rsdAllocation.cpp revision 61656a7c6fc13421679d0a1cdf8b5b861e286892
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsdCore.h"
18#include "rsdAllocation.h"
19
20#include "rsAllocation.h"
21
22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
23#include "system/window.h"
24#include "ui/Rect.h"
25#include "ui/GraphicBufferMapper.h"
26#endif
27
28#ifdef RS_COMPATIBILITY_LIB
29#include "rsCompatibilityLib.h"
30#else
31#include "rsdFrameBufferObj.h"
32#include "gui/GLConsumer.h"
33#include "gui/CpuConsumer.h"
34#include "gui/Surface.h"
35#include "hardware/gralloc.h"
36
37#include <GLES/gl.h>
38#include <GLES2/gl2.h>
39#include <GLES/glext.h>
40#endif
41
42#ifdef RS_SERVER
43// server requires malloc.h for memalign
44#include <malloc.h>
45#endif
46
47using namespace android;
48using namespace android::renderscript;
49
50
51#ifndef RS_COMPATIBILITY_LIB
52const static GLenum gFaceOrder[] = {
53    GL_TEXTURE_CUBE_MAP_POSITIVE_X,
54    GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
55    GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
56    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
57    GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
58    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
59};
60
61GLenum rsdTypeToGLType(RsDataType t) {
62    switch (t) {
63    case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5;
64    case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1;
65    case RS_TYPE_UNSIGNED_4_4_4_4:  return GL_UNSIGNED_SHORT_4_4_4_4;
66
67    //case RS_TYPE_FLOAT_16:      return GL_HALF_FLOAT;
68    case RS_TYPE_FLOAT_32:      return GL_FLOAT;
69    case RS_TYPE_UNSIGNED_8:    return GL_UNSIGNED_BYTE;
70    case RS_TYPE_UNSIGNED_16:   return GL_UNSIGNED_SHORT;
71    case RS_TYPE_SIGNED_8:      return GL_BYTE;
72    case RS_TYPE_SIGNED_16:     return GL_SHORT;
73    default:    break;
74    }
75    return 0;
76}
77
78GLenum rsdKindToGLFormat(RsDataKind k) {
79    switch (k) {
80    case RS_KIND_PIXEL_L: return GL_LUMINANCE;
81    case RS_KIND_PIXEL_A: return GL_ALPHA;
82    case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
83    case RS_KIND_PIXEL_RGB: return GL_RGB;
84    case RS_KIND_PIXEL_RGBA: return GL_RGBA;
85    case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
86    default: break;
87    }
88    return 0;
89}
90#endif
91
92uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
93                      uint32_t xoff, uint32_t yoff, uint32_t zoff,
94                      uint32_t lod, RsAllocationCubemapFace face) {
95    uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
96    ptr += face * alloc->mHal.drvState.faceOffset;
97    ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
98    ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
99    ptr += xoff * alloc->mHal.state.elementSizeBytes;
100    return ptr;
101}
102
103
104static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
105                            uint32_t xoff, uint32_t yoff, uint32_t lod,
106                            RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
107#ifndef RS_COMPATIBILITY_LIB
108    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
109
110    rsAssert(drv->textureID);
111    RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
112    RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
113    GLenum t = GL_TEXTURE_2D;
114    if (alloc->mHal.state.hasFaces) {
115        t = gFaceOrder[face];
116    }
117    RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
118#endif
119}
120
121
122#ifndef RS_COMPATIBILITY_LIB
123static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
124    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
125
126    RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
127    RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
128
129    uint32_t faceCount = 1;
130    if (alloc->mHal.state.hasFaces) {
131        faceCount = 6;
132    }
133
134    rsdGLCheckError(rsc, "Upload2DTexture 1 ");
135    for (uint32_t face = 0; face < faceCount; face ++) {
136        for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
137            const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face);
138
139            GLenum t = GL_TEXTURE_2D;
140            if (alloc->mHal.state.hasFaces) {
141                t = gFaceOrder[face];
142            }
143
144            if (isFirstUpload) {
145                RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
146                             alloc->mHal.state.type->getLODDimX(lod),
147                             alloc->mHal.state.type->getLODDimY(lod),
148                             0, drv->glFormat, drv->glType, p);
149            } else {
150                RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
151                                alloc->mHal.state.type->getLODDimX(lod),
152                                alloc->mHal.state.type->getLODDimY(lod),
153                                drv->glFormat, drv->glType, p);
154            }
155        }
156    }
157
158    if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
159        RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
160    }
161    rsdGLCheckError(rsc, "Upload2DTexture");
162}
163#endif
164
165static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
166#ifndef RS_COMPATIBILITY_LIB
167    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
168
169    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
170        if (!drv->textureID) {
171            RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
172        }
173        return;
174    }
175
176    if (!drv->glType || !drv->glFormat) {
177        return;
178    }
179
180    if (!alloc->mHal.drvState.lod[0].mallocPtr) {
181        return;
182    }
183
184    bool isFirstUpload = false;
185
186    if (!drv->textureID) {
187        RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
188        isFirstUpload = true;
189    }
190
191    Upload2DTexture(rsc, alloc, isFirstUpload);
192
193    if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
194        if (alloc->mHal.drvState.lod[0].mallocPtr) {
195            free(alloc->mHal.drvState.lod[0].mallocPtr);
196            alloc->mHal.drvState.lod[0].mallocPtr = NULL;
197        }
198    }
199    rsdGLCheckError(rsc, "UploadToTexture");
200#endif
201}
202
203static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
204#ifndef RS_COMPATIBILITY_LIB
205    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
206
207    if (!drv->glFormat) {
208        return;
209    }
210
211    if (!drv->renderTargetID) {
212        RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
213
214        if (!drv->renderTargetID) {
215            // This should generally not happen
216            ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
217            rsc->dumpDebug();
218            return;
219        }
220        RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
221        RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
222                    alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY);
223    }
224    rsdGLCheckError(rsc, "AllocateRenderTarget");
225#endif
226}
227
228static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
229#ifndef RS_COMPATIBILITY_LIB
230    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
231
232    rsAssert(!alloc->mHal.state.type->getDimY());
233    rsAssert(!alloc->mHal.state.type->getDimZ());
234
235    //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
236
237    if (!drv->bufferID) {
238        RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
239    }
240    if (!drv->bufferID) {
241        ALOGE("Upload to buffer object failed");
242        drv->uploadDeferred = true;
243        return;
244    }
245    RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
246    RSD_CALL_GL(glBufferData, drv->glTarget,
247                alloc->mHal.state.type->getPackedSizeBytes(),
248                alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW);
249    RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
250    rsdGLCheckError(rsc, "UploadToBufferObject");
251#endif
252}
253
254
255static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) {
256    // YUV only supports basic 2d
257    // so we can stash the plane pointers in the mipmap levels.
258    size_t uvSize = 0;
259    state->lod[1].dimX = state->lod[0].dimX / 2;
260    state->lod[1].dimY = state->lod[0].dimY / 2;
261    state->lod[2].dimX = state->lod[0].dimX / 2;
262    state->lod[2].dimY = state->lod[0].dimY / 2;
263    state->yuv.shift = 1;
264    state->yuv.step = 1;
265    state->lodCount = 3;
266
267#ifndef RS_SERVER
268    switch(yuv) {
269    case HAL_PIXEL_FORMAT_YV12:
270        state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16);
271        state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
272                (state->lod[0].stride * state->lod[0].dimY);
273        uvSize += state->lod[2].stride * state->lod[2].dimY;
274
275        state->lod[1].stride = state->lod[2].stride;
276        state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) +
277                (state->lod[2].stride * state->lod[2].dimY);
278        uvSize += state->lod[1].stride * state->lod[2].dimY;
279        break;
280    case HAL_PIXEL_FORMAT_YCrCb_420_SP:  // NV21
281        //state->lod[1].dimX = state->lod[0].dimX;
282        state->lod[1].stride = state->lod[0].stride;
283        state->lod[2].stride = state->lod[0].stride;
284        state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) +
285                (state->lod[0].stride * state->lod[0].dimY);
286        state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1;
287        uvSize += state->lod[1].stride * state->lod[1].dimY;
288        state->yuv.step = 2;
289        break;
290#ifndef RS_COMPATIBILITY_LIB
291    case HAL_PIXEL_FORMAT_YCbCr_420_888:
292        // This will be filled in by ioReceive()
293        break;
294#endif
295    default:
296        rsAssert(0);
297    }
298#endif
299    return uvSize;
300}
301
302
303static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
304        const Type *type, uint8_t *ptr) {
305    alloc->mHal.drvState.lod[0].dimX = type->getDimX();
306    alloc->mHal.drvState.lod[0].dimY = type->getDimY();
307    alloc->mHal.drvState.lod[0].dimZ = type->getDimZ();
308    alloc->mHal.drvState.lod[0].mallocPtr = 0;
309    // Stride needs to be 16-byte aligned too!
310    size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes();
311    alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16);
312    alloc->mHal.drvState.lodCount = type->getLODCount();
313    alloc->mHal.drvState.faceCount = type->getDimFaces();
314
315    size_t offsets[Allocation::MAX_LOD];
316    memset(offsets, 0, sizeof(offsets));
317
318    size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) *
319            rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u);
320    if(alloc->mHal.drvState.lodCount > 1) {
321        uint32_t tx = alloc->mHal.drvState.lod[0].dimX;
322        uint32_t ty = alloc->mHal.drvState.lod[0].dimY;
323        uint32_t tz = alloc->mHal.drvState.lod[0].dimZ;
324        for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
325            alloc->mHal.drvState.lod[lod].dimX = tx;
326            alloc->mHal.drvState.lod[lod].dimY = ty;
327            alloc->mHal.drvState.lod[lod].dimZ = tz;
328            alloc->mHal.drvState.lod[lod].stride =
329                    rsRound(tx * type->getElementSizeBytes(), 16);
330            offsets[lod] = o;
331            o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
332            if (tx > 1) tx >>= 1;
333            if (ty > 1) ty >>= 1;
334            if (tz > 1) tz >>= 1;
335        }
336    } else if (alloc->mHal.state.yuv) {
337        o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState);
338
339        for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) {
340            offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr;
341        }
342    }
343
344    alloc->mHal.drvState.faceOffset = o;
345
346    alloc->mHal.drvState.lod[0].mallocPtr = ptr;
347    for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) {
348        alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod];
349    }
350
351    size_t allocSize = alloc->mHal.drvState.faceOffset;
352    if(alloc->mHal.drvState.faceCount) {
353        allocSize *= 6;
354    }
355
356    return allocSize;
357}
358
359static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) {
360    // We align all allocations to a 16-byte boundary.
361    uint8_t* ptr = (uint8_t *)memalign(16, allocSize);
362    if (!ptr) {
363        return NULL;
364    }
365    if (forceZero) {
366        memset(ptr, 0, allocSize);
367    }
368    return ptr;
369}
370
371bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
372    DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
373    if (!drv) {
374        return false;
375    }
376    alloc->mHal.drv = drv;
377
378    // Calculate the object size.
379    size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL);
380
381    uint8_t * ptr = NULL;
382    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
383
384    } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
385        // Allocation is allocated when the surface is created
386        // in getSurface
387    } else if (alloc->mHal.state.userProvidedPtr != NULL) {
388        // user-provided allocation
389        // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only
390        if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) ||
391              alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) {
392            ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE");
393            return false;
394        }
395        if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) {
396            ALOGE("User-allocated buffers must not have multiple faces or LODs");
397            return false;
398        }
399
400        // rows must be 16-byte aligned
401        // validate that here, otherwise fall back to not use the user-backed allocation
402        if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) {
403            ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation");
404            drv->useUserProvidedPtr = false;
405
406            ptr = allocAlignedMemory(allocSize, forceZero);
407            if (!ptr) {
408                alloc->mHal.drv = NULL;
409                free(drv);
410                return false;
411            }
412
413        } else {
414            drv->useUserProvidedPtr = true;
415            ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr;
416        }
417    } else {
418        ptr = allocAlignedMemory(allocSize, forceZero);
419        if (!ptr) {
420            alloc->mHal.drv = NULL;
421            free(drv);
422            return false;
423        }
424    }
425    // Build the pointer tables
426    size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr);
427    if(allocSize != verifySize) {
428        rsAssert(!"Size mismatch");
429    }
430
431#ifndef RS_SERVER
432    drv->glTarget = GL_NONE;
433    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
434        if (alloc->mHal.state.hasFaces) {
435            drv->glTarget = GL_TEXTURE_CUBE_MAP;
436        } else {
437            drv->glTarget = GL_TEXTURE_2D;
438        }
439    } else {
440        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
441            drv->glTarget = GL_ARRAY_BUFFER;
442        }
443    }
444#endif
445
446#ifndef RS_COMPATIBILITY_LIB
447    drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
448    drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
449#else
450    drv->glType = 0;
451    drv->glFormat = 0;
452#endif
453
454    if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
455        drv->uploadDeferred = true;
456    }
457
458
459    drv->readBackFBO = NULL;
460
461    // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted
462    if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) {
463        rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0);
464    }
465
466    return true;
467}
468
469void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
470    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
471
472#ifndef RS_COMPATIBILITY_LIB
473    if (drv->bufferID) {
474        // Causes a SW crash....
475        //ALOGV(" mBufferID %i", mBufferID);
476        //glDeleteBuffers(1, &mBufferID);
477        //mBufferID = 0;
478    }
479    if (drv->textureID) {
480        RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
481        drv->textureID = 0;
482    }
483    if (drv->renderTargetID) {
484        RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
485        drv->renderTargetID = 0;
486    }
487#endif
488
489    if (alloc->mHal.drvState.lod[0].mallocPtr) {
490        // don't free user-allocated ptrs or IO_OUTPUT buffers
491        if (!(drv->useUserProvidedPtr) &&
492            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) &&
493            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
494                free(alloc->mHal.drvState.lod[0].mallocPtr);
495        }
496        alloc->mHal.drvState.lod[0].mallocPtr = NULL;
497    }
498
499#ifndef RS_COMPATIBILITY_LIB
500    if (drv->readBackFBO != NULL) {
501        delete drv->readBackFBO;
502        drv->readBackFBO = NULL;
503    }
504
505    if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) &&
506        (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
507
508        DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
509        ANativeWindow *nw = drv->wndSurface;
510        if (nw) {
511            GraphicBufferMapper &mapper = GraphicBufferMapper::get();
512            mapper.unlock(drv->wndBuffer->handle);
513            int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
514        }
515    }
516#endif
517
518    free(drv);
519    alloc->mHal.drv = NULL;
520}
521
522void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
523                         const Type *newType, bool zeroNew) {
524    const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX;
525    const uint32_t dimX = newType->getDimX();
526
527    // can't resize Allocations with user-allocated buffers
528    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
529        ALOGE("Resize cannot be called on a USAGE_SHARED allocation");
530        return;
531    }
532    void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr;
533    // Calculate the object size
534    size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL);
535    uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
536    // Build the relative pointer tables.
537    size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
538    if(s != verifySize) {
539        rsAssert(!"Size mismatch");
540    }
541
542
543    if (dimX > oldDimX) {
544        size_t stride = alloc->mHal.state.elementSizeBytes;
545        memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX,
546                 0, stride * (dimX - oldDimX));
547    }
548}
549
550static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
551#ifndef RS_COMPATIBILITY_LIB
552    if (!alloc->getIsScript()) {
553        return; // nothing to sync
554    }
555
556    RsdHal *dc = (RsdHal *)rsc->mHal.drv;
557    RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
558
559    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
560    if (!drv->textureID && !drv->renderTargetID) {
561        return; // nothing was rendered here yet, so nothing to sync
562    }
563    if (drv->readBackFBO == NULL) {
564        drv->readBackFBO = new RsdFrameBufferObj();
565        drv->readBackFBO->setColorTarget(drv, 0);
566        drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
567                                        alloc->getType()->getDimY());
568    }
569
570    // Bind the framebuffer object so we can read back from it
571    drv->readBackFBO->setActive(rsc);
572
573    // Do the readback
574    RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX,
575                alloc->mHal.drvState.lod[0].dimY,
576                drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr);
577
578    // Revert framebuffer to its original
579    lastFbo->setActive(rsc);
580#endif
581}
582
583
584void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
585                         RsAllocationUsageType src) {
586    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
587
588    if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
589        if(!alloc->getIsRenderTarget()) {
590            rsc->setError(RS_ERROR_FATAL_DRIVER,
591                          "Attempting to sync allocation from render target, "
592                          "for non-render target allocation");
593        } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
594            rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
595                                                 "render target");
596        } else {
597            rsdAllocationSyncFromFBO(rsc, alloc);
598        }
599        return;
600    }
601
602    rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT);
603
604    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
605        UploadToTexture(rsc, alloc);
606    } else {
607        if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
608            !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
609            AllocateRenderTarget(rsc, alloc);
610        }
611    }
612    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
613        UploadToBufferObject(rsc, alloc);
614    }
615
616    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) {
617        // NOP in CPU driver for now
618    }
619
620    drv->uploadDeferred = false;
621}
622
623void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
624    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
625    drv->uploadDeferred = true;
626}
627
628#ifndef RS_COMPATIBILITY_LIB
629static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
630    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
631
632    int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
633    if (r) {
634        rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
635        return false;
636    }
637
638    // Must lock the whole surface
639    GraphicBufferMapper &mapper = GraphicBufferMapper::get();
640    Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
641
642    void *dst = NULL;
643    mapper.lock(drv->wndBuffer->handle,
644            GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
645            bounds, &dst);
646    alloc->mHal.drvState.lod[0].mallocPtr = dst;
647    alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
648    rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0);
649
650    return true;
651}
652#endif
653
654void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
655#ifndef RS_COMPATIBILITY_LIB
656    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
657    ANativeWindow *old = drv->wndSurface;
658
659    if (nw) {
660        nw->incStrong(NULL);
661    }
662
663    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
664        //TODO finish support for render target + script
665        drv->wnd = nw;
666        return;
667    }
668
669    // Cleanup old surface if there is one.
670    if (drv->wndSurface) {
671        ANativeWindow *old = drv->wndSurface;
672        GraphicBufferMapper &mapper = GraphicBufferMapper::get();
673        mapper.unlock(drv->wndBuffer->handle);
674        old->cancelBuffer(old, drv->wndBuffer, -1);
675        drv->wndSurface = NULL;
676        old->decStrong(NULL);
677    }
678
679    if (nw != NULL) {
680        int32_t r;
681        uint32_t flags = 0;
682
683        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
684            flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
685        }
686        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
687            flags |= GRALLOC_USAGE_HW_RENDER;
688        }
689
690        r = native_window_set_usage(nw, flags);
691        if (r) {
692            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
693            goto error;
694        }
695
696        r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX,
697                                                 alloc->mHal.drvState.lod[0].dimY);
698        if (r) {
699            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
700            goto error;
701        }
702
703        int format = 0;
704        const Element *e = alloc->mHal.state.type->getElement();
705        rsAssert(e->getType() == RS_TYPE_UNSIGNED_8);
706        rsAssert(e->getVectorSize() == 4);
707        rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA);
708        format = PIXEL_FORMAT_RGBA_8888;
709
710        r = native_window_set_buffers_format(nw, format);
711        if (r) {
712            rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format.");
713            goto error;
714        }
715
716        IoGetBuffer(rsc, alloc, nw);
717        drv->wndSurface = nw;
718    }
719
720    return;
721
722 error:
723
724    if (nw) {
725        nw->decStrong(NULL);
726    }
727
728
729#endif
730}
731
732void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
733#ifndef RS_COMPATIBILITY_LIB
734    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
735    ANativeWindow *nw = drv->wndSurface;
736    if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
737        RsdHal *dc = (RsdHal *)rsc->mHal.drv;
738        RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
739        return;
740    }
741    if (nw) {
742        if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
743            GraphicBufferMapper &mapper = GraphicBufferMapper::get();
744            mapper.unlock(drv->wndBuffer->handle);
745            int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
746            if (r) {
747                rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
748                return;
749            }
750
751            IoGetBuffer(rsc, alloc, nw);
752        }
753    } else {
754        rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface.");
755        return;
756    }
757#endif
758}
759
760void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
761#ifndef RS_COMPATIBILITY_LIB
762    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
763    if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
764        drv->surfaceTexture->updateTexImage();
765    }
766#endif
767}
768
769
770void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
771                         uint32_t xoff, uint32_t lod, size_t count,
772                         const void *data, size_t sizeBytes) {
773    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
774
775    const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
776    uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
777    size_t size = count * eSize;
778    if (ptr != data) {
779        // Skip the copy if we are the same allocation. This can arise from
780        // our Bitmap optimization, where we share the same storage.
781        if (alloc->mHal.state.hasReferences) {
782            alloc->incRefs(data, count);
783            alloc->decRefs(ptr, count);
784        }
785        memcpy(ptr, data, size);
786    }
787    drv->uploadDeferred = true;
788}
789
790void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
791                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
792                         uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) {
793    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
794
795    size_t eSize = alloc->mHal.state.elementSizeBytes;
796    size_t lineSize = eSize * w;
797    if (!stride) {
798        stride = lineSize;
799    }
800
801    if (alloc->mHal.drvState.lod[0].mallocPtr) {
802        const uint8_t *src = static_cast<const uint8_t *>(data);
803        uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
804        if (dst == src) {
805            // Skip the copy if we are the same allocation. This can arise from
806            // our Bitmap optimization, where we share the same storage.
807            drv->uploadDeferred = true;
808            return;
809        }
810
811        for (uint32_t line=yoff; line < (yoff+h); line++) {
812            if (alloc->mHal.state.hasReferences) {
813                alloc->incRefs(src, w);
814                alloc->decRefs(dst, w);
815            }
816            memcpy(dst, src, lineSize);
817            src += stride;
818            dst += alloc->mHal.drvState.lod[lod].stride;
819        }
820        if (alloc->mHal.state.yuv) {
821            int lod = 1;
822            int maxLod = 2;
823            if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) {
824                maxLod = 3;
825            } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) {
826                lod = 2;
827                maxLod = 3;
828            }
829
830            while (lod < maxLod) {
831                uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
832
833                for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) {
834                    memcpy(dst, src, lineSize);
835                    src += alloc->mHal.drvState.lod[lod].stride;
836                    dst += alloc->mHal.drvState.lod[lod].stride;
837                }
838                lod++;
839            }
840
841        }
842        drv->uploadDeferred = true;
843    } else {
844        Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
845    }
846}
847
848void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
849                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
850                         uint32_t lod,
851                         uint32_t w, uint32_t h, uint32_t d, const void *data,
852                         size_t sizeBytes, size_t stride) {
853    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
854
855    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
856    uint32_t lineSize = eSize * w;
857    if (!stride) {
858        stride = lineSize;
859    }
860
861    if (alloc->mHal.drvState.lod[0].mallocPtr) {
862        const uint8_t *src = static_cast<const uint8_t *>(data);
863        for (uint32_t z = zoff; z < d; z++) {
864            uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod,
865                                        RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
866            if (dst == src) {
867                // Skip the copy if we are the same allocation. This can arise from
868                // our Bitmap optimization, where we share the same storage.
869                drv->uploadDeferred = true;
870                return;
871            }
872
873            for (uint32_t line=yoff; line < (yoff+h); line++) {
874                if (alloc->mHal.state.hasReferences) {
875                    alloc->incRefs(src, w);
876                    alloc->decRefs(dst, w);
877                }
878                memcpy(dst, src, lineSize);
879                src += stride;
880                dst += alloc->mHal.drvState.lod[lod].stride;
881            }
882        }
883        drv->uploadDeferred = true;
884    }
885}
886
887void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
888                         uint32_t xoff, uint32_t lod, size_t count,
889                         void *data, size_t sizeBytes) {
890    const size_t eSize = alloc->mHal.state.type->getElementSizeBytes();
891    const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
892    if (data != ptr) {
893        // Skip the copy if we are the same allocation. This can arise from
894        // our Bitmap optimization, where we share the same storage.
895        memcpy(data, ptr, count * eSize);
896    }
897}
898
899void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
900                                uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
901                                uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) {
902    size_t eSize = alloc->mHal.state.elementSizeBytes;
903    size_t lineSize = eSize * w;
904    if (!stride) {
905        stride = lineSize;
906    }
907
908    if (alloc->mHal.drvState.lod[0].mallocPtr) {
909        uint8_t *dst = static_cast<uint8_t *>(data);
910        const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face);
911        if (dst == src) {
912            // Skip the copy if we are the same allocation. This can arise from
913            // our Bitmap optimization, where we share the same storage.
914            return;
915        }
916
917        for (uint32_t line=yoff; line < (yoff+h); line++) {
918            memcpy(dst, src, lineSize);
919            dst += stride;
920            src += alloc->mHal.drvState.lod[lod].stride;
921        }
922    } else {
923        ALOGE("Add code to readback from non-script memory");
924    }
925}
926
927
928void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
929                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
930                         uint32_t lod,
931                         uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) {
932    uint32_t eSize = alloc->mHal.state.elementSizeBytes;
933    uint32_t lineSize = eSize * w;
934    if (!stride) {
935        stride = lineSize;
936    }
937
938    if (alloc->mHal.drvState.lod[0].mallocPtr) {
939        uint8_t *dst = static_cast<uint8_t *>(data);
940        for (uint32_t z = zoff; z < d; z++) {
941            const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod,
942                                              RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
943            if (dst == src) {
944                // Skip the copy if we are the same allocation. This can arise from
945                // our Bitmap optimization, where we share the same storage.
946                return;
947            }
948
949            for (uint32_t line=yoff; line < (yoff+h); line++) {
950                memcpy(dst, src, lineSize);
951                dst += stride;
952                src += alloc->mHal.drvState.lod[lod].stride;
953            }
954        }
955    }
956}
957
958void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
959                          const android::renderscript::Allocation *alloc) {
960    return alloc->mHal.drvState.lod[0].mallocPtr;
961}
962
963void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
964                          const android::renderscript::Allocation *alloc) {
965
966}
967
968void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
969                               const android::renderscript::Allocation *dstAlloc,
970                               uint32_t dstXoff, uint32_t dstLod, size_t count,
971                               const android::renderscript::Allocation *srcAlloc,
972                               uint32_t srcXoff, uint32_t srcLod) {
973}
974
975
976void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
977                                      const android::renderscript::Allocation *dstAlloc,
978                                      uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
979                                      RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
980                                      const android::renderscript::Allocation *srcAlloc,
981                                      uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
982                                      RsAllocationCubemapFace srcFace) {
983    size_t elementSize = dstAlloc->getType()->getElementSizeBytes();
984    for (uint32_t i = 0; i < h; i ++) {
985        uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace);
986        uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace);
987        memcpy(dstPtr, srcPtr, w * elementSize);
988
989        //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
990        //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
991    }
992}
993
994void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc,
995                                      const android::renderscript::Allocation *dstAlloc,
996                                      uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod,
997                                      uint32_t w, uint32_t h, uint32_t d,
998                                      const android::renderscript::Allocation *srcAlloc,
999                                      uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) {
1000    uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
1001    for (uint32_t j = 0; j < d; j++) {
1002        for (uint32_t i = 0; i < h; i ++) {
1003            uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j,
1004                                           dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1005            uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j,
1006                                           srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1007            memcpy(dstPtr, srcPtr, w * elementSize);
1008
1009            //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
1010            //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
1011        }
1012    }
1013}
1014
1015void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
1016                               const android::renderscript::Allocation *dstAlloc,
1017                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
1018                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
1019                               const android::renderscript::Allocation *srcAlloc,
1020                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
1021                               RsAllocationCubemapFace srcFace) {
1022    if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1023        rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1024                                             "yet implemented.");
1025        return;
1026    }
1027    rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
1028                                     dstLod, dstFace, w, h, srcAlloc,
1029                                     srcXoff, srcYoff, srcLod, srcFace);
1030}
1031
1032void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
1033                               const android::renderscript::Allocation *dstAlloc,
1034                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
1035                               uint32_t dstLod,
1036                               uint32_t w, uint32_t h, uint32_t d,
1037                               const android::renderscript::Allocation *srcAlloc,
1038                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
1039                               uint32_t srcLod) {
1040    if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
1041        rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
1042                                             "yet implemented.");
1043        return;
1044    }
1045    rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff,
1046                                     dstLod, w, h, d, srcAlloc,
1047                                     srcXoff, srcYoff, srcZoff, srcLod);
1048}
1049
1050void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc,
1051                                uint32_t x,
1052                                const void *data, uint32_t cIdx, size_t sizeBytes) {
1053    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1054
1055    size_t eSize = alloc->mHal.state.elementSizeBytes;
1056    uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1057
1058    const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1059    ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1060
1061    if (alloc->mHal.state.hasReferences) {
1062        e->incRefs(data);
1063        e->decRefs(ptr);
1064    }
1065
1066    memcpy(ptr, data, sizeBytes);
1067    drv->uploadDeferred = true;
1068}
1069
1070void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc,
1071                                uint32_t x, uint32_t y,
1072                                const void *data, uint32_t cIdx, size_t sizeBytes) {
1073    DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
1074
1075    size_t eSize = alloc->mHal.state.elementSizeBytes;
1076    uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
1077
1078    const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
1079    ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
1080
1081    if (alloc->mHal.state.hasReferences) {
1082        e->incRefs(data);
1083        e->decRefs(ptr);
1084    }
1085
1086    memcpy(ptr, data, sizeBytes);
1087    drv->uploadDeferred = true;
1088}
1089
1090static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1091    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1092    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1093
1094    for (uint32_t y=0; y < h; y++) {
1095        uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1096        const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face);
1097        const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face);
1098
1099        for (uint32_t x=0; x < w; x++) {
1100            *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
1101            oPtr ++;
1102            i1 += 2;
1103            i2 += 2;
1104        }
1105    }
1106}
1107
1108static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1109    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1110    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1111
1112    for (uint32_t y=0; y < h; y++) {
1113        uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1114        const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1115        const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1116
1117        for (uint32_t x=0; x < w; x++) {
1118            *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
1119            oPtr ++;
1120            i1 += 2;
1121            i2 += 2;
1122        }
1123    }
1124}
1125
1126static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
1127    uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX;
1128    uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY;
1129
1130    for (uint32_t y=0; y < h; y++) {
1131        uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face);
1132        const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face);
1133        const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face);
1134
1135        for (uint32_t x=0; x < w; x++) {
1136            *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
1137            oPtr ++;
1138            i1 += 2;
1139            i2 += 2;
1140        }
1141    }
1142}
1143
1144void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
1145    if(!alloc->mHal.drvState.lod[0].mallocPtr) {
1146        return;
1147    }
1148    uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
1149    for (uint32_t face = 0; face < numFaces; face ++) {
1150        for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
1151            switch (alloc->getType()->getElement()->getSizeBits()) {
1152            case 32:
1153                mip8888(alloc, lod, (RsAllocationCubemapFace)face);
1154                break;
1155            case 16:
1156                mip565(alloc, lod, (RsAllocationCubemapFace)face);
1157                break;
1158            case 8:
1159                mip8(alloc, lod, (RsAllocationCubemapFace)face);
1160                break;
1161            }
1162        }
1163    }
1164}
1165
1166uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
1167                                  android::renderscript::Allocation *alloc)
1168{
1169    return 0;
1170}
1171
1172