Searched defs:flushRenderTarget (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLGpu.cpp1830 this->flushRenderTarget(glRT, nullptr);
2035 this->flushRenderTarget(glRT, &rect);
2108 this->flushRenderTarget(glRT, &SkIRect::EmptyIRect());
2144 this->flushRenderTarget(glRT, &SkIRect::EmptyIRect());
2184 this->flushRenderTarget(static_cast<GrGLRenderTarget*>(target), &SkIRect::EmptyIRect());
2205 this->flushRenderTarget(glrt, &SkIRect::EmptyIRect());
2390 this->flushRenderTarget(renderTarget, &SkIRect::EmptyIRect());
2508 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bounds) { function in class:GrGLGpu
2524 SkDebugf("GrGLGpu::flushRenderTarget glCheckFramebufferStatus %x\n", status);
2719 // make sure we go through flushRenderTarget() sinc
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