d", 335 item.mBuf, sslot); 336 mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf); 337 mFbFence = mSlots[item.mBuf].mFence; 338 339 } else { 340 LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES, 341 "Unexpected queueBuffer in state %s for compositionType %s", 342 dbgStateStr(), dbgCompositionTypeStr(mCompositionType)); 343 344 // Extract the GLES release fence for HWC to acquire 345 int64_t timestamp; 346 bool isAutoTimestamp; 347 Rect crop; 348 int scalingMode; 349 uint32_t transform; 350 bool async; 351 input.deflate(×tamp, &isAutoTimestamp, &crop, &scalingMode, 352 &transform, &async, &mFbFence); 353 354 mFbProducerSlot = pslot; 355 mOutputFence = mFbFence; 356 } 357 358 *output = mQueueBufferOutput; 359 return NO_ERROR; 360} 361 362void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) { 363 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 364 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot, 365 dbgStateStr()); 366 VDS_LOGV("cancelBuffer pslot=%d", pslot); 367 Source source = fbSourceForCompositionType(mCompositionType); 368 return mSource[source]->cancelBuffer( 369 mapProducer2SourceSlot(source, pslot), fence); 370} 371 372int VirtualDisplaySurface::query(int what, int* value) { 373 return mSource[SOURCE_SINK]->query(what, value); 374} 375 376status_t VirtualDisplaySurface::connect(const sp<IBinder>& token, 377 int api, bool producerControlledByApp, 378 QueueBufferOutput* output) { 379 QueueBufferOutput qbo; 380 status_t result = mSource[SOURCE_SINK]->connect(token, api, producerControlledByApp, &qbo); 381 if (result == NO_ERROR) { 382 updateQueueBufferOutput(qbo); 383 *output = mQueueBufferOutput; 384 } 385 return result; 386} 387 388status_t VirtualDisplaySurface::disconnect(int api) { 389 return mSource[SOURCE_SINK]->disconnect(api); 390} 391 392void VirtualDisplaySurface::updateQueueBufferOutput( 393 const QueueBufferOutput& qbo) { 394 uint32_t w, h, transformHint, numPendingBuffers; 395 qbo.deflate(&w, &h, &transformHint, &numPendingBuffers); 396 mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers); 397} 398 399void VirtualDisplaySurface::resetPerFrameState() { 400 mCompositionType = COMPOSITION_UNKNOWN; 401 mSinkBufferWidth = 0; 402 mSinkBufferHeight = 0; 403 mFbFence = Fence::NO_FENCE; 404 mOutputFence = Fence::NO_FENCE; 405 mFbProducerSlot = -1; 406 mOutputProducerSlot = -1; 407} 408 409status_t VirtualDisplaySurface::refreshOutputBuffer() { 410 if (mOutputProducerSlot >= 0) { 411 mSource[SOURCE_SINK]->cancelBuffer( 412 mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot), 413 mOutputFence); 414 } 415 416 int sslot; 417 status_t result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &mOutputFence); 418 if (result < 0) 419 return result; 420 mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot); 421 422 // On GLES-only frames, we don't have the right output buffer acquire fence 423 // until after GLES calls queueBuffer(). So here we just set the buffer 424 // (for use in HWC prepare) but not the fence; we'll call this again with 425 // the proper fence once we have it. 426 result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE, 427 mProducerBuffers[mOutputProducerSlot]); 428 429 return result; 430} 431 432// This slot mapping function is its own inverse, so two copies are unnecessary. 433// Both are kept to make the intent clear where the function is called, and for 434// the (unlikely) chance that we switch to a different mapping function. 435int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) { 436 if (source == SOURCE_SCRATCH) { 437 return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1; 438 } else { 439 return sslot; 440 } 441} 442int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) { 443 return mapSource2ProducerSlot(source, pslot); 444} 445 446VirtualDisplaySurface::Source 447VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) { 448 return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK; 449} 450 451const char* VirtualDisplaySurface::dbgStateStr() const { 452 switch (mDbgState) { 453 case DBG_STATE_IDLE: return "IDLE"; 454 case DBG_STATE_PREPARED: return "PREPARED"; 455 case DBG_STATE_GLES: return "GLES"; 456 case DBG_STATE_GLES_DONE: return "GLES_DONE"; 457 case DBG_STATE_HWC: return "HWC"; 458 default: return "INVALID"; 459 } 460} 461 462const char* VirtualDisplaySurface::dbgSourceStr(Source s) { 463 switch (s) { 464 case SOURCE_SINK: return "SINK"; 465 case SOURCE_SCRATCH: return "SCRATCH"; 466 default: return "INVALID"; 467 } 468} 469 470// --------------------------------------------------------------------------- 471} // namespace android 472// --------------------------------------------------------------------------- 473