rsdAllocation.cpp revision 50394d782d2ede38ae53ca93fda073c744165646
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsdCore.h"
18#include "rsdAllocation.h"
19
20#include "rsAllocation.h"
21
22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
23#include "system/window.h"
24#include "ui/Rect.h"
25#include "ui/GraphicBufferMapper.h"
26#endif
27
28#ifdef RS_COMPATIBILITY_LIB
29#include "rsCompatibilityLib.h"
30#else
31#include "rsdFrameBufferObj.h"
32#include "gui/GLConsumer.h"
33#include "gui/CpuConsumer.h"
34#include "gui/Surface.h"
35#include "hardware/gralloc.h"
36
37#include <GLES/gl.h>
38#include <GLES2/gl2.h>
39#include <GLES/glext.h>
40#endif
41
42#ifdef RS_SERVER
43// server requires malloc.h for memalign
44#include <malloc.h>
45#endif
46
47using namespace android;
48using namespace android::renderscript;
49
50
51#ifndef RS_COMPATIBILITY_LIB
52const static GLenum gFaceOrder[] = {
53    GL_TEXTURE_CUBE_MAP_POSITIVE_X,
54    GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
55    GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
56    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
57    GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
58    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
59};
60
61GLenum rsdTypeToGLType(RsDataType t) {
62    switch (t) {
63    case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5;
64    case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1;
65    case RS_TYPE_UNSIGNED_4_4_4_4:  return GL_UNSIGNED_SHORT_4_4_4_4;
66
67    //case RS_TYPE_FLOAT_16:      return GL_HALF_FLOAT;
68    case RS_TYPE_FLOAT_32:      return GL_FLOAT;
69    case RS_TYPE_UNSIGNED_8:    return GL_UNSIGNED_BYTE;
70    case RS_TYPE_UNSIGNED_16:   return GL_UNSIGNED_SHORT;
71    case RS_TYPE_SIGNED_8:      return GL_BYTE;
72    case RS_TYPE_SIGNED_16:     return GL_SHORT;
73    default:    break;
74    }
75    return 0;
76}
77
78GLenum rsdKindToGLFormat(RsDataKind k) {
79    switch (k) {
80    case RS_KIND_PIXEL_L: return GL_LUMINANCE;
81    case RS_KIND_PIXEL_A: return GL_ALPHA;
82    case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
83    case RS_KIND_PIXEL_RGB: return GL_RGB;
84    case RS_KIND_PIXEL_RGBA: return GL_RGBA;
85    case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
86    default: break;
87    }
88    return 0;
89}
90#endif
91
92uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
93                      uint32_t xoff, uint32_t yoff, uint32_t zoff,
94                      uint32_t lod, RsAllocationCubemapFace face) {
95    uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
96    ptr += face * alloc->mHal.drvState.faceOffset;
97    ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
98    ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
99    ptr += xoff * alloc->mHal.state.elementSizeBytes;
100    return ptr;
101}
102
103
104static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
105                            uint32_t xoff, uint32_t yoff, uint32_t lod,
106                            RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
107#ifndef RS_COMPATIBILITY_LIB
108    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
109
110    rsAssert(drv->textureID);
111    RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
112    RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
113    GLenum t = GL_TEXTURE_2D;
114    if (alloc->mHal.state.hasFaces) {
115        t = gFaceOrder[face];
116    }
117    RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
118#endif
119}
120
121
122#ifndef RS_COMPATIBILITY_LIB
123static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
124    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
125
126    RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
127    RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
128
129    uint32_t faceCount = 1;
130    if (alloc->mHal.state.hasFaces) {
131        faceCount = 6;
132    }
133
134    rsdGLCheckError(rsc, "Upload2DTexture 1 ");
135    for (uint32_t face = 0; face < faceCount; face ++) {
136        for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
137            const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face);
138
139            GLenum t = GL_TEXTURE_2D;
140            if (alloc->mHal.state.hasFaces) {
141                t = gFaceOrder[face];
142            }
143
144            if (isFirstUpload) {
145                RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
146                             alloc->mHal.state.type->getLODDimX(lod),
147                             alloc->mHal.state.type->getLODDimY(lod),
148                             0, drv->glFormat, drv->glType, p);
149            } else {
150                RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
151                                alloc->mHal.state.type->getLODDimX(lod),
152                                alloc->mHal.state.type->getLODDimY(lod),
153                                drv->glFormat, drv->glType, p);
154            }
155        }
156    }
157
158    if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
159        RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
160    }
161    rsdGLCheckError(rsc, "Upload2DTexture");
162}
163#endif
164
165static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
166#ifndef RS_COMPATIBILITY_LIB
167    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
168
169    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
170        if (!drv->textureID) {
171            RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
172        }
173        return;
174    }
175
176    if (!drv->glType || !drv->glFormat) {
177        return;
178    }
179
180    if (!alloc->mHal.drvState.lod[0].mallocPtr) {
181        return;
182    }
183
184    bool isFirstUpload = false;
185
186    if (!drv->textureID) {
187        RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
188        isFirstUpload = true;
189    }
190
191    Upload2DTexture(rsc, alloc, isFirstUpload);
192
193    if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
194        if (alloc->mHal.drvState.lod[0].mallocPtr) {
195            free(alloc->mHal.drvState.lod[0].mallocPtr);
196            alloc->mHal.drvState.lod[0].mallocPtr = NULL;
197        }
198    }
199    rsdGLCheckError(rsc, "UploadToTexture");
200#endif
201}
202
203static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
204#ifndef RS_COMPATIBILITY_LIB
205    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
206
207    if (!drv->glFormat) {
208        return;
209    }
210
211    if (!drv->renderTargetID) {
212        RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
213
214        if (!drv->renderTargetID) {
215            // This should generally not happen
216            ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
217            rsc->dumpDebug();
218            return;
219        }
220        RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
221        RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
222                    alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY);
223    }
224    rsdGLCheckError(rsc, "AllocateRenderTarget");
225#endif
226}
227
228static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
229#ifndef RS_COMPATIBILITY_LIB
230    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
231
232    rsAssert(!alloc->mHal.state.type->getDimY());
233    rsAssert(!alloc->mHal.state.type->getDimZ());
234
235    //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
236
237    if (!drv->bufferID) {
238        RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
239    }
240    if (!drv->bufferID) {
241        ALOGE("Upload to buffer object failed");
242        drv->uploadDeferred = true;
243        return;
244    }
245    RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
246    RSD_CALL_GL(glBufferData, drv->glTarget,
247                alloc->mHal.state.type->getPackedSizeBytes(),
248                alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW);
249    RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
250    rsdGLCheckError(rsc, "UploadToBufferObject");
251#endif
252}
253
254
255static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) {
256    // YUV only supports basic 2d
257    // so we can stash the plane pointers in the mipmap levels.
258    size_t uvSize = 0;
259    state->lod[1].dimX = state->lod[0].dimX / 2;
260    state->lod[1].dimY = state->lod[0].dimY / 2;
261    state->lod[2].dimX = state->lod[0].dimX / 2;
262    state->lod[2].dimY = state->lod[0].dimY / 2;
263    state->yuv.shift = 1;
264    state->yuv.step = 1;
265    state->lodCount = 3;
266
267#ifndef RS_SERVER
268    switch(yuv) {
269    case HAL_PIXEL_FORMAT_YV12:
270        state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16);
271        state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
272                (state->lod[0].stride * state->lod[0].dimY);
273        uvSize += state->lod[2].stride * state->lod[2].dimY;
274
275        state->lod[1].stride = state->lod[2].stride;
276        state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) +
277                (state->lod[2].stride * state->lod[2].dimY);
278        uvSize += state->lod[1].stride * state->lod[2].dimY;
279        break;
280    case HAL_PIXEL_FORMAT_YCrCb_420_SP:  // NV21
281        //state->lod[1].dimX = state->lod[0].dimX;
282        state->lod[1].stride = state->lod[0].stride;
283        state->lod[2].stride = state->lod[0].stride;
284        state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
285                (state->lod[0].stride * state->lod[0].dimY);
286        state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1;
287        uvSize += state->lod[1].stride * state->lod[1].dimY;
288        state->yuv.step = 2;
289        break;
290#ifndef RS_COMPATIBILITY_LIB
291    case HAL_PIXEL_FORMAT_YCbCr_420_888:
292        // This will be filled in by ioReceive()
293        break;
294#endif
295    default:
296        rsAssert(0);
297    }
298#endif
299    return uvSize;
300}
301
302
303static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
304        const Type *type, uint8_t *ptr) {
305    alloc->mHal.drvState.lod[0].dimX = type->getDimX();
306    alloc->mHal.drvState.lod[0].dimY = type->getDimY();
307    alloc->mHal.drvState.lod[0].dimZ = type->getDimZ();
308    alloc->mHal.drvState.lod[0].mallocPtr = 0;
309    // Stride needs to be 16-byte aligned too!
310    size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes();
311    alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16);
312    alloc->mHal.drvState.lodCount = type->getLODCount();
313    alloc->mHal.drvState.faceCount = type->getDimFaces();
314
315    size_t offsets[Allocation::MAX_LOD];
316    memset(offsets, 0, sizeof(offsets));
317
318    size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) *
319            rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u);
320    if (alloc->mHal.state.yuv) {
321        o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
322
323        for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) {
324            offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr;
325        }
326    } else if(alloc->mHal.drvState.lodCount > 1) {
327        uint32_t tx = alloc->mHal.drvState.lod[0].dimX;
328        uint32_t ty = alloc->mHal.drvState.lod[0].dimY;
329        uint32_t tz = alloc->mHal.drvState.lod[0].dimZ;
330        for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
331            alloc->mHal.drvState.lod[lod].dimX = tx;
332            alloc->mHal.drvState.lod[lod].dimY = ty;
333            alloc->mHal.drvState.lod[lod].dimZ = tz;
334            alloc->mHal.drvState.lod[lod].stride =
335                    rsRound(tx * type->getElementSizeBytes(), 16);
336            offsets[lod] = o;
337            o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
338            if (tx > 1) tx >>= 1;
339            if (ty > 1) ty >>= 1;
340            if (tz > 1) tz >>= 1;
341        }
342    }
343
344    alloc->mHal.drvState.faceOffset = o;
345
346    alloc->mHal.drvState.lod[0].mallocPtr = ptr;
347    for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
348        alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod];
349    }
350
351    size_t allocSize = alloc->mHal.drvState.faceOffset;
352    if(alloc->mHal.drvState.faceCount) {
353        allocSize *= 6;
354    }
355
356    return allocSize;
357}
358
359static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) {
360    // We align all allocations to a 16-byte boundary.
361    uint8_t* ptr = (uint8_t *)memalign(16, allocSize);
362    if (!ptr) {
363        return NULL;
364    }
365    if (forceZero) {
366        memset(ptr, 0, allocSize);
367    }
368    return ptr;
369}
370
371bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
372    DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
373    if (!drv) {
374        return false;
375    }
376    alloc->mHal.drv = drv;
377
378    // Calculate the object size.
379    size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL);
380
381    uint8_t * ptr = NULL;
382    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
383
384    } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
385        // Allocation is allocated when the surface is created
386        // in getSurface
387    } else if (alloc->mHal.state.userProvidedPtr != NULL) {
388        // user-provided allocation
389        // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only
390        if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) ||
391              alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) {
392            ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE");
393            return false;
394        }
395        if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) {
396            ALOGE("User-allocated buffers must not have multiple faces or LODs");
397            return false;
398        }
399
400        // rows must be 16-byte aligned
401        // validate that here, otherwise fall back to not use the user-backed allocation
402        if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) {
403            ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation");
404            drv->useUserProvidedPtr = false;
405
406            ptr = allocAlignedMemory(allocSize, forceZero);
407            if (!ptr) {
408                alloc->mHal.drv = NULL;
409                free(drv);
410                return false;
411            }
412
413        } else {
414            drv->useUserProvidedPtr = true;
415            ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr;
416        }
417    } else {
418        ptr = allocAlignedMemory(allocSize, forceZero);
419        if (!ptr) {
420            alloc->mHal.drv = NULL;
421            free(drv);
422            return false;
423        }
424    }
425    // Build the pointer tables
426    size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr);
427    if(allocSize != verifySize) {
428        rsAssert(!"Size mismatch");
429    }
430
431#ifndef RS_SERVER
432    drv->glTarget = GL_NONE;
433    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
434        if (alloc->mHal.state.hasFaces) {
435            drv->glTarget = GL_TEXTURE_CUBE_MAP;
436        } else {
437            drv->glTarget = GL_TEXTURE_2D;
438        }
439    } else {
440        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
441            drv->glTarget = GL_ARRAY_BUFFER;
442        }
443    }
444#endif
445
446#ifndef RS_COMPATIBILITY_LIB
447    drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
448    drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
449#else
450    drv->glType = 0;
451    drv->glFormat = 0;
452#endif
453
454    if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
455        drv->uploadDeferred = true;
456    }
457
458
459    drv->readBackFBO = NULL;
460
461    // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted
462    if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) {
463        rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0);
464    }
465
466
467#ifdef RS_FIND_OFFSETS
468    ALOGE("pointer for allocation: %p", alloc);
469    ALOGE("pointer for allocation.drv: %p", &alloc->mHal.drv);
470#endif
471
472
473    return true;
474}
475
476void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
477    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
478
479#ifndef RS_COMPATIBILITY_LIB
480    if (drv->bufferID) {
481        // Causes a SW crash....
482        //ALOGV(" mBufferID %i", mBufferID);
483        //glDeleteBuffers(1, &mBufferID);
484        //mBufferID = 0;
485    }
486    if (drv->textureID) {
487        RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
488        drv->textureID = 0;
489    }
490    if (drv->renderTargetID) {
491        RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
492        drv->renderTargetID = 0;
493    }
494#endif
495
496    if (alloc->mHal.drvState.lod[0].mallocPtr) {
497        // don't free user-allocated ptrs or IO_OUTPUT buffers
498        if (!(drv->useUserProvidedPtr) &&
499            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) &&
500            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
501                free(alloc->mHal.drvState.lod[0].mallocPtr);
502        }
503        alloc->mHal.drvState.lod[0].mallocPtr = NULL;
504    }
505
506#ifndef RS_COMPATIBILITY_LIB
507    if (drv->readBackFBO != NULL) {
508        delete drv->readBackFBO;
509        drv->readBackFBO = NULL;
510    }
511
512    if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) &&
513        (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
514
515        DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
516        ANativeWindow *nw = drv->wndSurface;
517        if (nw) {
518            GraphicBufferMapper &mapper = GraphicBufferMapper::get();
519            mapper.unlock(drv->wndBuffer->handle);
520            int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
521
522            drv->wndSurface = NULL;
523            native_window_api_disconnect(nw, NATIVE_WINDOW_API_CPU);
524            nw->decStrong(NULL);
525        }
526    }
527#endif
528
529    free(drv);
530    alloc->mHal.drv = NULL;
531}
532
533void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
534                         const Type *newType, bool zeroNew) {
535    const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX;
536    const uint32_t dimX = newType->getDimX();
537
538    // can't resize Allocations with user-allocated buffers
539    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
540        ALOGE("Resize cannot be called on a USAGE_SHARED allocation");
541        return;
542    }
543    void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr;
544    // Calculate the object size
545    size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL);
546    uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
547    // Build the relative pointer tables.
548    size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
549    if(s != verifySize) {
550        rsAssert(!"Size mismatch");
551    }
552
553
554    if (dimX > oldDimX) {
555        size_t stride = alloc->mHal.state.elementSizeBytes;
556        memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX,
557                 0, stride * (dimX - oldDimX));
558    }
559}
560
561static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
562#ifndef RS_COMPATIBILITY_LIB
563    if (!alloc->getIsScript()) {
564        return; // nothing to sync
565    }
566
567    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
568    RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
569
570    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
571    if (!drv->textureID && !drv->renderTargetID) {
572        return; // nothing was rendered here yet, so nothing to sync
573    }
574    if (drv->readBackFBO == NULL) {
575        drv->readBackFBO = new RsdFrameBufferObj();
576        drv->readBackFBO->setColorTarget(drv, 0);
577        drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
578                                        alloc->getType()->getDimY());
579    }
580
581    // Bind the framebuffer object so we can read back from it
582    drv->readBackFBO->setActive(rsc);
583
584    // Do the readback
585    RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX,
586                alloc->mHal.drvState.lod[0].dimY,
587                drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr);
588
589    // Revert framebuffer to its original
590    lastFbo->setActive(rsc);
591#endif
592}
593
594
595void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
596                         RsAllocationUsageType src) {
597    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
598
599    if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
600        if(!alloc->getIsRenderTarget()) {
601            rsc->setError(RS_ERROR_FATAL_DRIVER,
602                          "Attempting to sync allocation from render target, "
603                          "for non-render target allocation");
604        } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
605            rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
606                                                 "render target");
607        } else {
608            rsdAllocationSyncFromFBO(rsc, alloc);
609        }
610        return;
611    }
612
613    rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT || src == RS_ALLOCATION_USAGE_SHARED);
614
615    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
616        UploadToTexture(rsc, alloc);
617    } else {
618        if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
619            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
620            AllocateRenderTarget(rsc, alloc);
621        }
622    }
623    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
624        UploadToBufferObject(rsc, alloc);
625    }
626
627    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
628
629        if (src == RS_ALLOCATION_USAGE_SHARED) {
630            // just a memory fence for the CPU driver
631            // vendor drivers probably want to flush any dirty cachelines for
632            // this particular Allocation
633            __sync_synchronize();
634        }
635    }
636
637    drv->uploadDeferred = false;
638}
639
640void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
641    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
642    drv->uploadDeferred = true;
643}
644
645#ifndef RS_COMPATIBILITY_LIB
646static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
647    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
648
649    int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
650    if (r) {
651        rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
652        return false;
653    }
654
655    // Must lock the whole surface
656    GraphicBufferMapper &mapper = GraphicBufferMapper::get();
657    Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
658
659    void *dst = NULL;
660    mapper.lock(drv->wndBuffer->handle,
661            GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
662            bounds, &dst);
663    alloc->mHal.drvState.lod[0].mallocPtr = dst;
664    alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
665    rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0);
666
667    return true;
668}
669#endif
670
671void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
672#ifndef RS_COMPATIBILITY_LIB
673    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
674    ANativeWindow *old = drv->wndSurface;
675
676    if (nw) {
677        nw->incStrong(NULL);
678    }
679
680    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
681        //TODO finish support for render target + script
682        drv->wnd = nw;
683        return;
684    }
685
686    // Cleanup old surface if there is one.
687    if (drv->wndSurface) {
688        ANativeWindow *old = drv->wndSurface;
689        GraphicBufferMapper &mapper = GraphicBufferMapper::get();
690        mapper.unlock(drv->wndBuffer->handle);
691        old->cancelBuffer(old, drv->wndBuffer, -1);
692        drv->wndSurface = NULL;
693
694        native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU);
695        old->decStrong(NULL);
696    }
697
698    if (nw != NULL) {
699        int32_t r;
700        uint32_t flags = 0;
701
702        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
703            flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
704        }
705        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
706            flags |= GRALLOC_USAGE_HW_RENDER;
707        }
708
709        r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU);
710        if (r) {
711            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
712            goto error;
713        }
714
715        r = native_window_set_usage(nw, flags);
716        if (r) {
717            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
718            goto error;
719        }
720
721        r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX,
722                                                 alloc->mHal.drvState.lod[0].dimY);
723        if (r) {
724            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
725            goto error;
726        }
727
728        int format = 0;
729        const Element *e = alloc->mHal.state.type->getElement();
730        rsAssert(e->getType() == RS_TYPE_UNSIGNED_8);
731        rsAssert(e->getVectorSize() == 4);
732        rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA);
733        format = PIXEL_FORMAT_RGBA_8888;
734
735        r = native_window_set_buffers_format(nw, format);
736        if (r) {
737            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format.");
738            goto error;
739        }
740
741        IoGetBuffer(rsc, alloc, nw);
742        drv->wndSurface = nw;
743    }
744
745    return;
746
747 error:
748
749    if (nw) {
750        nw->decStrong(NULL);
751    }
752
753
754#endif
755}
756
757void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
758#ifndef RS_COMPATIBILITY_LIB
759    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
760    ANativeWindow *nw = drv->wndSurface;
761    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
762        RsdHal *dc = (RsdHal *)rsc->mHal.drv;
763        RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
764        return;
765    }
766    if (nw) {
767        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
768            GraphicBufferMapper &mapper = GraphicBufferMapper::get();
769            mapper.unlock(drv->wndBuffer->handle);
770            int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
771            if (r) {
772                rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
773                return;
774            }
775
776            IoGetBuffer(rsc, alloc, nw);
777        }
778    } else {
779        rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface.");
780        return;
781    }
782#endif
783}
784
785void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
786#ifndef RS_COMPATIBILITY_LIB
787    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
788    if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
789        drv->surfaceTexture->updateTexImage();
790    }
791#endif
792}
793
794
795void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
796                         uint32_t xoff, uint32_t lod, size_t count,
797                         const void *data, size_t sizeBytes) {
798    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
799
800    const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
801    uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
802    size_t size = count * eSize;
803    if (ptr != data) {
804        // Skip the copy if we are the same allocation. This can arise from
805        // our Bitmap optimization, where we share the same storage.
806        if (alloc->mHal.state.hasReferences) {
807            alloc->incRefs(data, count);
808            alloc->decRefs(ptr, count);
809        }
810        memcpy(ptr, data, size);
811    }
812    drv->uploadDeferred = true;
813}
814
815void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
816                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
817                         uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) {
818    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
819
820    size_t eSize = alloc->mHal.state.elementSizeBytes;
821    size_t lineSize = eSize * w;
822    if (!stride) {
823        stride = lineSize;
824    }
825
826    if (alloc->mHal.drvState.lod[0].mallocPtr) {
827        const uint8_t *src = static_cast<const uint8_t *>(data);
828        uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
829        if (dst == src) {
830            // Skip the copy if we are the same allocation. This can arise from
831            // our Bitmap optimization, where we share the same storage.
832            drv->uploadDeferred = true;
833            return;
834        }
835
836        for (uint32_t line=yoff; line < (yoff+h); line++) {
837            if (alloc->mHal.state.hasReferences) {
838                alloc->incRefs(src, w);
839                alloc->decRefs(dst, w);
840            }
841            memcpy(dst, src, lineSize);
842            src += stride;
843            dst += alloc->mHal.drvState.lod[lod].stride;
844        }
845        if (alloc->mHal.state.yuv) {
846            size_t clineSize = lineSize;
847            int lod = 1;
848            int maxLod = 2;
849            if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) {
850                maxLod = 3;
851                clineSize >>= 1;
852            } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) {
853                lod = 2;
854                maxLod = 3;
855            }
856
857            while (lod < maxLod) {
858                uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
859
860                for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) {
861                    memcpy(dst, src, clineSize);
862                    src += alloc->mHal.drvState.lod[lod].stride;
863                    dst += alloc->mHal.drvState.lod[lod].stride;
864                }
865                lod++;
866            }
867
868        }
869        drv->uploadDeferred = true;
870    } else {
871        Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
872    }
873}
874
875void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
876                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
877                         uint32_t lod,
878                         uint32_t w, uint32_t h, uint32_t d, const void *data,
879                         size_t sizeBytes, size_t stride) {
880    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
881
882    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
883    uint32_t lineSize = eSize * w;
884    if (!stride) {
885        stride = lineSize;
886    }
887
888    if (alloc->mHal.drvState.lod[0].mallocPtr) {
889        const uint8_t *src = static_cast<const uint8_t *>(data);
890        for (uint32_t z = zoff; z < d; z++) {
891            uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod,
892                                        RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
893            if (dst == src) {
894                // Skip the copy if we are the same allocation. This can arise from
895                // our Bitmap optimization, where we share the same storage.
896                drv->uploadDeferred = true;
897                return;
898            }
899
900            for (uint32_t line=yoff; line < (yoff+h); line++) {
901                if (alloc->mHal.state.hasReferences) {
902                    alloc->incRefs(src, w);
903                    alloc->decRefs(dst, w);
904                }
905                memcpy(dst, src, lineSize);
906                src += stride;
907                dst += alloc->mHal.drvState.lod[lod].stride;
908            }
909        }
910        drv->uploadDeferred = true;
911    }
912}
913
914void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
915                         uint32_t xoff, uint32_t lod, size_t count,
916                         void *data, size_t sizeBytes) {
917    const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
918    const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
919    if (data != ptr) {
920        // Skip the copy if we are the same allocation. This can arise from
921        // our Bitmap optimization, where we share the same storage.
922        memcpy(data, ptr, count * eSize);
923    }
924}
925
926void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
927                                uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
928                                uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) {
929    size_t eSize = alloc->mHal.state.elementSizeBytes;
930    size_t lineSize = eSize * w;
931    if (!stride) {
932        stride = lineSize;
933    }
934
935    if (alloc->mHal.drvState.lod[0].mallocPtr) {
936        uint8_t *dst = static_cast<uint8_t *>(data);
937        const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
938        if (dst == src) {
939            // Skip the copy if we are the same allocation. This can arise from
940            // our Bitmap optimization, where we share the same storage.
941            return;
942        }
943
944        for (uint32_t line=yoff; line < (yoff+h); line++) {
945            memcpy(dst, src, lineSize);
946            dst += stride;
947            src += alloc->mHal.drvState.lod[lod].stride;
948        }
949    } else {
950        ALOGE("Add code to readback from non-script memory");
951    }
952}
953
954
955void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
956                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
957                         uint32_t lod,
958                         uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) {
959    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
960    uint32_t lineSize = eSize * w;
961    if (!stride) {
962        stride = lineSize;
963    }
964
965    if (alloc->mHal.drvState.lod[0].mallocPtr) {
966        uint8_t *dst = static_cast<uint8_t *>(data);
967        for (uint32_t z = zoff; z < d; z++) {
968            const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod,
969                                              RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
970            if (dst == src) {
971                // Skip the copy if we are the same allocation. This can arise from
972                // our Bitmap optimization, where we share the same storage.
973                return;
974            }
975
976            for (uint32_t line=yoff; line < (yoff+h); line++) {
977                memcpy(dst, src, lineSize);
978                dst += stride;
979                src += alloc->mHal.drvState.lod[lod].stride;
980            }
981        }
982    }
983}
984
985void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
986                          const android::renderscript::Allocation *alloc) {
987    return alloc->mHal.drvState.lod[0].mallocPtr;
988}
989
990void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
991                          const android::renderscript::Allocation *alloc) {
992
993}
994
995void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
996                               const android::renderscript::Allocation *dstAlloc,
997                               uint32_t dstXoff, uint32_t dstLod, size_t count,
998                               const android::renderscript::Allocation *srcAlloc,
999                               uint32_t srcXoff, uint32_t srcLod) {
1000}
1001
1002
1003void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
1004                                      const android::renderscript::Allocation *dstAlloc,
1005                                      uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
1006                                      RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
1007                                      const android::renderscript::Allocation *srcAlloc,
1008                                      uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
1009                                      RsAllocationCubemapFace srcFace) {
1010    size_t elementSize = dstAlloc->getType()->getElementSizeBytes();
1011    for (uint32_t i = 0; i < h; i ++) {
1012        uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace);
1013        uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace);
1014        memcpy(dstPtr, srcPtr, w * elementSize);
1015
1016        //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1017        //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1018    }
1019}
1020
1021void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc,
1022                                      const android::renderscript::Allocation *dstAlloc,
1023                                      uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod,
1024                                      uint32_t w, uint32_t h, uint32_t d,
1025                                      const android::renderscript::Allocation *srcAlloc,
1026                                      uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) {
1027    uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
1028    for (uint32_t j = 0; j < d; j++) {
1029        for (uint32_t i = 0; i < h; i ++) {
1030            uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j,
1031                                           dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1032            uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j,
1033                                           srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1034            memcpy(dstPtr, srcPtr, w * elementSize);
1035
1036            //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1037            //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1038        }
1039    }
1040}
1041
1042void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
1043                               const android::renderscript::Allocation *dstAlloc,
1044                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
1045                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
1046                               const android::renderscript::Allocation *srcAlloc,
1047                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
1048                               RsAllocationCubemapFace srcFace) {
1049    if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1050        rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1051                                             "yet implemented.");
1052        return;
1053    }
1054    rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
1055                                     dstLod, dstFace, w, h, srcAlloc,
1056                                     srcXoff, srcYoff, srcLod, srcFace);
1057}
1058
1059void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
1060                               const android::renderscript::Allocation *dstAlloc,
1061                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
1062                               uint32_t dstLod,
1063                               uint32_t w, uint32_t h, uint32_t d,
1064                               const android::renderscript::Allocation *srcAlloc,
1065                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
1066                               uint32_t srcLod) {
1067    if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1068        rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1069                                             "yet implemented.");
1070        return;
1071    }
1072    rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff,
1073                                     dstLod, w, h, d, srcAlloc,
1074                                     srcXoff, srcYoff, srcZoff, srcLod);
1075}
1076
1077void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc,
1078                                uint32_t x,
1079                                const void *data, uint32_t cIdx, size_t sizeBytes) {
1080    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1081
1082    size_t eSize = alloc->mHal.state.elementSizeBytes;
1083    uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1084
1085    const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1086    ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1087
1088    if (alloc->mHal.state.hasReferences) {
1089        e->incRefs(data);
1090        e->decRefs(ptr);
1091    }
1092
1093    memcpy(ptr, data, sizeBytes);
1094    drv->uploadDeferred = true;
1095}
1096
1097void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc,
1098                                uint32_t x, uint32_t y,
1099                                const void *data, uint32_t cIdx, size_t sizeBytes) {
1100    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1101
1102    size_t eSize = alloc->mHal.state.elementSizeBytes;
1103    uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1104
1105    const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1106    ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1107
1108    if (alloc->mHal.state.hasReferences) {
1109        e->incRefs(data);
1110        e->decRefs(ptr);
1111    }
1112
1113    memcpy(ptr, data, sizeBytes);
1114    drv->uploadDeferred = true;
1115}
1116
1117static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1118    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1119    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1120
1121    for (uint32_t y=0; y < h; y++) {
1122        uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1123        const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face);
1124        const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face);
1125
1126        for (uint32_t x=0; x < w; x++) {
1127            *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
1128            oPtr ++;
1129            i1 += 2;
1130            i2 += 2;
1131        }
1132    }
1133}
1134
1135static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1136    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1137    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1138
1139    for (uint32_t y=0; y < h; y++) {
1140        uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1141        const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1142        const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1143
1144        for (uint32_t x=0; x < w; x++) {
1145            *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
1146            oPtr ++;
1147            i1 += 2;
1148            i2 += 2;
1149        }
1150    }
1151}
1152
1153static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1154    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1155    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1156
1157    for (uint32_t y=0; y < h; y++) {
1158        uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1159        const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1160        const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1161
1162        for (uint32_t x=0; x < w; x++) {
1163            *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
1164            oPtr ++;
1165            i1 += 2;
1166            i2 += 2;
1167        }
1168    }
1169}
1170
1171void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
1172    if(!alloc->mHal.drvState.lod[0].mallocPtr) {
1173        return;
1174    }
1175    uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
1176    for (uint32_t face = 0; face < numFaces; face ++) {
1177        for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
1178            switch (alloc->getType()->getElement()->getSizeBits()) {
1179            case 32:
1180                mip8888(alloc, lod, (RsAllocationCubemapFace)face);
1181                break;
1182            case 16:
1183                mip565(alloc, lod, (RsAllocationCubemapFace)face);
1184                break;
1185            case 8:
1186                mip8(alloc, lod, (RsAllocationCubemapFace)face);
1187                break;
1188            }
1189        }
1190    }
1191}
1192
1193uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
1194                                  android::renderscript::Allocation *alloc)
1195{
1196    return 0;
1197}
1198
1199void rsdAllocationUpdateCachedObject(const Context *rsc,
1200                                     const Allocation *alloc,
1201                                     rs_allocation *obj)
1202{
1203    obj->p = alloc;
1204#ifdef __LP64__
1205    if (alloc != NULL) {
1206        obj->r = alloc->mHal.drvState.lod[0].mallocPtr;
1207        obj->v1 = alloc->mHal.drv;
1208        obj->v2 = (void *)alloc->mHal.drvState.lod[0].stride;
1209    } else {
1210        obj->r = NULL;
1211        obj->v1 = NULL;
1212        obj->v2 = NULL;
1213    }
1214#endif
1215}
1216