rsAllocation.h revision 358747a3118301c5faeee73c98dd5f839bbfb54a
1/* 2 * Copyright (C) 2009-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_STRUCTURED_ALLOCATION_H 18#define ANDROID_STRUCTURED_ALLOCATION_H 19 20#include "rsType.h" 21 22struct ANativeWindow; 23 24// --------------------------------------------------------------------------- 25namespace android { 26class SurfaceTexture; 27 28namespace renderscript { 29 30class Program; 31 32/***************************************************************************** 33 * CAUTION 34 * 35 * Any layout changes for this class may require a corresponding change to be 36 * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains 37 * a partial copy of the information below. 38 * 39 *****************************************************************************/ 40class Allocation : public ObjectBase { 41 // The graphics equivalent of malloc. The allocation contains a structure of elements. 42 43public: 44 const static int MAX_LOD = 16; 45 46 struct Hal { 47 void * drv; 48 49 struct State { 50 const Type * type; 51 52 uint32_t usageFlags; 53 RsAllocationMipmapControl mipmapControl; 54 55 // Cached fields from the Type and Element 56 // to prevent pointer chasing in critical loops. 57 uint32_t dimensionX; 58 uint32_t dimensionY; 59 uint32_t dimensionZ; 60 uint32_t elementSizeBytes; 61 bool hasMipmaps; 62 bool hasFaces; 63 bool hasReferences; 64 void * unused_01; 65 int32_t surfaceTextureID; 66 ANativeWindow *wndSurface; 67 SurfaceTexture *surfaceTexture; 68 RsDataType eType; 69 }; 70 State state; 71 72 struct DrvState { 73 struct LodState { 74 void * mallocPtr; 75 size_t stride; 76 uint32_t dimX; 77 uint32_t dimY; 78 uint32_t dimZ; 79 } lod[android::renderscript::Allocation::MAX_LOD]; 80 size_t faceOffset; 81 uint32_t lodCount; 82 uint32_t faceCount; 83 }; 84 mutable DrvState drvState; 85 86 }; 87 Hal mHal; 88 89 static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages, 90 RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, 91 void *ptr = 0); 92 virtual ~Allocation(); 93 void updateCache(); 94 95 const Type * getType() const {return mHal.state.type;} 96 97 void syncAll(Context *rsc, RsAllocationUsageType src); 98 99 void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); 100 101 void resize1D(Context *rsc, uint32_t dimX); 102 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); 103 104 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 105 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 106 uint32_t w, uint32_t h, const void *data, size_t sizeBytes); 107 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 108 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride); 109 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face, 110 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes); 111 112 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 113 void readUnchecked(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 114 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 115 uint32_t w, uint32_t h, void *data, size_t sizeBytes); 116 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride); 118 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face, 119 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes); 120 121 void elementData(Context *rsc, uint32_t x, 122 const void *data, uint32_t elementOff, size_t sizeBytes); 123 void elementData(Context *rsc, uint32_t x, uint32_t y, 124 const void *data, uint32_t elementOff, size_t sizeBytes); 125 126 void addProgramToDirty(const Program *); 127 void removeProgramToDirty(const Program *); 128 129 virtual void dumpLOGV(const char *prefix) const; 130 virtual void serialize(Context *rsc, OStream *stream) const; 131 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } 132 static Allocation *createFromStream(Context *rsc, IStream *stream); 133 134 bool getIsScript() const { 135 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; 136 } 137 bool getIsTexture() const { 138 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; 139 } 140 bool getIsRenderTarget() const { 141 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; 142 } 143 bool getIsBufferObject() const { 144 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; 145 } 146 147 void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 148 void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 149 virtual bool freeChildren(); 150 151 void sendDirty(const Context *rsc) const; 152 bool getHasGraphicsMipmaps() const { 153 return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE; 154 } 155 156 int32_t getSurfaceTextureID(const Context *rsc); 157 void setSurfaceTexture(const Context *rsc, SurfaceTexture *st); 158 void setSurface(const Context *rsc, RsNativeWindow sur); 159 void ioSend(const Context *rsc); 160 void ioReceive(const Context *rsc); 161 162protected: 163 Vector<const Program *> mToDirtyList; 164 ObjectBaseRef<const Type> mType; 165 void setType(const Type *t) { 166 mType.set(t); 167 mHal.state.type = t; 168 } 169 170private: 171 void freeChildrenUnlocked(); 172 Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr); 173 174 uint32_t getPackedSize() const; 175 static void writePackedData(Context *rsc, const Type *type, uint8_t *dst, 176 const uint8_t *src, bool dstPadded); 177 void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize); 178 void packVec3Allocation(Context *rsc, OStream *stream) const; 179}; 180 181} 182} 183#endif 184 185