/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.backends.iosmoe; import com.badlogic.gdx.audio.Sound; import com.badlogic.gdx.backends.iosmoe.objectal.ALBuffer; import com.badlogic.gdx.backends.iosmoe.objectal.ALChannelSource; import com.badlogic.gdx.backends.iosmoe.objectal.ALSource; import com.badlogic.gdx.backends.iosmoe.objectal.OALSimpleAudio; import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.utils.IntArray; import ios.foundation.NSArray; public class IOSSound implements Sound { private ALBuffer soundBuffer; private String soundPath; private ALChannelSource channel; private NSArray sourcePool; private IntArray streamIds = new IntArray(8); public IOSSound (FileHandle filePath) { soundPath = filePath.file().getPath().replace('\\', '/'); soundBuffer = OALSimpleAudio.sharedInstance().preloadEffect(soundPath); channel = OALSimpleAudio.sharedInstance().channel(); sourcePool = (NSArray)channel.sourcePool().sources(); } @Override public long play () { return play(1, 1, 0, false); } @Override public long play (float volume) { return play(volume, 1, 0, false); } @Override public long play (float volume, float pitch, float pan) { return play(volume, pitch, pan, false); } public long play (float volume, float pitch, float pan, boolean loop) { if (streamIds.size == 8) streamIds.pop(); ALSource soundSource = OALSimpleAudio.sharedInstance().playBufferVolumePitchPanLoop(soundBuffer, volume, pitch, pan, loop); if (soundSource == null) return -1; if (soundSource.sourceId() == -1) return -1; streamIds.insert(0, soundSource.sourceId()); return soundSource.sourceId(); } @Override public long loop () { return play(1, 1, 0, true); } @Override public long loop (float volume) { return play(volume, 1, 0, true); } @Override public long loop (float volume, float pitch, float pan) { return play(volume, pitch, pan, true); } @Override public void stop () { ALSource source; for (int i = 0; i < streamIds.size; i++) { if ((source = getSoundSource(streamIds.get(i))) != null) source.stop(); } } @Override public void dispose () { stop(); soundBuffer.dealloc(); } @Override public void stop (long soundId) { ALSource source; if ((source = getSoundSource(soundId)) != null) source.stop(); } @Override public void setLooping (long soundId, boolean looping) { ALSource source; if ((source = getSoundSource(soundId)) != null) source.setLooping(looping); } @Override public void setPitch (long soundId, float pitch) { ALSource source; if ((source = getSoundSource(soundId)) != null) source.setPitch(pitch); } @Override public void setVolume (long soundId, float volume) { ALSource source; if ((source = getSoundSource(soundId)) != null) source.setVolume(volume); } @Override public void setPan (long soundId, float pan, float volume) { ALSource source; if ((source = getSoundSource(soundId)) != null) { source.setPan(pan); source.setVolume(volume); } } @Override public void pause () { ALSource source; for (int i = 0; i < streamIds.size; i++) { if ((source = getSoundSource(streamIds.get(i))) != null) source.setPaused(true); } } @Override public void resume () { ALSource source; for (int i = 0; i < streamIds.size; i++) { if ((source = getSoundSource(streamIds.get(i))) != null) source.setPaused(false); } } @Override public void pause (long soundId) { ALSource source; if ((source = getSoundSource(soundId)) != null) source.setPaused(true); } @Override public void resume (long soundId) { ALSource source; if ((source = getSoundSource(soundId)) != null) source.setPaused(false); } private ALSource getSoundSource (long soundId) { for (ALSource source : sourcePool) { if (source.sourceId() == soundId) return source; } return null; } }