Searched defs:Sound (Results 1 - 10 of 10) sorted by relevance

/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/audio/
H A DMp3.java105 static public class Sound extends OpenALSound { class in class:Mp3
108 public Sound (OpenALAudio audio, FileHandle file) { method in class:Mp3.Sound
H A DOgg.java60 static public class Sound extends OpenALSound { class in class:Ogg
61 public Sound (OpenALAudio audio, FileHandle file) { method in class:Ogg.Sound
H A DWav.java56 static public class Sound extends OpenALSound { class in class:Wav
57 public Sound (OpenALAudio audio, FileHandle file) { method in class:Wav.Sound
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/audio/
H A DMp3.java105 static public class Sound extends OpenALSound { class in class:Mp3
108 public Sound (OpenALAudio audio, FileHandle file) { method in class:Mp3.Sound
H A DOgg.java60 static public class Sound extends OpenALSound { class in class:Ogg
61 public Sound (OpenALAudio audio, FileHandle file) { method in class:Ogg.Sound
H A DWav.java56 static public class Sound extends OpenALSound { class in class:Wav
57 public Sound (OpenALAudio audio, FileHandle file) { method in class:Wav.Sound
/external/libgdx/gdx/src/com/badlogic/gdx/audio/
H A DSound.java24 * A Sound is a short audio clip that can be played numerous times in parallel. It's completely loaded into memory so only load
25 * small audio files. Call the {@link #dispose()} method when you're done using the Sound.
29 * Sound instances are created via a call to {@link Audio#newSound(FileHandle)}.
42 public interface Sound extends Disposable { interface in inherits:Disposable
/external/replicaisland/src/com/replica/replicaisland/
H A DSoundSystem.java36 private FixedSizeArray<Sound> mSounds;
37 private Sound mSearchDummy;
44 mSounds = new FixedSizeArray<Sound>(MAX_SOUNDS, sSoundComparator);
45 mSearchDummy = new Sound();
62 public Sound load(int resource) {
64 Sound result = null;
69 result = new Sound();
82 synchronized public final int play(Sound sound, boolean loop, int priority) {
94 synchronized public final int play(Sound sound, boolean loop, int priority, float volume, float rate) {
175 public class Sound extend class in class:SoundSystem
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/external/pdfium/core/include/fpdfdoc/
H A Dfpdf_doc.h200 Sound, enumerator in enum:CPDF_Action::ActionType
249 CPDF_Stream* GetSoundStream() const { return m_pDict->GetStream("Sound"); }
/external/libgdx/backends/gdx-backend-moe/libs/
H A Dintel-moe-ios.jarMETA-INF/ META-INF/MANIFEST.MF LICENSE com/ com/intel/ com/intel/moe/ com/intel/moe/ ...

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