/frameworks/base/libs/hwui/ |
H A D | ShadowTessellator.cpp | 34 const Rect& localClip, float maxZ, VertexBuffer& shadowVertexBuffer) { 47 ambientShadowBounds.outset(maxZ * geomFactor * heightFactor); 31 tessellateAmbientShadow(bool isCasterOpaque, const Vector3* casterPolygon, int casterVertexCount, const Vector3& centroid3d, const Rect& casterBounds, const Rect& localClip, float maxZ, VertexBuffer& shadowVertexBuffer) argument
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H A D | TessellationCache.cpp | 229 float maxZ = -FLT_MAX; local 235 maxZ = std::max(maxZ, casterPolygon[i].z); 263 casterBounds, *localClip, maxZ, ambientBuffer);
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/frameworks/rs/ |
H A D | rsScriptC_LibGL.cpp | 182 float *maxX, float *maxY, float *maxZ) { 190 *maxZ = sm->mBBoxMax[2]; 180 rsrMeshComputeBoundingBox(Context *rsc, Mesh *sm, float *minX, float *minY, float *minZ, float *maxX, float *maxY, float *maxZ) argument
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31Ext.cpp | 844 /* void glPrimitiveBoundingBoxEXT ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW ) */ 847 (JNIEnv *_env, jobject _this, jfloat minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) { 855 (GLfloat)maxZ, 846 android_glPrimitiveBoundingBoxEXT__FFFFFFFF(JNIEnv *_env, jobject _this, jfloat minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) argument
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H A D | android_opengl_GLES32.cpp | 988 /* void glPrimitiveBoundingBox ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW ) */ 991 (JNIEnv *_env, jobject _this, jfloat minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) { 999 (GLfloat)maxZ, 990 android_glPrimitiveBoundingBox__FFFFFFFF(JNIEnv *_env, jobject _this, jfloat minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) argument
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES31Ext.java | 504 // C function void glPrimitiveBoundingBoxEXT ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW ) 513 float maxZ, 506 glPrimitiveBoundingBoxEXT( float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW ) argument
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H A D | GLES32.java | 518 // C function void glPrimitiveBoundingBox ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW ) 527 float maxZ, 520 glPrimitiveBoundingBox( float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW ) argument
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/frameworks/rs/driver/ |
H A D | rsdRuntimeStubs.cpp | 1005 float *maxX, float *maxY, float *maxZ) { 1007 rsrMeshComputeBoundingBox(rsc, (Mesh *)mesh.p, minX, minY, minZ, maxX, maxY, maxZ); 1003 rsgMeshComputeBoundingBox(::rs_mesh mesh, float *minX, float *minY, float *minZ, float *maxX, float *maxY, float *maxZ) argument
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