Searched defs:raySource (Results 1 - 4 of 4) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/ |
H A D | btBvhTriangleMeshShape.cpp | 93 void btBvhTriangleMeshShape::performRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) argument 159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); 162 void btBvhTriangleMeshShape::performConvexcast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax) argument 228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax);
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
H A D | btBvhTriangleMeshShape.java | 173 public void performRaycast(btTriangleCallback callback, Vector3 raySource, Vector3 rayTarget) { argument 174 CollisionJNI.btBvhTriangleMeshShape_performRaycast(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, raySource, rayTarget);
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H A D | btQuantizedBvh.java | 85 public void reportRayOverlappingNodex(btNodeOverlapCallback nodeCallback, Vector3 raySource, Vector3 rayTarget) { argument 86 CollisionJNI.btQuantizedBvh_reportRayOverlappingNodex(swigCPtr, this, btNodeOverlapCallback.getCPtr(nodeCallback), nodeCallback, raySource, rayTarget); 89 public void reportBoxCastOverlappingNodex(btNodeOverlapCallback nodeCallback, Vector3 raySource, Vector3 rayTarget, Vector3 aabbMin, Vector3 aabbMax) { argument 90 CollisionJNI.btQuantizedBvh_reportBoxCastOverlappingNodex(swigCPtr, this, btNodeOverlapCallback.getCPtr(nodeCallback), nodeCallback, raySource, rayTarget, aabbMin, aabbMax);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.cpp | 467 void btQuantizedBvh::walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const argument 481 btVector3 rayAabbMin = raySource; 482 btVector3 rayAabbMax = raySource; 491 btVector3 rayDir = (rayTarget-raySource); 493 lambda_max = rayDir.dot(rayTarget-raySource); 525 rayBoxOverlap = aabbOverlap ? btRayAabb2 (raySource, rayDirectionInverse, sign, bounds, param, 0.0f, lambda_max) : false; 529 rayBoxOverlap = btRayAabb(raySource, rayTarget,bounds[0],bounds[1],param, normal); 559 void btQuantizedBvh::walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const 579 btVector3 rayDirection = (rayTarget-raySource); 581 lambda_max = rayDirection.dot(rayTarget-raySource); [all...] |
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