Lines Matching refs:height

53     const float height = mLayer->layer.getHeight();
57 dirty.right >= width && dirty.bottom >= height)) {
59 dirty.set(0.0f, 0.0f, width, height);
61 dirty.doIntersect(0.0f, 0.0f, width, height);
164 const float height = mLayer->layer.getHeight();
172 const float v1 = (height - r->top) * texY;
174 const float v2 = (height - r->bottom) * texY;
187 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) {
188 ATRACE_FORMAT("Allocate %ux%u HW Layer", width, height);
189 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
199 Layer* layer = caches.layerCache.get(renderState, width, height);
211 width, height, maxTextureSize, maxTextureSize);
221 layer->layer.set(0.0f, 0.0f, width, height);
222 layer->texCoords.set(0.0f, height / float(layer->getHeight()),
242 fbo, width, height);
257 bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
259 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
261 if (layer->resize(width, height)) {
262 layer->layer.set(0.0f, 0.0f, width, height);
263 layer->texCoords.set(0.0f, height / float(layer->getHeight()),
289 void LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
294 layer->setSize(width, height);
295 layer->layer.set(0.0f, 0.0f, width, height);
296 layer->region.set(width, height);
297 layer->regionRect.set(0.0f, 0.0f, width, height);
358 && bitmap->height() <= caches.maxTextureSize) {
422 glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(),
430 renderer.OpenGLRenderer::prepareDirty(bitmap->width(), bitmap->height(),
431 0.0f, 0.0f, bitmap->width(), bitmap->height(), !layer->isBlend());
434 renderer.translate(0.0f, bitmap->height());
439 bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height());
442 glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,