Lines Matching refs:renderNode

815     private static native void nDestroyRenderNode(long renderNode);
816 private static native void nSetDisplayList(long renderNode, long newData);
820 private static native void nGetTransformMatrix(long renderNode, long nativeMatrix);
821 private static native void nGetInverseTransformMatrix(long renderNode, long nativeMatrix);
822 private static native boolean nHasIdentityMatrix(long renderNode);
826 private static native boolean nOffsetTopAndBottom(long renderNode, int offset);
827 private static native boolean nOffsetLeftAndRight(long renderNode, int offset);
828 private static native boolean nSetLeftTopRightBottom(long renderNode, int left, int top,
830 private static native boolean nSetBottom(long renderNode, int bottom);
831 private static native boolean nSetRight(long renderNode, int right);
832 private static native boolean nSetTop(long renderNode, int top);
833 private static native boolean nSetLeft(long renderNode, int left);
834 private static native boolean nSetCameraDistance(long renderNode, float distance);
835 private static native boolean nSetPivotY(long renderNode, float pivotY);
836 private static native boolean nSetPivotX(long renderNode, float pivotX);
837 private static native boolean nSetLayerType(long renderNode, int layerType);
838 private static native boolean nSetLayerPaint(long renderNode, long paint);
839 private static native boolean nSetClipToBounds(long renderNode, boolean clipToBounds);
840 private static native boolean nSetClipBounds(long renderNode, int left, int top,
842 private static native boolean nSetClipBoundsEmpty(long renderNode);
843 private static native boolean nSetProjectBackwards(long renderNode, boolean shouldProject);
844 private static native boolean nSetProjectionReceiver(long renderNode, boolean shouldRecieve);
845 private static native boolean nSetOutlineRoundRect(long renderNode, int left, int top,
847 private static native boolean nSetOutlineConvexPath(long renderNode, long nativePath,
849 private static native boolean nSetOutlineEmpty(long renderNode);
850 private static native boolean nSetOutlineNone(long renderNode);
851 private static native boolean nHasShadow(long renderNode);
852 private static native boolean nSetClipToOutline(long renderNode, boolean clipToOutline);
853 private static native boolean nSetRevealClip(long renderNode,
855 private static native boolean nSetAlpha(long renderNode, float alpha);
856 private static native boolean nSetHasOverlappingRendering(long renderNode,
858 private static native boolean nSetElevation(long renderNode, float lift);
859 private static native boolean nSetTranslationX(long renderNode, float translationX);
860 private static native boolean nSetTranslationY(long renderNode, float translationY);
861 private static native boolean nSetTranslationZ(long renderNode, float translationZ);
862 private static native boolean nSetRotation(long renderNode, float rotation);
863 private static native boolean nSetRotationX(long renderNode, float rotationX);
864 private static native boolean nSetRotationY(long renderNode, float rotationY);
865 private static native boolean nSetScaleX(long renderNode, float scaleX);
866 private static native boolean nSetScaleY(long renderNode, float scaleY);
867 private static native boolean nSetStaticMatrix(long renderNode, long nativeMatrix);
868 private static native boolean nSetAnimationMatrix(long renderNode, long animationMatrix);
870 private static native boolean nHasOverlappingRendering(long renderNode);
871 private static native boolean nGetClipToOutline(long renderNode);
872 private static native float nGetAlpha(long renderNode);
873 private static native float nGetCameraDistance(long renderNode);
874 private static native float nGetScaleX(long renderNode);
875 private static native float nGetScaleY(long renderNode);
876 private static native float nGetElevation(long renderNode);
877 private static native float nGetTranslationX(long renderNode);
878 private static native float nGetTranslationY(long renderNode);
879 private static native float nGetTranslationZ(long renderNode);
880 private static native float nGetRotation(long renderNode);
881 private static native float nGetRotationX(long renderNode);
882 private static native float nGetRotationY(long renderNode);
883 private static native boolean nIsPivotExplicitlySet(long renderNode);
884 private static native float nGetPivotX(long renderNode);
885 private static native float nGetPivotY(long renderNode);
886 private static native void nOutput(long renderNode);
887 private static native int nGetDebugSize(long renderNode);
889 private static native void nRequestPositionUpdates(long renderNode, SurfaceView callback);
895 private static native void nAddAnimator(long renderNode, long animatorPtr);
896 private static native void nEndAllAnimators(long renderNode);