Searched defs:affine (Results 1 - 3 of 3) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
H A DWarpRenderer.cpp108 bool WarpRenderer::DrawTexture(GLfloat *affine) argument
143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
H A DSurfaceTextureRenderer.cpp119 bool SurfaceTextureRenderer::DrawTexture(GLfloat *affine) argument
/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
H A Ddb_feature_matching.cpp1132 Prewarp the patches with given affine transform. For a given homogeneous point "x", "H*x" is
1134 corresponding point in the original image is given by "Hinv*y", which can be simplified for affine H.
1135 If "affine" is 1, then nearest neighbor method is used, else if it is 2, then
1140 const double Hinv[9],int affine)
1149 if (affine==1)
1160 else if (affine==2)
2876 int affine)
2915 db_SignedSquareNormCorr11x11_PreAlign_AffinePatchWarp_u(patch_space,f_img,xi,yi,&(pir->sum),&(pir->recip),Hinv,affine);
3355 int *id_l,int *id_r,int *nr_matches,const double H[9],int affine)
3365 if (affine)
1138 db_SignedSquareNormCorr11x11_PreAlign_AffinePatchWarp_u(short *patch,const unsigned char * const *f_img, int xi,int yi,float *sum,float *recip, const double Hinv[9],int affine) argument
2873 db_FillBucketsPrewarpedAffine_u(short *patch_space,const unsigned char * const *f_img,db_Bucket_u **bp, int bw,int bh,int nr_h,int nr_v,int bd,const double *x,const double *y, int nr_corners,const double H[9],const double Hinv[9],const int warpboundsp[4], int affine) argument
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