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History log of /external/skia/experimental/SkPerlinNoiseShader2/
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8d9f2e474ac9d175c28079357b022d31408e2fe4 22-Feb-2016 fmalita <fmalita@chromium.org> Add ContextRec param to SkShader::contextSize()

To facilitate upcoming context selection changes.

R=reed@google.com,mtklein@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002

Review URL: https://codereview.chromium.org/1720933002
kPerlinNoiseShader2.cpp
kPerlinNoiseShader2.h
5e58ceea8569f0d90ff7e3daf5de2def50407212 11-Feb-2016 cdalton <cdalton@nvidia.com> Add GrShaderFlags enum

Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006

Review URL: https://codereview.chromium.org/1684063006
kPerlinNoiseShader2.cpp
d3b32bf8322877cf263229735aef4f04df5415c4 05-Feb-2016 robertphillips <robertphillips@google.com> Last bit of GrGLSLFragmentProcessor-derived class cleanup

I believe these are the last two that used the dispreferred constructor pattern.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1667953005

Review URL: https://codereview.chromium.org/1667953005
kPerlinNoiseShader2.cpp
bf536af15f4c176d3bef65b77b7592718bfd9068 04-Feb-2016 robertphillips <robertphillips@google.com> Next round of GrGLSLFragmentProcessor-derived class cleanup

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1661143003

Review URL: https://codereview.chromium.org/1661143003
kPerlinNoiseShader2.cpp
0152cc3819291841298013d2b5515a61e974e41f 04-Jan-2016 caryclark <caryclark@google.com> remove 565 effects shaders

This removes the 565 optimization for radial,
linear, sweep, and picture shaders. The
optimization gets little real-world use and
has a reasonable fallback. This also permits
removing the square root table for the radial
gradient case.

R=reed@google.com
BUG=skia:1947
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553103003

Review URL: https://codereview.chromium.org/1553103003
kPerlinNoiseShader2.cpp
kPerlinNoiseShader2.h
7ea439b2203855db97330b25945b87dd4b170b8b 03-Dec-2015 egdaniel <egdaniel@google.com> Create GLSLUniformHandler class for gpu backend

BUG=skia:

Review URL: https://codereview.chromium.org/1490283004
kPerlinNoiseShader2.cpp
4ca2e6034365ad280ec64473f7f1d72ebd8335e4 18-Nov-2015 egdaniel <egdaniel@google.com> Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.

BUG=skia:

Review URL: https://codereview.chromium.org/1457543003
kPerlinNoiseShader2.cpp
57d3b039c635945e1dc2fcbac3462ed8bfedb068 13-Nov-2015 egdaniel <egdaniel@google.com> Rename some processor functions from GL to GLSL

TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1443743002
kPerlinNoiseShader2.cpp
64c4728c70001ed074fecf5c4e083781987b12e9 13-Nov-2015 egdaniel <egdaniel@google.com> Make all GrFragmentProcessors GL independent.

TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1434313002
kPerlinNoiseShader2.cpp
2d721d33aad192cc8a7a1321504b39bdca2a57ce 11-Nov-2015 egdaniel <egdaniel@google.com> Move all ShaderBuilder files to GLSL

BUG=skia:

Review URL: https://codereview.chromium.org/1438003003
kPerlinNoiseShader2.cpp
478c04efb352e84e8ccbf633ba5b352c28a12012 09-Nov-2015 egdaniel <egdaniel@google.com> Update sample to use new perlin noise shader, and make cloud like

BUG=skia:

Review URL: https://codereview.chromium.org/1410863006
kPerlinNoiseShader2.cpp
417011c80c1fc4cef69cfb64122257194fd261ca 09-Nov-2015 ethannicholas <ethannicholas@google.com> added experimental improved Perlin noise shader

TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1432863003
kPerlinNoiseShader2.cpp
kPerlinNoiseShader2.h