Lines Matching refs:shader
170 int shader = GLES20.glCreateShader(shaderType);
171 if (shader != 0) {
172 GLES20.glShaderSource(shader, source);
173 GLES20.glCompileShader(shader);
175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
177 Log.e(TAG, "Could not compile shader " + shaderType + ":");
178 Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
179 GLES20.glDeleteShader(shader);
180 shader = 0;
183 return shader;