History log of /frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
537754df0d7348949e2324a91cc9e4df7571d7bf 29-May-2015 Chris Craik <ccraik@google.com> Add setCircularMaskEnabled

Also fixes a bug where unscheduling the drawable doesn't reset the
state, potentially leading to situations where it has been unscheduled
but its state is still SCHEDULED

Change-Id: Iec872eda5ccc5c60fb8215c406cad430513168e4
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
e532fb97ba883a488bb751d51732274e03a052af 15-May-2015 Chris Craik <ccraik@google.com> Move min framerate behavior to Java

bug:21000334
Change-Id: I3ffae0e4e6b69755c190e1746d80fa2f623289fa
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
38f3678fe9ee5e050af1587a525dadc40f526a51 23-Apr-2015 Chris Craik <ccraik@google.com> Fix race in bitmap decode vs release.

Now, if the decode is still running at destroy time, have
the decode runnable/thread manage the cleanup.

Change-Id: Ifcebf9f00417275229087d6c36989519d5f73aed
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
b19ecfd9cfa2c417034403adf7039edf9fe59327 30-Jan-2015 Chris Craik <ccraik@google.com> Simplify destruction path - require users to call destroy()

bug:19035637
Change-Id: I1efbd8682977dd58c8c454b8253bfa82f6534ff5
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
4eb541aff092a057b27b917f09d33aba226dffed 24-Apr-2014 Chris Craik <ccraik@google.com> Store BitmapProvider within FrameSequenceDrawable

Change-Id: Ifd10c796cc6107b33e7bc67835e16ad3c0851953
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
3105099a73d4fea3408ea0cf6b358fff77dc8b67 16-Apr-2014 Chris Craik <ccraik@google.com> Add Bitmap reuse callbacks to FrameSequenceDrawable

Also fixes decoding thread priority, and now correctly handles
unscheduled swap events.

Change-Id: I8397a390ff5d0cbbd5f2f07ab18973fb821c881d
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
e36c5d675c8c2f900ef186a55edf71ce36ca9fa0 14-Jan-2014 Chris Craik <ccraik@google.com> Add loop count control

-Adds callback into app for drawable that finishes animating
-Fixes timestamp delay mapping (was previously off by one)
-64 bit pointer storage

Change-Id: I21cf7eb325fd58fb0aeda58f864d35fe483a89a7
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java
a3ac0a2df64dcfb8b0b01f1cf05e9afd1439e1f4 06-Jan-2014 Chris Craik <ccraik@google.com> Import FrameSequence

Change-Id: I09b668925366a22e8e7e80e4abeae24b3a98c639
(cherry picked from commit a1265c3d8a20e805e0c45083d5c7d728d4b70009)
/frameworks/ex/framesequence/src/android/support/rastermill/FrameSequenceDrawable.java