1a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk/* 2748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk * Copyright (C) 2011-2012 The Android Open Source Project 3a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * 4a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Licensed under the Apache License, Version 2.0 (the "License"); 5a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * you may not use this file except in compliance with the License. 6a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * You may obtain a copy of the License at 7a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * 8a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * http://www.apache.org/licenses/LICENSE-2.0 9a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * 10a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * Unless required by applicable law or agreed to in writing, software 11a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * distributed under the License is distributed on an "AS IS" BASIS, 12a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * See the License for the specific language governing permissions and 14a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk * limitations under the License. 15a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk */ 16a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 17a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2.h> 18a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <GLES2/gl2ext.h> 19a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 20a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rs_hal.h> 21a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsContext.h> 22a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include <rsProgram.h> 23a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk#include "rsdCore.h" 25eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams#include "rsdAllocation.h" 26a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShader.h" 27a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk#include "rsdShaderCache.h" 28a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 29a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android; 30a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukusing namespace android::renderscript; 31a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 32a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::RsdShader(const Program *p, uint32_t type, 33748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk const char * shaderText, size_t shaderLength, 34748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk const char** textureNames, size_t textureNamesCount, 35748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk const size_t *textureNamesLength) { 366847e73314e13aa02231268cca245a81eb0539caChris Wailes mUserShader.replace(0, shaderLength, shaderText); 37a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mRSProgram = p; 38a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mType = type; 39a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initMemberVars(); 40a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initAttribAndUniformArray(); 41748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk init(textureNames, textureNamesCount, textureNamesLength); 423522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams 433522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams for(size_t i=0; i < textureNamesCount; i++) { 44b8353c5943f4038fd7f08db3d958390ce9418798Yang Ni mTextureNames.push(String8(textureNames[i], textureNamesLength[i])); 453522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams } 46a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 47a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 48a04e30dbb5ab11592b03666bb3d102070759c58eAlex SakhartchoukRsdShader::~RsdShader() { 496d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) { 50b8353c5943f4038fd7f08db3d958390ce9418798Yang Ni StateBasedKey *state = mStateBasedShaders.itemAt(i); 516d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk if (state->mShaderID) { 526d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk glDeleteShader(state->mShaderID); 536d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 546d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk delete state; 55a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 56a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 57a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk delete[] mAttribNames; 58a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk delete[] mUniformNames; 59a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk delete[] mUniformArraySizes; 60a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 61a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 62a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initMemberVars() { 63a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mDirty = true; 64a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribCount = 0; 65a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformCount = 0; 66a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 6744bef6fba6244292b751387f3d6c31cca96c28adChris Wailes mAttribNames = nullptr; 6844bef6fba6244292b751387f3d6c31cca96c28adChris Wailes mUniformNames = nullptr; 6944bef6fba6244292b751387f3d6c31cca96c28adChris Wailes mUniformArraySizes = nullptr; 7044bef6fba6244292b751387f3d6c31cca96c28adChris Wailes mCurrentState = nullptr; 71a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 72a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mIsValid = false; 73a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 74a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 756d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex SakhartchoukRsdShader::StateBasedKey *RsdShader::getExistingState() { 7644bef6fba6244292b751387f3d6c31cca96c28adChris Wailes RsdShader::StateBasedKey *returnKey = nullptr; 776d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk 786d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk for (uint32_t i = 0; i < mStateBasedShaders.size(); i ++) { 79b8353c5943f4038fd7f08db3d958390ce9418798Yang Ni returnKey = mStateBasedShaders.itemAt(i); 806d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk 816d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) { 826d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk uint32_t texType = 0; 836d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { 846d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk Allocation *a = mRSProgram->mHal.state.textures[ct]; 856d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk if (a && a->mHal.state.surfaceTextureID) { 866d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk texType = GL_TEXTURE_EXTERNAL_OES; 876d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } else { 886d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk texType = GL_TEXTURE_2D; 896d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 906d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } else { 916d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk texType = GL_TEXTURE_CUBE_MAP; 926d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 936d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk if (texType != returnKey->mTextureTargets[ct]) { 9444bef6fba6244292b751387f3d6c31cca96c28adChris Wailes returnKey = nullptr; 956d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk break; 966d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 976d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 986d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 996d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk return returnKey; 1006d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk} 1016d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk 1026d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchoukuint32_t RsdShader::getStateBasedShaderID(const Context *rsc) { 1036d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk StateBasedKey *state = getExistingState(); 10444bef6fba6244292b751387f3d6c31cca96c28adChris Wailes if (state != nullptr) { 1056d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState = state; 1066d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk return mCurrentState->mShaderID; 1076d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk } 1086d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk // We have not created a shader for this particular state yet 1096d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk state = new StateBasedKey(mTextureCount); 1106d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState = state; 111b8353c5943f4038fd7f08db3d958390ce9418798Yang Ni mStateBasedShaders.add(state); 1126d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk createShader(); 1136d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk loadShader(rsc); 1146d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk return mCurrentState->mShaderID; 1156d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk} 1166d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk 117748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchoukvoid RsdShader::init(const char** textureNames, size_t textureNamesCount, 118748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk const size_t *textureNamesLength) { 119a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t attribCount = 0; 120a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t uniformCount = 0; 121a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 122748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, 12344bef6fba6244292b751387f3d6c31cca96c28adChris Wailes nullptr, &attribCount, RS_SHADER_ATTR); 124a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 125a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 126748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(), 127748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI); 128a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 129a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 130a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mTextureUniformIndexStart = uniformCount; 131a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) { 1326847e73314e13aa02231268cca245a81eb0539caChris Wailes mUniformNames[uniformCount] = "UNI_"; 133748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); 134a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformArraySizes[uniformCount] = 1; 135a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uniformCount++; 136a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 137a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 138a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 1396847e73314e13aa02231268cca245a81eb0539caChris Wailesstd::string RsdShader::getGLSLInputString() const { 1406847e73314e13aa02231268cca245a81eb0539caChris Wailes std::string s; 141a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 142064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.inputElements[ct]; 1434a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 1444a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 145a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 146a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk // Cannot be complex 1474a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(!f->mHal.state.fieldsCount); 1484a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (f->mHal.state.vectorSize) { 149a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: s.append("attribute float ATTRIB_"); break; 150a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: s.append("attribute vec2 ATTRIB_"); break; 151a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: s.append("attribute vec3 ATTRIB_"); break; 152a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: s.append("attribute vec4 ATTRIB_"); break; 153a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 154a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 155a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 156a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 1574a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk s.append(e->mHal.state.fieldNames[field]); 158a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk s.append(";\n"); 159a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 160a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 161a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return s; 162a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 163a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 164a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendAttributes() { 165a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 166064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.inputElements[ct]; 1674a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 1684a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 1694a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const char *fn = e->mHal.state.fieldNames[field]; 170a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 171a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk // Cannot be complex 1724a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(!f->mHal.state.fieldsCount); 1734a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (f->mHal.state.vectorSize) { 174a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: mShader.append("attribute float ATTRIB_"); break; 175a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: mShader.append("attribute vec2 ATTRIB_"); break; 176a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: mShader.append("attribute vec3 ATTRIB_"); break; 177a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: mShader.append("attribute vec4 ATTRIB_"); break; 178a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 179a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 180a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 181a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 182a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(fn); 183a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(";\n"); 184a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 185a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 186a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 187a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 1883522f40418fdf877f5a136475dbf75e57a3b7c77Jason Samsvoid RsdShader::appendTextures() { 1893522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams 1903522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams // TODO: this does not yet handle cases where the texture changes between IO 1913522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams // input and local 1923522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams bool appendUsing = true; 193748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) { 194a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) { 19541e373d91a60043afa0f9abd026218b49cbc1201Jason Sams Allocation *a = mRSProgram->mHal.state.textures[ct]; 19641e373d91a60043afa0f9abd026218b49cbc1201Jason Sams if (a && a->mHal.state.surfaceTextureID) { 1973522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams if(appendUsing) { 1983522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams mShader.append("#extension GL_OES_EGL_image_external : require\n"); 1993522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams appendUsing = false; 2003522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams } 2013522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams mShader.append("uniform samplerExternalOES UNI_"); 2026d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState->mTextureTargets[ct] = GL_TEXTURE_EXTERNAL_OES; 20341e373d91a60043afa0f9abd026218b49cbc1201Jason Sams } else { 2043522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams mShader.append("uniform sampler2D UNI_"); 2056d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState->mTextureTargets[ct] = GL_TEXTURE_2D; 20641e373d91a60043afa0f9abd026218b49cbc1201Jason Sams } 207a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 2083522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams mShader.append("uniform samplerCube UNI_"); 2096d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState->mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP; 210a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 211748eb07e805b93c2bf79340d4937963ab739d17cAlex Sakhartchouk 2123522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams mShader.append(mTextureNames[ct]); 2133522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams mShader.append(";\n"); 214a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 215a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 216a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 217a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::createShader() { 2186d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mShader.clear(); 219a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mType == GL_FRAGMENT_SHADER) { 220a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("precision mediump float;\n"); 221a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 222a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk appendUserConstants(); 223a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk appendAttributes(); 2243522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams appendTextures(); 225a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(mUserShader); 226a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 227a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return true; 228a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 229a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 230a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukbool RsdShader::loadShader(const Context *rsc) { 2316d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState->mShaderID = glCreateShader(mType); 2326d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk rsAssert(mCurrentState->mShaderID); 233a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 2343522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams if(!mShader.length()) { 2353522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams createShader(); 2363522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams } 2373522f40418fdf877f5a136475dbf75e57a3b7c77Jason Sams 238a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShaders) { 2396d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk ALOGV("Loading shader type %x, ID %i", mType, mCurrentState->mShaderID); 2406847e73314e13aa02231268cca245a81eb0539caChris Wailes ALOGV("%s", mShader.c_str()); 241a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 242a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 2436d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk if (mCurrentState->mShaderID) { 2446847e73314e13aa02231268cca245a81eb0539caChris Wailes const char * ss = mShader.c_str(); 24544bef6fba6244292b751387f3d6c31cca96c28adChris Wailes RSD_CALL_GL(glShaderSource, mCurrentState->mShaderID, 1, &ss, nullptr); 2466d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk RSD_CALL_GL(glCompileShader, mCurrentState->mShaderID); 247a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 248a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk GLint compiled = 0; 2496d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled); 250a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (!compiled) { 251a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk GLint infoLen = 0; 2526d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen); 253a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (infoLen) { 254a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk char* buf = (char*) malloc(infoLen); 255a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (buf) { 25644bef6fba6244292b751387f3d6c31cca96c28adChris Wailes RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, nullptr, buf); 2577510992812e32c83114b98ea47fbb39876bdc223Alex Sakhartchouk rsc->setError(RS_ERROR_FATAL_PROGRAM_LINK, buf); 258a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk free(buf); 259a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 2606d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk RSD_CALL_GL(glDeleteShader, mCurrentState->mShaderID); 2616d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk mCurrentState->mShaderID = 0; 262a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return false; 263a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 264a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 265a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 266a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 267a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShaders) { 2686598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("--Shader load result %x ", glGetError()); 269a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 270a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mIsValid = true; 271a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return true; 272a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 273a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 274a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::appendUserConstants() { 275a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 276a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement(); 2774a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 2784a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 2794a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const char *fn = e->mHal.state.fieldNames[field]; 280a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 281a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk // Cannot be complex 2824a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(!f->mHal.state.fieldsCount); 2834a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) { 284a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("uniform mat4 UNI_"); 2854a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) { 286a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("uniform mat3 UNI_"); 2874a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) { 288a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append("uniform mat2 UNI_"); 289a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 2904a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (f->mHal.state.vectorSize) { 291a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: mShader.append("uniform float UNI_"); break; 292a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: mShader.append("uniform vec2 UNI_"); break; 293a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: mShader.append("uniform vec3 UNI_"); break; 294a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: mShader.append("uniform vec4 UNI_"); break; 295a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 296a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 297a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 298a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 299a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 300a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(fn); 3014a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk if (e->mHal.state.fieldArraySizes[field] > 1) { 3026847e73314e13aa02231268cca245a81eb0539caChris Wailes mShader += "["; 3036847e73314e13aa02231268cca245a81eb0539caChris Wailes mShader += std::to_string(e->mHal.state.fieldArraySizes[field]); 3046847e73314e13aa02231268cca245a81eb0539caChris Wailes mShader += "]"; 305a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 306a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mShader.append(";\n"); 307a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 308a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 309a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 310a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 311a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) { 3124a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk RsDataType dataType = field->mHal.state.dataType; 3134a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float); 314a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t i = 0; i < arraySize; i ++) { 315a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (arraySize > 1) { 3166598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Array Element [%u]", i); 317a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 318a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (dataType == RS_TYPE_MATRIX_4X4) { 3196598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Matrix4x4"); 3206598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("{%f, %f, %f, %f", fd[0], fd[4], fd[8], fd[12]); 3216598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f, %f", fd[1], fd[5], fd[9], fd[13]); 3226598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f, %f", fd[2], fd[6], fd[10], fd[14]); 3236598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f, %f}", fd[3], fd[7], fd[11], fd[15]); 324a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_3X3) { 3256598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Matrix3x3"); 3266598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("{%f, %f, %f", fd[0], fd[3], fd[6]); 3276598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f", fd[1], fd[4], fd[7]); 3286598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f, %f}", fd[2], fd[5], fd[8]); 329a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_2X2) { 3306598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Matrix2x2"); 3316598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("{%f, %f", fd[0], fd[2]); 3326598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV(" %f, %f}", fd[1], fd[3]); 333a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 3344a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (field->mHal.state.vectorSize) { 335a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: 3366598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 1 = %f", fd[0]); 337a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 338a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: 3396598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 2 = %f %f", fd[0], fd[1]); 340a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 341a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: 3426598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 3 = %f %f %f", fd[0], fd[1], fd[2]); 343a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 344a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: 3456598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform 4 = %f %f %f %f", fd[0], fd[1], fd[2], fd[3]); 346a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 347a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 348a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 349a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 350a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 351709a0978ae141198018ca9769f8d96292a8928e6Jason Sams ALOGV("Element size %u data=%p", elementSize, fd); 352a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk fd += elementSize; 353709a0978ae141198018ca9769f8d96292a8928e6Jason Sams ALOGV("New data=%p", fd); 354a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 355a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 356a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 357a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setUniform(const Context *rsc, const Element *field, const float *fd, 358a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk int32_t slot, uint32_t arraySize ) { 3594a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk RsDataType dataType = field->mHal.state.dataType; 360a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (dataType == RS_TYPE_MATRIX_4X4) { 3612382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); 362a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_3X3) { 3632382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd); 364a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else if (dataType == RS_TYPE_MATRIX_2X2) { 3652382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd); 366a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 3674a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk switch (field->mHal.state.vectorSize) { 368a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 1: 3692382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform1fv, slot, arraySize, fd); 370a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 371a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 2: 3722382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform2fv, slot, arraySize, fd); 373a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 374a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 3: 3752382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform3fv, slot, arraySize, fd); 376a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 377a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk case 4: 3782382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform4fv, slot, arraySize, fd); 379a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk break; 380a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk default: 381a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsAssert(0); 382a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 383a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 384a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 385a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 3867f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchoukvoid RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) { 3877f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk RsdHal *dc = (RsdHal *)rsc->mHal.drv; 3887f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3897f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GLenum trans[] = { 3907f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_NEAREST, //RS_SAMPLER_NEAREST, 3917f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR, 3927f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR, 3937f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_REPEAT, //RS_SAMPLER_WRAP, 3947f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP 3957f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR_MIPMAP_NEAREST, //RS_SAMPLER_LINEAR_MIP_NEAREST 3967f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk }; 3977f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 3987f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GLenum transNP[] = { 3997f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_NEAREST, //RS_SAMPLER_NEAREST, 4007f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR, 4017f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR, 4027f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_CLAMP_TO_EDGE, //RS_SAMPLER_WRAP, 4037f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP 4047f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk GL_LINEAR, //RS_SAMPLER_LINEAR_MIP_NEAREST, 4057f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk }; 4067f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 4077f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk // This tells us the correct texture type 408eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv; 409eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams const GLenum target = drvTex->glTarget; 410f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams if (!target) { 411f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams // this can happen if the user set the wrong allocation flags. 412f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams rsc->setError(RS_ERROR_BAD_VALUE, "Allocation not compatible with sampler"); 413f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams return; 414f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams } 4157f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 4167f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) { 4177f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (tex->getHasGraphicsMipmaps() && 418917027582745bbf27335a70360a4e6da51961978Mathias Agopian (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) { 419917027582745bbf27335a70360a4e6da51961978Mathias Agopian if (dc->gl.gl.NV_texture_npot_2D_mipmap) { 4202382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 4212382aba4a55c6ae74789c478eead8fbd96593321Jason Sams trans[s->mHal.state.minFilter]); 4227f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 4237f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk switch (trans[s->mHal.state.minFilter]) { 4247f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk case GL_LINEAR_MIPMAP_LINEAR: 4252382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 4262382aba4a55c6ae74789c478eead8fbd96593321Jason Sams GL_LINEAR_MIPMAP_NEAREST); 4277f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk break; 4287f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk default: 4292382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 4302382aba4a55c6ae74789c478eead8fbd96593321Jason Sams trans[s->mHal.state.minFilter]); 4317f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk break; 4327f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 4337f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 4347f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 4352382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 4362382aba4a55c6ae74789c478eead8fbd96593321Jason Sams transNP[s->mHal.state.minFilter]); 4377f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 4382382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, 4392382aba4a55c6ae74789c478eead8fbd96593321Jason Sams transNP[s->mHal.state.magFilter]); 4402382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]); 4412382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]); 4427f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 4437f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (tex->getHasGraphicsMipmaps()) { 4442382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 4452382aba4a55c6ae74789c478eead8fbd96593321Jason Sams trans[s->mHal.state.minFilter]); 4467f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } else { 4472382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MIN_FILTER, 4482382aba4a55c6ae74789c478eead8fbd96593321Jason Sams transNP[s->mHal.state.minFilter]); 4497f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 4502382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]); 4512382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]); 4522382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]); 4537f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 4547f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 4557f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso); 4567f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk if (dc->gl.gl.EXT_texture_max_aniso > 1.0f) { 4572382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue); 4587f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk } 4597f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 460c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "Sampler::setup tex env"); 4617f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk} 4627f126c78a107257090c6675ea40ffac41516a9dcAlex Sakhartchouk 463a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupTextures(const Context *rsc, RsdShaderCache *sc) { 464a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mRSProgram->mHal.state.texturesCount == 0) { 465a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk return; 466a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 467a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 468c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk RsdHal *dc = (RsdHal *)rsc->mHal.drv; 469c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk 470a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount; 471c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk uint32_t numTexturesAvailable = dc->gl.gl.maxFragmentTextureImageUnits; 472a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (numTexturesToBind >= numTexturesAvailable) { 473e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray ALOGE("Attempting to bind %u textures on shader id %p, but only %u are available", 474e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray mRSProgram->mHal.state.texturesCount, this, numTexturesAvailable); 475a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available"); 476a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk numTexturesToBind = numTexturesAvailable; 477a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 478a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 479a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < numTexturesToBind; ct++) { 4802382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct); 4812382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct); 482ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk 483064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk if (!mRSProgram->mHal.state.textures[ct]) { 484ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk // if nothing is bound, reset to default GL texture 4856d6e114f8bea8db08bf1decb673d3eb9a8f258aeAlex Sakhartchouk RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], 0); 486a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk continue; 487a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 488a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 489eb4fe18dd88634330f9566cbb9e785d8c7ec5813Jason Sams DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv; 490b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams 491b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams if (mCurrentState->mTextureTargets[ct] != GL_TEXTURE_2D && 492b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams mCurrentState->mTextureTargets[ct] != GL_TEXTURE_CUBE_MAP && 493b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams mCurrentState->mTextureTargets[ct] != GL_TEXTURE_EXTERNAL_OES) { 494e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray ALOGE("Attempting to bind unknown texture to shader id %p, texture unit %u", 495e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray this, ct); 496a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader"); 497a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 498b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], drvTex->textureID); 499c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup tex bind"); 500064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk if (mRSProgram->mHal.state.samplers[ct]) { 501064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk setupSampler(rsc, mRSProgram->mHal.state.samplers[ct], 502064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk mRSProgram->mHal.state.textures[ct]); 503a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 504b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct], 505b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams GL_TEXTURE_MIN_FILTER, GL_NEAREST); 506b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct], 507b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams GL_TEXTURE_MAG_FILTER, GL_NEAREST); 508b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct], 509b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 510b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams RSD_CALL_GL(glTexParameteri, mCurrentState->mTextureTargets[ct], 511b322033c13487a174bb9c26466e9684d1ff4de8dJason Sams GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 512f18f9d4cb264ad6ded465e4b0678125077195ea6Jason Sams rsdGLCheckError(rsc, "ProgramFragment::setup basic tex env"); 513a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 514c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup uniforms"); 515a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 516a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 5172382aba4a55c6ae74789c478eead8fbd96593321Jason Sams RSD_CALL_GL(glActiveTexture, GL_TEXTURE0); 518a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mDirty = false; 519c19ff0177a7a0dadfc01b1990f822354fdc95991Alex Sakhartchouk rsdGLCheckError(rsc, "ProgramFragment::setup"); 520a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 521a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 522a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setupUserConstants(const Context *rsc, RsdShaderCache *sc, bool isFragment) { 523a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t uidx = 0; 524a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 525064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk Allocation *alloc = mRSProgram->mHal.state.constants[ct]; 526a6dd823b9dcbd7ce7dfc34eda52a1e4104771f79Jason Sams 527a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (!alloc) { 528e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray ALOGE("Attempting to set constants on shader id %p, but alloc at slot %u is not set", 529e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4Tim Murray this, ct); 530a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound"); 531a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk continue; 532a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 533a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 534709a0978ae141198018ca9769f8d96292a8928e6Jason Sams const uint8_t *data = static_cast<const uint8_t *>(alloc->mHal.drvState.lod[0].mallocPtr); 535a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement(); 5364a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) { 5374a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *f = e->mHal.state.fields[field]; 5384a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const char *fieldName = e->mHal.state.fieldNames[field]; 539a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 5404a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk uint32_t offset = e->mHal.state.fieldOffsetBytes[field]; 541a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const float *fd = reinterpret_cast<const float *>(&data[offset]); 542a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 543a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk int32_t slot = -1; 544a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uint32_t arraySize = 1; 545a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (!isFragment) { 546a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk slot = sc->vtxUniformSlot(uidx); 547a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk arraySize = sc->vtxUniformSize(uidx); 548a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } else { 549a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk slot = sc->fragUniformSlot(uidx); 550a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk arraySize = sc->fragUniformSize(uidx); 551a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 552a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShadersUniforms) { 5536598201f1c4f409defac9a5af789fb53a7cc00f8Steve Block ALOGV("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i, name=%s", 5542382aba4a55c6ae74789c478eead8fbd96593321Jason Sams slot, offset, ct, field, uidx, fieldName); 555a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 556a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk uidx ++; 557a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (slot < 0) { 558a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk continue; 559a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 560a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 561a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (rsc->props.mLogShadersUniforms) { 562a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk logUniform(f, fd, arraySize); 563a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 564a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk setUniform(rsc, f, fd, slot, arraySize); 565a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 566a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 567a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 568a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 569a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::setup(const android::renderscript::Context *rsc, RsdShaderCache *sc) { 570a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 571a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk setupUserConstants(rsc, sc, mType == GL_FRAGMENT_SHADER); 572a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk setupTextures(rsc, sc); 573a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 574a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 575a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchoukvoid RsdShader::initAttribAndUniformArray() { 576a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mAttribCount = 0; 577a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) { 578064aa7ed76db9564b041afcd4b75da5b3d12fabaAlex Sakhartchouk const Element *elem = mRSProgram->mHal.state.inputElements[ct]; 579c0a65425f8eb3573b1abd2a48292ca953c0a8590Alex Sakhartchouk mAttribCount += elem->mHal.state.fieldsCount; 580a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 581a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 582a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformCount = 0; 583a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) { 584a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement(); 5854a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk mUniformCount += elem->mHal.state.fieldsCount; 586a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 587a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformCount += mRSProgram->mHal.state.texturesCount; 588a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 589a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mAttribCount) { 5906847e73314e13aa02231268cca245a81eb0539caChris Wailes mAttribNames = new std::string[mAttribCount]; 591a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 592a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (mUniformCount) { 5936847e73314e13aa02231268cca245a81eb0539caChris Wailes mUniformNames = new std::string[mUniformCount]; 594a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk mUniformArraySizes = new uint32_t[mUniformCount]; 595a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 596ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk 597ba157304ce99d212403898b055998e6da7a20e9bAlex Sakhartchouk mTextureCount = mRSProgram->mHal.state.texturesCount; 598a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 599a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk 6006847e73314e13aa02231268cca245a81eb0539caChris Wailesvoid RsdShader::initAddUserElement(const Element *e, std::string *names, 6016847e73314e13aa02231268cca245a81eb0539caChris Wailes uint32_t *arrayLengths, uint32_t *count, 6026847e73314e13aa02231268cca245a81eb0539caChris Wailes const char *prefix) { 6034a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk rsAssert(e->mHal.state.fieldsCount); 6044a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) { 6054a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk const Element *ce = e->mHal.state.fields[ct]; 6064a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk if (ce->mHal.state.fieldsCount) { 607a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk initAddUserElement(ce, names, arrayLengths, count, prefix); 6084a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk } else { 6096847e73314e13aa02231268cca245a81eb0539caChris Wailes std::string tmp(prefix); 6104a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk tmp.append(e->mHal.state.fieldNames[ct]); 6116847e73314e13aa02231268cca245a81eb0539caChris Wailes names[*count] = tmp; 612a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk if (arrayLengths) { 6134a43e3ea8a0328c56ace0af1869b4c8c781a7b26Alex Sakhartchouk arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct]; 614a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 615a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk (*count)++; 616a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 617a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk } 618a04e30dbb5ab11592b03666bb3d102070759c58eAlex Sakhartchouk} 619