rsContext.cpp revision 721acc495b859c6d884725a4f9b5523583dd11c7
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/PixelFormat.h> 22#include <ui/EGLUtils.h> 23#include <ui/egl/android_natives.h> 24 25#include <sys/types.h> 26#include <sys/resource.h> 27#include <sched.h> 28 29#include <cutils/properties.h> 30 31#include <GLES/gl.h> 32#include <GLES/glext.h> 33#include <GLES2/gl2.h> 34#include <GLES2/gl2ext.h> 35 36#include <cutils/sched_policy.h> 37#include <sys/syscall.h> 38#include <string.h> 39 40using namespace android; 41using namespace android::renderscript; 42 43pthread_key_t Context::gThreadTLSKey = 0; 44uint32_t Context::gThreadTLSKeyCount = 0; 45uint32_t Context::gGLContextCount = 0; 46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 47pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; 48 49static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 50 if (returnVal != EGL_TRUE) { 51 fprintf(stderr, "%s() returned %d\n", op, returnVal); 52 } 53 54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 55 = eglGetError()) { 56 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 57 error); 58 } 59} 60 61void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { 62 63#define X(VAL) {VAL, #VAL} 64 struct {EGLint attribute; const char* name;} names[] = { 65 X(EGL_BUFFER_SIZE), 66 X(EGL_ALPHA_SIZE), 67 X(EGL_BLUE_SIZE), 68 X(EGL_GREEN_SIZE), 69 X(EGL_RED_SIZE), 70 X(EGL_DEPTH_SIZE), 71 X(EGL_STENCIL_SIZE), 72 X(EGL_CONFIG_CAVEAT), 73 X(EGL_CONFIG_ID), 74 X(EGL_LEVEL), 75 X(EGL_MAX_PBUFFER_HEIGHT), 76 X(EGL_MAX_PBUFFER_PIXELS), 77 X(EGL_MAX_PBUFFER_WIDTH), 78 X(EGL_NATIVE_RENDERABLE), 79 X(EGL_NATIVE_VISUAL_ID), 80 X(EGL_NATIVE_VISUAL_TYPE), 81 X(EGL_SAMPLES), 82 X(EGL_SAMPLE_BUFFERS), 83 X(EGL_SURFACE_TYPE), 84 X(EGL_TRANSPARENT_TYPE), 85 X(EGL_TRANSPARENT_RED_VALUE), 86 X(EGL_TRANSPARENT_GREEN_VALUE), 87 X(EGL_TRANSPARENT_BLUE_VALUE), 88 X(EGL_BIND_TO_TEXTURE_RGB), 89 X(EGL_BIND_TO_TEXTURE_RGBA), 90 X(EGL_MIN_SWAP_INTERVAL), 91 X(EGL_MAX_SWAP_INTERVAL), 92 X(EGL_LUMINANCE_SIZE), 93 X(EGL_ALPHA_MASK_SIZE), 94 X(EGL_COLOR_BUFFER_TYPE), 95 X(EGL_RENDERABLE_TYPE), 96 X(EGL_CONFORMANT), 97 }; 98#undef X 99 100 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { 101 EGLint value = -1; 102 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); 103 EGLint error = eglGetError(); 104 if (returnVal && error == EGL_SUCCESS) { 105 LOGV(" %s: %d (0x%x)", names[j].name, value, value); 106 } 107 } 108} 109 110 111bool Context::initGLThread() { 112 pthread_mutex_lock(&gInitMutex); 113 LOGV("initGLThread start %p", this); 114 115 mEGL.mNumConfigs = -1; 116 EGLint configAttribs[128]; 117 EGLint *configAttribsPtr = configAttribs; 118 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 119 120 memset(configAttribs, 0, sizeof(configAttribs)); 121 122 configAttribsPtr[0] = EGL_SURFACE_TYPE; 123 configAttribsPtr[1] = EGL_WINDOW_BIT; 124 configAttribsPtr += 2; 125 126 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 127 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 128 configAttribsPtr += 2; 129 130 if (mUserSurfaceConfig.depthMin > 0) { 131 configAttribsPtr[0] = EGL_DEPTH_SIZE; 132 configAttribsPtr[1] = mUserSurfaceConfig.depthMin; 133 configAttribsPtr += 2; 134 } 135 136 if (mDev->mForceSW) { 137 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 138 configAttribsPtr[1] = EGL_SLOW_CONFIG; 139 configAttribsPtr += 2; 140 } 141 142 configAttribsPtr[0] = EGL_NONE; 143 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 144 145 LOGV("%p initEGL start", this); 146 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 147 checkEglError("eglGetDisplay"); 148 149 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 150 checkEglError("eglInitialize"); 151 152#if 1 153 PixelFormat pf = PIXEL_FORMAT_RGBA_8888; 154 if (mUserSurfaceConfig.alphaMin == 0) { 155 pf = PIXEL_FORMAT_RGBX_8888; 156 } 157 158 status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); 159 if (err) { 160 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); 161 } 162 if (props.mLogVisual) { 163 printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); 164 } 165#else 166 eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 167#endif 168 169 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 170 checkEglError("eglCreateContext"); 171 if (mEGL.mContext == EGL_NO_CONTEXT) { 172 pthread_mutex_unlock(&gInitMutex); 173 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); 174 return false; 175 } 176 gGLContextCount++; 177 178 179 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 180 mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); 181 checkEglError("eglCreatePbufferSurface"); 182 if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { 183 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); 184 pthread_mutex_unlock(&gInitMutex); 185 deinitEGL(); 186 return false; 187 } 188 189 EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 190 if (ret == EGL_FALSE) { 191 LOGE("eglMakeCurrent returned EGL_FALSE"); 192 checkEglError("eglMakeCurrent", ret); 193 pthread_mutex_unlock(&gInitMutex); 194 deinitEGL(); 195 return false; 196 } 197 198 mGL.mVersion = glGetString(GL_VERSION); 199 mGL.mVendor = glGetString(GL_VENDOR); 200 mGL.mRenderer = glGetString(GL_RENDERER); 201 mGL.mExtensions = glGetString(GL_EXTENSIONS); 202 203 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 204 //LOGV("GL Version %s", mGL.mVersion); 205 //LOGV("GL Vendor %s", mGL.mVendor); 206 //LOGV("GL Renderer %s", mGL.mRenderer); 207 //LOGV("GL Extensions %s", mGL.mExtensions); 208 209 const char *verptr = NULL; 210 if (strlen((const char *)mGL.mVersion) > 9) { 211 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 212 verptr = (const char *)mGL.mVersion + 12; 213 } 214 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 215 verptr = (const char *)mGL.mVersion + 9; 216 } 217 } 218 219 if (!verptr) { 220 LOGE("Error, OpenGL ES Lite not supported"); 221 pthread_mutex_unlock(&gInitMutex); 222 deinitEGL(); 223 return false; 224 } else { 225 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 226 } 227 228 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 229 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 230 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 231 232 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 233 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 234 235 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 236 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 237 238 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 239 mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot"); 240 mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); 241 mGL.EXT_texture_max_aniso = 1.0f; 242 bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); 243 if (hasAniso) { 244 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); 245 } 246 247 LOGV("initGLThread end %p", this); 248 pthread_mutex_unlock(&gInitMutex); 249 return true; 250} 251 252void Context::deinitEGL() { 253 LOGV("%p, deinitEGL", this); 254 255 if (mEGL.mContext != EGL_NO_CONTEXT) { 256 eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 257 eglDestroySurface(mEGL.mDisplay, mEGL.mSurfaceDefault); 258 if (mEGL.mSurface != EGL_NO_SURFACE) { 259 eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 260 } 261 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 262 checkEglError("eglDestroyContext"); 263 } 264 265 gGLContextCount--; 266 if (!gGLContextCount) { 267 eglTerminate(mEGL.mDisplay); 268 } 269} 270 271Context::PushState::PushState(Context *con) { 272 mRsc = con; 273 if (con->mIsGraphicsContext) { 274 mFragment.set(con->getProgramFragment()); 275 mVertex.set(con->getProgramVertex()); 276 mStore.set(con->getProgramStore()); 277 mRaster.set(con->getProgramRaster()); 278 mFont.set(con->getFont()); 279 } 280} 281 282Context::PushState::~PushState() { 283 if (mRsc->mIsGraphicsContext) { 284 mRsc->setProgramFragment(mFragment.get()); 285 mRsc->setProgramVertex(mVertex.get()); 286 mRsc->setProgramStore(mStore.get()); 287 mRsc->setProgramRaster(mRaster.get()); 288 mRsc->setFont(mFont.get()); 289 } 290} 291 292 293uint32_t Context::runScript(Script *s) { 294 PushState(this); 295 296 uint32_t ret = s->run(this); 297 return ret; 298} 299 300void Context::checkError(const char *msg, bool isFatal) const { 301 302 GLenum err = glGetError(); 303 if (err != GL_NO_ERROR) { 304 char buf[1024]; 305 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg); 306 307 if (isFatal) { 308 setError(RS_ERROR_FATAL_DRIVER, buf); 309 } else { 310 switch (err) { 311 case GL_OUT_OF_MEMORY: 312 setError(RS_ERROR_OUT_OF_MEMORY, buf); 313 break; 314 default: 315 setError(RS_ERROR_DRIVER, buf); 316 break; 317 } 318 } 319 320 LOGE("%p, %s", this, buf); 321 } 322} 323 324uint32_t Context::runRootScript() { 325 glViewport(0, 0, mWidth, mHeight); 326 327 timerSet(RS_TIMER_SCRIPT); 328 mStateFragmentStore.mLast.clear(); 329 uint32_t ret = runScript(mRootScript.get()); 330 331 checkError("runRootScript"); 332 return ret; 333} 334 335uint64_t Context::getTime() const { 336 struct timespec t; 337 clock_gettime(CLOCK_MONOTONIC, &t); 338 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 339} 340 341void Context::timerReset() { 342 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 343 mTimers[ct] = 0; 344 } 345} 346 347void Context::timerInit() { 348 mTimeLast = getTime(); 349 mTimeFrame = mTimeLast; 350 mTimeLastFrame = mTimeLast; 351 mTimerActive = RS_TIMER_INTERNAL; 352 mAverageFPSFrameCount = 0; 353 mAverageFPSStartTime = mTimeLast; 354 mAverageFPS = 0; 355 timerReset(); 356} 357 358void Context::timerFrame() { 359 mTimeLastFrame = mTimeFrame; 360 mTimeFrame = getTime(); 361 // Update average fps 362 const uint64_t averageFramerateInterval = 1000 * 1000000; 363 mAverageFPSFrameCount ++; 364 uint64_t inverval = mTimeFrame - mAverageFPSStartTime; 365 if (inverval >= averageFramerateInterval) { 366 inverval = inverval / 1000000; 367 mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; 368 mAverageFPSFrameCount = 0; 369 mAverageFPSStartTime = mTimeFrame; 370 } 371} 372 373void Context::timerSet(Timers tm) { 374 uint64_t last = mTimeLast; 375 mTimeLast = getTime(); 376 mTimers[mTimerActive] += mTimeLast - last; 377 mTimerActive = tm; 378} 379 380void Context::timerPrint() { 381 double total = 0; 382 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 383 total += mTimers[ct]; 384 } 385 uint64_t frame = mTimeFrame - mTimeLastFrame; 386 mTimeMSLastFrame = frame / 1000000; 387 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 388 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 389 390 391 if (props.mLogTimes) { 392 LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", 393 mTimeMSLastFrame, 394 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 395 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 396 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 397 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, 398 mAverageFPS); 399 } 400} 401 402bool Context::setupCheck() { 403 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 404 LOGE("Context::setupCheck() 1 fail"); 405 return false; 406 } 407 408 mFragmentStore->setup(this, &mStateFragmentStore); 409 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 410 mRaster->setup(this, &mStateRaster); 411 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 412 mFBOCache.setupGL2(this); 413 return true; 414} 415 416void Context::setupProgramStore() { 417 mFragmentStore->setup(this, &mStateFragmentStore); 418} 419 420static bool getProp(const char *str) { 421 char buf[PROPERTY_VALUE_MAX]; 422 property_get(str, buf, "0"); 423 return 0 != strcmp(buf, "0"); 424} 425 426void Context::displayDebugStats() { 427 char buffer[128]; 428 sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); 429 float oldR, oldG, oldB, oldA; 430 mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); 431 uint32_t bufferLen = strlen(buffer); 432 433 ObjectBaseRef<Font> lastFont(getFont()); 434 setFont(NULL); 435 float shadowCol = 0.1f; 436 mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); 437 mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); 438 439 mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); 440 mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); 441 442 setFont(lastFont.get()); 443 mStateFont.setFontColor(oldR, oldG, oldB, oldA); 444} 445 446void * Context::threadProc(void *vrsc) { 447 Context *rsc = static_cast<Context *>(vrsc); 448 rsc->mNativeThreadId = gettid(); 449 450 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 451 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 452 453 rsc->props.mLogTimes = getProp("debug.rs.profile"); 454 rsc->props.mLogScripts = getProp("debug.rs.script"); 455 rsc->props.mLogObjects = getProp("debug.rs.object"); 456 rsc->props.mLogShaders = getProp("debug.rs.shader"); 457 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); 458 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); 459 rsc->props.mLogVisual = getProp("debug.rs.visual"); 460 461 rsc->mTlsStruct = new ScriptTLSStruct; 462 if (!rsc->mTlsStruct) { 463 LOGE("Error allocating tls storage"); 464 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS"); 465 return NULL; 466 } 467 rsc->mTlsStruct->mContext = rsc; 468 rsc->mTlsStruct->mScript = NULL; 469 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 470 if (status) { 471 LOGE("pthread_setspecific %i", status); 472 } 473 474 if (!rsc->initGLThread()) { 475 rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); 476 return NULL; 477 } 478 479 if (rsc->mIsGraphicsContext) { 480 rsc->mStateRaster.init(rsc); 481 rsc->setProgramRaster(NULL); 482 rsc->mStateVertex.init(rsc); 483 rsc->setProgramVertex(NULL); 484 rsc->mStateFragment.init(rsc); 485 rsc->setProgramFragment(NULL); 486 rsc->mStateFragmentStore.init(rsc); 487 rsc->setProgramStore(NULL); 488 rsc->mStateFont.init(rsc); 489 rsc->setFont(NULL); 490 rsc->mStateVertexArray.init(rsc); 491 } 492 493 rsc->mRunning = true; 494 bool mDraw = true; 495 while (!rsc->mExit) { 496 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 497 mDraw &= (rsc->mRootScript.get() != NULL); 498 mDraw &= (rsc->mWndSurface != NULL); 499 500 uint32_t targetTime = 0; 501 if (mDraw && rsc->mIsGraphicsContext) { 502 targetTime = rsc->runRootScript(); 503 504 if (rsc->props.mLogVisual) { 505 rsc->displayDebugStats(); 506 } 507 508 mDraw = targetTime && !rsc->mPaused; 509 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 510 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 511 rsc->timerFrame(); 512 rsc->timerSet(RS_TIMER_INTERNAL); 513 rsc->timerPrint(); 514 rsc->timerReset(); 515 } 516 if (targetTime > 1) { 517 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 518 if (t > 0) { 519 usleep(t); 520 } 521 } 522 } 523 524 LOGV("%p, RS Thread exiting", rsc); 525 526 if (rsc->mIsGraphicsContext) { 527 pthread_mutex_lock(&gInitMutex); 528 rsc->deinitEGL(); 529 pthread_mutex_unlock(&gInitMutex); 530 } 531 delete rsc->mTlsStruct; 532 533 LOGV("%p, RS Thread exited", rsc); 534 return NULL; 535} 536 537void Context::destroyWorkerThreadResources() { 538 //LOGV("destroyWorkerThreadResources 1"); 539 ObjectBase::zeroAllUserRef(this); 540 if (mIsGraphicsContext) { 541 mRaster.clear(); 542 mFragment.clear(); 543 mVertex.clear(); 544 mFragmentStore.clear(); 545 mFont.clear(); 546 mRootScript.clear(); 547 mStateRaster.deinit(this); 548 mStateVertex.deinit(this); 549 mStateFragment.deinit(this); 550 mStateFragmentStore.deinit(this); 551 mStateFont.deinit(this); 552 mShaderCache.cleanupAll(); 553 } 554 //LOGV("destroyWorkerThreadResources 2"); 555 mExit = true; 556} 557 558void Context::setPriority(int32_t p) { 559 // Note: If we put this in the proper "background" policy 560 // the wallpapers can become completly unresponsive at times. 561 // This is probably not what we want for something the user is actively 562 // looking at. 563 mThreadPriority = p; 564#if 0 565 SchedPolicy pol = SP_FOREGROUND; 566 if (p > 0) { 567 pol = SP_BACKGROUND; 568 } 569 if (!set_sched_policy(mNativeThreadId, pol)) { 570 // success; reset the priority as well 571 } 572#else 573 setpriority(PRIO_PROCESS, mNativeThreadId, p); 574#endif 575} 576 577Context::Context() { 578 mDev = NULL; 579 mRunning = false; 580 mExit = false; 581 mPaused = false; 582 mObjHead = NULL; 583 mError = RS_ERROR_NONE; 584 mDPI = 96; 585} 586 587Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) { 588 Context * rsc = new Context(); 589 if (!rsc->initContext(dev, sc)) { 590 delete rsc; 591 return NULL; 592 } 593 return rsc; 594} 595 596bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { 597 pthread_mutex_lock(&gInitMutex); 598 599 dev->addContext(this); 600 mDev = dev; 601 if (sc) { 602 mUserSurfaceConfig = *sc; 603 } else { 604 memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); 605 } 606 607 memset(&mEGL, 0, sizeof(mEGL)); 608 memset(&mGL, 0, sizeof(mGL)); 609 mIsGraphicsContext = sc != NULL; 610 611 int status; 612 pthread_attr_t threadAttr; 613 614 if (!gThreadTLSKeyCount) { 615 status = pthread_key_create(&gThreadTLSKey, NULL); 616 if (status) { 617 LOGE("Failed to init thread tls key."); 618 pthread_mutex_unlock(&gInitMutex); 619 return false; 620 } 621 } 622 gThreadTLSKeyCount++; 623 624 pthread_mutex_unlock(&gInitMutex); 625 626 // Global init done at this point. 627 628 status = pthread_attr_init(&threadAttr); 629 if (status) { 630 LOGE("Failed to init thread attribute."); 631 return false; 632 } 633 634 mWndSurface = NULL; 635 636 timerInit(); 637 timerSet(RS_TIMER_INTERNAL); 638 639 if (!rsdHalInit(this, 0, 0)) { 640 LOGE("Hal init failed"); 641 return false; 642 } 643 mHal.funcs.setPriority(this, mThreadPriority); 644 645 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 646 if (status) { 647 LOGE("Failed to start rs context thread."); 648 return false; 649 } 650 while (!mRunning && (mError == RS_ERROR_NONE)) { 651 usleep(100); 652 } 653 654 if (mError != RS_ERROR_NONE) { 655 LOGE("Errors during thread init"); 656 return false; 657 } 658 659 pthread_attr_destroy(&threadAttr); 660 return true; 661} 662 663Context::~Context() { 664 LOGV("Context::~Context"); 665 666 mIO.mToCore.flush(); 667 rsAssert(mExit); 668 mExit = true; 669 mPaused = false; 670 void *res; 671 672 mIO.shutdown(); 673 int status = pthread_join(mThreadId, &res); 674 675 676 if (mHal.funcs.shutdownDriver) { 677 mHal.funcs.shutdownDriver(this); 678 } 679 680 // Global structure cleanup. 681 pthread_mutex_lock(&gInitMutex); 682 if (mDev) { 683 mDev->removeContext(this); 684 --gThreadTLSKeyCount; 685 if (!gThreadTLSKeyCount) { 686 pthread_key_delete(gThreadTLSKey); 687 } 688 mDev = NULL; 689 } 690 pthread_mutex_unlock(&gInitMutex); 691 LOGV("Context::~Context done"); 692} 693 694void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { 695 rsAssert(mIsGraphicsContext); 696 697 EGLBoolean ret; 698 // WAR: Some drivers fail to handle 0 size surfaces correcntly. 699 // Use the pbuffer to avoid this pitfall. 700 if ((mEGL.mSurface != NULL) || (w == 0) || (h == 0)) { 701 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 702 checkEglError("eglMakeCurrent", ret); 703 704 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 705 checkEglError("eglDestroySurface", ret); 706 707 mEGL.mSurface = NULL; 708 mWidth = 1; 709 mHeight = 1; 710 } 711 712 mWndSurface = sur; 713 if (mWndSurface != NULL) { 714 mWidth = w; 715 mHeight = h; 716 717 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 718 checkEglError("eglCreateWindowSurface"); 719 if (mEGL.mSurface == EGL_NO_SURFACE) { 720 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 721 } 722 723 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 724 checkEglError("eglMakeCurrent", ret); 725 726 mStateVertex.updateSize(this); 727 } 728} 729 730void Context::pause() { 731 rsAssert(mIsGraphicsContext); 732 mPaused = true; 733} 734 735void Context::resume() { 736 rsAssert(mIsGraphicsContext); 737 mPaused = false; 738} 739 740void Context::setRootScript(Script *s) { 741 rsAssert(mIsGraphicsContext); 742 mRootScript.set(s); 743} 744 745void Context::setProgramStore(ProgramStore *pfs) { 746 rsAssert(mIsGraphicsContext); 747 if (pfs == NULL) { 748 mFragmentStore.set(mStateFragmentStore.mDefault); 749 } else { 750 mFragmentStore.set(pfs); 751 } 752} 753 754void Context::setProgramFragment(ProgramFragment *pf) { 755 rsAssert(mIsGraphicsContext); 756 if (pf == NULL) { 757 mFragment.set(mStateFragment.mDefault); 758 } else { 759 mFragment.set(pf); 760 } 761} 762 763void Context::setProgramRaster(ProgramRaster *pr) { 764 rsAssert(mIsGraphicsContext); 765 if (pr == NULL) { 766 mRaster.set(mStateRaster.mDefault); 767 } else { 768 mRaster.set(pr); 769 } 770} 771 772void Context::setProgramVertex(ProgramVertex *pv) { 773 rsAssert(mIsGraphicsContext); 774 if (pv == NULL) { 775 mVertex.set(mStateVertex.mDefault); 776 } else { 777 mVertex.set(pv); 778 } 779} 780 781void Context::setFont(Font *f) { 782 rsAssert(mIsGraphicsContext); 783 if (f == NULL) { 784 mFont.set(mStateFont.mDefault); 785 } else { 786 mFont.set(f); 787 } 788} 789 790void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { 791 rsAssert(!obj->getName()); 792 obj->setName(name, len); 793 mNames.add(obj); 794} 795 796void Context::removeName(ObjectBase *obj) { 797 for (size_t ct=0; ct < mNames.size(); ct++) { 798 if (obj == mNames[ct]) { 799 mNames.removeAt(ct); 800 return; 801 } 802 } 803} 804 805RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) { 806 *receiveLen = 0; 807 if (!wait && mIO.mToClient.isEmpty()) { 808 return RS_MESSAGE_TO_CLIENT_NONE; 809 } 810 811 uint32_t bytesData = 0; 812 uint32_t commandID = 0; 813 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 814 *receiveLen = bytesData - sizeof(uint32_t); 815 if (bytesData) { 816 *subID = d[0]; 817 } 818 return (RsMessageToClientType)commandID; 819} 820 821RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 822 //LOGE("getMessageToClient %i %i", bufferLen, wait); 823 *receiveLen = 0; 824 if (!wait && mIO.mToClient.isEmpty()) { 825 return RS_MESSAGE_TO_CLIENT_NONE; 826 } 827 828 //LOGE("getMessageToClient 2 con=%p", this); 829 uint32_t bytesData = 0; 830 uint32_t commandID = 0; 831 const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData); 832 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 833 834 *receiveLen = bytesData - sizeof(uint32_t); 835 *subID = d[0]; 836 837 //LOGE("getMessageToClient %i %i", commandID, *subID); 838 if (bufferLen >= bytesData) { 839 memcpy(data, d+1, *receiveLen); 840 mIO.mToClient.next(); 841 return (RsMessageToClientType)commandID; 842 } 843 return RS_MESSAGE_TO_CLIENT_RESIZE; 844} 845 846bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, 847 uint32_t subID, size_t len, bool waitForSpace) const { 848 //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace); 849 if (cmdID == 0) { 850 LOGE("Attempting to send invalid command 0 to client."); 851 return false; 852 } 853 if (!waitForSpace) { 854 if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) { 855 // Not enough room, and not waiting. 856 return false; 857 } 858 } 859 //LOGE("sendMessageToClient 2"); 860 uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID)); 861 p[0] = subID; 862 if (len > 0) { 863 memcpy(p+1, data, len); 864 } 865 mIO.mToClient.commit(cmdID, len + sizeof(subID)); 866 //LOGE("sendMessageToClient 3"); 867 return true; 868} 869 870void Context::initToClient() { 871 while (!mRunning) { 872 usleep(100); 873 } 874} 875 876void Context::deinitToClient() { 877 mIO.mToClient.shutdown(); 878} 879 880void Context::setError(RsError e, const char *msg) const { 881 mError = e; 882 sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); 883} 884 885 886void Context::dumpDebug() const { 887 LOGE("RS Context debug %p", this); 888 LOGE("RS Context debug"); 889 890 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 891 LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); 892 LOGE(" GL vendor: %s", mGL.mVendor); 893 LOGE(" GL renderer: %s", mGL.mRenderer); 894 LOGE(" GL Version: %s", mGL.mVersion); 895 LOGE(" GL Extensions: %s", mGL.mExtensions); 896 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 897 LOGE(" RS width %i, height %i", mWidth, mHeight); 898 LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); 899 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 900 901 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 902 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 903 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 904 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 905} 906 907/////////////////////////////////////////////////////////////////////////////////////////// 908// 909 910namespace android { 911namespace renderscript { 912 913void rsi_ContextFinish(Context *rsc) { 914} 915 916void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { 917 Script *s = static_cast<Script *>(vs); 918 rsc->setRootScript(s); 919} 920 921void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { 922 Sampler *s = static_cast<Sampler *>(vs); 923 924 if (slot > RS_MAX_SAMPLER_SLOT) { 925 LOGE("Invalid sampler slot"); 926 return; 927 } 928 929 s->bindToContext(&rsc->mStateSampler, slot); 930} 931 932void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { 933 ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); 934 rsc->setProgramStore(pfs); 935} 936 937void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { 938 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 939 rsc->setProgramFragment(pf); 940} 941 942void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { 943 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 944 rsc->setProgramRaster(pr); 945} 946 947void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) { 948 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 949 rsc->setProgramVertex(pv); 950} 951 952void rsi_ContextBindFont(Context *rsc, RsFont vfont) { 953 Font *font = static_cast<Font *>(vfont); 954 rsc->setFont(font); 955} 956 957void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) { 958 ObjectBase *ob = static_cast<ObjectBase *>(obj); 959 rsc->assignName(ob, name, len); 960} 961 962void rsi_ObjDestroy(Context *rsc, void *optr) { 963 ObjectBase *ob = static_cast<ObjectBase *>(optr); 964 rsc->removeName(ob); 965 ob->decUserRef(); 966} 967 968void rsi_ContextPause(Context *rsc) { 969 rsc->pause(); 970} 971 972void rsi_ContextResume(Context *rsc) { 973 rsc->resume(); 974} 975 976void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) { 977 rsc->setSurface(w, h, sur); 978} 979 980void rsi_ContextSetPriority(Context *rsc, int32_t p) { 981 rsc->setPriority(p); 982} 983 984void rsi_ContextDump(Context *rsc, int32_t bits) { 985 ObjectBase::dumpAll(rsc); 986} 987 988void rsi_ContextDestroyWorker(Context *rsc) { 989 rsc->destroyWorkerThreadResources();; 990} 991 992} 993} 994 995void rsContextDestroy(RsContext vcon) { 996 LOGV("rsContextDestroy %p", vcon); 997 Context *rsc = static_cast<Context *>(vcon); 998 rsContextDestroyWorker(rsc); 999 delete rsc; 1000 LOGV("rsContextDestroy 2 %p", vcon); 1001} 1002 1003RsContext rsContextCreate(RsDevice vdev, uint32_t version) { 1004 LOGV("rsContextCreate %p", vdev); 1005 Device * dev = static_cast<Device *>(vdev); 1006 Context *rsc = Context::createContext(dev, NULL); 1007 return rsc; 1008} 1009 1010RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, 1011 RsSurfaceConfig sc, uint32_t dpi) { 1012 LOGV("rsContextCreateGL %p", vdev); 1013 Device * dev = static_cast<Device *>(vdev); 1014 Context *rsc = Context::createContext(dev, &sc); 1015 rsc->setDPI(dpi); 1016 LOGV("rsContextCreateGL ret %p ", rsc); 1017 return rsc; 1018} 1019 1020RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) { 1021 Context * rsc = static_cast<Context *>(vrsc); 1022 return rsc->peekMessageToClient(receiveLen, subID, wait); 1023} 1024 1025RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) { 1026 Context * rsc = static_cast<Context *>(vrsc); 1027 return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait); 1028} 1029 1030void rsContextInitToClient(RsContext vrsc) { 1031 Context * rsc = static_cast<Context *>(vrsc); 1032 rsc->initToClient(); 1033} 1034 1035void rsContextDeinitToClient(RsContext vrsc) { 1036 Context * rsc = static_cast<Context *>(vrsc); 1037 rsc->deinitToClient(); 1038} 1039 1040// Only to be called at a3d load time, before object is visible to user 1041// not thread safe 1042void rsaGetName(RsContext con, void * obj, const char **name) { 1043 ObjectBase *ob = static_cast<ObjectBase *>(obj); 1044 (*name) = ob->getName(); 1045} 1046