Searched defs:syncQueued (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp244 int64_t syncQueued, RenderNode* target) {
253 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
243 prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued, RenderNode* target) argument

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