rsdAllocation.cpp revision a43823a68a27c8ee059610905ea6a11a6599239b
14b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes/* 24b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * Copyright (C) 2013 The Android Open Source Project 34b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * 44b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * Licensed under the Apache License, Version 2.0 (the "License"); 54b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * you may not use this file except in compliance with the License. 64b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * You may obtain a copy of the License at 74b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * 84b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * http://www.apache.org/licenses/LICENSE-2.0 94b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * 104b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * Unless required by applicable law or agreed to in writing, software 114b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * distributed under the License is distributed on an "AS IS" BASIS, 124b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 134b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * See the License for the specific language governing permissions and 144b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes * limitations under the License. 154b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes */ 164b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 174b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "rsdCore.h" 184b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "rsdAllocation.h" 194b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 204b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "rsAllocation.h" 214b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 224b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 234b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "system/window.h" 244b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "ui/Rect.h" 254b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "ui/GraphicBufferMapper.h" 264b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 274b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 284b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifdef RS_COMPATIBILITY_LIB 294b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "rsCompatibilityLib.h" 304b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#else 314b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "rsdFrameBufferObj.h" 324b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "gui/GLConsumer.h" 334b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "gui/CpuConsumer.h" 344b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "gui/Surface.h" 354b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include "hardware/gralloc.h" 364b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 374b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include <GLES/gl.h> 388f2a5a0b40fc82126c691d5c30131d908772aab7Elliott Hughes#include <GLES2/gl2.h> 394b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include <GLES/glext.h> 404b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 414b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 424b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifdef RS_SERVER 4340eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes// server requires malloc.h for memalign 444b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#include <malloc.h> 454b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 464b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 474b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesusing namespace android; 484b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesusing namespace android::renderscript; 494b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 504b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifndef RS_COMPATIBILITY_LIB 514b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesconst static GLenum gFaceOrder[] = { 524b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GL_TEXTURE_CUBE_MAP_POSITIVE_X, 534b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 544b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 554b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 564b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 574b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 584b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes}; 5940eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes 604b4a8824289c48c823cd38bc63289d121aae3d67Elliott HughesGLenum rsdTypeToGLType(RsDataType t) { 614b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes switch (t) { 6240eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5; 634b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1; 644b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4; 654b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 6640eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT; 6740eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes case RS_TYPE_FLOAT_32: return GL_FLOAT; 684b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE; 6940eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT; 704b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_TYPE_SIGNED_8: return GL_BYTE; 7140eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes case RS_TYPE_SIGNED_16: return GL_SHORT; 724b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes default: break; 734b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 744b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return 0; 7540eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes} 764b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 774b4a8824289c48c823cd38bc63289d121aae3d67Elliott HughesGLenum rsdKindToGLFormat(RsDataKind k) { 784b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes switch (k) { 794b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_KIND_PIXEL_L: return GL_LUMINANCE; 804b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_KIND_PIXEL_A: return GL_ALPHA; 814b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA; 824b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_KIND_PIXEL_RGB: return GL_RGB; 834b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_KIND_PIXEL_RGBA: return GL_RGBA; 844b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16; 8540eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes default: break; 8640eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes } 874b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return 0; 884b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes} 894b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 904b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 914b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesuint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, 9240eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes uint32_t xoff, uint32_t yoff, uint32_t zoff, 9340eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes uint32_t lod, RsAllocationCubemapFace face) { 944b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 954b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes ptr += face * alloc->mHal.drvState.faceOffset; 964b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 9740eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 984b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes ptr += xoff * alloc->mHal.state.elementSizeBytes; 994b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return ptr; 1004b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes} 1014b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1024b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1034b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesstatic void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, 10440eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes uint32_t xoff, uint32_t yoff, uint32_t lod, 1054b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RsAllocationCubemapFace face, uint32_t w, uint32_t h) { 1064b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifndef RS_COMPATIBILITY_LIB 1074b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1084b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1094b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsAssert(drv->textureID); 1104b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 1114b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 1124b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GLenum t = GL_TEXTURE_2D; 1134b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (alloc->mHal.state.hasFaces) { 1144b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes t = gFaceOrder[face]; 1154b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1164b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr); 1174b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 1184b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes} 1194b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1204b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1214b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifndef RS_COMPATIBILITY_LIB 1224b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesstatic void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { 1234b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1244b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1254b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID); 1264b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1); 1274b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1284b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes uint32_t faceCount = 1; 1294b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (alloc->mHal.state.hasFaces) { 1304b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes faceCount = 6; 1314b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1324b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1334b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsdGLCheckError(rsc, "Upload2DTexture 1 "); 1344b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes for (uint32_t face = 0; face < faceCount; face ++) { 1354b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) { 1364b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes const uint8_t *p = GetOffsetPtr(alloc, 0, 0, 0, lod, (RsAllocationCubemapFace)face); 1374b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1384b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes GLenum t = GL_TEXTURE_2D; 1394b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (alloc->mHal.state.hasFaces) { 1404b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes t = gFaceOrder[face]; 1414b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1424b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1434b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (isFirstUpload) { 1444b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat, 1454b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes alloc->mHal.state.type->getLODDimX(lod), 1464b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes alloc->mHal.state.type->getLODDimY(lod), 1474b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 0, drv->glFormat, drv->glType, p); 1484b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } else { 1494b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0, 1504b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes alloc->mHal.state.type->getLODDimX(lod), 1514b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes alloc->mHal.state.type->getLODDimY(lod), 1524b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes drv->glFormat, drv->glType, p); 1534b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1544b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1554b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 156cfa089df23ff50fcd5ed3854c54991d30be5fc7eElliott Hughes 1574b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) { 1584b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glGenerateMipmap, drv->glTarget); 1594b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1604b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsdGLCheckError(rsc, "Upload2DTexture"); 1614b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes} 1624b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 1634b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1644b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesstatic void UploadToTexture(const Context *rsc, const Allocation *alloc) { 1654b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifndef RS_COMPATIBILITY_LIB 1664b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1674b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1684b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 1694b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!drv->textureID) { 1704b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 1714b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1724b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return; 1734b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1744b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1754b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!drv->glType || !drv->glFormat) { 176cfa089df23ff50fcd5ed3854c54991d30be5fc7eElliott Hughes return; 1774b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1784b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1794b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!alloc->mHal.drvState.lod[0].mallocPtr) { 1804b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return; 1814b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1824b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1834b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes bool isFirstUpload = false; 1844b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1854b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!drv->textureID) { 1864b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glGenTextures, 1, &drv->textureID); 1874b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes isFirstUpload = true; 1884b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1894b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1904b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes Upload2DTexture(rsc, alloc, isFirstUpload); 1914b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 1924b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 1934b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (alloc->mHal.drvState.lod[0].mallocPtr) { 1944b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes free(alloc->mHal.drvState.lod[0].mallocPtr); 1954b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes alloc->mHal.drvState.lod[0].mallocPtr = nullptr; 1964b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1974b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 1984b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsdGLCheckError(rsc, "UploadToTexture"); 19940eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes#endif 2004b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes} 20140eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes 2024b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesstatic void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { 2034b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifndef RS_COMPATIBILITY_LIB 2044b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 2054b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 2064b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!drv->glFormat) { 2074b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return; 208cfa089df23ff50fcd5ed3854c54991d30be5fc7eElliott Hughes } 2094b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 2104b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes if (!drv->renderTargetID) { 2114b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID); 21240eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes 21340eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes if (!drv->renderTargetID) { 21440eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes // This should generally not happen 2154b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes ALOGE("allocateRenderTarget failed to gen mRenderTargetID"); 2164b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsc->dumpDebug(); 2174b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes return; 2184b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 2194b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); 2204b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, 2214b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes alloc->mHal.drvState.lod[0].dimX, alloc->mHal.drvState.lod[0].dimY); 2224b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes } 2234b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsdGLCheckError(rsc, "AllocateRenderTarget"); 2244b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#endif 2254b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes} 22640eabe24e4e3ae8ebe437f1f4e43cf39cbba2e9eElliott Hughes 2274b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughesstatic void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { 2284b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes#ifndef RS_COMPATIBILITY_LIB 2294b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 2304b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 2314b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsAssert(!alloc->mHal.state.type->getDimY()); 2324b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes rsAssert(!alloc->mHal.state.type->getDimZ()); 2334b4a8824289c48c823cd38bc63289d121aae3d67Elliott Hughes 234 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX; 235 236 if (!drv->bufferID) { 237 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID); 238 } 239 if (!drv->bufferID) { 240 ALOGE("Upload to buffer object failed"); 241 drv->uploadDeferred = true; 242 return; 243 } 244 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID); 245 RSD_CALL_GL(glBufferData, drv->glTarget, 246 alloc->mHal.state.type->getPackedSizeBytes(), 247 alloc->mHal.drvState.lod[0].mallocPtr, GL_DYNAMIC_DRAW); 248 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0); 249 rsdGLCheckError(rsc, "UploadToBufferObject"); 250#endif 251} 252 253 254static size_t DeriveYUVLayout(int yuv, Allocation::Hal::DrvState *state) { 255 // YUV only supports basic 2d 256 // so we can stash the plane pointers in the mipmap levels. 257 size_t uvSize = 0; 258 state->lod[1].dimX = state->lod[0].dimX / 2; 259 state->lod[1].dimY = state->lod[0].dimY / 2; 260 state->lod[2].dimX = state->lod[0].dimX / 2; 261 state->lod[2].dimY = state->lod[0].dimY / 2; 262 state->yuv.shift = 1; 263 state->yuv.step = 1; 264 state->lodCount = 3; 265 266#ifndef RS_SERVER 267 switch(yuv) { 268 case HAL_PIXEL_FORMAT_YV12: 269 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 270 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 271 (state->lod[0].stride * state->lod[0].dimY); 272 uvSize += state->lod[2].stride * state->lod[2].dimY; 273 274 state->lod[1].stride = state->lod[2].stride; 275 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 276 (state->lod[2].stride * state->lod[2].dimY); 277 uvSize += state->lod[1].stride * state->lod[2].dimY; 278 break; 279 case HAL_PIXEL_FORMAT_YCrCb_420_SP: // NV21 280 //state->lod[1].dimX = state->lod[0].dimX; 281 state->lod[1].stride = state->lod[0].stride; 282 state->lod[2].stride = state->lod[0].stride; 283 state->lod[2].mallocPtr = ((uint8_t *)state->lod[0].mallocPtr) + 284 (state->lod[0].stride * state->lod[0].dimY); 285 state->lod[1].mallocPtr = ((uint8_t *)state->lod[2].mallocPtr) + 1; 286 uvSize += state->lod[1].stride * state->lod[1].dimY; 287 state->yuv.step = 2; 288 break; 289#ifndef RS_COMPATIBILITY_LIB 290 case HAL_PIXEL_FORMAT_YCbCr_420_888: 291 // This will be filled in by ioReceive() 292 break; 293#endif 294 default: 295 rsAssert(0); 296 } 297#endif 298 return uvSize; 299} 300 301 302static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, 303 const Type *type, uint8_t *ptr) { 304 alloc->mHal.drvState.lod[0].dimX = type->getDimX(); 305 alloc->mHal.drvState.lod[0].dimY = type->getDimY(); 306 alloc->mHal.drvState.lod[0].dimZ = type->getDimZ(); 307 alloc->mHal.drvState.lod[0].mallocPtr = 0; 308 // Stride needs to be 16-byte aligned too! 309 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); 310 alloc->mHal.drvState.lod[0].stride = rsRound(stride, 16); 311 alloc->mHal.drvState.lodCount = type->getLODCount(); 312 alloc->mHal.drvState.faceCount = type->getDimFaces(); 313 314 size_t offsets[Allocation::MAX_LOD]; 315 memset(offsets, 0, sizeof(offsets)); 316 317 size_t o = alloc->mHal.drvState.lod[0].stride * rsMax(alloc->mHal.drvState.lod[0].dimY, 1u) * 318 rsMax(alloc->mHal.drvState.lod[0].dimZ, 1u); 319 if (alloc->mHal.state.yuv) { 320 o += DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); 321 322 for (uint32_t ct = 1; ct < alloc->mHal.drvState.lodCount; ct++) { 323 offsets[ct] = (size_t)alloc->mHal.drvState.lod[ct].mallocPtr; 324 } 325 } else if(alloc->mHal.drvState.lodCount > 1) { 326 uint32_t tx = alloc->mHal.drvState.lod[0].dimX; 327 uint32_t ty = alloc->mHal.drvState.lod[0].dimY; 328 uint32_t tz = alloc->mHal.drvState.lod[0].dimZ; 329 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 330 alloc->mHal.drvState.lod[lod].dimX = tx; 331 alloc->mHal.drvState.lod[lod].dimY = ty; 332 alloc->mHal.drvState.lod[lod].dimZ = tz; 333 alloc->mHal.drvState.lod[lod].stride = 334 rsRound(tx * type->getElementSizeBytes(), 16); 335 offsets[lod] = o; 336 o += alloc->mHal.drvState.lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u); 337 if (tx > 1) tx >>= 1; 338 if (ty > 1) ty >>= 1; 339 if (tz > 1) tz >>= 1; 340 } 341 } 342 343 alloc->mHal.drvState.faceOffset = o; 344 345 alloc->mHal.drvState.lod[0].mallocPtr = ptr; 346 for (uint32_t lod=1; lod < alloc->mHal.drvState.lodCount; lod++) { 347 alloc->mHal.drvState.lod[lod].mallocPtr = ptr + offsets[lod]; 348 } 349 350 size_t allocSize = alloc->mHal.drvState.faceOffset; 351 if(alloc->mHal.drvState.faceCount) { 352 allocSize *= 6; 353 } 354 355 return allocSize; 356} 357 358static uint8_t* allocAlignedMemory(size_t allocSize, bool forceZero) { 359 // We align all allocations to a 16-byte boundary. 360 uint8_t* ptr = (uint8_t *)memalign(16, allocSize); 361 if (!ptr) { 362 return nullptr; 363 } 364 if (forceZero) { 365 memset(ptr, 0, allocSize); 366 } 367 return ptr; 368} 369 370bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { 371 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 372 if (!drv) { 373 return false; 374 } 375 alloc->mHal.drv = drv; 376 377 // Calculate the object size. 378 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), nullptr); 379 380 uint8_t * ptr = nullptr; 381 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) { 382 383 } else if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { 384 // Allocation is allocated when the surface is created 385 // in getSurface 386 } else if (alloc->mHal.state.userProvidedPtr != nullptr) { 387 // user-provided allocation 388 // limitations: no faces, no LOD, USAGE_SCRIPT or SCRIPT+TEXTURE only 389 if (!(alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED) || 390 alloc->mHal.state.usageFlags == (RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_SHARED | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE))) { 391 ALOGE("Can't use user-allocated buffers if usage is not USAGE_SCRIPT | USAGE_SHARED or USAGE_SCRIPT | USAGE_SHARED | USAGE_GRAPHICS_TEXTURE"); 392 return false; 393 } 394 if (alloc->getType()->getDimLOD() || alloc->getType()->getDimFaces()) { 395 ALOGE("User-allocated buffers must not have multiple faces or LODs"); 396 return false; 397 } 398 399 // rows must be 16-byte aligned 400 // validate that here, otherwise fall back to not use the user-backed allocation 401 if (((alloc->getType()->getDimX() * alloc->getType()->getElement()->getSizeBytes()) % 16) != 0) { 402 ALOGV("User-backed allocation failed stride requirement, falling back to separate allocation"); 403 drv->useUserProvidedPtr = false; 404 405 ptr = allocAlignedMemory(allocSize, forceZero); 406 if (!ptr) { 407 alloc->mHal.drv = nullptr; 408 free(drv); 409 return false; 410 } 411 412 } else { 413 drv->useUserProvidedPtr = true; 414 ptr = (uint8_t*)alloc->mHal.state.userProvidedPtr; 415 } 416 } else { 417 ptr = allocAlignedMemory(allocSize, forceZero); 418 if (!ptr) { 419 alloc->mHal.drv = nullptr; 420 free(drv); 421 return false; 422 } 423 } 424 // Build the pointer tables 425 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr); 426 if(allocSize != verifySize) { 427 rsAssert(!"Size mismatch"); 428 } 429 430#ifndef RS_SERVER 431 drv->glTarget = GL_NONE; 432 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 433 if (alloc->mHal.state.hasFaces) { 434 drv->glTarget = GL_TEXTURE_CUBE_MAP; 435 } else { 436 drv->glTarget = GL_TEXTURE_2D; 437 } 438 } else { 439 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 440 drv->glTarget = GL_ARRAY_BUFFER; 441 } 442 } 443#endif 444 445#ifndef RS_COMPATIBILITY_LIB 446 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType()); 447 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind()); 448#else 449 drv->glType = 0; 450 drv->glFormat = 0; 451#endif 452 453 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { 454 drv->uploadDeferred = true; 455 } 456 457 458 drv->readBackFBO = nullptr; 459 460 // fill out the initial state of the buffer if we couldn't use the user-provided ptr and USAGE_SHARED was accepted 461 if ((alloc->mHal.state.userProvidedPtr != 0) && (drv->useUserProvidedPtr == false)) { 462 rsdAllocationData2D(rsc, alloc, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, alloc->getType()->getDimX(), alloc->getType()->getDimY(), alloc->mHal.state.userProvidedPtr, allocSize, 0); 463 } 464 465 466#ifdef RS_FIND_OFFSETS 467 ALOGE("pointer for allocation: %p", alloc); 468 ALOGE("pointer for allocation.drv: %p", &alloc->mHal.drv); 469#endif 470 471 472 return true; 473} 474 475void rsdAllocationAdapterOffset(const Context *rsc, const Allocation *alloc) { 476 //ALOGE("rsdAllocationAdapterOffset"); 477 478 // Get a base pointer to the new LOD 479 const Allocation *base = alloc->mHal.state.baseAlloc; 480 const Type *type = alloc->mHal.state.type; 481 if (base == nullptr) { 482 return; 483 } 484 485 uint8_t * ptrA = (uint8_t *)base->getPointerUnchecked(alloc->mHal.state.originX, alloc->mHal.state.originY); 486 uint8_t * ptrB = (uint8_t *)base->getPointerUnchecked(0, 0); 487 488 //ALOGE("rsdAllocationAdapterOffset %p %p", ptrA, ptrB); 489 //ALOGE("rsdAllocationAdapterOffset lodCount %i", alloc->mHal.drvState.lodCount); 490 491 const int lodBias = alloc->mHal.state.originLOD; 492 uint32_t lodCount = rsMax(alloc->mHal.drvState.lodCount, (uint32_t)1); 493 for (uint32_t lod=0; lod < lodCount; lod++) { 494 alloc->mHal.drvState.lod[lod] = base->mHal.drvState.lod[lod + lodBias]; 495 alloc->mHal.drvState.lod[lod].mallocPtr = 496 ((uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr + (ptrA - ptrB)); 497 //ALOGE("rsdAllocationAdapterOffset lod %p %i %i", alloc->mHal.drvState.lod[lod].mallocPtr, alloc->mHal.drvState.lod[lod].dimX, alloc->mHal.drvState.lod[lod].dimY); 498 } 499} 500 501bool rsdAllocationAdapterInit(const Context *rsc, Allocation *alloc) { 502 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); 503 if (!drv) { 504 return false; 505 } 506 alloc->mHal.drv = drv; 507 508 // We need to build an allocation that looks like a subset of the parent allocation 509 rsdAllocationAdapterOffset(rsc, alloc); 510 511 return true; 512} 513 514void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { 515 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 516 517 if (alloc->mHal.state.baseAlloc == nullptr) { 518#ifndef RS_COMPATIBILITY_LIB 519 if (drv->bufferID) { 520 // Causes a SW crash.... 521 //ALOGV(" mBufferID %i", mBufferID); 522 //glDeleteBuffers(1, &mBufferID); 523 //mBufferID = 0; 524 } 525 if (drv->textureID) { 526 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID); 527 drv->textureID = 0; 528 } 529 if (drv->renderTargetID) { 530 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID); 531 drv->renderTargetID = 0; 532 } 533#endif 534 535 if (alloc->mHal.drvState.lod[0].mallocPtr) { 536 // don't free user-allocated ptrs or IO_OUTPUT buffers 537 if (!(drv->useUserProvidedPtr) && 538 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) && 539 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 540 free(alloc->mHal.drvState.lod[0].mallocPtr); 541 } 542 alloc->mHal.drvState.lod[0].mallocPtr = nullptr; 543 } 544 545#ifndef RS_COMPATIBILITY_LIB 546 if (drv->readBackFBO != nullptr) { 547 delete drv->readBackFBO; 548 drv->readBackFBO = nullptr; 549 } 550 551 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) && 552 (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 553 554 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 555 ANativeWindow *nw = drv->wndSurface; 556 if (nw) { 557 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 558 mapper.unlock(drv->wndBuffer->handle); 559 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 560 561 drv->wndSurface = nullptr; 562 native_window_api_disconnect(nw, NATIVE_WINDOW_API_CPU); 563 nw->decStrong(nullptr); 564 } 565 } 566#endif 567 } 568 569 free(drv); 570 alloc->mHal.drv = nullptr; 571} 572 573void rsdAllocationResize(const Context *rsc, const Allocation *alloc, 574 const Type *newType, bool zeroNew) { 575 const uint32_t oldDimX = alloc->mHal.drvState.lod[0].dimX; 576 const uint32_t dimX = newType->getDimX(); 577 578 // can't resize Allocations with user-allocated buffers 579 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 580 ALOGE("Resize cannot be called on a USAGE_SHARED allocation"); 581 return; 582 } 583 void * oldPtr = alloc->mHal.drvState.lod[0].mallocPtr; 584 // Calculate the object size 585 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, nullptr); 586 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s); 587 // Build the relative pointer tables. 588 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr); 589 if(s != verifySize) { 590 rsAssert(!"Size mismatch"); 591 } 592 593 594 if (dimX > oldDimX) { 595 size_t stride = alloc->mHal.state.elementSizeBytes; 596 memset(((uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr) + stride * oldDimX, 597 0, stride * (dimX - oldDimX)); 598 } 599} 600 601static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { 602#ifndef RS_COMPATIBILITY_LIB 603 if (!alloc->getIsScript()) { 604 return; // nothing to sync 605 } 606 607 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 608 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer; 609 610 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 611 if (!drv->textureID && !drv->renderTargetID) { 612 return; // nothing was rendered here yet, so nothing to sync 613 } 614 if (drv->readBackFBO == nullptr) { 615 drv->readBackFBO = new RsdFrameBufferObj(); 616 drv->readBackFBO->setColorTarget(drv, 0); 617 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(), 618 alloc->getType()->getDimY()); 619 } 620 621 // Bind the framebuffer object so we can read back from it 622 drv->readBackFBO->setActive(rsc); 623 624 // Do the readback 625 RSD_CALL_GL(glReadPixels, 0, 0, alloc->mHal.drvState.lod[0].dimX, 626 alloc->mHal.drvState.lod[0].dimY, 627 drv->glFormat, drv->glType, alloc->mHal.drvState.lod[0].mallocPtr); 628 629 // Revert framebuffer to its original 630 lastFbo->setActive(rsc); 631#endif 632} 633 634 635void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, 636 RsAllocationUsageType src) { 637 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 638 639 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 640 if(!alloc->getIsRenderTarget()) { 641 rsc->setError(RS_ERROR_FATAL_DRIVER, 642 "Attempting to sync allocation from render target, " 643 "for non-render target allocation"); 644 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) { 645 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA" 646 "render target"); 647 } else { 648 rsdAllocationSyncFromFBO(rsc, alloc); 649 } 650 return; 651 } 652 653 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT || src == RS_ALLOCATION_USAGE_SHARED); 654 655 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) { 656 UploadToTexture(rsc, alloc); 657 } else { 658 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) && 659 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) { 660 AllocateRenderTarget(rsc, alloc); 661 } 662 } 663 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) { 664 UploadToBufferObject(rsc, alloc); 665 } 666 667 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SHARED) { 668 669 if (src == RS_ALLOCATION_USAGE_SHARED) { 670 // just a memory fence for the CPU driver 671 // vendor drivers probably want to flush any dirty cachelines for 672 // this particular Allocation 673 __sync_synchronize(); 674 } 675 } 676 677 drv->uploadDeferred = false; 678} 679 680void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) { 681 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 682 drv->uploadDeferred = true; 683} 684 685#ifndef RS_COMPATIBILITY_LIB 686static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 687 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 688 689 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer); 690 if (r) { 691 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer."); 692 return false; 693 } 694 695 // Must lock the whole surface 696 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 697 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height); 698 699 void *dst = nullptr; 700 mapper.lock(drv->wndBuffer->handle, 701 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN, 702 bounds, &dst); 703 alloc->mHal.drvState.lod[0].mallocPtr = dst; 704 alloc->mHal.drvState.lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes; 705 rsAssert((alloc->mHal.drvState.lod[0].stride & 0xf) == 0); 706 707 return true; 708} 709#endif 710 711void rsdAllocationSetSurface(const Context *rsc, Allocation *alloc, ANativeWindow *nw) { 712#ifndef RS_COMPATIBILITY_LIB 713 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 714 ANativeWindow *old = drv->wndSurface; 715 716 if (nw) { 717 nw->incStrong(nullptr); 718 } 719 720 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 721 //TODO finish support for render target + script 722 drv->wnd = nw; 723 return; 724 } 725 726 // Cleanup old surface if there is one. 727 if (drv->wndSurface) { 728 ANativeWindow *old = drv->wndSurface; 729 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 730 mapper.unlock(drv->wndBuffer->handle); 731 old->cancelBuffer(old, drv->wndBuffer, -1); 732 drv->wndSurface = nullptr; 733 734 native_window_api_disconnect(old, NATIVE_WINDOW_API_CPU); 735 old->decStrong(nullptr); 736 } 737 738 if (nw != nullptr) { 739 int32_t r; 740 uint32_t flags = 0; 741 742 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 743 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN; 744 } 745 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 746 flags |= GRALLOC_USAGE_HW_RENDER; 747 } 748 749 r = native_window_api_connect(nw, NATIVE_WINDOW_API_CPU); 750 if (r) { 751 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 752 goto error; 753 } 754 755 r = native_window_set_usage(nw, flags); 756 if (r) { 757 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage."); 758 goto error; 759 } 760 761 r = native_window_set_buffers_dimensions(nw, alloc->mHal.drvState.lod[0].dimX, 762 alloc->mHal.drvState.lod[0].dimY); 763 if (r) { 764 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions."); 765 goto error; 766 } 767 768 int format = 0; 769 const Element *e = alloc->mHal.state.type->getElement(); 770 rsAssert(e->getType() == RS_TYPE_UNSIGNED_8); 771 rsAssert(e->getVectorSize() == 4); 772 rsAssert(e->getKind() == RS_KIND_PIXEL_RGBA); 773 format = PIXEL_FORMAT_RGBA_8888; 774 775 r = native_window_set_buffers_format(nw, format); 776 if (r) { 777 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer format."); 778 goto error; 779 } 780 781 IoGetBuffer(rsc, alloc, nw); 782 drv->wndSurface = nw; 783 } 784 785 return; 786 787 error: 788 789 if (nw) { 790 nw->decStrong(nullptr); 791 } 792 793 794#endif 795} 796 797void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) { 798#ifndef RS_COMPATIBILITY_LIB 799 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 800 ANativeWindow *nw = drv->wndSurface; 801 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) { 802 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 803 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface); 804 return; 805 } 806 if (nw) { 807 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) { 808 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); 809 mapper.unlock(drv->wndBuffer->handle); 810 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1); 811 if (r) { 812 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer."); 813 return; 814 } 815 816 IoGetBuffer(rsc, alloc, nw); 817 } 818 } else { 819 rsc->setError(RS_ERROR_DRIVER, "Sent IO buffer with no attached surface."); 820 return; 821 } 822#endif 823} 824 825void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) { 826#ifndef RS_COMPATIBILITY_LIB 827 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 828 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { 829 drv->surfaceTexture->updateTexImage(); 830 } 831#endif 832 if (alloc->mHal.state.yuv) { 833 DeriveYUVLayout(alloc->mHal.state.yuv, &alloc->mHal.drvState); 834 } 835} 836 837 838void rsdAllocationData1D(const Context *rsc, const Allocation *alloc, 839 uint32_t xoff, uint32_t lod, size_t count, 840 const void *data, size_t sizeBytes) { 841 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 842 843 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 844 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 845 size_t size = count * eSize; 846 if (ptr != data) { 847 // Skip the copy if we are the same allocation. This can arise from 848 // our Bitmap optimization, where we share the same storage. 849 if (alloc->mHal.state.hasReferences) { 850 alloc->incRefs(data, count); 851 alloc->decRefs(ptr, count); 852 } 853 memcpy(ptr, data, size); 854 } 855 drv->uploadDeferred = true; 856} 857 858void rsdAllocationData2D(const Context *rsc, const Allocation *alloc, 859 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 860 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 861 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 862 863 size_t eSize = alloc->mHal.state.elementSizeBytes; 864 size_t lineSize = eSize * w; 865 if (!stride) { 866 stride = lineSize; 867 } 868 869 if (alloc->mHal.drvState.lod[0].mallocPtr) { 870 const uint8_t *src = static_cast<const uint8_t *>(data); 871 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 872 if (dst == src) { 873 // Skip the copy if we are the same allocation. This can arise from 874 // our Bitmap optimization, where we share the same storage. 875 drv->uploadDeferred = true; 876 return; 877 } 878 879 for (uint32_t line=yoff; line < (yoff+h); line++) { 880 if (alloc->mHal.state.hasReferences) { 881 alloc->incRefs(src, w); 882 alloc->decRefs(dst, w); 883 } 884 memcpy(dst, src, lineSize); 885 src += stride; 886 dst += alloc->mHal.drvState.lod[lod].stride; 887 } 888 if (alloc->mHal.state.yuv) { 889 size_t clineSize = lineSize; 890 int lod = 1; 891 int maxLod = 2; 892 if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YV12) { 893 maxLod = 3; 894 clineSize >>= 1; 895 } else if (alloc->mHal.state.yuv == HAL_PIXEL_FORMAT_YCrCb_420_SP) { 896 lod = 2; 897 maxLod = 3; 898 } 899 900 while (lod < maxLod) { 901 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 902 903 for (uint32_t line=(yoff >> 1); line < ((yoff+h)>>1); line++) { 904 memcpy(dst, src, clineSize); 905 src += alloc->mHal.drvState.lod[lod].stride; 906 dst += alloc->mHal.drvState.lod[lod].stride; 907 } 908 lod++; 909 } 910 911 } 912 drv->uploadDeferred = true; 913 } else { 914 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h); 915 } 916} 917 918void rsdAllocationData3D(const Context *rsc, const Allocation *alloc, 919 uint32_t xoff, uint32_t yoff, uint32_t zoff, 920 uint32_t lod, 921 uint32_t w, uint32_t h, uint32_t d, const void *data, 922 size_t sizeBytes, size_t stride) { 923 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 924 925 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 926 uint32_t lineSize = eSize * w; 927 if (!stride) { 928 stride = lineSize; 929 } 930 931 if (alloc->mHal.drvState.lod[0].mallocPtr) { 932 const uint8_t *src = static_cast<const uint8_t *>(data); 933 for (uint32_t z = zoff; z < d; z++) { 934 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, z, lod, 935 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 936 if (dst == src) { 937 // Skip the copy if we are the same allocation. This can arise from 938 // our Bitmap optimization, where we share the same storage. 939 drv->uploadDeferred = true; 940 return; 941 } 942 943 for (uint32_t line=yoff; line < (yoff+h); line++) { 944 if (alloc->mHal.state.hasReferences) { 945 alloc->incRefs(src, w); 946 alloc->decRefs(dst, w); 947 } 948 memcpy(dst, src, lineSize); 949 src += stride; 950 dst += alloc->mHal.drvState.lod[lod].stride; 951 } 952 } 953 drv->uploadDeferred = true; 954 } 955} 956 957void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc, 958 uint32_t xoff, uint32_t lod, size_t count, 959 void *data, size_t sizeBytes) { 960 const size_t eSize = alloc->mHal.state.type->getElementSizeBytes(); 961 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 962 if (data != ptr) { 963 // Skip the copy if we are the same allocation. This can arise from 964 // our Bitmap optimization, where we share the same storage. 965 memcpy(data, ptr, count * eSize); 966 } 967} 968 969void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, 970 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 971 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 972 size_t eSize = alloc->mHal.state.elementSizeBytes; 973 size_t lineSize = eSize * w; 974 if (!stride) { 975 stride = lineSize; 976 } 977 978 if (alloc->mHal.drvState.lod[0].mallocPtr) { 979 uint8_t *dst = static_cast<uint8_t *>(data); 980 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, 0, lod, face); 981 if (dst == src) { 982 // Skip the copy if we are the same allocation. This can arise from 983 // our Bitmap optimization, where we share the same storage. 984 return; 985 } 986 987 for (uint32_t line=yoff; line < (yoff+h); line++) { 988 memcpy(dst, src, lineSize); 989 dst += stride; 990 src += alloc->mHal.drvState.lod[lod].stride; 991 } 992 } else { 993 ALOGE("Add code to readback from non-script memory"); 994 } 995} 996 997 998void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, 999 uint32_t xoff, uint32_t yoff, uint32_t zoff, 1000 uint32_t lod, 1001 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) { 1002 uint32_t eSize = alloc->mHal.state.elementSizeBytes; 1003 uint32_t lineSize = eSize * w; 1004 if (!stride) { 1005 stride = lineSize; 1006 } 1007 1008 if (alloc->mHal.drvState.lod[0].mallocPtr) { 1009 uint8_t *dst = static_cast<uint8_t *>(data); 1010 for (uint32_t z = zoff; z < d; z++) { 1011 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, z, lod, 1012 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1013 if (dst == src) { 1014 // Skip the copy if we are the same allocation. This can arise from 1015 // our Bitmap optimization, where we share the same storage. 1016 return; 1017 } 1018 1019 for (uint32_t line=yoff; line < (yoff+h); line++) { 1020 memcpy(dst, src, lineSize); 1021 dst += stride; 1022 src += alloc->mHal.drvState.lod[lod].stride; 1023 } 1024 } 1025 } 1026} 1027 1028void * rsdAllocationLock1D(const android::renderscript::Context *rsc, 1029 const android::renderscript::Allocation *alloc) { 1030 return alloc->mHal.drvState.lod[0].mallocPtr; 1031} 1032 1033void rsdAllocationUnlock1D(const android::renderscript::Context *rsc, 1034 const android::renderscript::Allocation *alloc) { 1035 1036} 1037 1038void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc, 1039 const android::renderscript::Allocation *dstAlloc, 1040 uint32_t dstXoff, uint32_t dstLod, size_t count, 1041 const android::renderscript::Allocation *srcAlloc, 1042 uint32_t srcXoff, uint32_t srcLod) { 1043} 1044 1045 1046void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc, 1047 const android::renderscript::Allocation *dstAlloc, 1048 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1049 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1050 const android::renderscript::Allocation *srcAlloc, 1051 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1052 RsAllocationCubemapFace srcFace) { 1053 size_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1054 for (uint32_t i = 0; i < h; i ++) { 1055 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, 0, dstLod, dstFace); 1056 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, 0, srcLod, srcFace); 1057 memcpy(dstPtr, srcPtr, w * elementSize); 1058 1059 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1060 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1061 } 1062} 1063 1064void rsdAllocationData3D_alloc_script(const android::renderscript::Context *rsc, 1065 const android::renderscript::Allocation *dstAlloc, 1066 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, uint32_t dstLod, 1067 uint32_t w, uint32_t h, uint32_t d, 1068 const android::renderscript::Allocation *srcAlloc, 1069 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, uint32_t srcLod) { 1070 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes(); 1071 for (uint32_t j = 0; j < d; j++) { 1072 for (uint32_t i = 0; i < h; i ++) { 1073 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstZoff + j, 1074 dstLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1075 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcZoff + j, 1076 srcLod, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1077 memcpy(dstPtr, srcPtr, w * elementSize); 1078 1079 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)", 1080 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace); 1081 } 1082 } 1083} 1084 1085void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc, 1086 const android::renderscript::Allocation *dstAlloc, 1087 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 1088 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 1089 const android::renderscript::Allocation *srcAlloc, 1090 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 1091 RsAllocationCubemapFace srcFace) { 1092 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1093 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1094 "yet implemented."); 1095 return; 1096 } 1097 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, 1098 dstLod, dstFace, w, h, srcAlloc, 1099 srcXoff, srcYoff, srcLod, srcFace); 1100} 1101 1102void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc, 1103 const android::renderscript::Allocation *dstAlloc, 1104 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 1105 uint32_t dstLod, 1106 uint32_t w, uint32_t h, uint32_t d, 1107 const android::renderscript::Allocation *srcAlloc, 1108 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 1109 uint32_t srcLod) { 1110 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) { 1111 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not " 1112 "yet implemented."); 1113 return; 1114 } 1115 rsdAllocationData3D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff, dstZoff, 1116 dstLod, w, h, d, srcAlloc, 1117 srcXoff, srcYoff, srcZoff, srcLod); 1118} 1119 1120void rsdAllocationElementData(const Context *rsc, const Allocation *alloc, 1121 uint32_t x, uint32_t y, uint32_t z, 1122 const void *data, uint32_t cIdx, size_t sizeBytes) { 1123 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1124 1125 uint8_t * ptr = GetOffsetPtr(alloc, x, y, z, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1126 1127 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1128 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1129 1130 if (alloc->mHal.state.hasReferences) { 1131 e->incRefs(data); 1132 e->decRefs(ptr); 1133 } 1134 1135 memcpy(ptr, data, sizeBytes); 1136 drv->uploadDeferred = true; 1137} 1138 1139void rsdAllocationElementRead(const Context *rsc, const Allocation *alloc, 1140 uint32_t x, uint32_t y, uint32_t z, 1141 void *data, uint32_t cIdx, size_t sizeBytes) { 1142 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; 1143 1144 uint8_t * ptr = GetOffsetPtr(alloc, x, y, z, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X); 1145 1146 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx); 1147 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx); 1148 1149 memcpy(data, ptr, sizeBytes); 1150} 1151 1152static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1153 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1154 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1155 1156 for (uint32_t y=0; y < h; y++) { 1157 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1158 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2, lod, face); 1159 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, 0, y*2+1, lod, face); 1160 1161 for (uint32_t x=0; x < w; x++) { 1162 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]); 1163 oPtr ++; 1164 i1 += 2; 1165 i2 += 2; 1166 } 1167 } 1168} 1169 1170static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1171 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1172 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1173 1174 for (uint32_t y=0; y < h; y++) { 1175 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1176 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1177 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1178 1179 for (uint32_t x=0; x < w; x++) { 1180 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]); 1181 oPtr ++; 1182 i1 += 2; 1183 i2 += 2; 1184 } 1185 } 1186} 1187 1188static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) { 1189 uint32_t w = alloc->mHal.drvState.lod[lod + 1].dimX; 1190 uint32_t h = alloc->mHal.drvState.lod[lod + 1].dimY; 1191 1192 for (uint32_t y=0; y < h; y++) { 1193 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, 0, lod + 1, face); 1194 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, 0, lod, face); 1195 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, 0, lod, face); 1196 1197 for (uint32_t x=0; x < w; x++) { 1198 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f); 1199 oPtr ++; 1200 i1 += 2; 1201 i2 += 2; 1202 } 1203 } 1204} 1205 1206void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) { 1207 if(!alloc->mHal.drvState.lod[0].mallocPtr) { 1208 return; 1209 } 1210 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1; 1211 for (uint32_t face = 0; face < numFaces; face ++) { 1212 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) { 1213 switch (alloc->getType()->getElement()->getSizeBits()) { 1214 case 32: 1215 mip8888(alloc, lod, (RsAllocationCubemapFace)face); 1216 break; 1217 case 16: 1218 mip565(alloc, lod, (RsAllocationCubemapFace)face); 1219 break; 1220 case 8: 1221 mip8(alloc, lod, (RsAllocationCubemapFace)face); 1222 break; 1223 } 1224 } 1225 } 1226} 1227 1228uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc, 1229 android::renderscript::Allocation *alloc) 1230{ 1231 return 0; 1232} 1233 1234void rsdAllocationUpdateCachedObject(const Context *rsc, 1235 const Allocation *alloc, 1236 rs_allocation *obj) 1237{ 1238 obj->p = alloc; 1239#ifdef __LP64__ 1240 if (alloc != nullptr) { 1241 obj->r = alloc->mHal.drvState.lod[0].mallocPtr; 1242 obj->v1 = alloc->mHal.drv; 1243 obj->v2 = (void *)alloc->mHal.drvState.lod[0].stride; 1244 } else { 1245 obj->r = nullptr; 1246 obj->v1 = nullptr; 1247 obj->v2 = nullptr; 1248 } 1249#endif 1250} 1251