Searched defs:linked (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp256 // Make sure we haven't compiled and linked already
354 GLint linked = 0; local
355 glGetProgramiv(program, GL_LINK_STATUS, &linked);
356 if (linked != GL_TRUE) {

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