Searched defs:programGL (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
H A DglsLongStressCase.cpp248 static inline bool linkProgram (const deUint32 programGL) argument
250 glLinkProgram(programGL);
253 glGetProgramiv(programGL, GL_LINK_STATUS, &success);
268 static inline string getProgramInfoLog (const deUint32 programGL) argument
272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen);
274 glGetProgramInfoLog(programGL, (int)infoLog.size(), DE_NULL, &infoLog[0]);
/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp868 bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
870 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
874 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd);
1261 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument
1269 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms));
1271 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength));
1281 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0]));
1357 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument
1366 const int location = glGetUniformLocation(programGL, queryName.c_str());
1390 GLU_CHECK_CALL(glGetUniformfv(programGL, locatio
1479 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument
1791 const deUint32 programGL = program.getProgram(); local
1934 const deUint32 programGL = program.getProgram(); local
2013 const deUint32 programGL = program.getProgram(); local
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/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp899 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
901 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd);
1273 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument
1282 const int location = glGetUniformLocation(programGL, queryName.c_str());
1307 GLU_CHECK_CALL(glGetUniformfv(programGL, location, &value.val.floatV[0]));
1309 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0]));
1311 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
1316 GLU_CHECK_CALL(glGetUniformiv(programGL, location, &value.val.intV[0]));
1322 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
1328 GLU_CHECK_CALL(glGetUniformfv(programGL, locatio
1350 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument
1803 const deUint32 programGL = program.getProgram(); local
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H A Des31fShaderImageLoadStoreTests.cpp524 UniformAccessLogger (const glw::Functions& gl, TestLog& log, deUint32 programGL) argument
527 , m_programGL (programGL)
/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1033 bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
1035 bool getActiveUniformsiv (vector<BasicUniformReportGL>& dst, const vector<BasicUniformReportRef>& ref, deUint32 programGL);
1039 bool getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, deUint32 programGL);
1043 void assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd);
1458 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument
1466 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORMS, &numActiveUniforms));
1468 GLU_CHECK_CALL(glGetProgramiv(programGL, GL_ACTIVE_UNIFORM_MAX_LENGTH, &uniformMaxNameLength));
1478 GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &reportedNameLength, &reportedSize, &reportedTypeGL, &nameBuffer[0]));
1554 bool UniformCase::getActiveUniformsiv (vector<BasicUniformReportGL>& basicUniformReportsDst, const vector<BasicUniformReportRef>& basicUniformReportsRef, const deUint32 programGL) argument
1570 GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsize
1714 getUniforms(vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUniforms, const deUint32 programGL) argument
1847 assignUniforms(const vector<BasicUniform>& basicUniforms, deUint32 programGL, Random& rnd) argument
2243 const deUint32 programGL = program.getProgram(); local
2436 const deUint32 programGL = program.getProgram(); local
2518 const deUint32 programGL = program.getProgram(); local
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