Searched defs:dy1 (Results 1 - 25 of 39) sorted by relevance

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/external/opencv3/modules/calib3d/src/
H A Dfundam.cpp60 double dy1 = ptr[j].y - ptr[i].y; local
65 if( fabs(dx2*dy1 - dy2*dx1) <= FLT_EPSILON*(fabs(dx1) + fabs(dy1) + fabs(dx2) + fabs(dy2)))
/external/eigen/blas/f2c/
H A Ddrotmg.c16 dx1, doublereal *dy1, doublereal *dparam)
109 dp2 = *dd2 * *dy1;
118 dq2 = dp2 * *dy1;
124 dh21 = -(*dy1) / *dx1;
150 dh22 = *dx1 / *dy1;
155 *dx1 = *dy1 * du;
15 drotmg_(doublereal *dd1, doublereal *dd2, doublereal * dx1, doublereal *dy1, doublereal *dparam) argument
/external/opencv3/samples/cpp/
H A Dsquares.cpp40 double dy1 = pt1.y - pt0.y; local
43 return (dx1*dx2 + dy1*dy2)/sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10);
/external/opencv3/samples/tapi/
H A Dsquares.cpp26 double dy1 = pt1.y - pt0.y; local
29 return (dx1*dx2 + dy1*dy2)/sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10);
/external/pdfium/third_party/agg23/
H A Dagg_math_stroke.h48 FX_FLOAT dx1, FX_FLOAT dy1,
54 FX_FLOAT a1 = FXSYS_atan2(dy1, dx1);
62 out_vertices.add(coord_type(x + dx1, y + dy1));
93 FX_FLOAT dx1, FX_FLOAT dy1,
104 if(calc_intersection(v0.x + dx1, v0.y - dy1,
105 v1.x + dx1, v1.y - dy1,
117 FX_FLOAT y2 = v1.y - dy1;
118 if((FXSYS_Mul(x2 - v0.x, dy1) - FXSYS_Mul(v0.y - y2, dx1) < 0) !=
119 (FXSYS_Mul(x2 - v2.x, dy1) - FXSYS_Mul(v2.y - y2, dx1) < 0)) {
120 out_vertices.add(coord_type(v1.x + dx1, v1.y - dy1));
46 stroke_calc_arc(VertexConsumer& out_vertices, FX_FLOAT x, FX_FLOAT y, FX_FLOAT dx1, FX_FLOAT dy1, FX_FLOAT dx2, FX_FLOAT dy2, FX_FLOAT width, FX_FLOAT approximation_scale) argument
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/external/mesa3d/src/gallium/state_trackers/vega/
H A Dvgu.c387 VGfloat dx1, VGfloat dy1,
398 dx1, dy1,
413 VGfloat dx1, VGfloat dy1,
428 dx1, dy1,
386 vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat * matrix) argument
412 vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, VGfloat * matrix) argument
H A Dmatrix.h304 VGfloat dx1, VGfloat dy1,
310 VGfloat ay = dy0 - dy1 + dy2 - dy3;
315 dx1 - dx0, dy1 - dy0, 0,
316 dx2 - dx1, dy2 - dy1, 0,
322 VGfloat ay1 = dy1 - dy2;
339 d = dy1 - dy0 + g * dy1;
368 VGfloat dx1, VGfloat dy1,
379 if (!matrix_square_to_quad(dx0, dy0, dx1, dy1,
303 matrix_square_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx3, VGfloat dy3, VGfloat dx2, VGfloat dy2, struct matrix *mat) argument
367 matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, VGfloat dx1, VGfloat dy1, VGfloat dx2, VGfloat dy2, VGfloat dx3, VGfloat dy3, VGfloat sx0, VGfloat sy0, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, VGfloat sx3, VGfloat sy3, struct matrix *mat) argument
/external/mesa3d/src/mesa/swrast/
H A Ds_aatriangle.c212 const GLfloat dy1 = v2[1] - v1[1]; local
218 ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
237 cross = (dx1 * (sy - v1[1]) - dy1 * (sx - v1[0]));
239 cross = dx1 + dy1;
/external/pdfium/xfa/src/fxbarcode/common/
H A DBC_CommonPerspectiveTransform.cpp106 FX_FLOAT dy1 = y1 - y2; local
107 FX_FLOAT denominator = dx1 * dy2 - dx2 * dy1;
109 FX_FLOAT a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
/external/opencv/cv/src/
H A Dcvapprox.cpp209 int dx1, dy1, dx2, dy2; local
218 dy1 = array[i1].pt.y - pt0.y;
222 if( (dx1 | dy1) == 0 || (dx2 | dy2) == 0 )
225 temp_num = dx1 * dx2 + dy1 * dy2;
228 sqrt( ((double)dx1 * dx1 + (double)dy1 * dy1) *
H A Dcvgeometry.cpp114 icvIntersectLines( double x1, double dx1, double y1, double dy1, argument
117 double d = dx1 * dy2 - dx2 * dy1;
122 *t2 = ((x2 - x1) * dy1 - (y2 - y1) * dx1) / d;
295 double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1; local
309 dx1 = pt.x - v0.x; dy1 = pt.y - v0.y;
312 if( dx1*dx + dy1*dy <= 0 )
313 dist_num = dx1*dx1 + dy1*dy1;
318 dist_num = (dy1*dx - dx1*dy);
336 dist_num = dy1*d
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H A Dcvshapedescr.cpp138 double dy1 = pt0.x - pt1.x; local
149 if( icvIntersectLines( x1, dx1, y1, dy1, x2, dx2, y2, dy2, &t ) >= 0 )
H A Dcvstereobm.cpp183 int dy0 = MIN(_dy0, wsz2+1), dy1 = MIN(_dy1, wsz2+1); local
204 int cstep = (height + dy0 + dy1)*ndisp;
211 htext = (int*)cvAlignPtr((int*)(hsad0 + (height+dy1)*ndisp) + wsz2 + 2);
218 memset( hsad0 - dy0*ndisp, 0, (height + dy0 + dy1)*ndisp*sizeof(hsad0[0]) );
227 for( y = -dy0; y < height + dy1; y++, hsad += ndisp, cbuf += ndisp, lptr += sstep, rptr += sstep )
260 for( y = -dy0; y < height + dy1; y++, cbuf += ndisp, cbuf_sub += ndisp,
284 for( y = dy1; y <= wsz2; y++ )
285 htext[height+y] = htext[height+dy1-1];
305 hsad = hsad0 + MIN(y + wsz2, height+dy1-1)*ndisp;
391 int dy0 = MIN(_dy0, wsz2+1), dy1 local
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H A Dcvsurf.cpp87 int dy1 = src[k][1]*newSize/oldSize; local
90 dst[k].p0 = dy1*widthStep + dx1;
92 dst[k].p2 = dy1*widthStep + dx2;
94 dst[k].w = src[k][4]/((float)(dx2-dx1)*(dy2-dy1));
H A Dcvfundam.cpp408 double dy1 = ptr[j].y - ptr[i].y; local
413 if( fabs(dx2*dy1 - dy2*dx1) < FLT_EPSILON*(fabs(dx1) + fabs(dy1) + fabs(dx2) + fabs(dy2)))
/external/libyuv/files/util/
H A Dssim.cc138 const int dy1 = y * stride; local
154 const int ul1 = org[-dy1 - x];
155 const int ur1 = org[-dy1 + x];
156 const int ll1 = org[dy1 - x];
157 const int lr1 = org[dy1 + x];
182 const int u1 = org[-dy1];
183 const int d1 = org[dy1];
/external/opencv3/modules/imgproc/src/
H A Dapprox.cpp184 int dx1, dy1, dx2, dy2; local
193 dy1 = array[i1].pt.y - pt0.y;
197 if( (dx1 | dy1) == 0 || (dx2 | dy2) == 0 )
200 temp_num = dx1 * dx2 + dy1 * dy2;
203 sqrt( ((double)dx1 * dx1 + (double)dy1 * dy1) *
H A Dgeometry.cpp193 double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1; local
202 dx1 = pt.x - v0.x; dy1 = pt.y - v0.y;
205 if( dx1*dx + dy1*dy <= 0 )
206 dist_num = dx1*dx1 + dy1*dy1;
211 dist_num = (dy1*dx - dx1*dy);
229 dist_num = dy1*dx - dx1*dy;
H A Dshapedescr.cpp46 static int intersectLines( double x1, double dx1, double y1, double dy1, argument
49 double d = dx1 * dy2 - dx2 * dy1;
54 *t2 = ((x2 - x1) * dy1 - (y2 - y1) * dx1) / d;
64 double dy1 = pt0.x - pt1.x; local
73 if( intersectLines( x1, dx1, y1, dy1, x2, dx2, y2, dy2, &t ) >= 0 )
/external/opencv3/3rdparty/openexr/IlmImf/
H A DImfTiledInputFile.cpp943 TiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly) argument
966 if (dy1 > dy2)
967 std::swap (dy1, dy2);
969 int dyStart = dy1;
976 dyStop = dy1 - 1;
1052 TiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int l) argument
1054 readTiles (dx1, dx2, dy1, dy2, l, l);
H A DImfTiledOutputFile.cpp1101 TiledOutputFile::writeTiles (int dx1, int dx2, int dy1, int dy2, argument
1112 if (!isValidTile (dx1, dy1, lx, ly) || !isValidTile (dx2, dy2, lx, ly))
1123 if (dy1 > dy2)
1124 swap (dy1, dy2);
1126 int dyStart = dy1;
1133 dyStop = dy1 - 1;
1137 int numTiles = (dx2 - dx1 + 1) * (dy2 - dy1 + 1);
/external/proguard/src/proguard/gui/splash/
H A DOverrideGraphics2D.java294 public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, Color bgcolor, ImageObserver observer) argument
296 return graphics.drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, bgcolor, observer);
299 public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, ImageObserver observer) argument
301 return graphics.drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, observer);
/external/freetype/src/smooth/
H A Dftgrays.c1098 TPos dx1, dy1, dx2, dy2; local
1148 dy1 = arc[1].y - arc[0].y;
1149 s = FT_ABS( dy * dx1 - dx * dy1 );
1165 if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/src/smooth/
H A Dftgrays.c1237 TPos dx1, dy1, dx2, dy2; local
1256 dy1 = arc[1].y - arc[0].y;
1257 s = FT_ABS( dy * dx1 - dx * dy1 );
1273 if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 ||
/external/opencv3/modules/imgproc/test/
H A Dtest_convhull.cpp57 float dx1 = v1.x - v0.x, dy1 = v1.y - v0.y;
58 double t = (double)dx*dy1 - (double)dx1*dy;
107 double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1; local
112 dx1 = pt.x - v0.x; dy1 = pt.y - v0.y;
117 else if( dx1*dx + dy1*dy <= 0 )
119 dist_num = dx1*dx1 + dy1*dy1;
125 dist_num = (dy1*dx - dx1*dy);
146 dist_num = dy1*dx - dx1*dy;
618 float dx1 = pt2.x - pt1.x, dy1 local
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