rsdAllocation.cpp revision 2bd78f2d3e0a94a98dc03502decadfd2e17a70c8
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsdCore.h" 18#include "rsdAllocation.h" 19 20#include "rsAllocation.h" 21 22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 23#include "system/window.h" 24#include "ui/Rect.h" 25#include "ui/GraphicBufferMapper.h" 26#endif 27 28#ifdef RS_COMPATIBILITY_LIB 29#include "rsCompatibilityLib.h" 30#else 31#include "rsdFrameBufferObj.h" 32#include "gui/GLConsumer.h" 33#include "gui/CpuConsumer.h" 34#include "gui/Surface.h" 35#include "hardware/gralloc.h" 36 37#include <GLES/gl.h> 38#include <GLES2/gl2.h> 39#include <GLES/glext.h> 40#endif 41 42#ifdef RS_SERVER 43// server requires malloc.h for memalign 44#include <malloc.h> 45#endif 46 47using namespace android; 48using namespace android::renderscript; 49 50#ifndef RS_COMPATIBILITY_LIB 51const static GLenum gFaceOrder[] = { 52 GL_TEXTURE_CUBE_MAP_POSITIVE_X, 53 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 54 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 55 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 56 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 57 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 58}; 59 60GLenum rsdTypeToGLType(RsDataType t) { 61 switch (t) { 62 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 63 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 64 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 65 66 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 67 case RS_TYPE_FLOAT_32: return GL_FLOAT; 68 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 69 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 70 case RS_TYPE_SIGNED_8: return GL_BYTE; 71 case RS_TYPE_SIGNED_16: return GL_SHORT; 72 default: break; 73 } 74 return 0; 75} 76 77GLenum rsdKindToGLFormat(RsDataKind k) { 78 switch (k) { 79 case RS_KIND_PIXEL_L: return GL_LUMINANCE; 80 case RS_KIND_PIXEL_A: return GL_ALPHA; 81 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 82 case RS_KIND_PIXEL_RGB: return GL_RGB; 83 case RS_KIND_PIXEL_RGBA: return GL_RGBA; 84 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 85 default: break; 86 } 87 return 0; 88} 89#endif 90 91uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 92 uint32_t xoff, uint32_t yoff, uint32_t zoff, 93 uint32_t lod, RsAllocationCubemapFace face) { 94 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 95 ptr += face * alloc->mHal.drvState.faceOffset; 96 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 97 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 98 ptr += xoff * alloc->mHal.state.elementSizeBytes; 99 return ptr; 100} 101 102 103static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 104 uint32_t xoff, uint32_t yoff, uint32_t lod, 105 RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 106#ifndef RS_COMPATIBILITY_LIB 107 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 108 109 rsAssert(drv->textureID); 110 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 111 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 112 GLenum t = GL_TEXTURE_2D; 113 if (alloc->mHal.state.hasFaces) { 114 t = gFaceOrder[face]; 115 } 116 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 117#endif 118} 119 120 121#ifndef RS_COMPATIBILITY_LIB 122static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 123 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 124 125 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 126 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 127 128 uint32_t faceCount = 1; 129 if (alloc->mHal.state.hasFaces) { 130 faceCount = 6; 131 } 132 133 rsdGLCheckError(rsc, "Upload2DTexture 1 "); 134 for (uint32_t face = 0; face < faceCount; face ++) { 135 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 136 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); 137 138 GLenum t = GL_TEXTURE_2D; 139 if (alloc->mHal.state.hasFaces) { 140 t = gFaceOrder[face]; 141 } 142 143 if (isFirstUpload) { 144 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 145 alloc->mHal.state.type->getLODDimX(lod), 146 alloc->mHal.state.type->getLODDimY(lod), 147 0, drv->glFormat, drv->glType, p); 148 } else { 149 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 150 alloc->mHal.state.type->getLODDimX(lod), 151 alloc->mHal.state.type->getLODDimY(lod), 152 drv->glFormat, drv->glType, p); 153 } 154 } 155 } 156 157 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 158 RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 159 } 160 rsdGLCheckError(rsc, "Upload2DTexture"); 161} 162#endif 163 164static void UploadToTexture(const Context *rsc, const Allocation *alloc) { 165#ifndef RS_COMPATIBILITY_LIB 166 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 167 168 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 169 if (!drv->textureID) { 170 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 171 } 172 return; 173 } 174 175 if (!drv->glType || !drv->glFormat) { 176 return; 177 } 178 179 if (!alloc->mHal.drvState.lod[0].mallocPtr) { 180 return; 181 } 182 183 bool isFirstUpload = false; 184 185 if (!drv->textureID) { 186 RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 187 isFirstUpload = true; 188 } 189 190 Upload2DTexture(rsc, alloc, isFirstUpload); 191 192 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 193 if (alloc->mHal.drvState.lod[0].mallocPtr) { 194 free(alloc->mHal.drvState.lod[0].mallocPtr); 195 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; 196 } 197 } 198 rsdGLCheckError(rsc, "UploadToTexture"); 199#endif 200} 201 202static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 203#ifndef RS_COMPATIBILITY_LIB 204 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 205 206 if (!drv->glFormat) { 207 return; 208 } 209 210 if (!drv->renderTargetID) { 211 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 212 213 if (!drv->renderTargetID) { 214 // This should generally not happen 215 ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 216 rsc->dumpDebug(); 217 return; 218 } 219 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 220 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 221 alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); 222 } 223 rsdGLCheckError(rsc, "AllocateRenderTarget"); 224#endif 225} 226 227static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 228#ifndef RS_COMPATIBILITY_LIB 229 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 230 231 rsAssert(!alloc->mHal.state.type->getDimY()); 232 rsAssert(!alloc->mHal.state.type->getDimZ()); 233 234 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 235 236 if (!drv->bufferID) { 237 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 238 } 239 if (!drv->bufferID) { 240 ALOGE("Upload to buffer object failed"); 241 drv->uploadDeferred = true; 242 return; 243 } 244 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 245 RSD_CALL_GL(glBufferData, drv->glTarget, 246 alloc->mHal.state.type->getPackedSizeBytes(), 247 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 248 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 249 rsdGLCheckError(rsc, "UploadToBufferObject"); 250#endif 251} 252 253 254static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) { 255 // YUV only supports basic 2d 256 // so we can stash the plane pointers in the mipmap levels. 257 size_t uvSize = 0; 258 state->lod[1].dimX = state->lod[0].dimX / 2; 259 state->lod[1].dimY = state->lod[0].dimY / 2; 260 state->lod[2].dimX = state->lod[0].dimX / 2; 261 state->lod[2].dimY = state->lod[0].dimY / 2; 262 state->yuv.shift = 1; 263 state->yuv.step = 1; 264 state->lodCount = 3; 265 266#ifndef RS_SERVER 267 switch(yuv) { 268 case HAL_PIXEL_FORMAT_YV12: 269 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 270 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 271 (state->lod[0].stride * state->lod[0].dimY); 272 uvSize += state->lod[2].stride * state->lod[2].dimY; 273 274 state->lod[1].stride = state->lod[2].stride; 275 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 276 (state->lod[2].stride * state->lod[2].dimY); 277 uvSize += state->lod[1].stride * state->lod[2].dimY; 278 break; 279 case HAL_PIXEL_FORMAT_YCrCb_420_SP: // NV21 280 //state->lod[1].dimX = state->lod[0].dimX; 281 state->lod[1].stride = state->lod[0].stride; 282 state->lod[2].stride = state->lod[0].stride; 283 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 284 (state->lod[0].stride * state->lod[0].dimY); 285 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; 286 uvSize += state->lod[1].stride * state->lod[1].dimY; 287 state->yuv.step = 2; 288 break; 289#ifndef RS_COMPATIBILITY_LIB 290 case HAL_PIXEL_FORMAT_YCbCr_420_888: 291 // This will be filled in by ioReceive() 292 break; 293#endif 294 default: 295 rsAssert(0); 296 } 297#endif 298 return uvSize; 299} 300 301 302static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 303 const Type *type, uint8_t *ptr) { 304 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 305 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 306 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 307 alloc->mHal.drvState.lod[0].mallocPtr = 0; 308 // Stride needs to be 16-byte aligned too! 309 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 310 alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16); 311 alloc->mHal.drvState.lodCount = type->getLODCount(); 312 alloc->mHal.drvState.faceCount = type->getDimFaces(); 313 314 size_t offsets[Allocation::MAX_LOD]; 315 memset(offsets, 0, sizeof(offsets)); 316 317 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 318 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 319 if (alloc->mHal.state.yuv) { 320 o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); 321 322 for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) { 323 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; 324 } 325 } else if(alloc->mHal.drvState.lodCount > 1) { 326 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 327 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 328 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 329 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 330 alloc->mHal.drvState.lod[lod].dimX = tx; 331 alloc->mHal.drvState.lod[lod].dimY = ty; 332 alloc->mHal.drvState.lod[lod].dimZ = tz; 333 alloc->mHal.drvState.lod[lod].stride = 334 rsRound(tx * type->getElementSizeBytes(), 16); 335 offsets[lod] = o; 336 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 337 if (tx > 1) tx >>= 1; 338 if (ty > 1) ty >>= 1; 339 if (tz > 1) tz >>= 1; 340 } 341 } 342 343 alloc->mHal.drvState.faceOffset = o; 344 345 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 346 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 347 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 348 } 349 350 size_t allocSize = alloc->mHal.drvState.faceOffset; 351 if(alloc->mHal.drvState.faceCount) { 352 allocSize *= 6; 353 } 354 355 return allocSize; 356} 357 358static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) { 359 // We align all allocations to a 16-byte boundary. 360 uint8_t* ptr = (uint8_t *)memalign(16, allocSize); 361 if (!ptr) { 362 return nullptr; 363 } 364 if (forceZero) { 365 memset(ptr, 0, allocSize); 366 } 367 return ptr; 368} 369 370bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 371 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 372 if (!drv) { 373 return false; 374 } 375 alloc->mHal.drv = drv; 376 377 // Calculate the object size. 378 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), nullptr); 379 380 uint8_t * ptr = nullptr; 381 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 382 383 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 384 // Allocation is allocated when the surface is created 385 // in getSurface 386 } else if (alloc->mHal.state.userProvidedPtr != nullptr) { 387 // user-provided allocation 388 // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only 389 if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) || 390 alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) { 391 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE"); 392 return false; 393 } 394 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 395 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 396 return false; 397 } 398 399 // rows must be 16-byte aligned 400 // validate that here, otherwise fall back to not use the user-backed allocation 401 if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) { 402 ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation"); 403 drv->useUserProvidedPtr = false; 404 405 ptr = allocAlignedMemory(allocSize, forceZero); 406 if (!ptr) { 407 alloc->mHal.drv = nullptr; 408 free(drv); 409 return false; 410 } 411 412 } else { 413 drv->useUserProvidedPtr = true; 414 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 415 } 416 } else { 417 ptr = allocAlignedMemory(allocSize, forceZero); 418 if (!ptr) { 419 alloc->mHal.drv = nullptr; 420 free(drv); 421 return false; 422 } 423 } 424 // Build the pointer tables 425 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 426 if(allocSize != verifySize) { 427 rsAssert(!"Size mismatch"); 428 } 429 430#ifndef RS_SERVER 431 drv->glTarget = GL_NONE; 432 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 433 if (alloc->mHal.state.hasFaces) { 434 drv->glTarget = GL_TEXTURE_CUBE_MAP; 435 } else { 436 drv->glTarget = GL_TEXTURE_2D; 437 } 438 } else { 439 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 440 drv->glTarget = GL_ARRAY_BUFFER; 441 } 442 } 443#endif 444 445#ifndef RS_COMPATIBILITY_LIB 446 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 447 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 448#else 449 drv->glType = 0; 450 drv->glFormat = 0; 451#endif 452 453 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 454 drv->uploadDeferred = true; 455 } 456 457 458 drv->readBackFBO = nullptr; 459 460 // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted 461 if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) { 462 rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0); 463 } 464 465 466#ifdef RS_FIND_OFFSETS 467 ALOGE("pointer for allocation: %p", alloc); 468 ALOGE("pointer for allocation.drv: %p", &alloc->mHal.drv); 469#endif 470 471 472 return true; 473} 474 475void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 476 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 477 478#ifndef RS_COMPATIBILITY_LIB 479 if (drv->bufferID) { 480 // Causes a SW crash.... 481 //ALOGV(" mBufferID %i", mBufferID); 482 //glDeleteBuffers(1, &mBufferID); 483 //mBufferID = 0; 484 } 485 if (drv->textureID) { 486 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 487 drv->textureID = 0; 488 } 489 if (drv->renderTargetID) { 490 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 491 drv->renderTargetID = 0; 492 } 493#endif 494 495 if (alloc->mHal.drvState.lod[0].mallocPtr) { 496 // don't free user-allocated ptrs or IO_OUTPUT buffers 497 if (!(drv->useUserProvidedPtr) && 498 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && 499 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 500 free(alloc->mHal.drvState.lod[0].mallocPtr); 501 } 502 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; 503 } 504 505#ifndef RS_COMPATIBILITY_LIB 506 if (drv->readBackFBO != nullptr) { 507 delete drv->readBackFBO; 508 drv->readBackFBO = nullptr; 509 } 510 511 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && 512 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 513 514 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 515 ANativeWindow *nw = drv->wndSurface; 516 if (nw) { 517 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 518 mapper.unlock(drv->wndBuffer->handle); 519 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 520 521 drv->wndSurface = nullptr; 522 native_window_api_disconnect(nw, NATIVE_WINDOW_API_CPU); 523 nw->decStrong(nullptr); 524 } 525 } 526#endif 527 528 free(drv); 529 alloc->mHal.drv = nullptr; 530} 531 532void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 533 const Type *newType, bool zeroNew) { 534 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; 535 const uint32_t dimX = newType->getDimX(); 536 537 // can't resize Allocations with user-allocated buffers 538 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 539 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 540 return; 541 } 542 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 543 // Calculate the object size 544 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, nullptr); 545 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 546 // Build the relative pointer tables. 547 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 548 if(s != verifySize) { 549 rsAssert(!"Size mismatch"); 550 } 551 552 553 if (dimX > oldDimX) { 554 size_t stride = alloc->mHal.state.elementSizeBytes; 555 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 556 0, stride * (dimX - oldDimX)); 557 } 558} 559 560static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 561#ifndef RS_COMPATIBILITY_LIB 562 if (!alloc->getIsScript()) { 563 return; // nothing to sync 564 } 565 566 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 567 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 568 569 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 570 if (!drv->textureID && !drv->renderTargetID) { 571 return; // nothing was rendered here yet, so nothing to sync 572 } 573 if (drv->readBackFBO == nullptr) { 574 drv->readBackFBO = new RsdFrameBufferObj(); 575 drv->readBackFBO->setColorTarget(drv, 0); 576 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 577 alloc->getType()->getDimY()); 578 } 579 580 // Bind the framebuffer object so we can read back from it 581 drv->readBackFBO->setActive(rsc); 582 583 // Do the readback 584 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 585 alloc->mHal.drvState.lod[0].dimY, 586 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 587 588 // Revert framebuffer to its original 589 lastFbo->setActive(rsc); 590#endif 591} 592 593 594void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 595 RsAllocationUsageType src) { 596 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 597 598 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 599 if(!alloc->getIsRenderTarget()) { 600 rsc->setError(RS_ERROR_FATAL_DRIVER, 601 "Attempting to sync allocation from render target, " 602 "for non-render target allocation"); 603 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 604 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 605 "render target"); 606 } else { 607 rsdAllocationSyncFromFBO(rsc, alloc); 608 } 609 return; 610 } 611 612 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT || src == RS_ALLOCATION_USAGE_SHARED); 613 614 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 615 UploadToTexture(rsc, alloc); 616 } else { 617 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 618 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 619 AllocateRenderTarget(rsc, alloc); 620 } 621 } 622 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 623 UploadToBufferObject(rsc, alloc); 624 } 625 626 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 627 628 if (src == RS_ALLOCATION_USAGE_SHARED) { 629 // just a memory fence for the CPU driver 630 // vendor drivers probably want to flush any dirty cachelines for 631 // this particular Allocation 632 __sync_synchronize(); 633 } 634 } 635 636 drv->uploadDeferred = false; 637} 638 639void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 640 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 641 drv->uploadDeferred = true; 642} 643 644#ifndef RS_COMPATIBILITY_LIB 645static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 646 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 647 648 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 649 if (r) { 650 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 651 return false; 652 } 653 654 // Must lock the whole surface 655 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 656 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 657 658 void *dst = nullptr; 659 mapper.lock(drv->wndBuffer->handle, 660 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 661 bounds, &dst); 662 alloc->mHal.drvState.lod[0].mallocPtr = dst; 663 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 664 rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0); 665 666 return true; 667} 668#endif 669 670void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 671#ifndef RS_COMPATIBILITY_LIB 672 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 673 ANativeWindow *old = drv->wndSurface; 674 675 if (nw) { 676 nw->incStrong(nullptr); 677 } 678 679 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 680 //TODO finish support for render target + script 681 drv->wnd = nw; 682 return; 683 } 684 685 // Cleanup old surface if there is one. 686 if (drv->wndSurface) { 687 ANativeWindow *old = drv->wndSurface; 688 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 689 mapper.unlock(drv->wndBuffer->handle); 690 old->cancelBuffer(old, drv->wndBuffer, -1); 691 drv->wndSurface = nullptr; 692 693 native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU); 694 old->decStrong(nullptr); 695 } 696 697 if (nw != nullptr) { 698 int32_t r; 699 uint32_t flags = 0; 700 701 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 702 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 703 } 704 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 705 flags |= GRALLOC_USAGE_HW_RENDER; 706 } 707 708 r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU); 709 if (r) { 710 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 711 goto error; 712 } 713 714 r = native_window_set_usage(nw, flags); 715 if (r) { 716 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 717 goto error; 718 } 719 720 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, 721 alloc->mHal.drvState.lod[0].dimY); 722 if (r) { 723 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 724 goto error; 725 } 726 727 int format = 0; 728 const Element *e = alloc->mHal.state.type->getElement(); 729 rsAssert(e->getType() == RS_TYPE_UNSIGNED_8); 730 rsAssert(e->getVectorSize() == 4); 731 rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA); 732 format = PIXEL_FORMAT_RGBA_8888; 733 734 r = native_window_set_buffers_format(nw, format); 735 if (r) { 736 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format."); 737 goto error; 738 } 739 740 IoGetBuffer(rsc, alloc, nw); 741 drv->wndSurface = nw; 742 } 743 744 return; 745 746 error: 747 748 if (nw) { 749 nw->decStrong(nullptr); 750 } 751 752 753#endif 754} 755 756void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 757#ifndef RS_COMPATIBILITY_LIB 758 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 759 ANativeWindow *nw = drv->wndSurface; 760 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 761 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 762 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 763 return; 764 } 765 if (nw) { 766 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 767 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 768 mapper.unlock(drv->wndBuffer->handle); 769 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 770 if (r) { 771 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 772 return; 773 } 774 775 IoGetBuffer(rsc, alloc, nw); 776 } 777 } else { 778 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface."); 779 return; 780 } 781#endif 782} 783 784void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 785#ifndef RS_COMPATIBILITY_LIB 786 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 787 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 788 drv->surfaceTexture->updateTexImage(); 789 } 790#endif 791} 792 793 794void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 795 uint32_t xoff, uint32_t lod, size_t count, 796 const void *data, size_t sizeBytes) { 797 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 798 799 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 800 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 801 size_t size = count * eSize; 802 if (ptr != data) { 803 // Skip the copy if we are the same allocation. This can arise from 804 // our Bitmap optimization, where we share the same storage. 805 if (alloc->mHal.state.hasReferences) { 806 alloc->incRefs(data, count); 807 alloc->decRefs(ptr, count); 808 } 809 memcpy(ptr, data, size); 810 } 811 drv->uploadDeferred = true; 812} 813 814void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 815 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 816 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 817 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 818 819 size_t eSize = alloc->mHal.state.elementSizeBytes; 820 size_t lineSize = eSize * w; 821 if (!stride) { 822 stride = lineSize; 823 } 824 825 if (alloc->mHal.drvState.lod[0].mallocPtr) { 826 const uint8_t *src = static_cast<const uint8_t *>(data); 827 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 828 if (dst == src) { 829 // Skip the copy if we are the same allocation. This can arise from 830 // our Bitmap optimization, where we share the same storage. 831 drv->uploadDeferred = true; 832 return; 833 } 834 835 for (uint32_t line=yoff; line < (yoff+h); line++) { 836 if (alloc->mHal.state.hasReferences) { 837 alloc->incRefs(src, w); 838 alloc->decRefs(dst, w); 839 } 840 memcpy(dst, src, lineSize); 841 src += stride; 842 dst += alloc->mHal.drvState.lod[lod].stride; 843 } 844 if (alloc->mHal.state.yuv) { 845 size_t clineSize = lineSize; 846 int lod = 1; 847 int maxLod = 2; 848 if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) { 849 maxLod = 3; 850 clineSize >>= 1; 851 } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) { 852 lod = 2; 853 maxLod = 3; 854 } 855 856 while (lod < maxLod) { 857 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 858 859 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { 860 memcpy(dst, src, clineSize); 861 src += alloc->mHal.drvState.lod[lod].stride; 862 dst += alloc->mHal.drvState.lod[lod].stride; 863 } 864 lod++; 865 } 866 867 } 868 drv->uploadDeferred = true; 869 } else { 870 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 871 } 872} 873 874void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 875 uint32_t xoff, uint32_t yoff, uint32_t zoff, 876 uint32_t lod, 877 uint32_t w, uint32_t h, uint32_t d, const void *data, 878 size_t sizeBytes, size_t stride) { 879 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 880 881 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 882 uint32_t lineSize = eSize * w; 883 if (!stride) { 884 stride = lineSize; 885 } 886 887 if (alloc->mHal.drvState.lod[0].mallocPtr) { 888 const uint8_t *src = static_cast<const uint8_t *>(data); 889 for (uint32_t z = zoff; z < d; z++) { 890 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, 891 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 892 if (dst == src) { 893 // Skip the copy if we are the same allocation. This can arise from 894 // our Bitmap optimization, where we share the same storage. 895 drv->uploadDeferred = true; 896 return; 897 } 898 899 for (uint32_t line=yoff; line < (yoff+h); line++) { 900 if (alloc->mHal.state.hasReferences) { 901 alloc->incRefs(src, w); 902 alloc->decRefs(dst, w); 903 } 904 memcpy(dst, src, lineSize); 905 src += stride; 906 dst += alloc->mHal.drvState.lod[lod].stride; 907 } 908 } 909 drv->uploadDeferred = true; 910 } 911} 912 913void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 914 uint32_t xoff, uint32_t lod, size_t count, 915 void *data, size_t sizeBytes) { 916 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 917 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 918 if (data != ptr) { 919 // Skip the copy if we are the same allocation. This can arise from 920 // our Bitmap optimization, where we share the same storage. 921 memcpy(data, ptr, count * eSize); 922 } 923} 924 925void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 926 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 927 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 928 size_t eSize = alloc->mHal.state.elementSizeBytes; 929 size_t lineSize = eSize * w; 930 if (!stride) { 931 stride = lineSize; 932 } 933 934 if (alloc->mHal.drvState.lod[0].mallocPtr) { 935 uint8_t *dst = static_cast<uint8_t *>(data); 936 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 937 if (dst == src) { 938 // Skip the copy if we are the same allocation. This can arise from 939 // our Bitmap optimization, where we share the same storage. 940 return; 941 } 942 943 for (uint32_t line=yoff; line < (yoff+h); line++) { 944 memcpy(dst, src, lineSize); 945 dst += stride; 946 src += alloc->mHal.drvState.lod[lod].stride; 947 } 948 } else { 949 ALOGE("Add code to readback from non-script memory"); 950 } 951} 952 953 954void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 955 uint32_t xoff, uint32_t yoff, uint32_t zoff, 956 uint32_t lod, 957 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) { 958 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 959 uint32_t lineSize = eSize * w; 960 if (!stride) { 961 stride = lineSize; 962 } 963 964 if (alloc->mHal.drvState.lod[0].mallocPtr) { 965 uint8_t *dst = static_cast<uint8_t *>(data); 966 for (uint32_t z = zoff; z < d; z++) { 967 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, 968 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 969 if (dst == src) { 970 // Skip the copy if we are the same allocation. This can arise from 971 // our Bitmap optimization, where we share the same storage. 972 return; 973 } 974 975 for (uint32_t line=yoff; line < (yoff+h); line++) { 976 memcpy(dst, src, lineSize); 977 dst += stride; 978 src += alloc->mHal.drvState.lod[lod].stride; 979 } 980 } 981 } 982} 983 984void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 985 const android::renderscript::Allocation *alloc) { 986 return alloc->mHal.drvState.lod[0].mallocPtr; 987} 988 989void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 990 const android::renderscript::Allocation *alloc) { 991 992} 993 994void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 995 const android::renderscript::Allocation *dstAlloc, 996 uint32_t dstXoff, uint32_t dstLod, size_t count, 997 const android::renderscript::Allocation *srcAlloc, 998 uint32_t srcXoff, uint32_t srcLod) { 999} 1000 1001 1002void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 1003 const android::renderscript::Allocation *dstAlloc, 1004 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1005 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1006 const android::renderscript::Allocation *srcAlloc, 1007 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1008 RsAllocationCubemapFace srcFace) { 1009 size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1010 for (uint32_t i = 0; i < h; i ++) { 1011 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace); 1012 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace); 1013 memcpy(dstPtr, srcPtr, w * elementSize); 1014 1015 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1016 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1017 } 1018} 1019 1020void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc, 1021 const android::renderscript::Allocation *dstAlloc, 1022 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod, 1023 uint32_t w, uint32_t h, uint32_t d, 1024 const android::renderscript::Allocation *srcAlloc, 1025 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) { 1026 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1027 for (uint32_t j = 0; j < d; j++) { 1028 for (uint32_t i = 0; i < h; i ++) { 1029 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j, 1030 dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1031 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j, 1032 srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1033 memcpy(dstPtr, srcPtr, w * elementSize); 1034 1035 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1036 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1037 } 1038 } 1039} 1040 1041void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 1042 const android::renderscript::Allocation *dstAlloc, 1043 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1044 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1045 const android::renderscript::Allocation *srcAlloc, 1046 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1047 RsAllocationCubemapFace srcFace) { 1048 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1049 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1050 "yet implemented."); 1051 return; 1052 } 1053 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 1054 dstLod, dstFace, w, h, srcAlloc, 1055 srcXoff, srcYoff, srcLod, srcFace); 1056} 1057 1058void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 1059 const android::renderscript::Allocation *dstAlloc, 1060 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 1061 uint32_t dstLod, 1062 uint32_t w, uint32_t h, uint32_t d, 1063 const android::renderscript::Allocation *srcAlloc, 1064 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 1065 uint32_t srcLod) { 1066 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1067 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1068 "yet implemented."); 1069 return; 1070 } 1071 rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff, 1072 dstLod, w, h, d, srcAlloc, 1073 srcXoff, srcYoff, srcZoff, srcLod); 1074} 1075 1076void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc, 1077 uint32_t x, 1078 const void *data, uint32_t cIdx, size_t sizeBytes) { 1079 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1080 1081 size_t eSize = alloc->mHal.state.elementSizeBytes; 1082 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1083 1084 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1085 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1086 1087 if (alloc->mHal.state.hasReferences) { 1088 e->incRefs(data); 1089 e->decRefs(ptr); 1090 } 1091 1092 memcpy(ptr, data, sizeBytes); 1093 drv->uploadDeferred = true; 1094} 1095 1096void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc, 1097 uint32_t x, uint32_t y, 1098 const void *data, uint32_t cIdx, size_t sizeBytes) { 1099 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1100 1101 size_t eSize = alloc->mHal.state.elementSizeBytes; 1102 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1103 1104 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1105 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1106 1107 if (alloc->mHal.state.hasReferences) { 1108 e->incRefs(data); 1109 e->decRefs(ptr); 1110 } 1111 1112 memcpy(ptr, data, sizeBytes); 1113 drv->uploadDeferred = true; 1114} 1115 1116static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1117 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1118 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1119 1120 for (uint32_t y=0; y < h; y++) { 1121 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1122 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face); 1123 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face); 1124 1125 for (uint32_t x=0; x < w; x++) { 1126 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 1127 oPtr ++; 1128 i1 += 2; 1129 i2 += 2; 1130 } 1131 } 1132} 1133 1134static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1135 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1136 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1137 1138 for (uint32_t y=0; y < h; y++) { 1139 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1140 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1141 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1142 1143 for (uint32_t x=0; x < w; x++) { 1144 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 1145 oPtr ++; 1146 i1 += 2; 1147 i2 += 2; 1148 } 1149 } 1150} 1151 1152static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1153 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1154 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1155 1156 for (uint32_t y=0; y < h; y++) { 1157 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1158 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1159 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1160 1161 for (uint32_t x=0; x < w; x++) { 1162 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 1163 oPtr ++; 1164 i1 += 2; 1165 i2 += 2; 1166 } 1167 } 1168} 1169 1170void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 1171 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 1172 return; 1173 } 1174 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 1175 for (uint32_t face = 0; face < numFaces; face ++) { 1176 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 1177 switch (alloc->getType()->getElement()->getSizeBits()) { 1178 case 32: 1179 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 1180 break; 1181 case 16: 1182 mip565(alloc, lod, (RsAllocationCubemapFace)face); 1183 break; 1184 case 8: 1185 mip8(alloc, lod, (RsAllocationCubemapFace)face); 1186 break; 1187 } 1188 } 1189 } 1190} 1191 1192uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc, 1193 android::renderscript::Allocation *alloc) 1194{ 1195 return 0; 1196} 1197 1198void rsdAllocationUpdateCachedObject(const Context *rsc, 1199 const Allocation *alloc, 1200 rs_allocation *obj) 1201{ 1202 obj->p = alloc; 1203#ifdef __LP64__ 1204 if (alloc != nullptr) { 1205 obj->r = alloc->mHal.drvState.lod[0].mallocPtr; 1206 obj->v1 = alloc->mHal.drv; 1207 obj->v2 = (void *)alloc->mHal.drvState.lod[0].stride; 1208 } else { 1209 obj->r = nullptr; 1210 obj->v1 = nullptr; 1211 obj->v2 = nullptr; 1212 } 1213#endif 1214} 1215