Searched defs:tex2DArray (Results 1 - 5 of 5) sorted by relevance

/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp213 const rc::Texture2DArray* tex2DArray; member in union:sglr::UniformSlot::__anon4055
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.hpp90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
97 void setTexture (const glu::Texture2DArray* tex2DArray);
104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;}
114 const glu::Texture2DArray* tex2DArray; member in union:deqp::gls::TextureBinding::__anon4793
136 const tcu::Texture2DArray* tex2DArray; member in struct:deqp::gls::ShaderEvalContext::ShaderSampler
142 , tex2DArray(DE_NULL)
H A DglsShaderRenderCase.cpp83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) argument
87 m_binding.tex2DArray = tex2DArray;
120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) argument
123 m_binding.tex2DArray = tex2DArray;
285 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break;
/external/deqp/modules/gles31/functional/
H A Des31fNegativeBufferApiTests.cpp1560 deUint32 tex2DArray = 0x1234; local
1577 ctx.glGenTextures (1, &tex2DArray);
1583 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, tex2DArray);
1623 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers);
1644 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, -1, maxArrayTexLayers - 1);
1646 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, log2MaxTexSize + 1, maxArrayTexLayers - 1);
1684 ctx.glDeleteTextures (1, &tex2DArray);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp122 const tcu::Texture2DArray* tex2DArray; member in struct:vkt::sr::ShaderEvalContext::ShaderSampler
128 , tex2DArray(DE_NULL)

Completed in 316 milliseconds