Searched defs:hasIndices (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/batches/
H A DGrDrawVerticesBatch.cpp259 SkTArray<uint16_t>* indices, bool hasIndices) {
268 if (hasIndices) {
286 bool hasIndices = random->nextBool(); local
298 &indices, hasIndices); local
306 &indices, hasIndices); local
320 indices.begin(), hasIndices ? vertexCount : 0,
254 randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max, SkRandom* random, SkTArray<SkPoint>* positions, SkTArray<SkPoint>* texCoords, bool hasTexCoords, SkTArray<GrColor>* colors, bool hasColors, SkTArray<uint16_t>* indices, bool hasIndices) argument
/external/llvm/include/llvm/IR/
H A DOperator.h414 bool hasIndices() const { function in class:llvm::GEPOperator
H A DInstructions.h1019 bool hasIndices() const { function in class:llvm::GetElementPtrInst
2256 bool hasIndices() const { function in class:llvm::ExtractValueInst
2383 bool hasIndices() const { function in class:llvm::InsertValueInst
/external/llvm/lib/IR/
H A DConstants.cpp1143 bool ConstantExpr::hasIndices() const { function in class:ConstantExpr

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