rsAllocation.h revision 1c19f05bd67126598ae51f1cf4ef5e906039299f
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_STRUCTURED_ALLOCATION_H
18#define ANDROID_STRUCTURED_ALLOCATION_H
19
20#include "rsType.h"
21
22#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
23#include <ui/GraphicBuffer.h>
24#include "rsGrallocConsumer.h"
25#include "gui/CpuConsumer.h"
26#include "gui/GLConsumer.h"
27#else
28struct ANativeWindowBuffer;
29#endif
30
31// ---------------------------------------------------------------------------
32namespace android {
33
34namespace renderscript {
35
36class Program;
37
38/*****************************************************************************
39 * CAUTION
40 *
41 * Any layout changes for this class may require a corresponding change to be
42 * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains
43 * a partial copy of the information below.
44 *
45 *****************************************************************************/
46class Allocation : public ObjectBase {
47    // The graphics equivalent of malloc.  The allocation contains a structure of elements.
48
49public:
50    const static int MAX_LOD = 16;
51
52    struct Hal {
53        void * drv;
54
55        struct State {
56            const Type * type;
57
58            uint32_t usageFlags;
59            RsAllocationMipmapControl mipmapControl;
60
61            // Cached fields from the Type and Element
62            // to prevent pointer chasing in critical loops.
63            uint32_t yuv;
64            uint32_t elementSizeBytes;
65            bool hasMipmaps;
66            bool hasFaces;
67            bool hasReferences;
68            void * userProvidedPtr;
69            int32_t surfaceTextureID;
70            ANativeWindowBuffer *nativeBuffer;
71            int64_t timestamp;
72        };
73        State state;
74
75        struct DrvState {
76            struct LodState {
77                void * mallocPtr;
78                size_t stride;
79                uint32_t dimX;
80                uint32_t dimY;
81                uint32_t dimZ;
82            } lod[android::renderscript::Allocation::MAX_LOD];
83            size_t faceOffset;
84            uint32_t lodCount;
85            uint32_t faceCount;
86
87            struct YuvState {
88                uint32_t shift;
89                uint32_t step;
90            } yuv;
91
92            int grallocFlags;
93        };
94        mutable DrvState drvState;
95
96    };
97    Hal mHal;
98
99    void operator delete(void* ptr);
100
101    static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages,
102                                         RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE,
103                                         void *ptr = 0);
104    virtual ~Allocation();
105    void updateCache();
106
107    const Type * getType() const {return mHal.state.type;}
108
109    void syncAll(Context *rsc, RsAllocationUsageType src);
110
111    void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
112
113    void resize1D(Context *rsc, uint32_t dimX);
114    void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
115
116    void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
117    void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
118              uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride);
119    void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120              uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride);
121
122    void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
123    void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
124              uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride);
125    void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
126              uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride);
127
128    void elementData(Context *rsc, uint32_t x,
129                     const void *data, uint32_t elementOff, size_t sizeBytes);
130    void elementData(Context *rsc, uint32_t x, uint32_t y,
131                     const void *data, uint32_t elementOff, size_t sizeBytes);
132
133    void addProgramToDirty(const Program *);
134    void removeProgramToDirty(const Program *);
135
136    virtual void dumpLOGV(const char *prefix) const;
137    virtual void serialize(Context *rsc, OStream *stream) const;
138    virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
139    static Allocation *createFromStream(Context *rsc, IStream *stream);
140
141    bool getIsScript() const {
142        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0;
143    }
144    bool getIsTexture() const {
145        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
146    }
147    bool getIsRenderTarget() const {
148        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0;
149    }
150    bool getIsBufferObject() const {
151        return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
152    }
153
154    void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
155    void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
156    virtual void callUpdateCacheObject(const Context *rsc, void *dstObj) const;
157    virtual bool freeChildren();
158
159    void sendDirty(const Context *rsc) const;
160    bool getHasGraphicsMipmaps() const {
161        return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE;
162    }
163
164    void * getSurface(const Context *rsc);
165    void setSurface(const Context *rsc, RsNativeWindow sur);
166    void ioSend(const Context *rsc);
167    void ioReceive(const Context *rsc);
168
169    void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
170                      uint32_t z, uint32_t array, size_t *stride);
171
172    bool hasSameDims(const Allocation *Other) const;
173
174protected:
175    std::vector<const Program *> mToDirtyList;
176    ObjectBaseRef<const Type> mType;
177    void setType(const Type *t) {
178        mType.set(t);
179        mHal.state.type = t;
180    }
181
182#if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
183    class NewBufferListener : public android::ConsumerBase::FrameAvailableListener {
184    public:
185        const android::renderscript::Context *rsc;
186        const android::renderscript::Allocation *alloc;
187
188        virtual void onFrameAvailable();
189    };
190
191    sp<NewBufferListener> mBufferListener;
192    sp< GrallocConsumer > mGrallocConsumer;
193#endif
194
195
196private:
197    void freeChildrenUnlocked();
198    Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr);
199
200    uint32_t getPackedSize() const;
201    static void writePackedData(Context *rsc, const Type *type, uint8_t *dst,
202                                const uint8_t *src, bool dstPadded);
203    void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize);
204    void packVec3Allocation(Context *rsc, OStream *stream) const;
205};
206
207}
208}
209#endif
210