allocation.ll revision f1ce4be308bae2fc68d61b7bb067fc00e488959a
1target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:64:128-a0:0:64-n32-S64"
2target triple = "armv7-none-linux-gnueabi"
3
4declare i8* @rsOffset([1 x i32] %a.coerce, i32 %sizeOf, i32 %x, i32 %y, i32 %z)
5declare i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z)
6
7; The loads and stores in this file are annotated with RenderScript-specific
8; information for the type based alias analysis, such that the TBAA analysis
9; understands that loads and stores from two allocations with different types
10; can never access the same memory element. This is different from C, where
11; a char or uchar load/store is special as it can alias with about everything.
12;
13; The TBAA tree in this file has the the node "RenderScript Distinct TBAA" as
14; its root.
15; This means all loads/stores that share this common root can be proven to not
16; alias. However, the alias analysis still has to assume MayAlias between
17; memory accesses in this file and memory accesses annotated with the C/C++
18; TBAA metadata.
19; A node named "RenderScript TBAA" wraps our distinct TBAA root node.
20; If we can ensure that all accesses to elements loaded from RenderScript
21; allocations are either annotated with the RenderScript TBAA information or
22; not annotated at all, but never annotated with the C/C++ metadata, we
23; can add the "RenderScript TBAA" tree under the C/C++ TBAA tree. This enables
24; TBAA to prove that an access to data from the RenderScript allocation
25; does not alias with a load/store accessing something not part of a RenderScript
26; allocation.
27; We do this by swapping the second operand of "RenderScript TBAA" with the node
28; for "Simple C/C++ TBAA", thus connecting these TBAA groups. The other root
29; node (with no children) can then safely be dropped from the analysis.
30
31!13 = !{!"RenderScript Distinct TBAA"}
32!14 = !{!"RenderScript TBAA", !13}
33!15 = !{!"allocation", !14}
34
35!21 = !{!"char", !15}
36define void @rsSetElementAtImpl_char([1 x i32] %a.coerce, i8 signext %val, i32 %x, i32 %y, i32 %z) #1 {
37  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 1, i32 %x, i32 %y, i32 %z) #2
38  store i8 %val, i8* %1, align 1, !tbaa !21
39  ret void
40}
41
42define signext i8 @rsGetElementAtImpl_char([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
43  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 1, i32 %x, i32 %y, i32 %z) #2
44  %2 = load i8, i8* %1, align 1, !tbaa !21
45  ret i8 %2
46}
47
48!22 = !{!"char2", !15}
49define void @rsSetElementAtImpl_char2([1 x i32] %a.coerce, <2 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
50  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
51  %2 = bitcast i8* %1 to <2 x i8>*
52  store <2 x i8> %val, <2 x i8>* %2, align 2, !tbaa !22
53  ret void
54}
55
56define <2 x i8> @rsGetElementAtImpl_char2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
57  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
58  %2 = bitcast i8* %1 to <2 x i8>*
59  %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !22
60  ret <2 x i8> %3
61}
62
63!23 = !{!"char3", !15}
64define void @rsSetElementAtImpl_char3([1 x i32] %a.coerce, <3 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
65  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
66  %2 = shufflevector <3 x i8> %val, <3 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
67  %3 = bitcast i8* %1 to <4 x i8>*
68  store <4 x i8> %2, <4 x i8>* %3, align 4, !tbaa !23
69  ret void
70}
71
72define <3 x i8> @rsGetElementAtImpl_char3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
73  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
74  %2 = bitcast i8* %1 to <4 x i8>*
75  %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !23
76  %4 = shufflevector <4 x i8> %3, <4 x i8> undef, <3 x i32> <i32 0, i32 1, i32 2>
77  ret <3 x i8> %4
78}
79
80!24 = !{!"char4", !15}
81define void @rsSetElementAtImpl_char4([1 x i32] %a.coerce, <4 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
82  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
83  %2 = bitcast i8* %1 to <4 x i8>*
84  store <4 x i8> %val, <4 x i8>* %2, align 4, !tbaa !24
85  ret void
86}
87
88define <4 x i8> @rsGetElementAtImpl_char4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
89  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
90  %2 = bitcast i8* %1 to <4 x i8>*
91  %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !24
92  ret <4 x i8> %3
93}
94
95!25 = !{!"uchar", !15}
96define void @rsSetElementAtImpl_uchar([1 x i32] %a.coerce, i8 zeroext %val, i32 %x, i32 %y, i32 %z) #1 {
97  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 1, i32 %x, i32 %y, i32 %z) #2
98  store i8 %val, i8* %1, align 1, !tbaa !25
99  ret void
100}
101
102define zeroext i8 @rsGetElementAtImpl_uchar([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
103  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 1, i32 %x, i32 %y, i32 %z) #2
104  %2 = load i8, i8* %1, align 1, !tbaa !25
105  ret i8 %2
106}
107
108!26 = !{!"uchar2", !15}
109define void @rsSetElementAtImpl_uchar2([1 x i32] %a.coerce, <2 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
110  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
111  %2 = bitcast i8* %1 to <2 x i8>*
112  store <2 x i8> %val, <2 x i8>* %2, align 2, !tbaa !26
113  ret void
114}
115
116define <2 x i8> @rsGetElementAtImpl_uchar2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
117  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
118  %2 = bitcast i8* %1 to <2 x i8>*
119  %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !26
120  ret <2 x i8> %3
121}
122
123!27 = !{!"uchar3", !15}
124define void @rsSetElementAtImpl_uchar3([1 x i32] %a.coerce, <3 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
125  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
126  %2 = shufflevector <3 x i8> %val, <3 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
127  %3 = bitcast i8* %1 to <4 x i8>*
128  store <4 x i8> %2, <4 x i8>* %3, align 4, !tbaa !27
129  ret void
130}
131
132define <3 x i8> @rsGetElementAtImpl_uchar3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
133  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
134  %2 = bitcast i8* %1 to <4 x i8>*
135  %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !27
136  %4 = shufflevector <4 x i8> %3, <4 x i8> undef, <3 x i32> <i32 0, i32 1, i32 2>
137  ret <3 x i8> %4
138}
139
140!28 = !{!"uchar4", !15}
141define void @rsSetElementAtImpl_uchar4([1 x i32] %a.coerce, <4 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
142  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
143  %2 = bitcast i8* %1 to <4 x i8>*
144  store <4 x i8> %val, <4 x i8>* %2, align 4, !tbaa !28
145  ret void
146}
147
148define <4 x i8> @rsGetElementAtImpl_uchar4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
149  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
150  %2 = bitcast i8* %1 to <4 x i8>*
151  %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !28
152  ret <4 x i8> %3
153}
154
155!29 = !{!"short", !15}
156define void @rsSetElementAtImpl_short([1 x i32] %a.coerce, i16 signext %val, i32 %x, i32 %y, i32 %z) #1 {
157  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
158  %2 = bitcast i8* %1 to i16*
159  store i16 %val, i16* %2, align 2, !tbaa !29
160  ret void
161}
162
163define signext i16 @rsGetElementAtImpl_short([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
164  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
165  %2 = bitcast i8* %1 to i16*
166  %3 = load i16, i16* %2, align 2, !tbaa !29
167  ret i16 %3
168}
169
170!30 = !{!"short2", !15}
171define void @rsSetElementAtImpl_short2([1 x i32] %a.coerce, <2 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
172  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
173  %2 = bitcast i8* %1 to <2 x i16>*
174  store <2 x i16> %val, <2 x i16>* %2, align 4, !tbaa !30
175  ret void
176}
177
178define <2 x i16> @rsGetElementAtImpl_short2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
179  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
180  %2 = bitcast i8* %1 to <2 x i16>*
181  %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !30
182  ret <2 x i16> %3
183}
184
185!31 = !{!"short3", !15}
186define void @rsSetElementAtImpl_short3([1 x i32] %a.coerce, <3 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
187  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
188  %2 = shufflevector <3 x i16> %val, <3 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
189  %3 = bitcast i8* %1 to <4 x i16>*
190  store <4 x i16> %2, <4 x i16>* %3, align 8, !tbaa !31
191  ret void
192}
193
194define <3 x i16> @rsGetElementAtImpl_short3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
195  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
196  %2 = bitcast i8* %1 to <4 x i16>*
197  %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !31
198  %4 = shufflevector <4 x i16> %3, <4 x i16> undef, <3 x i32> <i32 0, i32 1, i32 2>
199  ret <3 x i16> %4
200}
201
202!32 = !{!"short4", !15}
203define void @rsSetElementAtImpl_short4([1 x i32] %a.coerce, <4 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
204  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
205  %2 = bitcast i8* %1 to <4 x i16>*
206  store <4 x i16> %val, <4 x i16>* %2, align 8, !tbaa !32
207  ret void
208}
209
210define <4 x i16> @rsGetElementAtImpl_short4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
211  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
212  %2 = bitcast i8* %1 to <4 x i16>*
213  %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !32
214  ret <4 x i16> %3
215}
216
217!33 = !{!"ushort", !15}
218define void @rsSetElementAtImpl_ushort([1 x i32] %a.coerce, i16 zeroext %val, i32 %x, i32 %y, i32 %z) #1 {
219  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
220  %2 = bitcast i8* %1 to i16*
221  store i16 %val, i16* %2, align 2, !tbaa !33
222  ret void
223}
224
225define zeroext i16 @rsGetElementAtImpl_ushort([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
226  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
227  %2 = bitcast i8* %1 to i16*
228  %3 = load i16, i16* %2, align 2, !tbaa !33
229  ret i16 %3
230}
231
232!34 = !{!"ushort2", !15}
233define void @rsSetElementAtImpl_ushort2([1 x i32] %a.coerce, <2 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
234  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
235  %2 = bitcast i8* %1 to <2 x i16>*
236  store <2 x i16> %val, <2 x i16>* %2, align 4, !tbaa !34
237  ret void
238}
239
240define <2 x i16> @rsGetElementAtImpl_ushort2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
241  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
242  %2 = bitcast i8* %1 to <2 x i16>*
243  %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !34
244  ret <2 x i16> %3
245}
246
247!35 = !{!"ushort3", !15}
248define void @rsSetElementAtImpl_ushort3([1 x i32] %a.coerce, <3 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
249  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
250  %2 = shufflevector <3 x i16> %val, <3 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
251  %3 = bitcast i8* %1 to <4 x i16>*
252  store <4 x i16> %2, <4 x i16>* %3, align 8, !tbaa !35
253  ret void
254}
255
256define <3 x i16> @rsGetElementAtImpl_ushort3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
257  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
258  %2 = bitcast i8* %1 to <4 x i16>*
259  %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !35
260  %4 = shufflevector <4 x i16> %3, <4 x i16> undef, <3 x i32> <i32 0, i32 1, i32 2>
261  ret <3 x i16> %4
262}
263
264!36 = !{!"ushort4", !15}
265define void @rsSetElementAtImpl_ushort4([1 x i32] %a.coerce, <4 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
266  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
267  %2 = bitcast i8* %1 to <4 x i16>*
268  store <4 x i16> %val, <4 x i16>* %2, align 8, !tbaa !36
269  ret void
270}
271
272define <4 x i16> @rsGetElementAtImpl_ushort4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
273  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
274  %2 = bitcast i8* %1 to <4 x i16>*
275  %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !36
276  ret <4 x i16> %3
277}
278
279!37 = !{!"int", !15}
280define void @rsSetElementAtImpl_int([1 x i32] %a.coerce, i32 %val, i32 %x, i32 %y, i32 %z) #1 {
281  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
282  %2 = bitcast i8* %1 to i32*
283  store i32 %val, i32* %2, align 4, !tbaa !37
284  ret void
285}
286
287define i32 @rsGetElementAtImpl_int([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
288  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
289  %2 = bitcast i8* %1 to i32*
290  %3 = load i32, i32* %2, align 4, !tbaa !37
291  ret i32 %3
292}
293
294!38 = !{!"int2", !15}
295define void @rsSetElementAtImpl_int2([1 x i32] %a.coerce, <2 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
296  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
297  %2 = bitcast i8* %1 to <2 x i32>*
298  store <2 x i32> %val, <2 x i32>* %2, align 8, !tbaa !38
299  ret void
300}
301
302define <2 x i32> @rsGetElementAtImpl_int2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
303  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
304  %2 = bitcast i8* %1 to <2 x i32>*
305  %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !38
306  ret <2 x i32> %3
307}
308
309!39 = !{!"int3", !15}
310define void @rsSetElementAtImpl_int3([1 x i32] %a.coerce, <3 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
311  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
312  %2 = shufflevector <3 x i32> %val, <3 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
313  %3 = bitcast i8* %1 to <4 x i32>*
314  store <4 x i32> %2, <4 x i32>* %3, align 16, !tbaa !39
315  ret void
316}
317
318define <3 x i32> @rsGetElementAtImpl_int3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
319  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
320  %2 = bitcast i8* %1 to <4 x i32>*
321  %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !39
322  %4 = shufflevector <4 x i32> %3, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
323  ret <3 x i32> %4
324}
325
326!40 = !{!"int4", !15}
327define void @rsSetElementAtImpl_int4([1 x i32] %a.coerce, <4 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
328  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
329  %2 = bitcast i8* %1 to <4 x i32>*
330  store <4 x i32> %val, <4 x i32>* %2, align 16, !tbaa !40
331  ret void
332}
333
334define <4 x i32> @rsGetElementAtImpl_int4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
335  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
336  %2 = bitcast i8* %1 to <4 x i32>*
337  %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !40
338  ret <4 x i32> %3
339}
340
341!41 = !{!"uint", !15}
342define void @rsSetElementAtImpl_uint([1 x i32] %a.coerce, i32 %val, i32 %x, i32 %y, i32 %z) #1 {
343  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
344  %2 = bitcast i8* %1 to i32*
345  store i32 %val, i32* %2, align 4, !tbaa !41
346  ret void
347}
348
349define i32 @rsGetElementAtImpl_uint([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
350  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
351  %2 = bitcast i8* %1 to i32*
352  %3 = load i32, i32* %2, align 4, !tbaa !41
353  ret i32 %3
354}
355
356!42 = !{!"uint2", !15}
357define void @rsSetElementAtImpl_uint2([1 x i32] %a.coerce, <2 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
358  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
359  %2 = bitcast i8* %1 to <2 x i32>*
360  store <2 x i32> %val, <2 x i32>* %2, align 8, !tbaa !42
361  ret void
362}
363
364define <2 x i32> @rsGetElementAtImpl_uint2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
365  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
366  %2 = bitcast i8* %1 to <2 x i32>*
367  %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !42
368  ret <2 x i32> %3
369}
370
371!43 = !{!"uint3", !15}
372define void @rsSetElementAtImpl_uint3([1 x i32] %a.coerce, <3 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
373  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
374  %2 = shufflevector <3 x i32> %val, <3 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
375  %3 = bitcast i8* %1 to <4 x i32>*
376  store <4 x i32> %2, <4 x i32>* %3, align 16, !tbaa !43
377  ret void
378}
379
380define <3 x i32> @rsGetElementAtImpl_uint3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
381  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
382  %2 = bitcast i8* %1 to <4 x i32>*
383  %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !43
384  %4 = shufflevector <4 x i32> %3, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2>
385  ret <3 x i32> %4
386}
387
388!44 = !{!"uint4", !15}
389define void @rsSetElementAtImpl_uint4([1 x i32] %a.coerce, <4 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
390  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
391  %2 = bitcast i8* %1 to <4 x i32>*
392  store <4 x i32> %val, <4 x i32>* %2, align 16, !tbaa !44
393  ret void
394}
395
396define <4 x i32> @rsGetElementAtImpl_uint4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
397  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
398  %2 = bitcast i8* %1 to <4 x i32>*
399  %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !44
400  ret <4 x i32> %3
401}
402
403!45 = !{!"long", !15}
404define void @rsSetElementAtImpl_long([1 x i32] %a.coerce, i64 %val, i32 %x, i32 %y, i32 %z) #1 {
405  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
406  %2 = bitcast i8* %1 to i64*
407  store i64 %val, i64* %2, align 8, !tbaa !45
408  ret void
409}
410
411define i64 @rsGetElementAtImpl_long([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
412  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
413  %2 = bitcast i8* %1 to i64*
414  %3 = load i64, i64* %2, align 8, !tbaa !45
415  ret i64 %3
416}
417
418!46 = !{!"long2", !15}
419define void @rsSetElementAtImpl_long2([1 x i32] %a.coerce, <2 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
420  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
421  %2 = bitcast i8* %1 to <2 x i64>*
422  store <2 x i64> %val, <2 x i64>* %2, align 16, !tbaa !46
423  ret void
424}
425
426define <2 x i64> @rsGetElementAtImpl_long2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
427  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
428  %2 = bitcast i8* %1 to <2 x i64>*
429  %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !46
430  ret <2 x i64> %3
431}
432
433!47 = !{!"long3", !15}
434define void @rsSetElementAtImpl_long3([1 x i32] %a.coerce, <3 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
435  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
436  %2 = shufflevector <3 x i64> %val, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
437  %3 = bitcast i8* %1 to <4 x i64>*
438  store <4 x i64> %2, <4 x i64>* %3, align 32, !tbaa !47
439  ret void
440}
441
442define void @rsGetElementAtImpl_long3(<3 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
443  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
444  %2 = bitcast i8* %1 to <4 x i64>*
445  %3 = load <4 x i64>, <4 x i64>* %2, align 32
446  %4 = bitcast <3 x i64>* %agg.result to <4 x i64>*
447  store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47
448  ret void
449}
450
451!48 = !{!"long4", !15}
452define void @rsSetElementAtImpl_long4([1 x i32] %a.coerce, <4 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
453  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
454  %2 = bitcast i8* %1 to <4 x i64>*
455  store <4 x i64> %val, <4 x i64>* %2, align 32, !tbaa !48
456  ret void
457}
458
459define void @rsGetElementAtImpl_long4(<4 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
460  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
461  %2 = bitcast i8* %1 to <4 x i64>*
462  %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15
463  store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !48
464  ret void
465}
466
467!49 = !{!"ulong", !15}
468define void @rsSetElementAtImpl_ulong([1 x i32] %a.coerce, i64 %val, i32 %x, i32 %y, i32 %z) #1 {
469  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
470  %2 = bitcast i8* %1 to i64*
471  store i64 %val, i64* %2, align 8, !tbaa !49
472  ret void
473}
474
475define i64 @rsGetElementAtImpl_ulong([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
476  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
477  %2 = bitcast i8* %1 to i64*
478  %3 = load i64, i64* %2, align 8, !tbaa !49
479  ret i64 %3
480}
481
482!50 = !{!"ulong2", !15}
483define void @rsSetElementAtImpl_ulong2([1 x i32] %a.coerce, <2 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
484  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
485  %2 = bitcast i8* %1 to <2 x i64>*
486  store <2 x i64> %val, <2 x i64>* %2, align 16, !tbaa !50
487  ret void
488}
489
490define <2 x i64> @rsGetElementAtImpl_ulong2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
491  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
492  %2 = bitcast i8* %1 to <2 x i64>*
493  %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !50
494  ret <2 x i64> %3
495}
496
497!51 = !{!"ulong3", !15}
498define void @rsSetElementAtImpl_ulong3([1 x i32] %a.coerce, <3 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
499  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
500  %2 = shufflevector <3 x i64> %val, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
501  %3 = bitcast i8* %1 to <4 x i64>*
502  store <4 x i64> %2, <4 x i64>* %3, align 32, !tbaa !51
503  ret void
504}
505
506define void @rsGetElementAtImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
507  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
508  %2 = bitcast i8* %1 to <4 x i64>*
509  %3 = load <4 x i64>, <4 x i64>* %2, align 32
510  %4 = bitcast <3 x i64>* %agg.result to <4 x i64>*
511  store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !51
512  ret void
513}
514
515!52 = !{!"ulong4", !15}
516define void @rsSetElementAtImpl_ulong4([1 x i32] %a.coerce, <4 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
517  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
518  %2 = bitcast i8* %1 to <4 x i64>*
519  store <4 x i64> %val, <4 x i64>* %2, align 32, !tbaa !52
520  ret void
521}
522
523define void @rsGetElementAtImpl_ulong4(<4 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
524  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
525  %2 = bitcast i8* %1 to <4 x i64>*
526  %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15
527  store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !52
528  ret void
529}
530
531!53 = !{!"float", !15}
532define void @rsSetElementAtImpl_float([1 x i32] %a.coerce, float %val, i32 %x, i32 %y, i32 %z) #1 {
533  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
534  %2 = bitcast i8* %1 to float*
535  store float %val, float* %2, align 4, !tbaa !53
536  ret void
537}
538
539define float @rsGetElementAtImpl_float([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
540  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
541  %2 = bitcast i8* %1 to float*
542  %3 = load float, float* %2, align 4, !tbaa !53
543  ret float %3
544}
545
546!54 = !{!"float2", !15}
547define void @rsSetElementAtImpl_float2([1 x i32] %a.coerce, <2 x float> %val, i32 %x, i32 %y, i32 %z) #1 {
548  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
549  %2 = bitcast i8* %1 to <2 x float>*
550  store <2 x float> %val, <2 x float>* %2, align 8, !tbaa !54
551  ret void
552}
553
554define <2 x float> @rsGetElementAtImpl_float2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
555  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
556  %2 = bitcast i8* %1 to <2 x float>*
557  %3 = load <2 x float>, <2 x float>* %2, align 8, !tbaa !54
558  ret <2 x float> %3
559}
560
561!55 = !{!"float3", !15}
562define void @rsSetElementAtImpl_float3([1 x i32] %a.coerce, <3 x float> %val, i32 %x, i32 %y, i32 %z) #1 {
563  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
564  %2 = shufflevector <3 x float> %val, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
565  %3 = bitcast i8* %1 to <4 x float>*
566  store <4 x float> %2, <4 x float>* %3, align 16, !tbaa !55
567  ret void
568}
569
570define <3 x float> @rsGetElementAtImpl_float3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
571  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
572  %2 = bitcast i8* %1 to <4 x float>*
573  %3 = load <4 x float>, <4 x float>* %2, align 8, !tbaa !55
574  %4 = shufflevector <4 x float> %3, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2>
575  ret <3 x float> %4
576}
577
578!56 = !{!"float4", !15}
579define void @rsSetElementAtImpl_float4([1 x i32] %a.coerce, <4 x float> %val, i32 %x, i32 %y, i32 %z) #1 {
580  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
581  %2 = bitcast i8* %1 to <4 x float>*
582  store <4 x float> %val, <4 x float>* %2, align 16, !tbaa !56
583  ret void
584}
585
586define <4 x float> @rsGetElementAtImpl_float4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
587  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
588  %2 = bitcast i8* %1 to <4 x float>*
589  %3 = load <4 x float>, <4 x float>* %2, align 16, !tbaa !56
590  ret <4 x float> %3
591}
592
593!57 = !{!"double", !15}
594define void @rsSetElementAtImpl_double([1 x i32] %a.coerce, double %val, i32 %x, i32 %y, i32 %z) #1 {
595  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
596  %2 = bitcast i8* %1 to double*
597  store double %val, double* %2, align 8, !tbaa !57
598  ret void
599}
600
601define double @rsGetElementAtImpl_double([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
602  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
603  %2 = bitcast i8* %1 to double*
604  %3 = load double, double* %2, align 8, !tbaa !57
605  ret double %3
606}
607
608!58 = !{!"double2", !15}
609define void @rsSetElementAtImpl_double2([1 x i32] %a.coerce, <2 x double> %val, i32 %x, i32 %y, i32 %z) #1 {
610  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
611  %2 = bitcast i8* %1 to <2 x double>*
612  store <2 x double> %val, <2 x double>* %2, align 16, !tbaa !58
613  ret void
614}
615
616define <2 x double> @rsGetElementAtImpl_double2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
617  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 16, i32 %x, i32 %y, i32 %z) #2
618  %2 = bitcast i8* %1 to <2 x double>*
619  %3 = load <2 x double>, <2 x double>* %2, align 16, !tbaa !58
620  ret <2 x double> %3
621}
622
623!59 = !{!"double3", !15}
624define void @rsSetElementAtImpl_double3([1 x i32] %a.coerce, <3 x double> %val, i32 %x, i32 %y, i32 %z) #1 {
625  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
626  %2 = shufflevector <3 x double> %val, <3 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
627  %3 = bitcast i8* %1 to <4 x double>*
628  store <4 x double> %2, <4 x double>* %3, align 32, !tbaa !59
629  ret void
630}
631
632
633define void @rsGetElementAtImpl_double3(<3 x double>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
634  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
635  %2 = bitcast i8* %1 to <4 x double>*
636  %3 = load <4 x double>, <4 x double>* %2, align 32
637  %4 = bitcast <3 x double>* %agg.result to <4 x double>*
638  store <4 x double> %3, <4 x double>* %4, align 32, !tbaa !59
639  ret void
640}
641
642!60 = !{!"double4", !15}
643define void @rsSetElementAtImpl_double4([1 x i32] %a.coerce, <4 x double> %val, i32 %x, i32 %y, i32 %z) #1 {
644  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
645  %2 = bitcast i8* %1 to <4 x double>*
646  store <4 x double> %val, <4 x double>* %2, align 32, !tbaa !60
647  ret void
648}
649define void @rsGetElementAtImpl_double4(<4 x double>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
650  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 32, i32 %x, i32 %y, i32 %z) #2
651  %2 = bitcast i8* %1 to <4 x double>*
652  %3 = load <4 x double>, <4 x double>* %2, align 32, !tbaa !15
653  store <4 x double> %3, <4 x double>* %agg.result, align 32, !tbaa !60
654  ret void
655}
656
657!61 = !{!"half", !15}
658define void @rsSetElementAtImpl_half([1 x i32] %a.coerce, half %val, i32 %x, i32 %y, i32 %z) #1 {
659  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
660  %2 = bitcast i8* %1 to half*
661  store half %val, half* %2, align 2, !tbaa !61
662  ret void
663}
664
665define half @rsGetElementAtImpl_half([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
666  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2
667  %2 = bitcast i8* %1 to half*
668  %3 = load half, half* %2, align 2, !tbaa !61
669  ret half %3
670}
671
672!62 = !{!"half2", !15}
673define void @rsSetElementAtImpl_half2([1 x i32] %a.coerce, <2 x half> %val, i32 %x, i32 %y, i32 %z) #1 {
674  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
675  %2 = bitcast i8* %1 to <2 x half>*
676  store <2 x half> %val, <2 x half>* %2, align 4, !tbaa !62
677  ret void
678}
679
680define <2 x half> @rsGetElementAtImpl_half2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
681  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 4, i32 %x, i32 %y, i32 %z) #2
682  %2 = bitcast i8* %1 to <2 x half>*
683  %3 = load <2 x half>, <2 x half>* %2, align 4, !tbaa !62
684  ret <2 x half> %3
685}
686
687!63 = !{!"half3", !15}
688define void @rsSetElementAtImpl_half3([1 x i32] %a.coerce, <3 x half> %val, i32 %x, i32 %y, i32 %z) #1 {
689  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
690  %2 = shufflevector <3 x half> %val, <3 x half> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
691  %3 = bitcast i8* %1 to <4 x half>*
692  store <4 x half> %2, <4 x half>* %3, align 8, !tbaa !63
693  ret void
694}
695
696define <3 x half> @rsGetElementAtImpl_half3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
697  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
698  %2 = bitcast i8* %1 to <4 x half>*
699  %3 = load <4 x half>, <4 x half>* %2, align 8, !tbaa !63
700  %4 = shufflevector <4 x half> %3, <4 x half> undef, <3 x i32> <i32 0, i32 1, i32 2>
701  ret <3 x half> %4
702}
703
704!64 = !{!"half4", !15}
705define void @rsSetElementAtImpl_half4([1 x i32] %a.coerce, <4 x half> %val, i32 %x, i32 %y, i32 %z) #1 {
706  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
707  %2 = bitcast i8* %1 to <4 x half>*
708  store <4 x half> %val, <4 x half>* %2, align 8, !tbaa !64
709  ret void
710}
711
712define <4 x half> @rsGetElementAtImpl_half4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
713  %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 8, i32 %x, i32 %y, i32 %z) #2
714  %2 = bitcast i8* %1 to <4 x half>*
715  %3 = load <4 x half>, <4 x half>* %2, align 8, !tbaa !64
716  ret <4 x half> %3
717}
718
719define void @__rsAllocationVLoadXImpl_long4(<4 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
720  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
721  %2 = bitcast i8* %1 to <4 x i64>*
722  %3 = load <4 x i64>, <4 x i64>* %2, align 8
723  store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !52
724  ret void
725}
726define void @__rsAllocationVLoadXImpl_long3(<3 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
727  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
728  %2 = bitcast i8* %1 to <4 x i64>*
729  %3 = load <4 x i64>, <4 x i64>* %2, align 8
730  %4 = bitcast <3 x i64>* %agg.result to <4 x i64>*
731  store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47
732  ret void
733}
734define <2 x i64> @__rsAllocationVLoadXImpl_long2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
735  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
736  %2 = bitcast i8* %1 to <2 x i64>*
737  %3 = load <2 x i64>, <2 x i64>* %2, align 8
738  ret <2 x i64> %3
739}
740
741define void @__rsAllocationVLoadXImpl_ulong4(<4 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
742  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
743  %2 = bitcast i8* %1 to <4 x i64>*
744  %3 = load <4 x i64>, <4 x i64>* %2, align 8
745  store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !48
746  ret void
747}
748define void @__rsAllocationVLoadXImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
749  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
750  %2 = bitcast i8* %1 to <4 x i64>*
751  %3 = load <4 x i64>, <4 x i64>* %2, align 8
752  %4 = bitcast <3 x i64>* %agg.result to <4 x i64>*
753  store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !51
754  ret void
755}
756define <2 x i64> @__rsAllocationVLoadXImpl_ulong2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
757  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
758  %2 = bitcast i8* %1 to <2 x i64>*
759  %3 = load <2 x i64>, <2 x i64>* %2, align 8
760  ret <2 x i64> %3
761}
762
763define <4 x i32> @__rsAllocationVLoadXImpl_int4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
764  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
765  %2 = bitcast i8* %1 to <4 x i32>*
766  %3 = load <4 x i32>, <4 x i32>* %2, align 4
767  ret <4 x i32> %3
768}
769define <3 x i32> @__rsAllocationVLoadXImpl_int3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
770  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
771  %2 = bitcast i8* %1 to <3 x i32>*
772  %3 = load <3 x i32>, <3 x i32>* %2, align 4
773  ret <3 x i32> %3
774}
775define <2 x i32> @__rsAllocationVLoadXImpl_int2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
776  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
777  %2 = bitcast i8* %1 to <2 x i32>*
778  %3 = load <2 x i32>, <2 x i32>* %2, align 4
779  ret <2 x i32> %3
780}
781
782define <4 x i32> @__rsAllocationVLoadXImpl_uint4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
783  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
784  %2 = bitcast i8* %1 to <4 x i32>*
785  %3 = load <4 x i32>, <4 x i32>* %2, align 4
786  ret <4 x i32> %3
787}
788define <3 x i32> @__rsAllocationVLoadXImpl_uint3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
789  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
790  %2 = bitcast i8* %1 to <3 x i32>*
791  %3 = load <3 x i32>, <3 x i32>* %2, align 4
792  ret <3 x i32> %3
793}
794define <2 x i32> @__rsAllocationVLoadXImpl_uint2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
795  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
796  %2 = bitcast i8* %1 to <2 x i32>*
797  %3 = load <2 x i32>, <2 x i32>* %2, align 4
798  ret <2 x i32> %3
799}
800
801define <4 x i16> @__rsAllocationVLoadXImpl_short4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
802  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
803  %2 = bitcast i8* %1 to <4 x i16>*
804  %3 = load <4 x i16>, <4 x i16>* %2, align 2
805  ret <4 x i16> %3
806}
807define <3 x i16> @__rsAllocationVLoadXImpl_short3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
808  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
809  %2 = bitcast i8* %1 to <3 x i16>*
810  %3 = load <3 x i16>, <3 x i16>* %2, align 2
811  ret <3 x i16> %3
812}
813define <2 x i16> @__rsAllocationVLoadXImpl_short2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
814  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
815  %2 = bitcast i8* %1 to <2 x i16>*
816  %3 = load <2 x i16>, <2 x i16>* %2, align 2
817  ret <2 x i16> %3
818}
819
820define <4 x i16> @__rsAllocationVLoadXImpl_ushort4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
821  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
822  %2 = bitcast i8* %1 to <4 x i16>*
823  %3 = load <4 x i16>, <4 x i16>* %2, align 2
824  ret <4 x i16> %3
825}
826define <3 x i16> @__rsAllocationVLoadXImpl_ushort3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
827  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
828  %2 = bitcast i8* %1 to <3 x i16>*
829  %3 = load <3 x i16>, <3 x i16>* %2, align 2
830  ret <3 x i16> %3
831}
832define <2 x i16> @__rsAllocationVLoadXImpl_ushort2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
833  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
834  %2 = bitcast i8* %1 to <2 x i16>*
835  %3 = load <2 x i16>, <2 x i16>* %2, align 2
836  ret <2 x i16> %3
837}
838
839define <4 x i8> @__rsAllocationVLoadXImpl_char4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
840  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
841  %2 = bitcast i8* %1 to <4 x i8>*
842  %3 = load <4 x i8>, <4 x i8>* %2, align 1
843  ret <4 x i8> %3
844}
845define <3 x i8> @__rsAllocationVLoadXImpl_char3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
846  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
847  %2 = bitcast i8* %1 to <3 x i8>*
848  %3 = load <3 x i8>, <3 x i8>* %2, align 1
849  ret <3 x i8> %3
850}
851define <2 x i8> @__rsAllocationVLoadXImpl_char2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
852  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
853  %2 = bitcast i8* %1 to <2 x i8>*
854  %3 = load <2 x i8>, <2 x i8>* %2, align 1
855  ret <2 x i8> %3
856}
857
858define <4 x i8> @__rsAllocationVLoadXImpl_uchar4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
859  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
860  %2 = bitcast i8* %1 to <4 x i8>*
861  %3 = load <4 x i8>, <4 x i8>* %2, align 1
862  ret <4 x i8> %3
863}
864define <3 x i8> @__rsAllocationVLoadXImpl_uchar3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
865  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
866  %2 = bitcast i8* %1 to <3 x i8>*
867  %3 = load <3 x i8>, <3 x i8>* %2, align 1
868  ret <3 x i8> %3
869}
870define <2 x i8> @__rsAllocationVLoadXImpl_uchar2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
871  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
872  %2 = bitcast i8* %1 to <2 x i8>*
873  %3 = load <2 x i8>, <2 x i8>* %2, align 1
874  ret <2 x i8> %3
875}
876
877define <4 x float> @__rsAllocationVLoadXImpl_float4([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
878  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
879  %2 = bitcast i8* %1 to <4 x float>*
880  %3 = load <4 x float>, <4 x float>* %2, align 4
881  ret <4 x float> %3
882}
883define <3 x float> @__rsAllocationVLoadXImpl_float3([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
884  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
885  %2 = bitcast i8* %1 to <3 x float>*
886  %3 = load <3 x float>, <3 x float>* %2, align 4
887  ret <3 x float> %3
888}
889define <2 x float> @__rsAllocationVLoadXImpl_float2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
890  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
891  %2 = bitcast i8* %1 to <2 x float>*
892  %3 = load <2 x float>, <2 x float>* %2, align 4
893  ret <2 x float> %3
894}
895
896define void @__rsAllocationVLoadXImpl_double4(<4 x double>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
897  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
898  %2 = bitcast i8* %1 to <4 x double>*
899  %3 = load <4 x double>, <4 x double>* %2, align 8
900  store <4 x double> %3, <4 x double>* %agg.result, align 32, !tbaa !60
901  ret void
902}
903define void @__rsAllocationVLoadXImpl_double3(<3 x double>* noalias nocapture sret %agg.result, [1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #1 {
904  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
905  %2 = bitcast i8* %1 to <4 x double>*
906  %3 = load <4 x double>, <4 x double>* %2, align 8
907  %4 = bitcast <3 x double>* %agg.result to <4 x double>*
908  store <4 x double> %3, <4 x double>* %4, align 32, !tbaa !59
909  ret void
910}
911define <2 x double> @__rsAllocationVLoadXImpl_double2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 {
912  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
913  %2 = bitcast i8* %1 to <2 x double>*
914  %3 = load <2 x double>, <2 x double>* %2, align 8
915  ret <2 x double> %3
916}
917
918
919define void @__rsAllocationVStoreXImpl_long4([1 x i32] %a.coerce, <4 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
920  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
921  %2 = bitcast i8* %1 to <4 x i64>*
922  store <4 x i64> %val, <4 x i64>* %2, align 8
923  ret void
924}
925define void @__rsAllocationVStoreXImpl_long3([1 x i32] %a.coerce, <3 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
926  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
927  %2 = bitcast i8* %1 to <3 x i64>*
928  store <3 x i64> %val, <3 x i64>* %2, align 8
929  ret void
930}
931define void @__rsAllocationVStoreXImpl_long2([1 x i32] %a.coerce, <2 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
932  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
933  %2 = bitcast i8* %1 to <2 x i64>*
934  store <2 x i64> %val, <2 x i64>* %2, align 8
935  ret void
936}
937
938define void @__rsAllocationVStoreXImpl_ulong4([1 x i32] %a.coerce, <4 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
939  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
940  %2 = bitcast i8* %1 to <4 x i64>*
941  store <4 x i64> %val, <4 x i64>* %2, align 8
942  ret void
943}
944define void @__rsAllocationVStoreXImpl_ulong3([1 x i32] %a.coerce, <3 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
945  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
946  %2 = bitcast i8* %1 to <3 x i64>*
947  store <3 x i64> %val, <3 x i64>* %2, align 8
948  ret void
949}
950define void @__rsAllocationVStoreXImpl_ulong2([1 x i32] %a.coerce, <2 x i64> %val, i32 %x, i32 %y, i32 %z) #1 {
951  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
952  %2 = bitcast i8* %1 to <2 x i64>*
953  store <2 x i64> %val, <2 x i64>* %2, align 8
954  ret void
955}
956
957define void @__rsAllocationVStoreXImpl_int4([1 x i32] %a.coerce, <4 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
958  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
959  %2 = bitcast i8* %1 to <4 x i32>*
960  store <4 x i32> %val, <4 x i32>* %2, align 4
961  ret void
962}
963define void @__rsAllocationVStoreXImpl_int3([1 x i32] %a.coerce, <3 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
964  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
965  %2 = bitcast i8* %1 to <3 x i32>*
966  store <3 x i32> %val, <3 x i32>* %2, align 4
967  ret void
968}
969define void @__rsAllocationVStoreXImpl_int2([1 x i32] %a.coerce, <2 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
970  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
971  %2 = bitcast i8* %1 to <2 x i32>*
972  store <2 x i32> %val, <2 x i32>* %2, align 4
973  ret void
974}
975
976define void @__rsAllocationVStoreXImpl_uint4([1 x i32] %a.coerce, <4 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
977  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
978  %2 = bitcast i8* %1 to <4 x i32>*
979  store <4 x i32> %val, <4 x i32>* %2, align 4
980  ret void
981}
982define void @__rsAllocationVStoreXImpl_uint3([1 x i32] %a.coerce, <3 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
983  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
984  %2 = bitcast i8* %1 to <3 x i32>*
985  store <3 x i32> %val, <3 x i32>* %2, align 4
986  ret void
987}
988define void @__rsAllocationVStoreXImpl_uint2([1 x i32] %a.coerce, <2 x i32> %val, i32 %x, i32 %y, i32 %z) #1 {
989  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
990  %2 = bitcast i8* %1 to <2 x i32>*
991  store <2 x i32> %val, <2 x i32>* %2, align 4
992  ret void
993}
994
995define void @__rsAllocationVStoreXImpl_short4([1 x i32] %a.coerce, <4 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
996  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
997  %2 = bitcast i8* %1 to <4 x i16>*
998  store <4 x i16> %val, <4 x i16>* %2, align 2
999  ret void
1000}
1001define void @__rsAllocationVStoreXImpl_short3([1 x i32] %a.coerce, <3 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
1002  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1003  %2 = bitcast i8* %1 to <3 x i16>*
1004  store <3 x i16> %val, <3 x i16>* %2, align 2
1005  ret void
1006}
1007define void @__rsAllocationVStoreXImpl_short2([1 x i32] %a.coerce, <2 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
1008  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1009  %2 = bitcast i8* %1 to <2 x i16>*
1010  store <2 x i16> %val, <2 x i16>* %2, align 2
1011  ret void
1012}
1013
1014define void @__rsAllocationVStoreXImpl_ushort4([1 x i32] %a.coerce, <4 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
1015  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1016  %2 = bitcast i8* %1 to <4 x i16>*
1017  store <4 x i16> %val, <4 x i16>* %2, align 2
1018  ret void
1019}
1020define void @__rsAllocationVStoreXImpl_ushort3([1 x i32] %a.coerce, <3 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
1021  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1022  %2 = bitcast i8* %1 to <3 x i16>*
1023  store <3 x i16> %val, <3 x i16>* %2, align 2
1024  ret void
1025}
1026define void @__rsAllocationVStoreXImpl_ushort2([1 x i32] %a.coerce, <2 x i16> %val, i32 %x, i32 %y, i32 %z) #1 {
1027  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1028  %2 = bitcast i8* %1 to <2 x i16>*
1029  store <2 x i16> %val, <2 x i16>* %2, align 2
1030  ret void
1031}
1032
1033define void @__rsAllocationVStoreXImpl_char4([1 x i32] %a.coerce, <4 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
1034  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1035  %2 = bitcast i8* %1 to <4 x i8>*
1036  store <4 x i8> %val, <4 x i8>* %2, align 1
1037  ret void
1038}
1039define void @__rsAllocationVStoreXImpl_char3([1 x i32] %a.coerce, <3 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
1040  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1041  %2 = bitcast i8* %1 to <3 x i8>*
1042  store <3 x i8> %val, <3 x i8>* %2, align 1
1043  ret void
1044}
1045define void @__rsAllocationVStoreXImpl_char2([1 x i32] %a.coerce, <2 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
1046  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1047  %2 = bitcast i8* %1 to <2 x i8>*
1048  store <2 x i8> %val, <2 x i8>* %2, align 1
1049  ret void
1050}
1051
1052define void @__rsAllocationVStoreXImpl_uchar4([1 x i32] %a.coerce, <4 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
1053  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1054  %2 = bitcast i8* %1 to <4 x i8>*
1055  store <4 x i8> %val, <4 x i8>* %2, align 1
1056  ret void
1057}
1058define void @__rsAllocationVStoreXImpl_uchar3([1 x i32] %a.coerce, <3 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
1059  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1060  %2 = bitcast i8* %1 to <3 x i8>*
1061  store <3 x i8> %val, <3 x i8>* %2, align 1
1062  ret void
1063}
1064define void @__rsAllocationVStoreXImpl_uchar2([1 x i32] %a.coerce, <2 x i8> %val, i32 %x, i32 %y, i32 %z) #1 {
1065  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1066  %2 = bitcast i8* %1 to <2 x i8>*
1067  store <2 x i8> %val, <2 x i8>* %2, align 1
1068  ret void
1069}
1070
1071define void @__rsAllocationVStoreXImpl_float4([1 x i32] %a.coerce, <4 x float> %val, i32 %x, i32 %y, i32 %z) #1 {
1072  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1073  %2 = bitcast i8* %1 to <4 x float>*
1074  store <4 x float> %val, <4 x float>* %2, align 4
1075  ret void
1076}
1077define void @__rsAllocationVStoreXImpl_float3([1 x i32] %a.coerce, <3 x float> %val, i32 %x, i32 %y, i32 %z) #1 {
1078  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1079  %2 = bitcast i8* %1 to <3 x float>*
1080  store <3 x float> %val, <3 x float>* %2, align 4
1081  ret void
1082}
1083define void @__rsAllocationVStoreXImpl_float2([1 x i32] %a.coerce, <2 x float> %val, i32 %x, i32 %y, i32 %z) #1 {
1084  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1085  %2 = bitcast i8* %1 to <2 x float>*
1086  store <2 x float> %val, <2 x float>* %2, align 4
1087  ret void
1088}
1089
1090define void @__rsAllocationVStoreXImpl_double4([1 x i32] %a.coerce, <4 x double> %val, i32 %x, i32 %y, i32 %z) #1 {
1091  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1092  %2 = bitcast i8* %1 to <4 x double>*
1093  store <4 x double> %val, <4 x double>* %2, align 8
1094  ret void
1095}
1096define void @__rsAllocationVStoreXImpl_double3([1 x i32] %a.coerce, <3 x double> %val, i32 %x, i32 %y, i32 %z) #1 {
1097  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1098  %2 = bitcast i8* %1 to <3 x double>*
1099  store <3 x double> %val, <3 x double>* %2, align 8
1100  ret void
1101}
1102define void @__rsAllocationVStoreXImpl_double2([1 x i32] %a.coerce, <2 x double> %val, i32 %x, i32 %y, i32 %z) #1 {
1103  %1 = tail call i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #2
1104  %2 = bitcast i8* %1 to <2 x double>*
1105  store <2 x double> %val, <2 x double>* %2, align 8
1106  ret void
1107}
1108
1109
1110attributes #0 = { nounwind readonly "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"="true" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" }
1111attributes #1 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"="true" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" }
1112attributes #2 = { nobuiltin }
1113
1114