Lines Matching defs:rotation

658  * rotation, translation and alpha of a view over time. If the animation is
3297 * based on the translation, rotation, and scale properties.
3306 * internally based on the translation, rotation, and scale properties.
3893 * rotation transformations are applied on a view. It can also be used to
4178 float rotation = 0;
4267 rotation = a.getFloat(attr, 0);
4683 setRotation(rotation);
11881 * rotation, scale, and pivot properties.
11949 * use a camera distance that's greater than the height (X axis rotation) or
11950 * the width (Y axis rotation) of this view.</p>
11956 * distance may cause much more perspective distortion upon rotation, and can
11999 * @return The degrees of rotation.
12008 * result in clockwise rotation.
12010 * @param rotation The degrees of rotation.
12020 public void setRotation(float rotation) {
12021 if (rotation != getRotation()) {
12024 mRenderNode.setRotation(rotation);
12039 * @return The degrees of Y rotation.
12048 * Increasing values result in counter-clockwise rotation from the viewpoint of looking
12054 * @param rotationY The degrees of Y rotation.
12083 * @return The degrees of X rotation.
12092 * Increasing values result in clockwise rotation from the viewpoint of looking down the
12098 * @param rotationX The degrees of X rotation.
13787 * alpha, translationX/Y, scrollX/Y, scaleX/Y, and rotation/X/Y. This method only
13802 * alpha, translationX/Y, scrollX/Y, scaleX/Y, and rotation/X/Y. This method will propagate
22145 * A Property wrapper around the <code>rotation</code> functionality handled by the
22148 public static final Property<View, Float> ROTATION = new FloatProperty<View>("rotation") {
23841 stream.addProperty("drawing:rotation", getRotation());