Searched defs:inCoords (Results 1 - 1 of 1) sorted by relevance
/external/skia/src/gpu/effects/ |
H A D | GrTextureDomain.cpp | 51 const SkString& inCoords, 73 inCoords.c_str()); 80 inCoords.c_str(), fDomainName.c_str(), fDomainName.c_str()); 103 inCoords.c_str()); 108 builder->codeAppendf("float x = (%s).x;", inCoords.c_str()); 111 builder->codeAppendf("float y = (%s).y;", inCoords.c_str()); 121 builder->codeAppendf("outside.xy = lessThan(%s, %s.xy);", inCoords.c_str(), 123 builder->codeAppendf("outside.zw = greaterThan(%s, %s.zw);", inCoords.c_str(), 128 inCoords.c_str()); 136 inCoords 46 sampleTexture(GrGLSLShaderBuilder* builder, GrGLSLUniformHandler* uniformHandler, const GrGLSLCaps* glslCaps, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, const GrGLSLTextureSampler& sampler, const char* inModulateColor) argument [all...] |
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