Searched defs:surfaceToLight (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/effects/
H A DSkLightingImageFilter.cpp230 SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); local
231 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight,
232 l->lightColor(surfaceToLight));
238 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale);
239 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight,
240 l->lightColor(surfaceToLight));
243 surfaceToLight = l->surfaceToLight(
257 SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); local
282 SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); local
795 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { function in class:SkDistantLight
849 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { function in class:SkPointLight
954 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { function in class:SkSpotLight
1992 emitLightColor(GrGLSLUniformHandler* uniformHandler, GrGLSLFPFragmentBuilder* fragBuilder, const char *surfaceToLight) argument
2072 emitLightColor(GrGLSLUniformHandler* uniformHandler, GrGLSLFPFragmentBuilder* fragBuilder, const char *surfaceToLight) argument
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