1/*
2 * Copyright (C) 2009-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_SCRIPT_C_H
18#define ANDROID_RS_SCRIPT_C_H
19
20#include "rsEnv.h"
21#include "rsScript.h"
22
23// ---------------------------------------------------------------------------
24namespace android {
25namespace renderscript {
26
27
28/** This class represents a script compiled from an .rs file. */
29class ScriptC : public Script {
30public:
31    typedef int (*RunScript_t)();
32    typedef void (*VoidFunc_t)();
33
34    ScriptC(Context *);
35    virtual ~ScriptC();
36
37    void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) override;
38
39    virtual uint32_t run(Context *);
40
41    void runForEach(Context *rsc,
42                    uint32_t slot,
43                    const Allocation ** ains,
44                    size_t inLen,
45                    Allocation * aout,
46                    const void * usr,
47                    size_t usrBytes,
48                    const RsScriptCall *sc = nullptr) override;
49
50    void runReduce(Context *rsc, uint32_t slot,
51                   const Allocation ** ains, size_t inLen,
52                   Allocation *aout, const RsScriptCall *sc) override;
53
54    virtual void serialize(Context *rsc, OStream *stream) const {    }
55    virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; }
56    static Type *createFromStream(Context *rsc, IStream *stream) { return nullptr; }
57
58    bool runCompiler(Context *rsc, const char *resName, const char *cacheDir,
59                     const uint8_t *bitcode, size_t bitcodeLen);
60
61//protected:
62    void setupScript(Context *);
63    void setupGLState(Context *);
64
65#if !defined(RS_COMPATIBILITY_LIB)
66    static bool createCacheDir(const char *cacheDir);
67#endif
68};
69
70}
71}
72#endif
73