Searched defs:outIsSigned (Results 1 - 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderCommonFunctionTests.cpp1264 FloatBitsToUintIntCase (tcu::TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) argument
1265 : CommonFunctionCase (testCtx, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), outIsSigned ? "floatBitsToInt" : "floatBitsToUint", shaderType)
1268 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT)
1273 m_spec.source = outIsSigned ? "out0 = floatBitsToInt(in0);" : "out0 = floatBitsToUint(in0);";
/external/deqp/modules/gles3/functional/
H A Des3fShaderCommonFunctionTests.cpp949 FloatBitsToUintIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) argument
950 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), outIsSigned ? "floatBitsToInt" : "floatBitsToUint", shaderType)
953 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT)
958 m_spec.source = outIsSigned ? "out0 = floatBitsToInt(in0);" : "out0 = floatBitsToUint(in0);";
/external/deqp/modules/gles31/functional/
H A Des31fShaderCommonFunctionTests.cpp1032 FloatBitsToUintIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) argument
1033 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), outIsSigned ? "floatBitsToInt" : "floatBitsToUint", shaderType)
1036 const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT)
1041 m_spec.source = outIsSigned ? "out0 = floatBitsToInt(in0);" : "out0 = floatBitsToUint(in0);";

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