rsAllocation.h revision 16647800aaaf6c8a7f8259e97f2200bec2cc0a43
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_STRUCTURED_ALLOCATION_H 18#define ANDROID_STRUCTURED_ALLOCATION_H 19 20#include "rsType.h" 21 22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 23#include <ui/GraphicBuffer.h> 24#include "rsGrallocConsumer.h" 25#include "gui/CpuConsumer.h" 26#include "gui/GLConsumer.h" 27#else 28struct ANativeWindowBuffer; 29#endif 30 31// --------------------------------------------------------------------------- 32namespace android { 33 34namespace renderscript { 35 36class Program; 37 38/***************************************************************************** 39 * CAUTION 40 * 41 * Any layout changes for this class may require a corresponding change to be 42 * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains 43 * a partial copy of the information below. 44 * 45 *****************************************************************************/ 46class Allocation : public ObjectBase { 47 // The graphics equivalent of malloc. The allocation contains a structure of elements. 48 49public: 50 const static int MAX_LOD = 16; 51 52 struct Hal { 53 void * drv; 54 55 struct State { 56 const Type * type; 57 58 uint32_t usageFlags; 59 RsAllocationMipmapControl mipmapControl; 60 61 // Cached fields from the Type and Element 62 // to prevent pointer chasing in critical loops. 63 uint32_t yuv; 64 uint32_t elementSizeBytes; 65 bool hasMipmaps; 66 bool hasFaces; 67 bool hasReferences; 68 void * userProvidedPtr; 69 int32_t surfaceTextureID; 70 ANativeWindowBuffer *nativeBuffer; 71 int64_t timestamp; 72 }; 73 State state; 74 75 struct DrvState { 76 struct LodState { 77 void * mallocPtr; 78 size_t stride; 79 uint32_t dimX; 80 uint32_t dimY; 81 uint32_t dimZ; 82 } lod[android::renderscript::Allocation::MAX_LOD]; 83 size_t faceOffset; 84 uint32_t lodCount; 85 uint32_t faceCount; 86 }; 87 mutable DrvState drvState; 88 89 }; 90 Hal mHal; 91 92 void operator delete(void* ptr); 93 94 static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages, 95 RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, 96 void *ptr = 0); 97 virtual ~Allocation(); 98 void updateCache(); 99 100 const Type * getType() const {return mHal.state.type;} 101 102 void syncAll(Context *rsc, RsAllocationUsageType src); 103 104 void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); 105 106 void resize1D(Context *rsc, uint32_t dimX); 107 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); 108 109 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 110 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 111 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride); 112 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 113 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride); 114 115 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 116 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride); 118 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 119 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride); 120 121 void elementData(Context *rsc, uint32_t x, 122 const void *data, uint32_t elementOff, size_t sizeBytes); 123 void elementData(Context *rsc, uint32_t x, uint32_t y, 124 const void *data, uint32_t elementOff, size_t sizeBytes); 125 126 void addProgramToDirty(const Program *); 127 void removeProgramToDirty(const Program *); 128 129 virtual void dumpLOGV(const char *prefix) const; 130 virtual void serialize(Context *rsc, OStream *stream) const; 131 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } 132 static Allocation *createFromStream(Context *rsc, IStream *stream); 133 134 bool getIsScript() const { 135 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; 136 } 137 bool getIsTexture() const { 138 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; 139 } 140 bool getIsRenderTarget() const { 141 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; 142 } 143 bool getIsBufferObject() const { 144 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; 145 } 146 147 void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 148 void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 149 virtual bool freeChildren(); 150 151 void sendDirty(const Context *rsc) const; 152 bool getHasGraphicsMipmaps() const { 153 return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE; 154 } 155 156 void * getSurface(const Context *rsc); 157 void setSurface(const Context *rsc, RsNativeWindow sur); 158 void ioSend(const Context *rsc); 159 void ioReceive(const Context *rsc); 160 161protected: 162 Vector<const Program *> mToDirtyList; 163 ObjectBaseRef<const Type> mType; 164 void setType(const Type *t) { 165 mType.set(t); 166 mHal.state.type = t; 167 } 168 169#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) 170 class NewBufferListener : public android::ConsumerBase::FrameAvailableListener { 171 public: 172 const android::renderscript::Context *rsc; 173 const android::renderscript::Allocation *alloc; 174 175 virtual void onFrameAvailable(); 176 }; 177 178 sp<NewBufferListener> mBufferListener; 179 sp< GrallocConsumer > mGrallocConsumer; 180#endif 181 182 183private: 184 void freeChildrenUnlocked(); 185 Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr); 186 187 uint32_t getPackedSize() const; 188 static void writePackedData(Context *rsc, const Type *type, uint8_t *dst, 189 const uint8_t *src, bool dstPadded); 190 void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize); 191 void packVec3Allocation(Context *rsc, OStream *stream) const; 192}; 193 194} 195} 196#endif 197 198