Lines Matching defs:rotation

554     /** When not otherwise specified by the activity's screenOrientation, rotation should be
557 /** When not otherwise specified by the activity's screenOrientation, rotation is set by
672 public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation,
680 public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation,
689 public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation,
698 public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation,
812 * Determine the animation to run for a rotation transition based on the
828 * @param forceDefault For rotation animations only, if true ignore the
916 * @param displayRotation The current rotation being applied to the base window.
1186 * Given an orientation constant, returns the appropriate surface rotation,
1187 * taking into account sensors, docking mode, rotation lock, and other factors.
1191 * @param lastRotation The most recently used rotation.
1192 * @return The surface rotation to use.
1198 * Given an orientation constant and a rotation, returns true if the rotation
1200 * the application requested landscape and got seascape, then the rotation
1202 * then the rotation has incompatible metrics; if the application did not specify
1207 * @param rotation The rotation to check.
1208 * @return True if the rotation is compatible with the requested orientation.
1211 int rotation);
1214 * Called by the window manager when the rotation changes.
1216 * @param rotation The new rotation.
1218 public void setRotationLw(int rotation);
1280 * Gets the current user rotation mode.
1282 * @return The rotation mode.
1291 * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
1295 * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
1298 public void setUserRotationMode(@UserRotationMode int mode, @Surface.Rotation int rotation);
1400 * @param displayRotation the current display rotation
1418 * @param displayRotation the current display rotation