51f2d606dcbfba3cc5b03dfea37c1304b91c232f |
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06-Apr-2016 |
John Reck <jreck@google.com> |
Fix some edge cases Bug: 27709981 This desperately needs a refactor, but to keep the current (really needed & nice) behavior of dispatching after sync finishes would be difficult to handle cleanly without lots of ripping so... #yolo Change-Id: I831a06c6ae7412a062720d68ecbe3085190f0258
/frameworks/base/libs/hwui/tests/common/scenes/GlyphStressAnimation.cpp
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79abbf22d4f672208327546661e694d837f564a9 |
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24-Mar-2016 |
Derek Sollenberger <djsollen@google.com> |
Update HWUI tests to use minikin to layout fonts. This update is a precondition for landing additional tests that depend on the minkin layout implementation. bug: 27675371 Change-Id: I9bb98bae6b39462246e42cf8acb968b7df05292d
/frameworks/base/libs/hwui/tests/common/scenes/GlyphStressAnimation.cpp
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3a5811b50157e7ba50854caf957e806aee794d39 |
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22-Mar-2016 |
Chris Craik <ccraik@google.com> |
Precache/early kick off of op work for non-shadow ops. bug:26562703 bug:27052145 Change-Id: Ic452bfe75da849ffdd47fecdd6eb1472fd0c806e
/frameworks/base/libs/hwui/tests/common/scenes/GlyphStressAnimation.cpp
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