rsContext.cpp revision 383e5b1f68c321a77bfd7466fa1171a9bfab4a6f
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsDevice.h"
18#include "rsContext.h"
19#include "rsThreadIO.h"
20#include <ui/FramebufferNativeWindow.h>
21#include <ui/EGLUtils.h>
22#include <ui/egl/android_natives.h>
23
24#include <sys/types.h>
25#include <sys/resource.h>
26#include <sched.h>
27
28#include <cutils/properties.h>
29
30#include <GLES/gl.h>
31#include <GLES/glext.h>
32#include <GLES2/gl2.h>
33#include <GLES2/gl2ext.h>
34
35#include <cutils/sched_policy.h>
36
37using namespace android;
38using namespace android::renderscript;
39
40pthread_key_t Context::gThreadTLSKey = 0;
41uint32_t Context::gThreadTLSKeyCount = 0;
42uint32_t Context::gGLContextCount = 0;
43pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
44
45static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
46    if (returnVal != EGL_TRUE) {
47        fprintf(stderr, "%s() returned %d\n", op, returnVal);
48    }
49
50    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
51            = eglGetError()) {
52        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
53                error);
54    }
55}
56
57void Context::initEGL(bool useGL2)
58{
59    mEGL.mNumConfigs = -1;
60    EGLint configAttribs[128];
61    EGLint *configAttribsPtr = configAttribs;
62    EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
63
64    memset(configAttribs, 0, sizeof(configAttribs));
65
66    configAttribsPtr[0] = EGL_SURFACE_TYPE;
67    configAttribsPtr[1] = EGL_WINDOW_BIT;
68    configAttribsPtr += 2;
69
70    if (useGL2) {
71        configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
72        configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
73        configAttribsPtr += 2;
74    }
75
76    if (mUseDepth) {
77        configAttribsPtr[0] = EGL_DEPTH_SIZE;
78        configAttribsPtr[1] = 16;
79        configAttribsPtr += 2;
80    }
81
82    if (mDev->mForceSW) {
83        configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
84        configAttribsPtr[1] = EGL_SLOW_CONFIG;
85        configAttribsPtr += 2;
86    }
87
88    configAttribsPtr[0] = EGL_NONE;
89    rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
90
91    LOGV("%p initEGL start", this);
92    mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
93    checkEglError("eglGetDisplay");
94
95    eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
96    checkEglError("eglInitialize");
97
98    status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig);
99    if (err) {
100       LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this);
101    }
102    //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
103
104
105    if (useGL2) {
106        mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2);
107    } else {
108        mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL);
109    }
110    checkEglError("eglCreateContext");
111    if (mEGL.mContext == EGL_NO_CONTEXT) {
112        LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this);
113    }
114    gGLContextCount++;
115}
116
117void Context::deinitEGL()
118{
119    LOGV("%p, deinitEGL", this);
120    setSurface(0, 0, NULL);
121    eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
122    checkEglError("eglDestroyContext");
123
124    gGLContextCount--;
125    if (!gGLContextCount) {
126        eglTerminate(mEGL.mDisplay);
127    }
128}
129
130
131uint32_t Context::runScript(Script *s)
132{
133    ObjectBaseRef<ProgramFragment> frag(mFragment);
134    ObjectBaseRef<ProgramVertex> vtx(mVertex);
135    ObjectBaseRef<ProgramStore> store(mFragmentStore);
136    ObjectBaseRef<ProgramRaster> raster(mRaster);
137    ObjectBaseRef<Font> font(mFont);
138
139    uint32_t ret = s->run(this);
140
141    mFragment.set(frag);
142    mVertex.set(vtx);
143    mFragmentStore.set(store);
144    mRaster.set(raster);
145    mFont.set(font);
146    return ret;
147}
148
149void Context::checkError(const char *msg) const
150{
151    GLenum err = glGetError();
152    if (err != GL_NO_ERROR) {
153        LOGE("%p, GL Error, 0x%x, from %s", this, err, msg);
154    }
155}
156
157uint32_t Context::runRootScript()
158{
159    glViewport(0, 0, mWidth, mHeight);
160
161    timerSet(RS_TIMER_SCRIPT);
162    mStateFragmentStore.mLast.clear();
163    uint32_t ret = runScript(mRootScript.get());
164
165    checkError("runRootScript");
166    return ret;
167}
168
169uint64_t Context::getTime() const
170{
171    struct timespec t;
172    clock_gettime(CLOCK_MONOTONIC, &t);
173    return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
174}
175
176void Context::timerReset()
177{
178    for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
179        mTimers[ct] = 0;
180    }
181}
182
183void Context::timerInit()
184{
185    mTimeLast = getTime();
186    mTimeFrame = mTimeLast;
187    mTimeLastFrame = mTimeLast;
188    mTimerActive = RS_TIMER_INTERNAL;
189    timerReset();
190}
191
192void Context::timerFrame()
193{
194    mTimeLastFrame = mTimeFrame;
195    mTimeFrame = getTime();
196}
197
198void Context::timerSet(Timers tm)
199{
200    uint64_t last = mTimeLast;
201    mTimeLast = getTime();
202    mTimers[mTimerActive] += mTimeLast - last;
203    mTimerActive = tm;
204}
205
206void Context::timerPrint()
207{
208    double total = 0;
209    for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
210        total += mTimers[ct];
211    }
212    uint64_t frame = mTimeFrame - mTimeLastFrame;
213    mTimeMSLastFrame = frame / 1000000;
214    mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000;
215    mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000;
216
217
218    if (props.mLogTimes) {
219        LOGV("RS: Frame (%i),   Script %2.1f (%i),  Clear & Swap %2.1f (%i),  Idle %2.1f (%lli),  Internal %2.1f (%lli)",
220             mTimeMSLastFrame,
221             100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript,
222             100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap,
223             100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
224             100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000);
225    }
226}
227
228bool Context::setupCheck()
229{
230    if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) {
231        LOGE("Context::setupCheck() 1 fail");
232        return false;
233    }
234
235    mFragmentStore->setupGL2(this, &mStateFragmentStore);
236    mFragment->setupGL2(this, &mStateFragment, &mShaderCache);
237    mRaster->setupGL2(this, &mStateRaster);
238    mVertex->setupGL2(this, &mStateVertex, &mShaderCache);
239    return true;
240}
241
242static bool getProp(const char *str)
243{
244    char buf[PROPERTY_VALUE_MAX];
245    property_get(str, buf, "0");
246    return 0 != strcmp(buf, "0");
247}
248
249void Context::displayDebugStats()
250{
251    char buffer[128];
252    sprintf(buffer, "Frame %i ms, Script %i ms", mTimeMSLastFrame, mTimeMSLastScript);
253    float oldR, oldG, oldB, oldA;
254    mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA);
255
256    float shadowCol = 0.2f;
257    mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f);
258    mStateFont.renderText(buffer, 5, getHeight() - 5);
259
260    float textCol = 0.9f;
261    mStateFont.setFontColor(textCol, textCol, textCol, 1.0f);
262    mStateFont.renderText(buffer, 4, getHeight() - 6);
263
264    mStateFont.setFontColor(oldR, oldG, oldB, oldA);
265}
266
267void * Context::threadProc(void *vrsc)
268{
269     Context *rsc = static_cast<Context *>(vrsc);
270     rsc->mNativeThreadId = gettid();
271
272     setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY);
273     rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY;
274
275     rsc->props.mLogTimes = getProp("debug.rs.profile");
276     rsc->props.mLogScripts = getProp("debug.rs.script");
277     rsc->props.mLogObjects = getProp("debug.rs.object");
278     rsc->props.mLogShaders = getProp("debug.rs.shader");
279     rsc->props.mLogVisual = getProp("debug.rs.visual");
280
281     ScriptTLSStruct *tlsStruct = new ScriptTLSStruct;
282     if (!tlsStruct) {
283         LOGE("Error allocating tls storage");
284         return NULL;
285     }
286     tlsStruct->mContext = rsc;
287     tlsStruct->mScript = NULL;
288     int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct);
289     if (status) {
290         LOGE("pthread_setspecific %i", status);
291     }
292
293     if (rsc->mIsGraphicsContext) {
294         rsc->mStateRaster.init(rsc);
295         rsc->setRaster(NULL);
296         rsc->mStateVertex.init(rsc);
297         rsc->setVertex(NULL);
298         rsc->mStateFragment.init(rsc);
299         rsc->setFragment(NULL);
300         rsc->mStateFragmentStore.init(rsc);
301         rsc->setFragmentStore(NULL);
302         rsc->mStateFont.init(rsc);
303         rsc->setFont(NULL);
304         rsc->mStateVertexArray.init(rsc);
305     }
306
307     rsc->mRunning = true;
308     bool mDraw = true;
309     while (!rsc->mExit) {
310         mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
311         mDraw &= (rsc->mRootScript.get() != NULL);
312         mDraw &= (rsc->mWndSurface != NULL);
313
314         uint32_t targetTime = 0;
315         if (mDraw && rsc->mIsGraphicsContext) {
316             targetTime = rsc->runRootScript();
317
318             if(rsc->props.mLogVisual) {
319                 rsc->displayDebugStats();
320             }
321
322             mDraw = targetTime && !rsc->mPaused;
323             rsc->timerSet(RS_TIMER_CLEAR_SWAP);
324             eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
325             rsc->timerFrame();
326             rsc->timerSet(RS_TIMER_INTERNAL);
327             rsc->timerPrint();
328             rsc->timerReset();
329         }
330         if (rsc->mThreadPriority > 0 && targetTime) {
331             int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000;
332             if (t > 0) {
333                 usleep(t);
334             }
335         }
336     }
337
338     LOGV("%p, RS Thread exiting", rsc);
339     if (rsc->mIsGraphicsContext) {
340         rsc->mRaster.clear();
341         rsc->mFragment.clear();
342         rsc->mVertex.clear();
343         rsc->mFragmentStore.clear();
344         rsc->mFont.clear();
345         rsc->mRootScript.clear();
346         rsc->mStateRaster.deinit(rsc);
347         rsc->mStateVertex.deinit(rsc);
348         rsc->mStateFragment.deinit(rsc);
349         rsc->mStateFragmentStore.deinit(rsc);
350         rsc->mStateFont.deinit(rsc);
351     }
352     ObjectBase::zeroAllUserRef(rsc);
353
354     if (rsc->mIsGraphicsContext) {
355         pthread_mutex_lock(&gInitMutex);
356         rsc->deinitEGL();
357         pthread_mutex_unlock(&gInitMutex);
358     }
359
360     LOGV("%p, RS Thread exited", rsc);
361     return NULL;
362}
363
364void * Context::helperThreadProc(void *vrsc)
365{
366     Context *rsc = static_cast<Context *>(vrsc);
367     uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount);
368
369     LOGV("RS helperThread starting %p idx=%i", rsc, idx);
370
371     rsc->mWorkers.mLaunchSignals[idx].init();
372     rsc->mWorkers.mNativeThreadId[idx] = gettid();
373
374     //cpu_set_t cpset[16];
375     //int ret = sched_getaffinity(rsc->mWorkers.mNativeThreadId[idx], sizeof(cpset), &cpset);
376     //LOGE("ret = %i", ret);
377
378//sched_setaffinity
379
380     setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority);
381     while(rsc->mRunning) {
382         rsc->mWorkers.mLaunchSignals[idx].wait();
383         if (rsc->mWorkers.mLaunchCallback) {
384            rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx);
385         }
386         android_atomic_dec(&rsc->mWorkers.mRunningCount);
387         rsc->mWorkers.mCompleteSignal.set();
388     }
389
390     LOGV("RS helperThread exiting %p idx=%i", rsc, idx);
391     return NULL;
392}
393
394void Context::launchThreads(WorkerCallback_t cbk, void *data)
395{
396    mWorkers.mLaunchData = data;
397    mWorkers.mLaunchCallback = cbk;
398    mWorkers.mRunningCount = (int)mWorkers.mCount;
399    for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) {
400        mWorkers.mLaunchSignals[ct].set();
401    }
402    while(mWorkers.mRunningCount) {
403        mWorkers.mCompleteSignal.wait();
404    }
405}
406
407void Context::setPriority(int32_t p)
408{
409    // Note: If we put this in the proper "background" policy
410    // the wallpapers can become completly unresponsive at times.
411    // This is probably not what we want for something the user is actively
412    // looking at.
413    mThreadPriority = p;
414#if 0
415    SchedPolicy pol = SP_FOREGROUND;
416    if (p > 0) {
417        pol = SP_BACKGROUND;
418    }
419    if (!set_sched_policy(mNativeThreadId, pol)) {
420        // success; reset the priority as well
421    }
422#else
423    setpriority(PRIO_PROCESS, mNativeThreadId, p);
424    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
425        setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p);
426    }
427#endif
428}
429
430Context::Context(Device *dev, bool isGraphics, bool useDepth)
431{
432    pthread_mutex_lock(&gInitMutex);
433
434    dev->addContext(this);
435    mDev = dev;
436    mRunning = false;
437    mExit = false;
438    mUseDepth = useDepth;
439    mPaused = false;
440    mObjHead = NULL;
441    mError = RS_ERROR_NONE;
442    mErrorMsg = NULL;
443
444    memset(&mEGL, 0, sizeof(mEGL));
445    memset(&mGL, 0, sizeof(mGL));
446    mIsGraphicsContext = isGraphics;
447
448    int status;
449    pthread_attr_t threadAttr;
450
451    if (!gThreadTLSKeyCount) {
452        status = pthread_key_create(&gThreadTLSKey, NULL);
453        if (status) {
454            LOGE("Failed to init thread tls key.");
455            pthread_mutex_unlock(&gInitMutex);
456            return;
457        }
458    }
459    gThreadTLSKeyCount++;
460    pthread_mutex_unlock(&gInitMutex);
461
462    // Global init done at this point.
463
464    status = pthread_attr_init(&threadAttr);
465    if (status) {
466        LOGE("Failed to init thread attribute.");
467        return;
468    }
469
470    mWndSurface = NULL;
471
472    timerInit();
473    timerSet(RS_TIMER_INTERNAL);
474
475    int cpu = sysconf(_SC_NPROCESSORS_ONLN);
476    LOGV("RS Launching thread(s), reported CPU count %i", cpu);
477    if (cpu < 2) cpu = 0;
478
479    mWorkers.mCount = (uint32_t)cpu;
480    mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t));
481    mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t));
482    mWorkers.mLaunchSignals = new Signal[mWorkers.mCount];
483    mWorkers.mLaunchCallback = NULL;
484    status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
485    if (status) {
486        LOGE("Failed to start rs context thread.");
487        return;
488    }
489    while(!mRunning) {
490        usleep(100);
491    }
492
493    mWorkers.mRunningCount = 0;
494    mWorkers.mLaunchCount = 0;
495    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
496        status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this);
497        if (status) {
498            mWorkers.mCount = ct;
499            LOGE("Created fewer than expected number of RS threads.");
500            break;
501        }
502    }
503
504
505    pthread_attr_destroy(&threadAttr);
506}
507
508Context::~Context()
509{
510    LOGV("Context::~Context");
511    mExit = true;
512    mPaused = false;
513    void *res;
514
515    mIO.shutdown();
516    int status = pthread_join(mThreadId, &res);
517
518    // Global structure cleanup.
519    pthread_mutex_lock(&gInitMutex);
520    if (mDev) {
521        mDev->removeContext(this);
522        --gThreadTLSKeyCount;
523        if (!gThreadTLSKeyCount) {
524            pthread_key_delete(gThreadTLSKey);
525        }
526        mDev = NULL;
527    }
528    pthread_mutex_unlock(&gInitMutex);
529}
530
531void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur)
532{
533    rsAssert(mIsGraphicsContext);
534
535    EGLBoolean ret;
536    if (mEGL.mSurface != NULL) {
537        ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
538        checkEglError("eglMakeCurrent", ret);
539
540        ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
541        checkEglError("eglDestroySurface", ret);
542
543        mEGL.mSurface = NULL;
544        mWidth = 0;
545        mHeight = 0;
546    }
547
548    mWndSurface = sur;
549    if (mWndSurface != NULL) {
550        mWidth = w;
551        mHeight = h;
552        bool first = false;
553        if (!mEGL.mContext) {
554            first = true;
555            pthread_mutex_lock(&gInitMutex);
556            initEGL(true);
557            pthread_mutex_unlock(&gInitMutex);
558        }
559
560        mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
561        checkEglError("eglCreateWindowSurface");
562        if (mEGL.mSurface == EGL_NO_SURFACE) {
563            LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
564        }
565
566        ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
567        checkEglError("eglMakeCurrent", ret);
568
569        mStateVertex.updateSize(this);
570
571        if (first) {
572            mGL.mVersion = glGetString(GL_VERSION);
573            mGL.mVendor = glGetString(GL_VENDOR);
574            mGL.mRenderer = glGetString(GL_RENDERER);
575            mGL.mExtensions = glGetString(GL_EXTENSIONS);
576
577            //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
578            LOGV("GL Version %s", mGL.mVersion);
579            //LOGV("GL Vendor %s", mGL.mVendor);
580            LOGV("GL Renderer %s", mGL.mRenderer);
581            //LOGV("GL Extensions %s", mGL.mExtensions);
582
583            const char *verptr = NULL;
584            if (strlen((const char *)mGL.mVersion) > 9) {
585                if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
586                    verptr = (const char *)mGL.mVersion + 12;
587                }
588                if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) {
589                    verptr = (const char *)mGL.mVersion + 9;
590                }
591            }
592
593            if (!verptr) {
594                LOGE("Error, OpenGL ES Lite not supported");
595            } else {
596                sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
597            }
598
599            glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs);
600            glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors);
601            glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits);
602
603            glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors);
604            glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits);
605
606            glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
607            glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
608
609            mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
610        }
611
612    }
613}
614
615void Context::pause()
616{
617    rsAssert(mIsGraphicsContext);
618    mPaused = true;
619}
620
621void Context::resume()
622{
623    rsAssert(mIsGraphicsContext);
624    mPaused = false;
625}
626
627void Context::setRootScript(Script *s)
628{
629    rsAssert(mIsGraphicsContext);
630    mRootScript.set(s);
631}
632
633void Context::setFragmentStore(ProgramStore *pfs)
634{
635    rsAssert(mIsGraphicsContext);
636    if (pfs == NULL) {
637        mFragmentStore.set(mStateFragmentStore.mDefault);
638    } else {
639        mFragmentStore.set(pfs);
640    }
641}
642
643void Context::setFragment(ProgramFragment *pf)
644{
645    rsAssert(mIsGraphicsContext);
646    if (pf == NULL) {
647        mFragment.set(mStateFragment.mDefault);
648    } else {
649        mFragment.set(pf);
650    }
651}
652
653void Context::setRaster(ProgramRaster *pr)
654{
655    rsAssert(mIsGraphicsContext);
656    if (pr == NULL) {
657        mRaster.set(mStateRaster.mDefault);
658    } else {
659        mRaster.set(pr);
660    }
661}
662
663void Context::setVertex(ProgramVertex *pv)
664{
665    rsAssert(mIsGraphicsContext);
666    if (pv == NULL) {
667        mVertex.set(mStateVertex.mDefault);
668    } else {
669        mVertex.set(pv);
670    }
671}
672
673void Context::setFont(Font *f)
674{
675    rsAssert(mIsGraphicsContext);
676    if (f == NULL) {
677        mFont.set(mStateFont.mDefault);
678    } else {
679        mFont.set(f);
680    }
681}
682
683void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
684{
685    rsAssert(!obj->getName());
686    obj->setName(name, len);
687    mNames.add(obj);
688}
689
690void Context::removeName(ObjectBase *obj)
691{
692    for(size_t ct=0; ct < mNames.size(); ct++) {
693        if (obj == mNames[ct]) {
694            mNames.removeAt(ct);
695            return;
696        }
697    }
698}
699
700uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait)
701{
702    //LOGE("getMessageToClient %i %i", bufferLen, wait);
703    *receiveLen = 0;
704    if (!wait) {
705        if (mIO.mToClient.isEmpty()) {
706            // No message to get and not going to wait for one.
707            return 0;
708        }
709    }
710
711    //LOGE("getMessageToClient 2 con=%p", this);
712    uint32_t bytesData = 0;
713    uint32_t commandID = 0;
714    const void *d = mIO.mToClient.get(&commandID, &bytesData);
715    //LOGE("getMessageToClient 3    %i  %i", commandID, bytesData);
716
717    *receiveLen = bytesData;
718    if (bufferLen >= bytesData) {
719        memcpy(data, d, bytesData);
720        mIO.mToClient.next();
721        return commandID;
722    }
723    return 0;
724}
725
726bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace)
727{
728    //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace);
729    if (cmdID == 0) {
730        LOGE("Attempting to send invalid command 0 to client.");
731        return false;
732    }
733    if (!waitForSpace) {
734        if (!mIO.mToClient.makeSpaceNonBlocking(len + 8)) {
735            // Not enough room, and not waiting.
736            return false;
737        }
738    }
739    //LOGE("sendMessageToClient 2");
740    if (len > 0) {
741        void *p = mIO.mToClient.reserve(len);
742        memcpy(p, data, len);
743        mIO.mToClient.commit(cmdID, len);
744    } else {
745        mIO.mToClient.commit(cmdID, 0);
746    }
747    //LOGE("sendMessageToClient 3");
748    return true;
749}
750
751void Context::initToClient()
752{
753    while(!mRunning) {
754        usleep(100);
755    }
756}
757
758void Context::deinitToClient()
759{
760    mIO.mToClient.shutdown();
761}
762
763const char * Context::getError(RsError *err)
764{
765    *err = mError;
766    mError = RS_ERROR_NONE;
767    if (*err != RS_ERROR_NONE) {
768        return mErrorMsg;
769    }
770    return NULL;
771}
772
773void Context::setError(RsError e, const char *msg)
774{
775    mError = e;
776    mErrorMsg = msg;
777}
778
779
780void Context::dumpDebug() const
781{
782    LOGE("RS Context debug %p", this);
783    LOGE("RS Context debug");
784
785    LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
786    LOGE(" EGL context %p  surface %p,  Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay);
787    LOGE(" GL vendor: %s", mGL.mVendor);
788    LOGE(" GL renderer: %s", mGL.mRenderer);
789    LOGE(" GL Version: %s", mGL.mVersion);
790    LOGE(" GL Extensions: %s", mGL.mExtensions);
791    LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
792    LOGE(" RS width %i, height %i", mWidth, mHeight);
793    LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused);
794    LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
795
796    LOGV("MAX Textures %i, %i  %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
797    LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs);
798    LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors);
799    LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors);
800}
801
802///////////////////////////////////////////////////////////////////////////////////////////
803//
804
805namespace android {
806namespace renderscript {
807
808void rsi_ContextFinish(Context *rsc)
809{
810}
811
812void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
813{
814    Script *s = static_cast<Script *>(vs);
815    rsc->setRootScript(s);
816}
817
818void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
819{
820    Sampler *s = static_cast<Sampler *>(vs);
821
822    if (slot > RS_MAX_SAMPLER_SLOT) {
823        LOGE("Invalid sampler slot");
824        return;
825    }
826
827    s->bindToContext(&rsc->mStateSampler, slot);
828}
829
830void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs)
831{
832    ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
833    rsc->setFragmentStore(pfs);
834}
835
836void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
837{
838    ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
839    rsc->setFragment(pf);
840}
841
842void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr)
843{
844    ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
845    rsc->setRaster(pr);
846}
847
848void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
849{
850    ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
851    rsc->setVertex(pv);
852}
853
854void rsi_ContextBindFont(Context *rsc, RsFont vfont)
855{
856    Font *font = static_cast<Font *>(vfont);
857    rsc->setFont(font);
858}
859
860void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
861{
862    ObjectBase *ob = static_cast<ObjectBase *>(obj);
863    rsc->assignName(ob, name, len);
864}
865
866void rsi_GetName(Context *rsc, void * obj, const char **name)
867{
868    ObjectBase *ob = static_cast<ObjectBase *>(obj);
869    (*name) = ob->getName();
870}
871
872void rsi_ObjDestroy(Context *rsc, void *obj)
873{
874    ObjectBase *ob = static_cast<ObjectBase *>(obj);
875    rsc->removeName(ob);
876    ob->decUserRef();
877}
878
879void rsi_ContextPause(Context *rsc)
880{
881    rsc->pause();
882}
883
884void rsi_ContextResume(Context *rsc)
885{
886    rsc->resume();
887}
888
889void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur)
890{
891    rsc->setSurface(w, h, sur);
892}
893
894void rsi_ContextSetPriority(Context *rsc, int32_t p)
895{
896    rsc->setPriority(p);
897}
898
899void rsi_ContextDump(Context *rsc, int32_t bits)
900{
901    ObjectBase::dumpAll(rsc);
902}
903
904const char * rsi_ContextGetError(Context *rsc, RsError *e)
905{
906    const char *msg = rsc->getError(e);
907    if (*e != RS_ERROR_NONE) {
908        LOGE("RS Error %i %s", *e, msg);
909    }
910    return msg;
911}
912
913}
914}
915
916
917RsContext rsContextCreate(RsDevice vdev, uint32_t version)
918{
919    LOGV("rsContextCreate %p", vdev);
920    Device * dev = static_cast<Device *>(vdev);
921    Context *rsc = new Context(dev, false, false);
922    return rsc;
923}
924
925RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth)
926{
927    LOGV("rsContextCreateGL %p, %i", vdev, useDepth);
928    Device * dev = static_cast<Device *>(vdev);
929    Context *rsc = new Context(dev, true, useDepth);
930    LOGV("rsContextCreateGL ret %p ", rsc);
931    return rsc;
932}
933
934void rsContextDestroy(RsContext vrsc)
935{
936    Context * rsc = static_cast<Context *>(vrsc);
937    delete rsc;
938}
939
940uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait)
941{
942    Context * rsc = static_cast<Context *>(vrsc);
943    return rsc->getMessageToClient(data, receiveLen, bufferLen, wait);
944}
945
946void rsContextInitToClient(RsContext vrsc)
947{
948    Context * rsc = static_cast<Context *>(vrsc);
949    rsc->initToClient();
950}
951
952void rsContextDeinitToClient(RsContext vrsc)
953{
954    Context * rsc = static_cast<Context *>(vrsc);
955    rsc->deinitToClient();
956}
957
958