Lines Matching refs:word1

91     uint32  pred_word, word1, word2;
118 word1 = *((uint32*)prev); /* read 4 bytes, b4 b3 b2 b1 */
120 word1 >>= 8; /* 0 b4 b3 b2 */
121 pred_word = word1 | (word2 << 24); /* b5 b4 b3 b2 */
124 word1 = *((uint32*)(prev += 4)); /* b12 b11 b10 b9 */
126 pred_word = word2 | (word1 << 24); /* b9 b8 b7 b6 */
136 prev -= 2; /* word1-aligned */
140 word1 = *((uint32*)prev); /* read 4 bytes, b4 b3 b2 b1 */
142 word1 >>= 16; /* 0 0 b4 b3 */
143 pred_word = word1 | (word2 << 16); /* b6 b5 b4 b3 */
146 word1 = *((uint32*)(prev += 4)); /* b12 b11 b10 b9 */
148 pred_word = word2 | (word1 << 16); /* b10 b9 b8 b7 */
159 prev -= 3; /* word1-aligned */
163 word1 = *((uint32*)prev); /* read 4 bytes, b4 b3 b2 b1 */
165 word1 >>= 24; /* 0 0 0 b4 */
166 pred_word = word1 | (word2 << 8); /* b7 b6 b5 b4 */
169 word1 = *((uint32*)(prev += 4)); /* b12 b11 b10 b9 */
171 pred_word = word2 | (word1 << 8); /* b11 b10 b9 b8 */
191 uint32 word1, word2, word3, word12;
217 word1 = *((uint32*)prev); /* b4 b3 b2 b1 */
219 word12 = (word1 >> 8); /* 0 b4 b3 b2 */
221 word3 = word1 | word12; // rnd1 = 1; otherwise word3 = word1&word12
222 word1 &= mask;
225 word1 >>= 1;
226 word1 = word1 + (word12 >> 1);
227 word1 += word3;
228 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
230 word1 = *((uint32*)(prev += 4)); /* b12 b11 b10 b9 */
232 word12 |= (word1 << 24); /* b9 b8 b7 b6 */
250 word1 = *((uint32*)prev); /* b4 b3 b2 b1 */
253 word12 = (word1 >> 8); /* 0 b4 b3 b2 */
255 word3 = word1 & word12; // rnd1 = 1; otherwise word3 = word1&word12
256 word1 &= mask;
259 word1 >>= 1;
260 word1 = word1 + (word12 >> 1);
261 word1 += word3;
262 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
264 word1 = *((uint32*)(prev += 4)); /* b12 b11 b10 b9 */
266 word12 |= (word1 << 24); /* b9 b8 b7 b6 */
288 word1 = *((uint32*)prev); /* b3 b2 b1 b0 */
290 word12 = (word1 >> 8); /* 0 b3 b2 b1 */
291 word1 >>= 16; /* 0 0 b3 b2 */
293 word1 |= (word2 << 16); /* b5 b4 b3 b2 */
294 word3 = word1 | word12; // rnd1 = 1; otherwise word3 = word1&word12
295 word1 &= mask;
298 word1 >>= 1;
299 word1 = word1 + (word12 >> 1);
300 word1 += word3;
301 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
303 word1 = *((uint32*)(prev += 4)); /* b11 b10 b9 b8 */
306 word12 |= (word1 << 24); /* b8 b7 b6 b5 */
307 word2 |= (word1 << 16); /* b9 b8 b7 b6 */
325 word1 = *((uint32*)prev); /* b3 b2 b1 b0 */
328 word12 = (word1 >> 8); /* 0 b3 b2 b1 */
329 word1 >>= 16; /* 0 0 b3 b2 */
331 word1 |= (word2 << 16); /* b5 b4 b3 b2 */
332 word3 = word1 & word12;
333 word1 &= mask;
336 word1 >>= 1;
337 word1 = word1 + (word12 >> 1);
338 word1 += word3;
339 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
341 word1 = *((uint32*)(prev += 4)); /* b11 b10 b9 b8 */
344 word12 |= (word1 << 24); /* b8 b7 b6 b5 */
345 word2 |= (word1 << 16); /* b9 b8 b7 b6 */
367 word1 = *((uint32*)prev); /* b2 b1 b0 bN1 */
369 word12 = (word1 >> 16); /* 0 0 b2 b1 */
370 word1 >>= 24; /* 0 0 0 b2 */
372 word1 |= (word2 << 8); /* b5 b4 b3 b2 */
373 word3 = word1 | word12; // rnd1 = 1; otherwise word3 = word1&word12
374 word1 &= mask;
377 word1 >>= 1;
378 word1 = word1 + (word12 >> 1);
379 word1 += word3;
380 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
382 word1 = *((uint32*)(prev += 4)); /* b10 b9 b8 b7 */
385 word12 |= (word1 << 16); /* b8 b7 b6 b5 */
386 word2 |= (word1 << 8); /* b9 b8 b7 b6 */
387 word3 = word2 | word12; // rnd1 = 1; otherwise word3 = word1&word12
403 word1 = *((uint32*)prev); /* b2 b1 b0 bN1 */
405 word12 = (word1 >> 16); /* 0 0 b2 b1 */
406 word1 >>= 24; /* 0 0 0 b2 */
408 word1 |= (word2 << 8); /* b5 b4 b3 b2 */
409 word3 = word1 & word12; // rnd1 = 1; otherwise word3 = word1&word12
410 word1 &= mask;
413 word1 >>= 1;
414 word1 = word1 + (word12 >> 1);
415 word1 += word3;
416 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
418 word1 = *((uint32*)(prev += 4)); /* b10 b9 b8 b7 */
421 word12 |= (word1 << 16); /* b8 b7 b6 b5 */
422 word2 |= (word1 << 8); /* b9 b8 b7 b6 */
423 word3 = word2 & word12; // rnd1 = 1; otherwise word3 = word1&word12
443 word1 = *((uint32*)prev); /* b1 b0 bN1 bN2 */
445 word12 = (word1 >> 24); /* 0 0 0 b1 */
447 word1 = word2;
448 word3 = word1 | word12; // rnd1 = 1; otherwise word3 = word1&word12
449 word1 &= mask;
452 word1 >>= 1;
453 word1 = word1 + (word12 >> 1);
454 word1 += word3;
455 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
457 word1 = *((uint32*)(prev += 4)); /* b9 b8 b7 b6 */
459 word12 |= (word1 << 8); /* b8 b7 b6 b5 */
460 word2 = word1; /* b9 b8 b7 b6 */
461 word3 = word2 | word12; // rnd1 = 1; otherwise word3 = word1&word12
477 word1 = *((uint32*)prev); /* b1 b0 bN1 bN2 */
479 word12 = (word1 >> 24); /* 0 0 0 b1 */
481 word1 = word2;
482 word3 = word1 & word12; // rnd1 = 1; otherwise word3 = word1&word12
483 word1 &= mask;
486 word1 >>= 1;
487 word1 = word1 + (word12 >> 1);
488 word1 += word3;
489 *((uint32*)(pred_block += offset2)) = word1; /* write 4 pixels */
491 word1 = *((uint32*)(prev += 4)); /* b9 b8 b7 b6 */
493 word12 |= (word1 << 8); /* b8 b7 b6 b5 */
494 word2 = word1; /* b9 b8 b7 b6 */
495 word3 = word2 & word12; // rnd1 = 1; otherwise word3 = word1&word12
520 uint32 word1, word2, word3, word12, word22;
547 word1 = *((uint32*)(prev += 4));
549 word3 = word1 | word2; // rnd1 = 1; otherwise word3 = word1&word2
550 word1 &= mask;
553 word1 >>= 1;
554 word1 = word1 + (word2 >> 1);
555 word1 += word3;
556 *((uint32*)(pred_block += offset2)) = word1;
557 word1 = *((uint32*)(prev += 4));
559 word3 = word1 | word2; // rnd1 = 1; otherwise word3 = word1&word2
560 word1 &= mask;
563 word1 >>= 1;
564 word1 = word1 + (word2 >> 1);
565 word1 += word3;
566 *((uint32*)(pred_block += 4)) = word1;
576 word1 = *((uint32*)(prev += 4));
578 word3 = word1 & word2; /* rnd1 = 0; */
579 word1 &= mask;
582 word1 >>= 1;
583 word1 = word1 + (word2 >> 1);
584 word1 += word3;
585 *((uint32*)(pred_block += offset2)) = word1;
586 word1 = *((uint32*)(prev += 4));
588 word3 = word1 & word2; /* rnd1 = 0; */
589 word1 &= mask;
592 word1 >>= 1;
593 word1 = word1 + (word2 >> 1);
594 word1 += word3;
595 *((uint32*)(pred_block += 4)) = word1;
612 word1 = *((uint32*)(prev += 4)); /* read b8 b7 b6 b5 */
616 word12 = word12 | (word1 << 24); /* b5 b4 b3 b2 */
629 word1 >>= 8; /* 0 b8 b7 b6 */
631 word1 = word1 | (word12 << 24); /* b9 b8 b7 b6 */
633 word3 = word1 | word2;
634 word1 &= mask;
637 word1 >>= 1;
638 word1 = word1 + (word2 >> 1);
639 word1 += word3;
640 *((uint32*)(pred_block += 4)) = word1;
652 word1 = *((uint32*)(prev += 4)); /* read b8 b7 b6 b5 */
656 word12 = word12 | (word1 << 24); /* b5 b4 b3 b2 */
669 word1 >>= 8; /* 0 b8 b7 b6 */
671 word1 = word1 | (word12 << 24); /* b9 b8 b7 b6 */
673 word3 = word1 & word2;
674 word1 &= mask;
677 word1 >>= 1;
678 word1 = word1 + (word2 >> 1);
679 word1 += word3;
680 *((uint32*)(pred_block += 4)) = word1;
696 word1 = *((uint32*)(prev += 4)); /* read b8 b7 b6 b5 */
700 word12 = word12 | (word1 << 16); /* b6 b5 b4 b3 */
713 word1 >>= 16; /* 0 0 b8 b7 */
715 word1 = word1 | (word12 << 16); /* b10 b9 b8 b7 */
717 word3 = word1 | word2;
718 word1 &= mask;
721 word1 >>= 1;
722 word1 = word1 + (word2 >> 1);
723 word1 += word3;
724 *((uint32*)(pred_block += 4)) = word1;
736 word1 = *((uint32*)(prev += 4)); /* read b8 b7 b6 b5 */
740 word12 = word12 | (word1 << 16); /* b6 b5 b4 b3 */
753 word1 >>= 16; /* 0 0 b8 b7 */
755 word1 = word1 | (word12 << 16); /* b10 b9 b8 b7 */
757 word3 = word1 & word2;
758 word1 &= mask;
761 word1 >>= 1;
762 word1 = word1 + (word2 >> 1);
763 word1 += word3;
764 *((uint32*)(pred_block += 4)) = word1;
781 word1 = *((uint32*)(prev += 4)); /* read b8 b7 b6 b5 */
785 word12 = word12 | (word1 << 8); /* b7 b6 b5 b4 */
798 word1 >>= 24; /* 0 0 0 b8 */
800 word1 = word1 | (word12 << 8); /* b11 b10 b9 b8 */
802 word3 = word1 | word2;
803 word1 &= mask;
806 word1 >>= 1;
807 word1 = word1 + (word2 >> 1);
808 word1 += word3;
809 *((uint32*)(pred_block += 4)) = word1;
821 word1 = *((uint32*)(prev += 4)); /* read b8 b7 b6 b5 */
825 word12 = word12 | (word1 << 8); /* b7 b6 b5 b4 */
838 word1 >>= 24; /* 0 0 0 b8 */
840 word1 = word1 | (word12 << 8); /* b11 b10 b9 b8 */
842 word3 = word1 & word2;
843 word1 &= mask;
846 word1 >>= 1;
847 word1 = word1 + (word2 >> 1);
848 word1 += word3;
849 *((uint32*)(pred_block += 4)) = word1;