Lines Matching defs:supported
75 static void getCompressedTexSubImage2DFormat(const vector<deInt32>& supported, vector<deInt32>& accepted)
77 // Find a supported compressed texture format that is accepted by compressedTexSubImage2D()
89 for (int i = 0; i < (int)supported.size(); i++)
91 vector<deInt32>::const_iterator fmt = std::find(supported.begin(), supported.end(), compressedTexSubImage2DFormats[i]);
92 if (fmt != supported.end())
158 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS.");
165 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS.");
1961 vector<deInt32> supported;
1963 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
1964 getCompressedTexSubImage2DFormat(supported, accepted);
2011 vector<deInt32> supported;
2013 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2014 getCompressedTexSubImage2DFormat(supported, accepted);
2062 vector<deInt32> supported;
2064 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2065 getCompressedTexSubImage2DFormat(supported, accepted);
2133 vector<deInt32> supported;
2135 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2136 getCompressedTexSubImage2DFormat(supported, accepted);
2185 vector<deInt32> supported;
2187 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2188 getCompressedTexSubImage2DFormat(supported, accepted);
2261 vector<deInt32> supported;
2263 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2264 getCompressedTexSubImage2DFormat(supported, accepted);
2320 vector<deInt32> supported;
2322 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2323 getCompressedTexSubImage2DFormat(supported, accepted);
2380 vector<deInt32> supported;
2382 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2383 getCompressedTexSubImage2DFormat(supported, accepted);
2439 vector<deInt32> supported;
2441 getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, supported);
2442 getCompressedTexSubImage2DFormat(supported, accepted);