compute.cpp revision a4cbc2b0cf0f6fbdb21e84a3e17585eda1885e3e
1
2#include "RenderScript.h"
3
4#include "ScriptC_multiply.h"
5
6using namespace android;
7using namespace renderscriptCpp;
8
9int main(int argc, char** argv)
10{
11
12    uint32_t numElems = 1024;
13
14    if (argc >= 2) {
15        int tempNumElems = atoi(argv[1]);
16        if (tempNumElems < 1) {
17            printf("numElems must be greater than 0\n");
18            return 1;
19        }
20        numElems = (uint32_t) tempNumElems;
21    }
22
23    sp<RS> rs = new RS();
24
25    bool r = rs->init();
26
27    sp<const Element> e = Element::U32(rs);
28
29    Type::Builder tb(rs, e);
30    tb.setX(numElems);
31    sp<const Type> t = tb.create();
32
33    sp<Allocation> ain = Allocation::createTyped(rs, t);
34    sp<Allocation> aout = Allocation::createTyped(rs, t);
35
36    sp<ScriptC_multiply> sc = new ScriptC_multiply(rs, NULL, 0);
37
38    uint32_t* buf = new uint32_t[numElems];
39    for (uint32_t ct=0; ct < numElems; ct++) {
40        buf[ct] = (uint32_t)ct;
41    }
42
43    ain->copy1DRangeFrom(0, numElems, buf, numElems*sizeof(uint32_t));
44
45    sc->forEach_multiply(ain, aout);
46
47    aout->copy1DRangeTo(0, numElems, buf, numElems*sizeof(uint32_t));
48
49    for (uint32_t ct=0; ct < numElems; ct++) {
50        if (buf[ct] !=  ct * 2) {
51            printf("Mismatch at location %d: %u\n", ct, buf[ct]);
52            return 1;
53        }
54    }
55
56    printf("Test successful with %u elems!\n", numElems);
57
58    sc.clear();
59    t.clear();
60    e.clear();
61    ain.clear();
62    aout.clear();
63}
64