Lines Matching refs:draw
295 // Already drew for this vsync pulse, UI draw request missed
337 void CanvasContext::draw() {
362 // New surface needs a full draw
389 // Just do a full-draw
416 profiler().draw(&renderer);
443 // backdrop against the content and draw the remaining part of it. It will then draw the content
472 // Check if we have to draw something on the left side ...
537 } else { // draw the rest on top at will!
543 profiler().draw(mCanvas);
639 draw();
707 LOG_ALWAYS_FATAL_IF(renderer.didDraw(), "shouldn't draw in buildlayer case");
732 // be another draw