Searched defs:quadIndices (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fDepthRangeTests.cpp175 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; local
198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]);
201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]);
221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]);
325 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; local
341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[
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/external/deqp/modules/gles3/functional/
H A Des3fFragDepthTests.cpp144 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; local
178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
317 static const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; local
355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[
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H A Des3fShaderApiTests.cpp199 const deUint16 quadIndices[] = { 0, 1, 2, 2, 1, 3 }; local
208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));

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