rsdAllocation.cpp revision 2913f381a554c28abb44f49eddd1ee4c68a72578
1/* 2 * Copyright (C) 2011-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18#include "rsdCore.h" 19#include "rsdAllocation.h" 20 21#include "rsAllocation.h" 22 23#include "system/window.h" 24#include "ui/Rect.h" 25#include "ui/GraphicBufferMapper.h" 26 27#ifndef RS_COMPATIBILITY_LIB 28#include "rsdFrameBufferObj.h" 29#include "gui/GLConsumer.h" 30#include "hardware/gralloc.h" 31 32#include <GLES/gl.h> 33#include <GLES2/gl2.h> 34#include <GLES/glext.h> 35#endif 36 37using namespace android; 38using namespace android::renderscript; 39 40 41#ifndef RS_COMPATIBILITY_LIB 42const static GLenum gFaceOrder[] = { 43 GL_TEXTURE_CUBE_MAP_POSITIVE_X, 44 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 45 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 46 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 47 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 48 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 49}; 50 51GLenum rsdTypeToGLType(RsDataType t) { 52 switch (t) { 53 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 54 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 55 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 56 57 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 58 case RS_TYPE_FLOAT_32: return GL_FLOAT; 59 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 60 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 61 case RS_TYPE_SIGNED_8: return GL_BYTE; 62 case RS_TYPE_SIGNED_16: return GL_SHORT; 63 default: break; 64 } 65 return 0; 66} 67 68GLenum rsdKindToGLFormat(RsDataKind k) { 69 switch (k) { 70 case RS_KIND_PIXEL_L: return GL_LUMINANCE; 71 case RS_KIND_PIXEL_A: return GL_ALPHA; 72 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 73 case RS_KIND_PIXEL_RGB: return GL_RGB; 74 case RS_KIND_PIXEL_RGBA: return GL_RGBA; 75 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 76 default: break; 77 } 78 return 0; 79} 80#endif 81 82uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 83 uint32_t xoff, uint32_t yoff, uint32_t lod, 84 RsAllocationCubemapFace face) { 85 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 86 ptr += face * alloc->mHal.drvState.faceOffset; 87 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 88 ptr += xoff * alloc->mHal.state.elementSizeBytes; 89 return ptr; 90} 91 92 93static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 94 uint32_t xoff, uint32_t yoff, uint32_t lod, 95 RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 96#ifndef RS_COMPATIBILITY_LIB 97 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 98 99 rsAssert(drv->textureID); 100 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 101 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 102 GLenum t = GL_TEXTURE_2D; 103 if (alloc->mHal.state.hasFaces) { 104 t = gFaceOrder[face]; 105 } 106 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 107#endif 108} 109 110 111#ifndef RS_COMPATIBILITY_LIB 112static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 113 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 114 115 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 116 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 117 118 uint32_t faceCount = 1; 119 if (alloc->mHal.state.hasFaces) { 120 faceCount = 6; 121 } 122 123 rsdGLCheckError(rsc, "Upload2DTexture 1 "); 124 for (uint32_t face = 0; face < faceCount; face ++) { 125 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 126 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, lod, (RsAllocationCubemapFace)face); 127 128 GLenum t = GL_TEXTURE_2D; 129 if (alloc->mHal.state.hasFaces) { 130 t = gFaceOrder[face]; 131 } 132 133 if (isFirstUpload) { 134 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 135 alloc->mHal.state.type->getLODDimX(lod), 136 alloc->mHal.state.type->getLODDimY(lod), 137 0, drv->glFormat, drv->glType, p); 138 } else { 139 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 140 alloc->mHal.state.type->getLODDimX(lod), 141 alloc->mHal.state.type->getLODDimY(lod), 142 drv->glFormat, drv->glType, p); 143 } 144 } 145 } 146 147 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 148 RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 149 } 150 rsdGLCheckError(rsc, "Upload2DTexture"); 151} 152#endif 153 154static void UploadToTexture(const Context *rsc, const Allocation *alloc) { 155#ifndef RS_COMPATIBILITY_LIB 156 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 157 158 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 159 if (!drv->textureID) { 160 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 161 } 162 return; 163 } 164 165 if (!drv->glType || !drv->glFormat) { 166 return; 167 } 168 169 if (!alloc->mHal.drvState.lod[0].mallocPtr) { 170 return; 171 } 172 173 bool isFirstUpload = false; 174 175 if (!drv->textureID) { 176 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 177 isFirstUpload = true; 178 } 179 180 Upload2DTexture(rsc, alloc, isFirstUpload); 181 182 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 183 if (alloc->mHal.drvState.lod[0].mallocPtr) { 184 free(alloc->mHal.drvState.lod[0].mallocPtr); 185 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 186 } 187 } 188 rsdGLCheckError(rsc, "UploadToTexture"); 189#endif 190} 191 192static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 193#ifndef RS_COMPATIBILITY_LIB 194 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 195 196 if (!drv->glFormat) { 197 return; 198 } 199 200 if (!drv->renderTargetID) { 201 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 202 203 if (!drv->renderTargetID) { 204 // This should generally not happen 205 ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 206 rsc->dumpDebug(); 207 return; 208 } 209 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 210 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 211 alloc->mHal.state.dimensionX, alloc->mHal.state.dimensionY); 212 } 213 rsdGLCheckError(rsc, "AllocateRenderTarget"); 214#endif 215} 216 217static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 218#ifndef RS_COMPATIBILITY_LIB 219 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 220 221 rsAssert(!alloc->mHal.state.type->getDimY()); 222 rsAssert(!alloc->mHal.state.type->getDimZ()); 223 224 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 225 226 if (!drv->bufferID) { 227 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 228 } 229 if (!drv->bufferID) { 230 ALOGE("Upload to buffer object failed"); 231 drv->uploadDeferred = true; 232 return; 233 } 234 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 235 RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(), 236 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 237 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 238 rsdGLCheckError(rsc, "UploadToBufferObject"); 239#endif 240} 241 242static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 243 const Type *type, uint8_t *ptr) { 244 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 245 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 246 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 247 alloc->mHal.drvState.lod[0].mallocPtr = 0; 248 alloc->mHal.drvState.lod[0].stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 249 alloc->mHal.drvState.lodCount = type->getLODCount(); 250 alloc->mHal.drvState.faceCount = type->getDimFaces(); 251 252 size_t offsets[Allocation::MAX_LOD]; 253 memset(offsets, 0, sizeof(offsets)); 254 255 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 256 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 257 if(alloc->mHal.drvState.lodCount > 1) { 258 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 259 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 260 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 261 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 262 alloc->mHal.drvState.lod[lod].dimX = tx; 263 alloc->mHal.drvState.lod[lod].dimY = ty; 264 alloc->mHal.drvState.lod[lod].dimZ = tz; 265 alloc->mHal.drvState.lod[lod].stride = tx * type->getElementSizeBytes(); 266 offsets[lod] = o; 267 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 268 if (tx > 1) tx >>= 1; 269 if (ty > 1) ty >>= 1; 270 if (tz > 1) tz >>= 1; 271 } 272 } 273 alloc->mHal.drvState.faceOffset = o; 274 275 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 276 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 277 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 278 } 279 280 size_t allocSize = alloc->mHal.drvState.faceOffset; 281 if(alloc->mHal.drvState.faceCount) { 282 allocSize *= 6; 283 } 284 285 return allocSize; 286} 287 288bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 289 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 290 if (!drv) { 291 return false; 292 } 293 alloc->mHal.drv = drv; 294 295 // Calculate the object size. 296 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL); 297 298 uint8_t * ptr = NULL; 299 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 300 } else if (alloc->mHal.state.userProvidedPtr != NULL) { 301 // user-provided allocation 302 // limitations: no faces, no LOD, USAGE_SCRIPT only 303 if (alloc->mHal.state.usageFlags != (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED)) { 304 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT and USAGE_SHARED"); 305 return false; 306 } 307 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 308 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 309 return false; 310 } 311 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 312 } else { 313 // We align all allocations to a 16-byte boundary. 314 ptr = (uint8_t *)memalign(16, allocSize); 315 if (!ptr) { 316 alloc->mHal.drv = NULL; 317 free(drv); 318 return false; 319 } 320 if (forceZero) { 321 memset(ptr, 0, allocSize); 322 } 323 } 324 // Build the pointer tables 325 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 326 if(allocSize != verifySize) { 327 rsAssert(!"Size mismatch"); 328 } 329 330 drv->glTarget = GL_NONE; 331 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 332 if (alloc->mHal.state.hasFaces) { 333 drv->glTarget = GL_TEXTURE_CUBE_MAP; 334 } else { 335 drv->glTarget = GL_TEXTURE_2D; 336 } 337 } else { 338 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 339 drv->glTarget = GL_ARRAY_BUFFER; 340 } 341 } 342 343#ifndef RS_COMPATIBILITY_LIB 344 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 345 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 346#else 347 drv->glType = 0; 348 drv->glFormat = 0; 349#endif 350 351 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 352 drv->uploadDeferred = true; 353 } 354 355 356 drv->readBackFBO = NULL; 357 358 return true; 359} 360 361void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 362 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 363 364#ifndef RS_COMPATIBILITY_LIB 365 if (drv->bufferID) { 366 // Causes a SW crash.... 367 //ALOGV(" mBufferID %i", mBufferID); 368 //glDeleteBuffers(1, &mBufferID); 369 //mBufferID = 0; 370 } 371 if (drv->textureID) { 372 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 373 drv->textureID = 0; 374 } 375 if (drv->renderTargetID) { 376 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 377 drv->renderTargetID = 0; 378 } 379#endif 380 381 if (alloc->mHal.drvState.lod[0].mallocPtr) { 382 // don't free user-allocated ptrs 383 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED)) { 384 free(alloc->mHal.drvState.lod[0].mallocPtr); 385 } 386 alloc->mHal.drvState.lod[0].mallocPtr = NULL; 387 } 388 389#ifndef RS_COMPATIBILITY_LIB 390 if (drv->readBackFBO != NULL) { 391 delete drv->readBackFBO; 392 drv->readBackFBO = NULL; 393 } 394#endif 395 396 free(drv); 397 alloc->mHal.drv = NULL; 398} 399 400void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 401 const Type *newType, bool zeroNew) { 402 // can't resize Allocations with user-allocated buffers 403 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 404 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 405 return; 406 } 407 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 408 // Calculate the object size 409 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL); 410 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 411 // Build the relative pointer tables. 412 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 413 if(s != verifySize) { 414 rsAssert(!"Size mismatch"); 415 } 416 417 const uint32_t oldDimX = alloc->mHal.state.dimensionX; 418 const uint32_t dimX = newType->getDimX(); 419 420 if (dimX > oldDimX) { 421 uint32_t stride = alloc->mHal.state.elementSizeBytes; 422 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 423 0, stride * (dimX - oldDimX)); 424 } 425} 426 427static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 428#ifndef RS_COMPATIBILITY_LIB 429 if (!alloc->getIsScript()) { 430 return; // nothing to sync 431 } 432 433 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 434 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 435 436 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 437 if (!drv->textureID && !drv->renderTargetID) { 438 return; // nothing was rendered here yet, so nothing to sync 439 } 440 if (drv->readBackFBO == NULL) { 441 drv->readBackFBO = new RsdFrameBufferObj(); 442 drv->readBackFBO->setColorTarget(drv, 0); 443 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 444 alloc->getType()->getDimY()); 445 } 446 447 // Bind the framebuffer object so we can read back from it 448 drv->readBackFBO->setActive(rsc); 449 450 // Do the readback 451 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 452 alloc->mHal.drvState.lod[0].dimY, 453 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 454 455 // Revert framebuffer to its original 456 lastFbo->setActive(rsc); 457#endif 458} 459 460 461void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 462 RsAllocationUsageType src) { 463 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 464 465 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 466 if(!alloc->getIsRenderTarget()) { 467 rsc->setError(RS_ERROR_FATAL_DRIVER, 468 "Attempting to sync allocation from render target, " 469 "for non-render target allocation"); 470 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 471 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 472 "render target"); 473 } else { 474 rsdAllocationSyncFromFBO(rsc, alloc); 475 } 476 return; 477 } 478 479 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); 480 481 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 482 UploadToTexture(rsc, alloc); 483 } else { 484 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 485 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 486 AllocateRenderTarget(rsc, alloc); 487 } 488 } 489 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 490 UploadToBufferObject(rsc, alloc); 491 } 492 493 drv->uploadDeferred = false; 494} 495 496void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 497 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 498 drv->uploadDeferred = true; 499} 500 501int32_t rsdAllocationInitSurfaceTexture(const Context *rsc, const Allocation *alloc) { 502#ifndef RS_COMPATIBILITY_LIB 503 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 504 UploadToTexture(rsc, alloc); 505 return drv->textureID; 506#else 507 return 0; 508#endif 509} 510 511#ifndef RS_COMPATIBILITY_LIB 512static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 513 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 514 515 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 516 if (r) { 517 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 518 return false; 519 } 520 521 // Must lock the whole surface 522 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 523 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 524 525 void *dst = NULL; 526 mapper.lock(drv->wndBuffer->handle, 527 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 528 bounds, &dst); 529 alloc->mHal.drvState.lod[0].mallocPtr = dst; 530 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 531 532 return true; 533} 534#endif 535 536void rsdAllocationSetSurfaceTexture(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 537#ifndef RS_COMPATIBILITY_LIB 538 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 539 540 //ALOGE("rsdAllocationSetSurfaceTexture %p %p", alloc, nw); 541 542 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 543 //TODO finish support for render target + script 544 drv->wnd = nw; 545 return; 546 } 547 548 549 // Cleanup old surface if there is one. 550 if (alloc->mHal.state.wndSurface) { 551 ANativeWindow *old = alloc->mHal.state.wndSurface; 552 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 553 mapper.unlock(drv->wndBuffer->handle); 554 old->queueBuffer(old, drv->wndBuffer, -1); 555 } 556 557 if (nw != NULL) { 558 int32_t r; 559 uint32_t flags = 0; 560 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 561 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 562 } 563 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 564 flags |= GRALLOC_USAGE_HW_RENDER; 565 } 566 567 r = native_window_set_usage(nw, flags); 568 if (r) { 569 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 570 return; 571 } 572 573 r = native_window_set_buffers_dimensions(nw, alloc->mHal.state.dimensionX, 574 alloc->mHal.state.dimensionY); 575 if (r) { 576 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 577 return; 578 } 579 580 r = native_window_set_buffer_count(nw, 3); 581 if (r) { 582 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer count."); 583 return; 584 } 585 586 IoGetBuffer(rsc, alloc, nw); 587 } 588#endif 589} 590 591void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 592#ifndef RS_COMPATIBILITY_LIB 593 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 594 ANativeWindow *nw = alloc->mHal.state.wndSurface; 595 596 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 597 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 598 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 599 return; 600 } 601 602 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 603 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 604 mapper.unlock(drv->wndBuffer->handle); 605 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 606 if (r) { 607 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 608 return; 609 } 610 611 IoGetBuffer(rsc, alloc, nw); 612 } 613#endif 614} 615 616void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 617#ifndef RS_COMPATIBILITY_LIB 618 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 619 alloc->mHal.state.surfaceTexture->updateTexImage(); 620#endif 621} 622 623 624void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 625 uint32_t xoff, uint32_t lod, uint32_t count, 626 const void *data, size_t sizeBytes) { 627 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 628 629 const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 630 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 631 uint32_t size = count * eSize; 632 633 if (ptr != data) { 634 // Skip the copy if we are the same allocation. This can arise from 635 // our Bitmap optimization, where we share the same storage. 636 if (alloc->mHal.state.hasReferences) { 637 alloc->incRefs(data, count); 638 alloc->decRefs(ptr, count); 639 } 640 memcpy(ptr, data, size); 641 } 642 drv->uploadDeferred = true; 643} 644 645void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 646 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 647 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 648 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 649 650 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 651 uint32_t lineSize = eSize * w; 652 if (!stride) { 653 stride = lineSize; 654 } 655 656 if (alloc->mHal.drvState.lod[0].mallocPtr) { 657 const uint8_t *src = static_cast<const uint8_t *>(data); 658 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, lod, face); 659 if (dst == src) { 660 // Skip the copy if we are the same allocation. This can arise from 661 // our Bitmap optimization, where we share the same storage. 662 drv->uploadDeferred = true; 663 return; 664 } 665 666 for (uint32_t line=yoff; line < (yoff+h); line++) { 667 if (alloc->mHal.state.hasReferences) { 668 alloc->incRefs(src, w); 669 alloc->decRefs(dst, w); 670 } 671 memcpy(dst, src, lineSize); 672 src += stride; 673 dst += alloc->mHal.drvState.lod[lod].stride; 674 } 675 drv->uploadDeferred = true; 676 } else { 677 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 678 } 679} 680 681void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 682 uint32_t xoff, uint32_t yoff, uint32_t zoff, 683 uint32_t lod, RsAllocationCubemapFace face, 684 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) { 685 686} 687 688void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 689 uint32_t xoff, uint32_t lod, uint32_t count, 690 void *data, size_t sizeBytes) { 691 const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 692 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 693 if (data != ptr) { 694 // Skip the copy if we are the same allocation. This can arise from 695 // our Bitmap optimization, where we share the same storage. 696 memcpy(data, ptr, count * eSize); 697 } 698} 699 700void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 701 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 702 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 703 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 704 uint32_t lineSize = eSize * w; 705 if (!stride) { 706 stride = lineSize; 707 } 708 709 if (alloc->mHal.drvState.lod[0].mallocPtr) { 710 uint8_t *dst = static_cast<uint8_t *>(data); 711 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, lod, face); 712 if (dst == src) { 713 // Skip the copy if we are the same allocation. This can arise from 714 // our Bitmap optimization, where we share the same storage. 715 return; 716 } 717 718 for (uint32_t line=yoff; line < (yoff+h); line++) { 719 memcpy(dst, src, lineSize); 720 dst += stride; 721 src += alloc->mHal.drvState.lod[lod].stride; 722 } 723 } else { 724 ALOGE("Add code to readback from non-script memory"); 725 } 726} 727 728 729void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 730 uint32_t xoff, uint32_t yoff, uint32_t zoff, 731 uint32_t lod, RsAllocationCubemapFace face, 732 uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes) { 733 734} 735 736void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 737 const android::renderscript::Allocation *alloc) { 738 return alloc->mHal.drvState.lod[0].mallocPtr; 739} 740 741void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 742 const android::renderscript::Allocation *alloc) { 743 744} 745 746void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 747 const android::renderscript::Allocation *dstAlloc, 748 uint32_t dstXoff, uint32_t dstLod, uint32_t count, 749 const android::renderscript::Allocation *srcAlloc, 750 uint32_t srcXoff, uint32_t srcLod) { 751} 752 753 754void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 755 const android::renderscript::Allocation *dstAlloc, 756 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 757 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 758 const android::renderscript::Allocation *srcAlloc, 759 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 760 RsAllocationCubemapFace srcFace) { 761 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 762 for (uint32_t i = 0; i < h; i ++) { 763 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstLod, dstFace); 764 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcLod, srcFace); 765 memcpy(dstPtr, srcPtr, w * elementSize); 766 767 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 768 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 769 } 770} 771 772void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 773 const android::renderscript::Allocation *dstAlloc, 774 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 775 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 776 const android::renderscript::Allocation *srcAlloc, 777 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 778 RsAllocationCubemapFace srcFace) { 779 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 780 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 781 "yet implemented."); 782 return; 783 } 784 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 785 dstLod, dstFace, w, h, srcAlloc, 786 srcXoff, srcYoff, srcLod, srcFace); 787} 788 789void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 790 const android::renderscript::Allocation *dstAlloc, 791 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 792 uint32_t dstLod, RsAllocationCubemapFace dstFace, 793 uint32_t w, uint32_t h, uint32_t d, 794 const android::renderscript::Allocation *srcAlloc, 795 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 796 uint32_t srcLod, RsAllocationCubemapFace srcFace) { 797} 798 799void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, 800 uint32_t x, 801 const void *data, uint32_t cIdx, uint32_t sizeBytes) { 802 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 803 804 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 805 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 806 807 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 808 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 809 810 if (alloc->mHal.state.hasReferences) { 811 e->incRefs(data); 812 e->decRefs(ptr); 813 } 814 815 memcpy(ptr, data, sizeBytes); 816 drv->uploadDeferred = true; 817} 818 819void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, 820 uint32_t x, uint32_t y, 821 const void *data, uint32_t cIdx, uint32_t sizeBytes) { 822 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 823 824 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 825 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 826 827 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 828 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 829 830 if (alloc->mHal.state.hasReferences) { 831 e->incRefs(data); 832 e->decRefs(ptr); 833 } 834 835 memcpy(ptr, data, sizeBytes); 836 drv->uploadDeferred = true; 837} 838 839static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 840 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 841 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 842 843 for (uint32_t y=0; y < h; y++) { 844 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face); 845 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2, lod, face); 846 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face); 847 848 for (uint32_t x=0; x < w; x++) { 849 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 850 oPtr ++; 851 i1 += 2; 852 i2 += 2; 853 } 854 } 855} 856 857static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 858 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 859 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 860 861 for (uint32_t y=0; y < h; y++) { 862 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face); 863 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, lod, face); 864 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face); 865 866 for (uint32_t x=0; x < w; x++) { 867 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 868 oPtr ++; 869 i1 += 2; 870 i2 += 2; 871 } 872 } 873} 874 875static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 876 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 877 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 878 879 for (uint32_t y=0; y < h; y++) { 880 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, lod + 1, face); 881 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, lod, face); 882 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, lod, face); 883 884 for (uint32_t x=0; x < w; x++) { 885 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 886 oPtr ++; 887 i1 += 2; 888 i2 += 2; 889 } 890 } 891} 892 893void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 894 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 895 return; 896 } 897 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 898 for (uint32_t face = 0; face < numFaces; face ++) { 899 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 900 switch (alloc->getType()->getElement()->getSizeBits()) { 901 case 32: 902 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 903 break; 904 case 16: 905 mip565(alloc, lod, (RsAllocationCubemapFace)face); 906 break; 907 case 8: 908 mip8(alloc, lod, (RsAllocationCubemapFace)face); 909 break; 910 } 911 } 912 } 913} 914 915 916