Searched defs:surfaceToLight (Results 1 - 1 of 1) sorted by relevance
/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 230 SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); local 231 *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, 232 l->lightColor(surfaceToLight)); 238 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); 239 *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, 240 l->lightColor(surfaceToLight)); 243 surfaceToLight = l->surfaceToLight( 257 SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); local 282 SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); local 795 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { function in class:SkDistantLight 849 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { function in class:SkPointLight 954 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { function in class:SkSpotLight 1992 emitLightColor(GrGLSLUniformHandler* uniformHandler, GrGLSLFPFragmentBuilder* fragBuilder, const char *surfaceToLight) argument 2072 emitLightColor(GrGLSLUniformHandler* uniformHandler, GrGLSLFPFragmentBuilder* fragBuilder, const char *surfaceToLight) argument [all...] |
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